diff --git a/.gitignore b/.gitignore index 307f491a..163e9ada 100644 --- a/.gitignore +++ b/.gitignore @@ -3,3 +3,4 @@ /MinecraftClientGUI.v11.suo /MinecraftClientGUI.suo /MinecraftClient.userprefs +/.vs/ diff --git a/MinecraftClient/CSharpRunner.cs b/MinecraftClient/CSharpRunner.cs new file mode 100644 index 00000000..340bddc8 --- /dev/null +++ b/MinecraftClient/CSharpRunner.cs @@ -0,0 +1,374 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using Microsoft.CSharp; +using System.CodeDom.Compiler; +using System.Reflection; +using System.Threading; + +namespace MinecraftClient +{ + /// + /// C# Script runner - Compile on-the-fly and run C# scripts + /// + class CSharpRunner + { + private static readonly Dictionary CompileCache = new Dictionary(); + + /// + /// Run the specified C# script file + /// + /// ChatBot handler for accessing ChatBot API + /// Tick handler for waiting after some API calls + /// Lines of the script file to run + /// Arguments to pass to the script + /// Set to false to compile and cache the script without launching it + /// Thrown if an error occured + /// Result of the execution, returned by the script + public static object Run(ChatBot apiHandler, ManualResetEvent tickHandler, string[] lines, string[] args, bool run = true) + { + //Script compatibility check for handling future versions differently + if (lines.Length < 1 || lines[0] != "//MCCScript 1.0") + throw new CSharpException(CSErrorType.InvalidScript, + new InvalidDataException("The provided script does not have a valid MCCScript header")); + + //Script hash for determining if it was previously compiled + ulong scriptHash = QuickHash(lines); + Assembly assembly = null; + + //No need to compile two scripts at the same time + lock (CompileCache) + { + ///Process and compile script only if not already compiled + if (!Settings.CacheScripts || !CompileCache.ContainsKey(scriptHash)) + { + //Process different sections of the script file + bool scriptMain = true; + List script = new List(); + List extensions = new List(); + foreach (string line in lines) + { + if (line.StartsWith("//MCCScript")) + { + if (line.EndsWith("Extensions")) + scriptMain = false; + } + else if (scriptMain) + script.Add(line); + else extensions.Add(line); + } + + //Add return statement if missing + if (script.All(line => !line.StartsWith("return ") && !line.Contains(" return "))) + script.Add("return null;"); + + //Generate a class from the given script + string code = String.Join("\n", new string[] + { + "using System;", + "using System.Collections.Generic;", + "using System.Text.RegularExpressions;", + "using System.Linq;", + "using System.Text;", + "using System.IO;", + "using System.Threading;", + "using MinecraftClient;", + "using MinecraftClient.Mapping;", + "namespace ScriptLoader {", + "public class Script {", + "public CSharpAPI MCC;", + "public object __run(CSharpAPI __apiHandler, string[] args) {", + "this.MCC = __apiHandler;", + String.Join("\n", script), + "}", + String.Join("\n", extensions), + "}}", + }); + + //Compile the C# class in memory using all the currently loaded assemblies + CSharpCodeProvider compiler = new CSharpCodeProvider(); + CompilerParameters parameters = new CompilerParameters(); + parameters.ReferencedAssemblies + .AddRange(AppDomain.CurrentDomain + .GetAssemblies() + .Where(a => !a.IsDynamic) + .Select(a => a.Location).ToArray()); + parameters.CompilerOptions = "/t:library"; + parameters.GenerateInMemory = true; + CompilerResults result = compiler.CompileAssemblyFromSource(parameters, code); + + //Process compile warnings and errors + if (result.Errors.Count > 0) + throw new CSharpException(CSErrorType.LoadError, + new InvalidOperationException(result.Errors[0].ErrorText)); + + //Retrieve compiled assembly + assembly = result.CompiledAssembly; + if (Settings.CacheScripts) + CompileCache[scriptHash] = result.CompiledAssembly; + } + else if (Settings.CacheScripts) + assembly = CompileCache[scriptHash]; + } + + //Run the compiled assembly with exception handling + if (run) + { + try + { + object compiledScript + = CompileCache[scriptHash].CreateInstance("ScriptLoader.Script"); + return + compiledScript + .GetType() + .GetMethod("__run") + .Invoke(compiledScript, + new object[] { new CSharpAPI(apiHandler, tickHandler), args }); + } + catch (Exception e) { throw new CSharpException(CSErrorType.RuntimeError, e); } + } + else return null; + } + + /// + /// Quickly calculate a hash for the given script + /// + /// script lines + /// Quick hash as unsigned long + private static ulong QuickHash(string[] lines) + { + ulong hashedValue = 3074457345618258791ul; + for (int i = 0; i < lines.Length; i++) + { + for (int j = 0; j < lines[i].Length; j++) + { + hashedValue += lines[i][j]; + hashedValue *= 3074457345618258799ul; + } + hashedValue += '\n'; + hashedValue *= 3074457345618258799ul; + } + return hashedValue; + } + } + + /// + /// Describe a C# script error type + /// + public enum CSErrorType { FileReadError, InvalidScript, LoadError, RuntimeError }; + + /// + /// Describe a C# script error with associated error type + /// + public class CSharpException : Exception + { + private CSErrorType _type; + public CSErrorType ExceptionType { get { return _type; } } + public override string Message { get { return InnerException.Message; } } + public override string ToString() { return InnerException.ToString(); } + public CSharpException(CSErrorType type, Exception inner) + : base(inner != null ? inner.Message : "", inner) + { + _type = type; + } + } + + /// + /// Represents the C# API object accessible from C# Scripts + /// + public class CSharpAPI : ChatBot + { + /// + /// Thread blocking utility for stopping execution when making a ChatBot API call + /// + private ManualResetEvent tickHandler; + + /// + /// Create a new C# API Wrapper + /// + /// ChatBot API Handler + /// ChatBot tick handler + public CSharpAPI(ChatBot apiHandler, ManualResetEvent tickHandler) + { + SetMaster(apiHandler); + this.tickHandler = tickHandler; + } + + /* == Wrappers for ChatBot API with public visibility and call limit to one per tick for safety == */ + + /// + /// Write some text in the console. Nothing will be sent to the server. + /// + /// Log text to write + new public void LogToConsole(object text) + { + base.LogToConsole(text); + } + + /// + /// Send text to the server. Can be anything such as chat messages or commands + /// + /// Text to send to the server + /// True if the text was sent with no error + public bool SendText(object text) + { + bool result = base.SendText(text is string ? (string)text : text.ToString()); + tickHandler.WaitOne(); + Thread.Sleep(1000); + return result; + } + + /// + /// Perform an internal MCC command (not a server command, use SendText() instead for that!) + /// + /// The command to process + /// TRUE if the command was indeed an internal MCC command + new public bool PerformInternalCommand(string command) + { + bool result = base.PerformInternalCommand(command); + tickHandler.WaitOne(); + return result; + } + + /// + /// Disconnect from the server and restart the program + /// It will unload and reload all the bots and then reconnect to the server + /// + /// If connection fails, the client will make X extra attempts + new public void ReconnectToTheServer(int extraAttempts = -999999) + { + if (extraAttempts == -999999) + base.ReconnectToTheServer(); + else base.ReconnectToTheServer(extraAttempts); + tickHandler.WaitOne(); + } + + /// + /// Disconnect from the server and exit the program + /// + new public void DisconnectAndExit() + { + base.DisconnectAndExit(); + tickHandler.WaitOne(); + } + + /// + /// Load the provided ChatBot object + /// + /// Bot to load + new public void LoadBot(ChatBot bot) + { + base.LoadBot(bot); + tickHandler.WaitOne(); + } + + /* == Additional Methods useful for Script API == */ + + /// + /// Get a global variable by name + /// + /// Name of the variable + /// Value of the variable or null if no variable + public object GetVar(string varName) + { + return Settings.GetVar(varName); + } + + /// + /// Get a global variable by name, as a string + /// + /// Name of the variable + /// Value of the variable as string, or null if no variable + public string GetVarAsString(string varName) + { + object val = GetVar(varName); + if (val != null) + return val.ToString(); + return null; + } + + /// + /// Get a global variable by name, as an integer + /// + /// Name of the variable + /// Value of the variable as int, or 0 if no variable