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https://github.com/MCCTeam/Minecraft-Console-Client
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Added a custom timeout setting
Added an option for custom timeout as requested in #1337.
This commit is contained in:
commit
81579a7e40
3 changed files with 12 additions and 7 deletions
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@ -205,7 +205,7 @@ namespace MinecraftClient
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{
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client = ProxyHandler.newTcpClient(host, port);
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client.ReceiveBufferSize = 1024 * 1024;
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client.ReceiveTimeout = 30000; // 30 seconds
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client.ReceiveTimeout = Settings.Timeout * 1000; // Default: 30 seconds
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handler = Protocol.ProtocolHandler.GetProtocolHandler(client, protocolversion, forgeInfo, this);
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Log.Info(Translations.Get("mcc.version_supported"));
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@ -398,7 +398,7 @@ namespace MinecraftClient
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lock (lastKeepAliveLock)
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{
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if (lastKeepAlive.AddSeconds(30) < DateTime.Now)
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if (lastKeepAlive.AddSeconds(Settings.Timeout) < DateTime.Now)
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{
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if (((CancellationToken)o!).IsCancellationRequested)
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return;
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@ -47,6 +47,7 @@ timestamps=false # Prepend timestamps to chat messages
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autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
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minecraftrealms=false # Enable support for joining Minecraft Realms worlds
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moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
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timeout=30 # Set a custom timeout in seconds (Default: 30). Use only if you know what you're doing.
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[Signature]
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# Chat settings (affects minecraft 1.19+)
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@ -108,6 +108,7 @@ namespace MinecraftClient
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public static bool AutoRespawn = false;
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public static bool MinecraftRealmsEnabled = true;
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public static bool MoveHeadWhileWalking = true;
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public static int Timeout = 30;
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// Signature
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public static bool LoginWithSecureProfile = true;
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@ -354,7 +355,8 @@ namespace MinecraftClient
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{
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case "login": Login = argValue; return true;
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case "password": Password = argValue; return true;
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case "type": AccountType = argValue == "mojang"
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case "type":
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AccountType = argValue == "mojang"
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? ProtocolHandler.AccountType.Mojang
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: ProtocolHandler.AccountType.Microsoft; return true;
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case "method":
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@ -385,6 +387,7 @@ namespace MinecraftClient
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case "debugmessages": DebugMessages = str2bool(argValue); return true;
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case "minecraftrealms": MinecraftRealmsEnabled = str2bool(argValue); return true;
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case "moveheadwhilewalking": MoveHeadWhileWalking = str2bool(argValue); return true;
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case "timeout": Timeout = str2int(argValue); return true;
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case "botowners":
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Bots_Owners.Clear();
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@ -844,7 +847,8 @@ namespace MinecraftClient
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{
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return Convert.ToInt32(str.Trim());
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}
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catch {
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catch
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{
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ConsoleIO.WriteLogLine(Translations.Get("error.setting.str2int", str));
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return 0;
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}
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