diff --git a/MinecraftClient/Settings.cs b/MinecraftClient/Settings.cs index 27f64aba..f2c624f5 100644 --- a/MinecraftClient/Settings.cs +++ b/MinecraftClient/Settings.cs @@ -858,6 +858,7 @@ namespace MinecraftClient switch (varname_lower) { case "username": result.Append(Username); break; + case "login": result.Append(Login); break; case "serverip": result.Append(ServerIP); break; case "serverport": result.Append(ServerPort); break; default: diff --git a/MinecraftClient/config/README.md b/MinecraftClient/config/README.md index e799c6e7..56694cb7 100644 --- a/MinecraftClient/config/README.md +++ b/MinecraftClient/config/README.md @@ -111,7 +111,7 @@ Any line beginning with "#" is ignored and treated as a comment. Allowed instructions are given in "Internal commands" section. Application variables defined using the 'set' command or [AppVars] INI section can be used. -The following read-only variables can also be used: %username%, %serverip%, %serverport% +The following read-only variables can also be used: %username%, %login%, %serverip%, %serverport% How to write a C# script ------