or not a number + public int GetVarAsInt(string varName) + { + if (GetVar(varName) is int) + return (int)GetVar(varName); + int result; + if (int.TryParse(GetVarAsString(varName), out result)) + return result; + return 0; + } + + /// + /// Get a global variable by name, as a boolean + /// + /// Name of the variable + /// Value of the variable as bool, or false if no variable or not a boolean + public bool GetVarAsBool(string varName) + { + if (GetVar(varName) is bool) + return (bool)GetVar(varName); + bool result; + if (bool.TryParse(GetVarAsString(varName), out result)) + return result; + return false; + } + + /// + /// Set a global variable for further use in any other script + /// + /// Name of the variable + /// Value of the variable + public bool SetVar(string varName, object varValue) + { + return Settings.SetVar(varName, varValue); + } + + /// + /// Load login/password using an account alias and optionally reconnect to the server + /// + /// Account alias + /// Set to true to reconnecto to the server afterwards + /// True if the account was found and loaded + public bool SetAccount(string accountAlias, bool andReconnect = false) + { + bool result = Settings.SetAccount(accountAlias); + if (result && andReconnect) + ReconnectToTheServer(); + return result; + } + + /// + /// Load new server information and optionally reconnect to the server + /// + /// "serverip:port" couple or server alias + /// True if the server IP was valid and loaded, false otherwise + public bool SetServer(string server, bool andReconnect = false) + { + bool result = Settings.SetServerIP(server); + if (result && andReconnect) + ReconnectToTheServer(); + return result; + } + + /// + /// Synchronously call another script and retrieve the result + /// + /// Script to call + /// Arguments to pass to the script + /// An object returned by the script, or null + public object CallScript(string script, string[] args) + { + string[] lines = null; + ChatBots.Script.LookForScript(ref script); + try { lines = File.ReadAllLines(script); } + catch (Exception e) { throw new CSharpException(CSErrorType.FileReadError, e); } + return CSharpRunner.Run(this, tickHandler, lines, args); + } + } +} diff --git a/MinecraftClient/ChatBot.cs b/MinecraftClient/ChatBot.cs index d591c419..020951e3 100644 --- a/MinecraftClient/ChatBot.cs +++ b/MinecraftClient/ChatBot.cs @@ -3,6 +3,8 @@ using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; +using System.Threading; +using System.Text.RegularExpressions; namespace MinecraftClient { @@ -14,12 +16,12 @@ namespace MinecraftClient /// Once your bot is created, read the explanations below to start using it in the MinecraftClient app. /// /// Pieces of code to add in other parts of the program for your bot. Line numbers are approximative. - /// McTcpClient:110 | if (Settings.YourBot_Enabled) { handler.BotLoad(new ChatBots.YourBot()); } /// Settings.cs:73 | public static bool YourBot_Enabled = false; /// Settings.cs:74 | private enum ParseMode { /* [...] */, YourBot }; /// Settings.cs:106 | case "yourbot": pMode = ParseMode.YourBot; break; /// Settings.cs:197 | case ParseMode.YourBot: switch (argName.ToLower()) { case "enabled": YourBot_Enabled = str2bool(argValue); break; } break; /// Settings.cs:267 | + "[YourBot]\r\n" + "enabled=false\r\n" + /// McTcpClient:110 | if (Settings.YourBot_Enabled) { handler.BotLoad(new ChatBots.YourBot()); } /// Here your are. Now you will have a setting in MinecraftClient.ini for enabling your brand new bot. /// Delete MinecraftClient.ini to re-generate it or add the lines [YourBot] and enabled=true to the existing one. /// @@ -32,9 +34,40 @@ namespace MinecraftClient { public enum DisconnectReason { InGameKick, LoginRejected, ConnectionLost }; - //Will be automatically set on bot loading, don't worry about this - public void SetHandler(McTcpClient handler) { this.handler = handler; } - private McTcpClient handler; + //Handler will be automatically set on bot loading, don't worry about this + public void SetHandler(McTcpClient handler) { this._handler = handler; } + protected void SetMaster(ChatBot master) { this.master = master; } + protected void LoadBot(ChatBot bot) { Handler.BotUnLoad(bot); Handler.BotLoad(bot); } + private McTcpClient Handler { get { return master != null ? master.Handler : _handler; } } + private McTcpClient _handler = null; + private ChatBot master = null; + private List registeredPluginChannels = new List(); + private Queue chatQueue = new Queue(); + private DateTime lastMessageSentTime = DateTime.MinValue; + private bool CanSendTextNow + { + get + { + return DateTime.Now > lastMessageSentTime + Settings.botMessageDelay; + } + } + + /// + /// Processes the current chat message queue, displaying a message after enough time passes. + /// + internal void ProcessQueuedText() + { + if (chatQueue.Count > 0) + { + if (CanSendTextNow) + { + string text = chatQueue.Dequeue(); + LogToConsole("Sending '" + text + "'"); + lastMessageSentTime = DateTime.Now; + Handler.SendText(text); + } + } + } /* ================================================== */ /* Main methods to override for creating your bot */ @@ -42,10 +75,22 @@ namespace MinecraftClient /// /// Anything you want to initialize your bot, will be called on load by MinecraftCom + /// + /// NOTE: Chat messages cannot be sent at this point in the login process. If you want to send + /// a message when the bot is loaded, use AfterGameJoined. /// public virtual void Initialize() { } + /// + /// Called after the server has been joined successfully and chat messages are able to be sent. + /// + /// NOTE: This is not always right after joining the server - if the bot was loaded after logging + /// in this is still called. + /// + + public virtual void AfterGameJoined() { } + /// /// Will be called every ~100ms (10fps) if loaded in MinecraftCom /// @@ -68,6 +113,17 @@ namespace MinecraftClient public virtual bool OnDisconnect(DisconnectReason reason, string message) { return false; } + /// + /// Called when a plugin channel message is received. + /// The given channel must have previously been registered with RegisterPluginChannel. + /// This can be used to communicate with server mods or plugins. See wiki.vg for more + /// information about plugin channels: http://wiki.vg/Plugin_channel + /// + /// The name of the channel + /// The payload for the message + + public virtual void OnPluginMessage(string channel, byte[] data) { } + /* =================================================================== */ /* ToolBox - Methods below might be useful while creating your bot. */ /* You should not need to interact with other classes of the program. */ @@ -78,12 +134,25 @@ namespace MinecraftClient /// Send text to the server. Can be anything such as chat messages or commands /// /// Text to send to the server + /// Whether the message should be sent immediately rather than being queued to avoid chat spam /// True if the text was sent with no error - protected bool SendText(string text) + protected bool SendText(string text, bool sendImmediately = false) { + if (Settings.botMessageDelay.TotalSeconds > 0 && !sendImmediately) + { + if (!CanSendTextNow) + { + chatQueue.Enqueue(text); + // TODO: We don't know whether there was an error at this point, so we assume there isn't. + // Might not be the best idea. + return true; + } + } + LogToConsole("Sending '" + text + "'"); - return handler.SendText(text); + lastMessageSentTime = DateTime.Now; + return Handler.SendText(text); } /// @@ -92,10 +161,10 @@ namespace MinecraftClient /// The command to process /// TRUE if the command was indeed an internal MCC command - protected bool performInternalCommand(string command) + protected bool PerformInternalCommand(string command) { string temp = ""; - return handler.performInternalCommand(command, ref temp); + return Handler.PerformInternalCommand(command, ref temp); } /// @@ -105,16 +174,16 @@ namespace MinecraftClient /// May contain a confirmation or error message after processing the command, or "" otherwise. /// TRUE if the command was indeed an internal MCC command - protected bool performInternalCommand(string command, ref string response_msg) + protected bool PerformInternalCommand(string command, ref string response_msg) { - return handler.performInternalCommand(command, ref response_msg); + return Handler.PerformInternalCommand(command, ref response_msg); } /// /// Remove color codes ("§c") from a text message received from the server /// - protected static string getVerbatim(string text) + protected static string GetVerbatim(string text) { if ( String.IsNullOrEmpty(text) ) return String.Empty; @@ -135,13 +204,13 @@ namespace MinecraftClient /// Verify that a string contains only a-z A-Z 0-9 and _ characters. /// - protected static bool isValidName(string username) + protected static bool IsValidName(string username) { - if ( String.IsNullOrEmpty(username) ) + if (String.IsNullOrEmpty(username)) return false; - foreach ( char c in username ) - if ( !