diff --git a/MinecraftClient/Protocol/Handlers/Protocol16.cs b/MinecraftClient/Protocol/Handlers/Protocol16.cs index 0a6b26cf..cedbd412 100644 --- a/MinecraftClient/Protocol/Handlers/Protocol16.cs +++ b/MinecraftClient/Protocol/Handlers/Protocol16.cs @@ -132,6 +132,7 @@ namespace MinecraftClient.Protocol.Handlers byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 }; Receive(keepalive, 1, 4, SocketFlags.None); handler.OnServerKeepAlive(); + handler.SetCanSendMessage(true); Send(keepalive); break; case 0x01: ReadData(4); ReadNextString(); ReadData(5); break; case 0x02: ReadData(1); ReadNextString(); ReadNextString(); ReadData(4); break; @@ -208,7 +209,8 @@ namespace MinecraftClient.Protocol.Handlers case 0xC9: string name = ReadNextString(); bool online = ReadNextByte() != 0x00; ReadData(2); Guid FakeUUID = new(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); - if (online) { handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); } else { handler.OnPlayerLeave(FakeUUID); } + if (online) handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); + else handler.OnPlayerLeave(FakeUUID); break; case 0xCA: if (protocolversion >= 72) { ReadData(9); } else ReadData(3); break; case 0xCB: