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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Don't hardcode the ID of TeleportConfirm
Also, always send the teleport confirm packet, even when terrain and movements is not enabled.
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parent
fd2e3d5797
commit
7ba0c3c8fc
1 changed files with 13 additions and 7 deletions
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@ -292,7 +292,8 @@ namespace MinecraftClient.Protocol.Handlers
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PluginMessage,
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TabComplete,
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PlayerPosition,
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PlayerPositionAndLook
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PlayerPositionAndLook,
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TeleportConfirm
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}
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/// <summary>
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@ -316,6 +317,7 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketOutgoingType.TabComplete: return 0x14;
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case PacketOutgoingType.PlayerPosition: return 0x04;
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case PacketOutgoingType.PlayerPositionAndLook: return 0x06;
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case PacketOutgoingType.TeleportConfirm: throw new InvalidOperationException("Teleport confirm is not supported in protocol " + protocol);
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}
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}
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else if (protocol < MC17w13aVersion)
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@ -331,6 +333,7 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketOutgoingType.TabComplete: return 0x01;
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case PacketOutgoingType.PlayerPosition: return 0x0C;
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case PacketOutgoingType.PlayerPositionAndLook: return 0x0D;
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case PacketOutgoingType.TeleportConfirm: return 0x00;
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}
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}
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else if (protocolversion < MC112pre5Version)
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@ -346,6 +349,7 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketOutgoingType.TabComplete: return 0x02;
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case PacketOutgoingType.PlayerPosition: return 0x0D;
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case PacketOutgoingType.PlayerPositionAndLook: return 0x0E;
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case PacketOutgoingType.TeleportConfirm: return 0x00;
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}
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}
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else if (protocol < MC17w31aVersion)
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@ -361,6 +365,7 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketOutgoingType.TabComplete: return 0x02;
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case PacketOutgoingType.PlayerPosition: return 0x0E;
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case PacketOutgoingType.PlayerPositionAndLook: return 0x0F;
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case PacketOutgoingType.TeleportConfirm: return 0x00;
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}
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}
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else
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@ -376,6 +381,7 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketOutgoingType.TabComplete: return 0x01;
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case PacketOutgoingType.PlayerPosition: return 0x0D;
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case PacketOutgoingType.PlayerPositionAndLook: return 0x0E;
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case PacketOutgoingType.TeleportConfirm: return 0x00;
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}
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}
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@ -459,13 +465,13 @@ namespace MinecraftClient.Protocol.Handlers
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handler.UpdateLocation(location, yawpitch);
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}
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else handler.UpdateLocation(new Location(x, y, z), yawpitch);
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}
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if (protocolversion >= MC19Version)
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{
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int teleportID = readNextVarInt(packetData);
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// Teleport confirm packet
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SendPacket(0x00, getVarInt(teleportID));
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}
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SendPacket(PacketOutgoingType.TeleportConfirm, getVarInt(teleportID));
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}
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break;
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case PacketIncomingType.ChunkData:
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