((c >= 'a' && c <= 'z') + foreach (char c in username) + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') ) @@ -158,75 +227,108 @@ namespace MinecraftClient /// if it's a private message, this will contain the player name that sends the message /// Returns true if the text is a private message - protected static bool isPrivateMessage(string text, ref string message, ref string sender) + protected static bool IsPrivateMessage(string text, ref string message, ref string sender) { - text = getVerbatim(text); - if (text == "") { return false; } - string[] tmp = text.Split(' '); + if (String.IsNullOrEmpty(text)) + return false; - try + text = GetVerbatim(text); + + //Built-in detection routine for private messages + if (Settings.ChatFormat_Builtins) { - //Detect vanilla /tell messages - //Someone whispers message (MC 1.5) - //Someone whispers to you: message (MC 1.7) - if (tmp.Length > 2 && tmp[1] == "whispers") + string[] tmp = text.Split(' '); + try { - if (tmp.Length > 4 && tmp[2] == "to" && tmp[3] == "you:") + //Detect vanilla /tell messages + //Someone whispers message (MC 1.5) + //Someone whispers to you: message (MC 1.7) + if (tmp.Length > 2 && tmp[1] == "whispers") { - message = text.Substring(tmp[0].Length + 18); //MC 1.7 + if (tmp.Length > 4 && tmp[2] == "to" && tmp[3] == "you:") + { + message = text.Substring(tmp[0].Length + 18); //MC 1.7 + } + else message = text.Substring(tmp[0].Length + 10); //MC 1.5 + sender = tmp[0]; + return IsValidName(sender); } - else message = text.Substring(tmp[0].Length + 10); //MC 1.5 - sender = tmp[0]; - return isValidName(sender); - } - //Detect Essentials (Bukkit) /m messages - //[Someone -> me] message - //[~Someone -> me] message - else if (text[0] == '[' && tmp.Length > 3 && tmp[1] == "->" - && (tmp[2] == "me]" || tmp[2] == "moi]")) //'me' is replaced by 'moi' in french servers - { - message = text.Substring(tmp[0].Length + 4 + tmp[2].Length + 1); - sender = tmp[0].Substring(1); - if (sender[0] == '~') { sender = sender.Substring(1); } - return isValidName(sender); - } + //Detect Essentials (Bukkit) /m messages + //[Someone -> me] message + //[~Someone -> me] message + else if (text[0] == '[' && tmp.Length > 3 && tmp[1] == "->" + && (tmp[2].ToLower() == "me]" || tmp[2].ToLower() == "moi]")) //'me' is replaced by 'moi' in french servers + { + message = text.Substring(tmp[0].Length + 4 + tmp[2].Length + 1); + sender = tmp[0].Substring(1); + if (sender[0] == '~') { sender = sender.Substring(1); } + return IsValidName(sender); + } - //Detect Essentials (Bukkit) /me messages with some custom rank - //[Someone [rank] -> me] message - //[~Someone [rank] -> me] message - else if (text[0] == '[' && tmp.Length > 3 && tmp[2] == "->" - && (tmp[3] == "me]" || tmp[3] == "moi]")) //'me' is replaced by 'moi' in french servers - { - message = text.Substring(tmp[0].Length + 1 + tmp[1].Length + 4 + tmp[2].Length + 1); - sender = tmp[0].Substring(1); - if (sender[0] == '~') { sender = sender.Substring(1); } - return isValidName(sender); - } + //Detect Modified server messages. /m + //[Someone @ me] message + else if (text[0] == '[' && tmp.Length > 3 && tmp[1] == "@" + && (tmp[2].ToLower() == "me]" || tmp[2].ToLower() == "moi]")) //'me' is replaced by 'moi' in french servers + { + message = text.Substring(tmp[0].Length + 4 + tmp[2].Length + 0); + sender = tmp[0].Substring(1); + if (sender[0] == '~') { sender = sender.Substring(1); } + return IsValidName(sender); + } - //Detect HeroChat PMsend - //From Someone: message - else if (text.StartsWith("From ")) - { - sender = text.Substring(5).Split(':')[0]; - message = text.Substring(text.IndexOf(':') + 2); - return isValidName(sender); - } + //Detect Essentials (Bukkit) /me messages with some custom prefix + //[Prefix] [Someone -> me] message + //[Prefix] [~Someone -> me] message + else if (text[0] == '[' && tmp[0][tmp[0].Length - 1] == ']' + && tmp[1][0] == '[' && tmp.Length > 4 && tmp[2] == "->" + && (tmp[3].ToLower() == "me]" || tmp[3].ToLower() == "moi]")) + { + message = text.Substring(tmp[0].Length + 1 + tmp[1].Length + 4 + tmp[3].Length + 1); + sender = tmp[1].Substring(1); + if (sender[0] == '~') { sender = sender.Substring(1); } + return IsValidName(sender); + } - //Detect HeroChat Messages - //[Channel] [Rank] User: Message - else if (text.StartsWith("[") && text.Contains(':') && tmp.Length > 2) - { - int name_end = text.IndexOf(':'); - int name_start = text.Substring(0, name_end).LastIndexOf(']') + 2; - sender = text.Substring(name_start, name_end - name_start); - message = text.Substring(name_end + 2); - return isValidName(sender); - } + //Detect Essentials (Bukkit) /me messages with some custom rank + //[Someone [rank] -> me] message + //[~Someone [rank] -> me] message + else if (text[0] == '[' && tmp.Length > 3 && tmp[2] == "->" + && (tmp[3].ToLower() == "me]" || tmp[3].ToLower() == "moi]")) + { + message = text.Substring(tmp[0].Length + 1 + tmp[1].Length + 4 + tmp[2].Length + 1); + sender = tmp[0].Substring(1); + if (sender[0] == '~') { sender = sender.Substring(1); } + return IsValidName(sender); + } - else return false; + //Detect HeroChat PMsend + //From Someone: message + else if (text.StartsWith("From ")) + { + sender = text.Substring(5).Split(':')[0]; + message = text.Substring(text.IndexOf(':') + 2); + return IsValidName(sender); + } + else return false; + } + catch (IndexOutOfRangeException) { /* Not an expected chat format */ } + catch (ArgumentOutOfRangeException) { /* Same here */ } } - catch (IndexOutOfRangeException) { return false; } + + //User-defined regex for private chat messages + if (Settings.ChatFormat_Private != null) + { + Match regexMatch = Settings.ChatFormat_Private.Match(text); + if (regexMatch.Success && regexMatch.Groups.Count >= 3) + { + sender = regexMatch.Groups[1].Value; + message = regexMatch.Groups[2].Value; + return IsValidName(sender); + } + } + + return false; } /// @@ -237,33 +339,101 @@ namespace MinecraftClient /// if it's message, this will contain the player name that sends the message /// Returns true if the text is a chat message - protected static bool isChatMessage(string text, ref string message, ref string sender) + protected static bool IsChatMessage(string text, ref string message, ref string sender) { - //Detect chat messages - // message - //<*Faction Someone> message - //<*Faction Someone>: message - //<*Faction ~Nicknamed>: message - text = getVerbatim(text); - if (text == "") { return false; } - if (text[0] == '<') + if (String.IsNullOrEmpty(text)) + return false; + + text = GetVerbatim(text); + + //Built-in detection routine for public messages + if (Settings.ChatFormat_Builtins) { - try + string[] tmp = text.Split(' '); + + //Detect vanilla/factions Messages + // message + //<*Faction Someone> message + //<*Faction Someone>: message + //<*Faction ~Nicknamed>: message + if (text[0] == '<') { - text = text.Substring(1); - string[] tmp = text.Split('>'); - sender = tmp[0]; - message = text.Substring(sender.Length + 2); - if (message.Length > 1 && message[0] == ' ') - { message = message.Substring(1); } - tmp = sender.Split(' '); - sender = tmp[tmp.Length - 1]; - if (sender[0] == '~') { sender = sender.Substring(1); } - return isValidName(sender); + try + { + text = text.Substring(1); + string[] tmp2 = text.Split('>'); + sender = tmp2[0]; + message = text.Substring(sender.Length + 2); + if (message.Length > 1 && message[0] == ' ') + { message = message.Substring(1); } + tmp2 = sender.Split(' '); + sender = tmp2[tmp2.Length - 1]; + if (sender[0] == '~') { sender = sender.Substring(1); } + return IsValidName(sender); + } + catch (IndexOutOfRangeException) { /* Not a vanilla/faction message */ } + catch (ArgumentOutOfRangeException) { /* Same here */ } + } + + //Detect HeroChat Messages + //Public chat messages + //[Channel] [Rank] User: Message + else if (text[0] == '[' && text.Contains(':') && tmp.Length > 2) + { + try + { + int name_end = text.IndexOf(':'); + int name_start = text.Substring(0, name_end).LastIndexOf(']') + 