Added Player Killed event (Combat and CombatDeath packets).

This commit is contained in:
Milutinke 2022-10-26 20:53:09 +02:00
parent 01eee22921
commit 80e227c3a7
5 changed files with 65 additions and 1 deletions

View file

@ -417,7 +417,15 @@ namespace MinecraftClient
public virtual void OnPlayerLeave(Guid uuid, string? name) { }
/// <summary>
/// Called when the player deaths
/// This method is called when a player has been killed by another entity
/// </summary>
/// <param name="killerEntity">Killer's entity</param>
/// <param name="chatMessage">message sent in chat when player is killed</param>
public virtual void OnKilled(Entity killerEntity, string chatMessage) { }
/// <summary>
/// Called when the player dies
/// For getting the info about the player/entity who killed the player use OnPlayerKilled
/// </summary>
public virtual void OnDeath() { }