2; + sender = text.Substring(name_start, name_end - name_start); + message = text.Substring(name_end + 2); + return IsValidName(sender); + } + catch (IndexOutOfRangeException) { /* Not a herochat message */ } + catch (ArgumentOutOfRangeException) { /* Same here */ } + } + + //Detect (Unknown Plugin) Messages + //**Faction User : Message + else if (text[0] == '*' + && text.Length > 1 + && text[1] != ' ' + && text.Contains('<') && text.Contains('>') + && text.Contains(' ') && text.Contains(':') + && text.IndexOf('*') < text.IndexOf('<') + && text.IndexOf('<') < text.IndexOf('>') + && text.IndexOf('>') < text.IndexOf(' ') + && text.IndexOf(' ') < text.IndexOf(':')) + { + try + { + string prefix = tmp[0]; + string user = tmp[1]; + string semicolon = tmp[2]; + if (prefix.All(c => char.IsLetterOrDigit(c) || new char[] { '*', '<', '>', '_' }.Contains(c)) + && semicolon == ":") + { + message = text.Substring(prefix.Length + user.Length + 4); + return IsValidName(user); + } + } + catch (IndexOutOfRangeException) { /* Not a message */ } + catch (ArgumentOutOfRangeException) { /* Same here */ } } - catch (IndexOutOfRangeException) { return false; } } - else return false; + + //User-defined regex for public chat messages + if (Settings.ChatFormat_Public != null) + { + Match regexMatch = Settings.ChatFormat_Public.Match(text); + if (regexMatch.Success && regexMatch.Groups.Count >= 3) + { + sender = regexMatch.Groups[1].Value; + message = regexMatch.Groups[2].Value; + return IsValidName(sender); + } + } + + return false; } /// @@ -273,27 +443,65 @@ namespace MinecraftClient /// Will contain the sender's username, if it's a teleport request /// Returns true if the text is a teleport request - protected static bool isTeleportRequest(string text, ref string sender) + protected static bool IsTeleportRequest(string text, ref string sender) { - text = getVerbatim(text); - sender = text.Split(' ')[0]; - if (text.EndsWith("has requested to teleport to you.") - || text.EndsWith("has requested that you teleport to them.")) + if (String.IsNullOrEmpty(text)) + return false; + + text = GetVerbatim(text); + + //Built-in detection routine for teleport requests + if (Settings.ChatFormat_Builtins) { - return isValidName(sender); + string[] tmp = text.Split(' '); + + //Detect Essentials teleport requests, prossibly with + //nicknamed names or other modifications such as HeroChat + if (text.EndsWith("has requested to teleport to you.") + || text.EndsWith("has requested that you teleport to them.")) + { + // Username has requested... + //[Rank] Username has requested... + if (((tmp[0].StartsWith("<") && tmp[0].EndsWith(">")) + || (tmp[0].StartsWith("[") && tmp[0].EndsWith("]"))) + && tmp.Length > 1) + sender = tmp[1]; + + //Username has requested... + else sender = tmp[0]; + + //~Username has requested... + if (sender.Length > 1 && sender[0] == '~') + sender = sender.Substring(1); + + //Final check on username validity + return IsValidName(sender); + } } - else return false; + + //User-defined regex for teleport requests + if (Settings.ChatFormat_TeleportRequest != null) + { + Match regexMatch = Settings.ChatFormat_TeleportRequest.Match(text); + if (regexMatch.Success && regexMatch.Groups.Count >= 2) + { + sender = regexMatch.Groups[1].Value; + return IsValidName(sender); + } + } + + return false; } /// - /// Writes some text in the console. Nothing will be sent to the server. + /// Write some text in the console. Nothing will be sent to the server. /// /// Log text to write - public static void LogToConsole(string text) + protected void LogToConsole(object text) { - ConsoleIO.WriteLineFormatted("§8[BOT] " + text); - string logfile = Settings.expandVars(Settings.chatbotLogFile); + ConsoleIO.WriteLogLine(String.Format("[{0}] {1}", this.GetType().Name, text)); + string logfile = Settings.ExpandVars(Settings.chatbotLogFile); if (!String.IsNullOrEmpty(logfile)) { @@ -305,26 +513,19 @@ namespace MinecraftClient catch { return; /* Invalid file name or access denied */ } } - File.AppendAllLines(logfile, new string[] { getTimestamp() + ' ' + text }); + File.AppendAllLines(logfile, new string[] { GetTimestamp() + ' ' + text }); } } /// /// Disconnect from the server and restart the program - /// It will unload & reload all the bots and then reconnect to the server - /// - - protected void ReconnectToTheServer() { ReconnectToTheServer(3); } - - /// - /// Disconnect from the server and restart the program - /// It will unload & reload all the bots and then reconnect to the server + /// It will unload and reload all the bots and then reconnect to the server /// /// If connection fails, the client will make X extra attempts - protected void ReconnectToTheServer(int ExtraAttempts) + protected void ReconnectToTheServer(int ExtraAttempts = 3) { - McTcpClient.AttemptsLeft = ExtraAttempts; + McTcpClient.ReconnectionAttemptsLeft = ExtraAttempts; Program.Restart(); } @@ -343,7 +544,7 @@ namespace MinecraftClient protected void UnloadBot() { - handler.BotUnLoad(this); + Handler.BotUnLoad(this); } /// @@ -354,7 +555,7 @@ namespace MinecraftClient protected void SendPrivateMessage(string player, string message) { - SendText("/tell " + player + ' ' + message); + SendText(String.Format("/{0} {1} {2}", Settings.PrivateMsgsCmdName, player, message)); } /// @@ -365,26 +566,102 @@ namespace MinecraftClient protected void RunScript(string filename, string playername = "") { - handler.BotLoad(new ChatBots.Script(filename, playername)); + Handler.BotLoad(new ChatBots.Script(filename, playername)); } /// - /// Get a D-M-Y h:m:s timestamp representing the current system date and time + /// Get the current Minecraft World + /// + /// Minecraft world or null if associated setting is disabled + + protected Mapping.World GetWorld() + { + if (Settings.TerrainAndMovements) + return Handler.GetWorld(); + return null; + } + + /// + /// Get a Y-M-D h:m:s timestamp representing the current system date and time /// - protected static string getTimestamp() + protected static string GetTimestamp() { DateTime time = DateTime.Now; + return String.Format("{0}-{1}-{2} {3}:{4}:{5}", + time.Year.ToString("0000"), + time.Month.ToString("00"), + time.Day.ToString("00"), + time.Hour.ToString("00"), + time.Minute.ToString("00"), + time.Second.ToString("00")); + } - string D = time.Day.ToString("00"); - string M = time.Month.ToString("00"); - string Y = time.Year.ToString("0000"); + /// + /// Load entries from a file as a string array, removing duplicates and empty lines + /// + /// File to load + /// The string array or an empty array if failed to load the file + + protected string[] LoadDistinctEntriesFromFile(string file) + { + if (File.Exists(file)) + { + //Read all lines from file, remove lines with no text, convert to lowercase, + //remove duplicate entries, convert to a string array, and return the result. + return File.ReadAllLines(file) + .Where(line => !String.IsNullOrWhiteSpace(line)) + .Select(line => line.ToLower()) + .Distinct().ToArray(); + } + else + { + LogToConsole("File not found: " + Settings.Alerts_MatchesFile); + return new string[0]; + } + } - string h = time.Hour.ToString("00"); - string m = time.Minute.ToString("00"); - string s = time.Second.ToString("00"); + /// + /// Registers the given plugin channel for use by this chatbot. + /// + /// The name of the channel to register - return "" + D + '-' + M + '-' + Y + ' ' + h + ':' + m + ':' + s; + protected void RegisterPluginChannel(string channel) + { + this.registeredPluginChannels.Add(channel); + Handler.RegisterPluginChannel(channel, this); + } + + /// + /// Unregisters the given plugin channel, meaning this chatbot can no longer use it. + /// + /// The name of the channel to unregister + + protected void UnregisterPluginChannel(string channel) + { + this.registeredPluginChannels.RemoveAll(chan => chan == channel); + Handler.UnregisterPluginChannel(channel, this); + } + + /// + /// Sends the given plugin channel message to the server, if the channel has been registered. + /// See http://wiki.vg/Plugin_channel for more information about plugin channels. + /// + /// The channel to send the message on. + /// The data to send. + /// Should the message be sent even if it hasn't been registered by the server or this bot? (Some Minecraft channels aren't registered) + /// Whether the message was successfully sent. False if there was a network error or if the channel wasn't registered. + + protected bool SendPluginChannelMessage(string channel, byte[] data, bool sendEvenIfNotRegistered = false) + { + if (!sendEvenIfNotRegistered) + { + if (!this.registeredPluginChannels.Contains(channel)) + { + return false; + } + } + return Handler.SendPluginChannelMessage(channel, data, sendEvenIfNotRegistered); } } } diff --git a/MinecraftClient/ChatBots/Alerts.cs b/MinecraftClient/ChatBots/Alerts.cs index b60a39ee..9ad12b2b 100644 --- a/MinecraftClient/ChatBots/Alerts.cs +++ b/MinecraftClient/ChatBots/Alerts.cs @@ -14,36 +14,13 @@ namespace MinecraftClient.ChatBots private string[] dictionary = new string[0]; private string[] excludelist = new string[0]; - /// - /// Import alerts from the specified file - /// - /// - /// - private static string[] FromFile(string file) - { - if (File.Exists(file)) - { - //Read all lines from file, remove lines with no text, convert to lowercase, - //remove duplicate entries, convert to a string array, and return the result. - return File.ReadAllLines(file) - .Where(line => !String.IsNullOrWhiteSpace(line)) - .Select(line => line.ToLower()) - .Distinct().ToArray(); - } - else - { - LogToConsole("File not found: " + Settings.Alerts_MatchesFile); - return new string[0]; - } - } - /// /// Intitialize the Alerts bot /// public override void Initialize() { - dictionary = FromFile(Settings.Alerts_MatchesFile); - excludelist = FromFile(Settings.Alerts_ExcludesFile); + dictionary = LoadDistinctEntriesFromFile(Settings.Alerts_MatchesFile); + excludelist = LoadDistinctEntriesFromFile(Settings.Alerts_ExcludesFile); } /// @@ -53,7 +30,7 @@ namespace MinecraftClient.ChatBots public override void GetText(string text) { //Remove color codes and convert to lowercase - text = getVerbatim(text).ToLower(); + text = GetVerbatim(text).ToLower(); //Proceed only if no exclusions are found in text if (!excludelist.Any(exclusion => text.Contains(exclusion))) @@ -67,10 +44,13 @@ namespace MinecraftClient.ChatBots if (ConsoleIO.basicIO) //Using a GUI? Pass text as is. ConsoleIO.WriteLine(text.Replace(alert, "§c" + alert + "§r")); - else //Using Consome Prompt : Print text with alert highlighted + else //Using Console Prompt : Print text with alert highlighted { string[] splitted = text.Split(new string[] { alert }, StringSplitOptions.None); + ConsoleColor fore = Console.ForegroundColor; + ConsoleColor back = Console.BackgroundColor; + if (splitted.Length > 0) { Console.BackgroundColor = ConsoleColor.DarkGray; @@ -89,8 +69,8 @@ namespace MinecraftClient.ChatBots } } - Console.BackgroundColor = ConsoleColor.Black; - Console.ForegroundColor = ConsoleColor.Gray; + Console.BackgroundColor = back; + Console.ForegroundColor = fore; ConsoleIO.Write('\n'); } } diff --git a/MinecraftClient/ChatBots/AutoRelog.cs b/MinecraftClient/ChatBots/AutoRelog.cs index 5f2b9e2c..2c53f585 100644 --- a/MinecraftClient/ChatBots/AutoRelog.cs +++ b/MinecraftClient/ChatBots/AutoRelog.cs @@ -25,14 +25,14 @@ namespace MinecraftClient.ChatBots { attempts = retries; if (attempts == -1) { attempts = int.MaxValue; } - McTcpClient.AttemptsLeft = attempts; + McTcpClient.ReconnectionAttemptsLeft = attempts; delay = DelayBeforeRelog; if (delay < 1) { delay = 1; } } public override void Initialize() { - McTcpClient.AttemptsLeft = attempts; + McTcpClient.ReconnectionAttemptsLeft = attempts; if (System.IO.File.Exists(Settings.AutoRelog_KickMessagesFile)) { dictionary = System.IO.File.ReadAllLines(Settings.AutoRelog_KickMessagesFile); @@ -47,7 +47,7 @@ namespace MinecraftClient.ChatBots public override bool OnDisconnect(DisconnectReason reason, string message) { - message = getVerbatim(message); + message = GetVerbatim(message); string comp = message.ToLower(); foreach (string msg in dictionary) { @@ -55,12 +55,22 @@ namespace MinecraftClient.ChatBots { LogToConsole("Waiting " + delay + " seconds before reconnecting..."); System.Threading.Thread.Sleep(delay * 1000); - McTcpClient.AttemptsLeft = attempts; + McTcpClient.ReconnectionAttemptsLeft = attempts; ReconnectToTheServer(); return true; } } return false; } + + public static bool OnDisconnectStatic(DisconnectReason reason, string message) + { + if (Settings.AutoRelog_Enabled) + { + AutoRelog bot = new AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries); + return bot.OnDisconnect(reason, message); + } + return false; + } } } diff --git a/MinecraftClient/ChatBots/AutoRespond.cs b/MinecraftClient/ChatBots/AutoRespond.cs new file mode 100644 index 00000000..bb14c5b1 --- /dev/null +++ b/MinecraftClient/ChatBots/AutoRespond.cs @@ -0,0 +1,226 @@ +using System; +using System.IO; +using System.Collections.Generic; +using System.Text.RegularExpressions; + +namespace MinecraftClient.ChatBots +{ + /// + /// This bot automatically runs actions when a user sends a message matching a specified rule + /// + class AutoRespond : ChatBot + { + private string matchesFile; + private List respondRules; + private enum MessageType { Public, Private, Other }; + + /// + /// Create a new AutoRespond bot + /// + /// INI File to load matches from + public AutoRespond(string matchesFile) + { + this.matchesFile = matchesFile; + } + + /// + /// Describe a respond rule based on a simple match or a regex + /// + private class RespondRule + { + private Regex regex; + private string match; + private string actionPublic; + private string actionPrivate; + private string actionOther; + + /// + /// Create a respond rule from a regex and a reponse message or command + /// + /// Regex + /// Internal command to run for public messages + /// Internal command to run for private messages + /// Internal command to run for any other messages + public RespondRule(Regex regex, string actionPublic, string actionPrivate, string actionOther) + { + this.regex = regex; + this.match = null; + this.actionPublic = actionPublic; + this.actionPrivate = actionPrivate; + this.actionOther = actionOther; + } + + /// + /// Create a respond rule from a match string and a reponse message or command + /// + /// Match string + /// Internal command to run for public messages + /// Internal command to run for private messages + public RespondRule(string match, string actionPublic, string actionPrivate, string actionOther) + { + this.regex = null; + this.match = match; + this.actionPublic = actionPublic; + this.actionPrivate = actionPrivate; + this.actionOther = actionOther; + } + + /// + /// Match the respond rule to the specified string and return a message or command to send if a match is detected + /// + /// Player who have sent the message + /// Message to match against the regex or match string + /// Type of the message public/private message, or other message + /// Internal command to run as a response to this user, or null if no match has been detected + public string Match(string username, string message, MessageType msgType) + { + string toSend = null; + + switch (msgType) + { + case MessageType.Public: toSend = actionPublic; break; + case MessageType.Private: toSend = actionPrivate; break; + case MessageType.Other: toSend = actionOther; break; + } + + if (String.IsNullOrEmpty(toSend)) + return null; + + if (regex != null) + { + if (regex.IsMatch(message)) + { + Match regexMatch = regex.Match(message); + for (int i = regexMatch.Groups.Count - 1; i >= 1; i--) + toSend = toSend.Replace("$" + i, regexMatch.Groups[i].Value); + toSend = toSend.Replace("$u", username); + return toSend; + } + } + else if (!String.IsNullOrEmpty(match)) + { + if (message.ToLower().Contains(match.ToLower())) + { + return toSend.Replace("$u", username); + } + } + + return null; + } + } + + /// + /// Initialize the AutoRespond bot from the matches file + /// + public override void Initialize() + { + if (File.Exists(matchesFile)) + { + Regex matchRegex = null; + string matchString = null; + string matchAction = null; + string matchActionPrivate = null; + string matchActionOther = null; + respondRules = new List(); + + foreach (string lineRAW in File.ReadAllLines(matchesFile)) + { + string line = lineRAW.Split('#')[0].Trim(); + if (line.Length > 0) + { + if (line[0] == '[' && line[line.Length - 1] == ']') + { + switch (line.Substring(1, line.Length - 2).ToLower()) + { + case "match": + CheckAddMatch(matchRegex, matchString, matchAction, matchActionPrivate, matchActionOther); + matchRegex = null; + matchString = null; + matchAction = null; + matchActionPrivate = null; + matchActionOther = null; + break; + } + } + else + { + string argName = line.Split('=')[0]; + if (line.Length > (argName.Length + 1)) + { + string argValue = line.Substring(argName.Length + 1); + switch (argName.ToLower()) + { + case "regex": matchRegex = new Regex(argValue); break; + case "match": matchString = argValue; break; + case "action": matchAction = argValue; break; + case "actionprivate": matchActionPrivate = argValue; break; + case "actionother": matchActionOther = argValue; break; + } + } + } + } + } + CheckAddMatch(matchRegex, matchString, matchAction, matchActionPrivate, matchActionOther); + } + else + { + LogToConsole("File not found: '" + matchesFile + "'"); + UnloadBot(); //No need to keep the bot active + } + } + + /// + /// Create a new respond rule from the provided arguments, only if they are valid: at least one match and one action + /// + /// Matching regex + /// Matching string + /// Action if the matching message is public + /// Action if the matching message is private + private void CheckAddMatch(Regex matchRegex, string matchString, string matchAction, string matchActionPrivate, string matchActionOther) + { + if (matchAction != null || matchActionPrivate != null || matchActionOther != null) + { + if (matchRegex != null) + { + respondRules.Add(new RespondRule(matchRegex, matchAction, matchActionPrivate, matchActionOther)); + } + else if (matchString != null) + { + respondRules.Add(new RespondRule(matchString, matchAction, matchActionPrivate, matchActionOther)); + } + } + } + + public override void GetText(string text) + { + //Remove colour codes + text = GetVerbatim(text); + + //Get Message type + string sender = "", message = ""; + MessageType msgType = MessageType.Other; + if (IsChatMessage(text, ref message, ref sender)) + msgType = MessageType.Public; + else if (IsPrivateMessage(text, ref message, ref sender)) + msgType = MessageType.Private; + else message = text; + + //Do not process messages sent by the bot itself + if (msgType == MessageType.Other || sender != Settings.Username) + { + foreach (RespondRule rule in respondRules) + { + string toPerform = rule.Match(sender, message, msgType); + if (!String.IsNullOrEmpty(toPerform)) + { + string response = null; + LogToConsole(toPerform); + PerformInternalCommand(toPerform, ref response); + if (!String.IsNullOrEmpty(response)) + LogToConsole(response); + } + } + } + } + } +} diff --git a/MinecraftClient/ChatBots/ChatLog.cs b/MinecraftClient/ChatBots/ChatLog.cs index 7d4acc07..54468253 100644 --- a/MinecraftClient/ChatBots/ChatLog.cs +++ b/MinecraftClient/ChatBots/ChatLog.cs @@ -69,15 +69,15 @@ namespace MinecraftClient.ChatBots public override void GetText(string text) { - text = getVerbatim(text); + text = GetVerbatim(text); string sender = ""; string message = ""; - if (saveChat && isChatMessage(text, ref message, ref sender)) + if (saveChat && IsChatMessage(text, ref message, ref sender)) { save("Chat " + sender + ": " + message); } - else if (savePrivate && isPrivateMessage(text, ref message, ref sender)) + else if (savePrivate && IsPrivateMessage(text, ref message, ref sender)) { save("Private " + sender + ": " + message); } @@ -90,7 +90,7 @@ namespace MinecraftClient.ChatBots private void save(string tosave) { if (dateandtime) - tosave = getTimestamp() + ' ' + tosave; + tosave = GetTimestamp() + ' ' + tosave; string directory = Path.GetDirectoryName(logfile); if (!String.IsNullOrEmpty(directory) && !Directory.Exists(directory)) diff --git a/MinecraftClient/ChatBots/HangmanGame.cs b/MinecraftClient/ChatBots/HangmanGame.cs index 9b11cc2c..0ea3c2ea 100644 --- a/MinecraftClient/ChatBots/HangmanGame.cs +++ b/MinecraftClient/ChatBots/HangmanGame.cs @@ -52,9 +52,9 @@ namespace MinecraftClient.ChatBots { string message = ""; string username = ""; - text = getVerbatim(text); + text = GetVerbatim(text); - if (isPrivateMessage(text, ref message, ref username)) + if (IsPrivateMessage(text, ref message, ref username)) { if (Settings.Bots_Owners.Contains(username.ToLower())) { @@ -73,7 +73,7 @@ namespace MinecraftClient.ChatBots } else { - if (running && isChatMessage(text, ref message, ref username)) + if (running && IsChatMessage(text, ref message, ref username)) { if (message.Length == 1) { diff --git a/MinecraftClient/ChatBots/PlayerListLogger.cs b/MinecraftClient/ChatBots/PlayerListLogger.cs index 9124b664..1d1c5cb9 100644 --- a/MinecraftClient/ChatBots/PlayerListLogger.cs +++ b/MinecraftClient/ChatBots/PlayerListLogger.cs @@ -46,7 +46,7 @@ namespace MinecraftClient.ChatBots LogToConsole("Saving Player List"); DateTime now = DateTime.Now; string TimeStamp = "[" + now.Year + '/' + now.Month + '/' + now.Day + ' ' + now.Hour + ':' + now.Minute + ']'; - System.IO.File.AppendAllText(file, TimeStamp + "\n" + getVerbatim(text) + "\n\n"); + System.IO.File.AppendAllText(file, TimeStamp + "\n" + GetVerbatim(text) + "\n\n"); } } } diff --git a/MinecraftClient/ChatBots/RemoteControl.cs b/MinecraftClient/ChatBots/RemoteControl.cs index dfdf5d2a..300beb02 100644 --- a/MinecraftClient/ChatBots/RemoteControl.cs +++ b/MinecraftClient/ChatBots/RemoteControl.cs @@ -13,19 +13,19 @@ namespace MinecraftClient.ChatBots { public override void GetText(string text) { - text = getVerbatim(text); + text = GetVerbatim(text); string command = "", sender = ""; - if (isPrivateMessage(text, ref command, ref sender) && Settings.Bots_Owners.Contains(sender.ToLower().Trim())) + if (IsPrivateMessage(text, ref command, ref sender) && Settings.Bots_Owners.Contains(sender.ToLower().Trim())) { string response = ""; - performInternalCommand(command, ref response); + PerformInternalCommand(command, ref response); if (response.Length > 0) { SendPrivateMessage(sender, response); } } else if (Settings.RemoteCtrl_AutoTpaccept - && isTeleportRequest(text, ref sender) + && IsTeleportRequest(text, ref sender) && (Settings.RemoteCtrl_AutoTpaccept_Everyone || Settings.Bots_Owners.Contains(sender.ToLower().Trim()))) { SendText("/tpaccept"); diff --git a/MinecraftClient/ChatBots/Script.cs b/MinecraftClient/ChatBots/Script.cs index cb96ffa8..4e464f1a 100644 --- a/MinecraftClient/ChatBots/Script.cs +++ b/MinecraftClient/ChatBots/Script.cs @@ -2,6 +2,10 @@ using System.Collections.Generic; using System.Linq; using System.Text; +using System.Threading; +using Microsoft.CSharp; +using System.CodeDom.Compiler; +using System.Reflection; namespace MinecraftClient.ChatBots { @@ -13,14 +17,17 @@ namespace MinecraftClient.ChatBots { private string file; private string[] lines = new string[0]; + private string[] args = new string[0]; private int sleepticks = 10; - private int sleepticks_interval = 10; private int nextline = 0; private string owner; + private bool csharp; + private Thread thread; + private ManualResetEvent tpause; public Script(string filename) { - file = filename; + ParseArguments(filename); } public Script(string filename, string ownername) @@ -30,7 +37,52 @@ namespace MinecraftClient.ChatBots owner = ownername; } - public static bool lookForScript(ref string filename) + private void ParseArguments(string argstr) + { + List args = new List(); + StringBuilder str = new StringBuilder(); + + bool escape = false; + bool quotes = false; + + foreach (char c in argstr) + { + if (escape) + { + if (c != '"') + str.Append('\\'); + str.Append(c); + escape = false; + } + else + { + if (c == '\\') + escape = true; + else if (c == '"') + quotes = !quotes; + else if (c == ' ' && !quotes) + { + if (str.Length > 0) + args.Add(str.ToString()); + str.Clear(); + } + else str.Append(c); + } + } + + if (str.Length > 0) + args.Add(str.ToString()); + + if (args.Count > 0) + { + file = args[0]; + args.RemoveAt(0); + this.args = args.ToArray(); + } + else file = ""; + } + + public static bool LookForScript(ref string filename) { //Automatically look in subfolders and try to add ".txt" file extension char dir_slash = Program.isUsingMono ? '/' : '\\'; @@ -38,10 +90,13 @@ namespace MinecraftClient.ChatBots { filename, filename + ".txt", + filename + ".cs", "scripts" + dir_slash + filename, "scripts" + dir_slash + filename + ".txt", + "scripts" + dir_slash + filename + ".cs", "config" + dir_slash + filename, "config" + dir_slash + filename + ".txt", + "config" + dir_slash + filename + ".cs", }; foreach (string possible_file in files) @@ -59,64 +114,105 @@ namespace MinecraftClient.ChatBots public override void Initialize() { //Load the given file from the startup parameters - if (lookForScript(ref file)) + if (LookForScript(ref file)) { lines = System.IO.File.ReadAllLines(file); - if (owner != null) { SendPrivateMessage(owner, "Script '" + file + "' loaded."); } + csharp = file.EndsWith(".cs"); + thread = null; + + if (owner != null) + SendPrivateMessage(owner, "Script '" + file + "' loaded."); } else { LogToConsole("File not found: '" + file + "'"); + if (owner != null) SendPrivateMessage(owner, "File not found: '" + file + "'"); + UnloadBot(); //No need to keep the bot active } } public override void Update() { - if (sleepticks > 0) { sleepticks--; } - else + if (csharp) //C# compiled script { - if (nextline < lines.Length) //Is there an instruction left to interpret? + //Initialize thread on first update + if (thread == null) { - string instruction_line = lines[nextline].Trim(); // Removes all whitespaces at start and end of current line - nextline++; //Move the cursor so that the next time the following line will be interpreted - sleepticks = sleepticks_interval; //Used to delay next command sending and prevent from beign kicked for spamming - - if (instruction_line.Length > 1) + tpause = new ManualResetEvent(false); + thread = new Thread(() => { - if (instruction_line[0] != '#' && instruction_line[0] != '/' && instruction_line[1] != '/') + try { - instruction_line = Settings.expandVars(instruction_line); - string instruction_name = instruction_line.Split(' ')[0]; - switch (instruction_name.ToLower()) - { - case "wait": - int ticks = 10; - try - { - ticks = Convert.ToInt32(instruction_line.Substring(5, instruction_line.Length - 5)); - } - catch { } - sleepticks = ticks; - break; - default: - if (!performInternalCommand(instruction_line)) - { - sleepticks = 0; Update(); //Unknown command : process next line immediately - } - else if (instruction_name.ToLower() != "log") { LogToConsole(instruction_line); } - break; - } + CSharpRunner.Run(this, tpause, lines, args); } - else { sleepticks = 0; Update(); } //Comment: process next line immediately - } + catch (CSharpException e) + { + string errorMessage = "Script '" + file + "' failed to run (" + e.ExceptionType + ")."; + LogToConsole(errorMessage); + if (owner != null) + SendPrivateMessage(owner, errorMessage); + LogToConsole(e.InnerException); + } + }); + thread.Start(); } + + //Let the thread run for a short span of time + if (thread != null) + { + tpause.Set(); + tpause.Reset(); + if (!thread.IsAlive) + UnloadBot(); + } + } + else //Classic MCC script interpreter + { + if (sleepticks > 0) { sleepticks--; } else { - //No more instructions to interpret - UnloadBot(); + if (nextline < lines.Length) //Is there an instruction left to interpret? + { + string instruction_line = lines[nextline].Trim(); // Removes all whitespaces at start and end of current line + nextline++; //Move the cursor so that the next time the following line will be interpreted + + if (instruction_line.Length > 1) + { + if (instruction_line[0] != '#' && instruction_line[0] != '/' && instruction_line[1] != '/') + { + instruction_line = Settings.ExpandVars(instruction_line); + string instruction_name = instruction_line.Split(' ')[0]; + switch (instruction_name.ToLower()) + { + case "wait": + int ticks = 10; + try + { + ticks = Convert.ToInt32(instruction_line.Substring(5, instruction_line.Length - 5)); + } + catch { } + sleepticks = ticks; + break; + default: + if (!PerformInternalCommand(instruction_line)) + { + Update(); //Unknown command : process next line immediately + } + else if (instruction_name.ToLower() != "log") { LogToConsole(instruction_line); } + break; + } + } + else { Update(); } //Comment: process next line immediately + } + } + else + { + //No more instructions to interpret + UnloadBot(); + } } } } diff --git a/MinecraftClient/ChatBots/ScriptScheduler.cs b/MinecraftClient/ChatBots/ScriptScheduler.cs index d1783cb7..7605fc40 100644 --- a/MinecraftClient/ChatBots/ScriptScheduler.cs +++ b/MinecraftClient/ChatBots/ScriptScheduler.cs @@ -95,7 +95,7 @@ namespace MinecraftClient.ChatBots if (current_task != null) { //Check if we built a valid task before adding it - if (current_task.script_file != null && Script.lookForScript(ref current_task.script_file) //Check if file exists + if (current_task.script_file != null && Script.LookForScript(ref current_task.script_file) //Check if file exists && (current_task.triggerOnLogin || (current_task.triggerOnTime && current_task.triggerOnTime_Times.Count > 0)) || (current_task.triggerOnInterval && current_task.triggerOnInterval_Interval > 0)) //Look for a valid trigger diff --git a/MinecraftClient/ChatBots/TestBot.cs b/MinecraftClient/ChatBots/TestBot.cs index ffd921f8..ce6ef8f7 100644 --- a/MinecraftClient/ChatBots/TestBot.cs +++ b/MinecraftClient/ChatBots/TestBot.cs @@ -15,13 +15,13 @@ namespace MinecraftClient.ChatBots { string message = ""; string username = ""; - text = getVerbatim(text); + text = GetVerbatim(text); - if (isPrivateMessage(text, ref message, ref username)) + if (IsPrivateMessage(text, ref message, ref username)) { ConsoleIO.WriteLine("Bot: " + username + " told me : " + message); } - else if (isChatMessage(text, ref message, ref username)) + else if (IsChatMessage(text, ref message, ref username)) { ConsoleIO.WriteLine("Bot: " + username + " said : " + message); } diff --git a/MinecraftClient/Commands/Connect.cs b/MinecraftClient/Commands/Connect.cs index 3d57dbd3..4e92ecc9 100644 --- a/MinecraftClient/Commands/Connect.cs +++ b/MinecraftClient/Commands/Connect.cs @@ -17,13 +17,13 @@ namespace MinecraftClient.Commands string[] args = getArgs(command); if (args.Length > 1) { - if (!Settings.setAccount(args[1])) + if (!Settings.SetAccount(args[1])) { return "Unknown account '" + args[1] + "'."; } } - if (Settings.setServerIP(args[0])) + if (Settings.SetServerIP(args[0])) { Program.Restart(); return ""; diff --git a/MinecraftClient/Commands/List.cs b/MinecraftClient/Commands/List.cs index 116085d0..da9368e0 100644 --- a/MinecraftClient/Commands/List.cs +++ b/MinecraftClient/Commands/List.cs @@ -12,7 +12,7 @@ namespace MinecraftClient.Commands public override string Run(McTcpClient handler, string command) { - return "PlayerList: " + String.Join(", ", handler.getOnlinePlayers()); + return "PlayerList: " + String.Join(", ", handler.GetOnlinePlayers()); } } } diff --git a/MinecraftClient/Commands/Log.cs b/MinecraftClient/Commands/Log.cs index afc2dcef..2e435553 100644 --- a/MinecraftClient/Commands/Log.cs +++ b/MinecraftClient/Commands/Log.cs @@ -14,7 +14,7 @@ namespace MinecraftClient.Commands { if (hasArg(command)) { - ChatBot.LogToConsole(getArg(command)); + ConsoleIO.WriteLogLine(getArg(command)); return ""; } else return CMDDesc; diff --git a/MinecraftClient/Commands/Move.cs b/MinecraftClient/Commands/Move.cs new file mode 100644 index 00000000..68a4323c --- /dev/null +++ b/MinecraftClient/Commands/Move.cs @@ -0,0 +1,60 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using MinecraftClient.Mapping; + +namespace MinecraftClient.Commands +{ + public class Move : Command + { + public override string CMDName { get { return "move"; } } + public override string CMDDesc { get { return "move : walk or start walking."; } } + + public override string Run(McTcpClient handler, string command) + { + if (Settings.TerrainAndMovements) + { + string[] args = getArgs(command); + if (args.Length == 1) + { + string dirStr = getArg(command).Trim().ToLower(); + Direction direction; + switch (dirStr) + { + case "up": direction = Direction.Up; break; + case "down": direction = Direction.Down; break; + case "east": direction = Direction.East; break; + case "west": direction = Direction.West; break; + case "north": direction = Direction.North; break; + case "south": direction = Direction.South; break; + case "get": return handler.GetCurrentLocation().ToString(); + default: return "Unknown direction '" + dirStr + "'."; + } + if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction)) + { + handler.MoveTo(Movement.Move(handler.GetCurrentLocation(), direction)); + return "Moving " + dirStr + '.'; + } + else return "Cannot move in that direction."; + } + else if (args.Length == 3) + { + try + { + int x = int.Parse(args[0]); + int y = int.Parse(args[1]); + int z = int.Parse(args[2]); + Location goal = new Location(x, y, z); + if (handler.MoveTo(goal)) + return "Walking to " + goal; + return "Failed to compute path to " + goal; + } + catch (FormatException) { return CMDDesc; } + } + else return CMDDesc; + } + else return "Please enable terrainandmovements in config to use this command."; + } + } +} diff --git a/MinecraftClient/Commands/Reco.cs b/MinecraftClient/Commands/Reco.cs index 520f4fea..49e18e76 100644 --- a/MinecraftClient/Commands/Reco.cs +++ b/MinecraftClient/Commands/Reco.cs @@ -15,7 +15,7 @@ namespace MinecraftClient.Commands string[] args = getArgs(command); if (args.Length > 0) { - if (!Settings.setAccount(args[0])) + if (!Settings.SetAccount(args[0])) { return "Unknown account '" + args[0] + "'."; } diff --git a/MinecraftClient/Commands/Set.cs b/MinecraftClient/Commands/Set.cs index 9316077a..5fc2adab 100644 --- a/MinecraftClient/Commands/Set.cs +++ b/MinecraftClient/Commands/Set.cs @@ -17,7 +17,7 @@ namespace MinecraftClient.Commands string[] temp = getArg(command).Split('='); if (temp.Length > 1) { - if (Settings.setVar(temp[0], getArg(command).Substring(temp[0].Length + 1))) + if (Settings.SetVar(temp[0], getArg(command).Substring(temp[0].Length + 1))) { return ""; //Success } diff --git a/MinecraftClient/ConsoleIO.cs b/MinecraftClient/ConsoleIO.cs index f73514a5..65488382 100644 --- a/MinecraftClient/ConsoleIO.cs +++ b/MinecraftClient/ConsoleIO.cs @@ -14,16 +14,30 @@ namespace MinecraftClient public static class ConsoleIO { - public static void Reset() { if (reading) { reading = false; Console.Write("\b \b"); } } - public static void SetAutoCompleteEngine(IAutoComplete engine) { autocomplete_engine = engine; } public static bool basicIO = false; private static IAutoComplete autocomplete_engine; private static LinkedList previous = new LinkedList(); + private static readonly object io_lock = new object(); + private static bool reading = false; private static string buffer = ""; private static string buffer2 = ""; - private static bool reading = false; - private static bool reading_lock = false; - private static bool writing_lock = false; + + /// + /// Reset the IO mechanism and clear all buffers + /// + + public static void Reset() + { + lock (io_lock) + { + if (reading) + { + ClearLineAndBuffer(); + reading = false; + Console.Write("\b \b"); + } + } + } /// /// Read a password from the standard input @@ -31,22 +45,18 @@ namespace MinecraftClient public static string ReadPassword() { - string password = ""; - ConsoleKeyInfo k = new ConsoleKeyInfo(); - while (k.Key != ConsoleKey.Enter) + StringBuilder password = new StringBuilder(); + + ConsoleKeyInfo k; + while ((k = Console.ReadKey(true)).Key != ConsoleKey.Enter) { - k = Console.ReadKey(true); switch (k.Key) { - case ConsoleKey.Enter: - Console.Write('\n'); - return password; - case ConsoleKey.Backspace: if (password.Length > 0) { Console.Write("\b \b"); - password = password.Substring(0, password.Length - 1); + password.Remove(password.Length - 1, 1); } break; @@ -56,7 +66,6 @@ namespace MinecraftClient case ConsoleKey.Home: case ConsoleKey.End: case ConsoleKey.Delete: - case ConsoleKey.Oem6: case ConsoleKey.DownArrow: case ConsoleKey.UpArrow: case ConsoleKey.Tab: @@ -66,12 +75,14 @@ namespace MinecraftClient if (k.KeyChar != 0) { Console.Write('*'); - password += k.KeyChar; + password.Append(k.KeyChar); } break; } } - return password; + + Console.WriteLine(); + return password.ToString(); } /// @@ -82,104 +93,106 @@ namespace MinecraftClient { if (basicIO) { return Console.ReadLine(); } ConsoleKeyInfo k = new ConsoleKeyInfo(); - Console.Write('>'); - reading = true; - buffer = ""; - buffer2 = ""; + + lock (io_lock) + { + Console.Write('>'); + reading = true; + buffer = ""; + buffer2 = ""; + } while (k.Key != ConsoleKey.Enter) { k = Console.ReadKey(true); - while (writing_lock) { } - reading_lock = true; - if (k.Key == ConsoleKey.V && k.Modifiers == ConsoleModifiers.Control) + lock (io_lock) { - string clip = ReadClipboard(); - foreach (char c in clip) - AddChar(c); - } - else - { - switch (k.Key) + if (k.Key == ConsoleKey.V && k.Modifiers == ConsoleModifiers.Control) { - case ConsoleKey.Escape: - ClearLineAndBuffer(); - break; - case ConsoleKey.Backspace: - RemoveOneChar(); - break; - case ConsoleKey.Enter: - Console.Write('\n'); - break; - case ConsoleKey.LeftArrow: - GoLeft(); - break; - case ConsoleKey.RightArrow: - GoRight(); - break; - case ConsoleKey.Home: - while (buffer.Length > 0) { GoLeft(); } - break; - case ConsoleKey.End: - while (buffer2.Length > 0) { GoRight(); } - break; - case ConsoleKey.Delete: - if (buffer2.Length > 0) - { - GoRight(); + string clip = ReadClipboard(); + foreach (char c in clip) + AddChar(c); + } + else + { + switch (k.Key) + { + case ConsoleKey.Escape: + ClearLineAndBuffer(); + break; + case ConsoleKey.Backspace: RemoveOneChar(); - } - break; - case ConsoleKey.Oem6: - break; - case ConsoleKey.DownArrow: - if (previous.Count > 0) - { - ClearLineAndBuffer(); - buffer = previous.First.Value; - previous.AddLast(buffer); - previous.RemoveFirst(); - Console.Write(buffer); - } - break; - case ConsoleKey.UpArrow: - if (previous.Count > 0) - { - ClearLineAndBuffer(); - buffer = previous.Last.Value; - previous.AddFirst(buffer); - previous.RemoveLast(); - Console.Write(buffer); - } - break; - case ConsoleKey.Tab: - if (autocomplete_engine != null && buffer.Length > 0) - { - string[] tmp = buffer.Split(' '); - if (tmp.Length > 0) + break; + case ConsoleKey.Enter: + Console.Write('\n'); + break; + case ConsoleKey.LeftArrow: + GoLeft(); + break; + case ConsoleKey.RightArrow: + GoRight(); + break; + case ConsoleKey.Home: + while (buffer.Length > 0) { GoLeft(); } + break; + case ConsoleKey.End: + while (buffer2.Length > 0) { GoRight(); } + break; + case ConsoleKey.Delete: + if (buffer2.Length > 0) + { + GoRight(); + RemoveOneChar(); + } + break; + case ConsoleKey.Oem6: + break; + case ConsoleKey.DownArrow: + if (previous.Count > 0) + { + ClearLineAndBuffer(); + buffer = previous.First.Value; + previous.AddLast(buffer); + previous.RemoveFirst(); + Console.Write(buffer); + } + break; + case ConsoleKey.UpArrow: + if (previous.Count > 0) + { + ClearLineAndBuffer(); + buffer = previous.Last.Value; + previous.AddFirst(buffer); + previous.RemoveLast(); + Console.Write(buffer); + } + break; + case ConsoleKey.Tab: + if (autocomplete_engine != null && buffer.Length > 0) { - string word_tocomplete = tmp[tmp.Length - 1]; string word_autocomplete = autocomplete_engine.AutoComplete(buffer); - if (!String.IsNullOrEmpty(word_autocomplete) && word_autocomplete != word_tocomplete) + if (!String.IsNullOrEmpty(word_autocomplete) && word_autocomplete != buffer) { while (buffer.Length > 0 && buffer[buffer.Length - 1] != ' ') { RemoveOneChar(); } foreach (char c in word_autocomplete) { AddChar(c); } } } - } - break; - default: - if (k.KeyChar != 0) - AddChar(k.KeyChar); - break; + break; + default: + if (k.KeyChar != 0) + AddChar(k.KeyChar); + break; + } } } - reading_lock = false; } - while (writing_lock) { } - reading = false; - previous.AddLast(buffer + buffer2); - return buffer + buffer2; + + lock (io_lock) + { + reading = false; + previous.AddLast(buffer + buffer2); + return buffer + buffer2; + } } /// @@ -188,41 +201,47 @@ namespace MinecraftClient public static void Write(string text) { - if (basicIO) { Console.Write(text); return; } - while (reading_lock) { } - writing_lock = true; - if (reading) + if (!basicIO) { - ConsoleColor fore = Console.ForegroundColor; - ConsoleColor back = Console.BackgroundColor; - string buf = buffer; - string buf2 = buffer2; - ClearLineAndBuffer(); - if (Console.CursorLeft == 0) + lock (io_lock) { - Console.CursorLeft = Console.BufferWidth - 1; - Console.CursorTop--; - Console.Write(' '); - Console.CursorLeft = Console.BufferWidth - 1; - Console.CursorTop--; + if (reading) + { + try + { + string buf = buffer; + string buf2 = buffer2; + ClearLineAndBuffer(); + if (Console.CursorLeft == 0) + { + Console.CursorLeft = Console.BufferWidth - 1; + Console.CursorTop--; + Console.Write(' '); + Console.CursorLeft = Console.BufferWidth - 1; + Console.CursorTop--; + } + else Console.Write("\b \b"); + Console.Write(text); + buffer = buf; + buffer2 = buf2; + Console.Write(">" + buffer); + if (buffer2.Length > 0) + { + Console.Write(buffer2 + " \b"); + for (int i = 0; i < buffer2.Length; i++) { GoBack(); } + } + } + catch (ArgumentOutOfRangeException) + { + //Console resized: Try again + Console.Write('\n'); + Write(text); + } + } + else Console.Write(text); } - else Console.Write("\b \b"); - Console.Write(text); - Console.ForegroundColor = ConsoleColor.Gray; - Console.BackgroundColor = ConsoleColor.Black; - buffer = buf; - buffer2 = buf2; - Console.Write(">" + buffer); - if (buffer2.Length > 0) - { - Console.Write(buffer2 + " \b"); - for (int i = 0; i < buffer2.Length; i++) { GoBack(); } - } - Console.ForegroundColor = fore; - Console.BackgroundColor = back; } else Console.Write(text); - writing_lock = false; } /// @@ -257,7 +276,7 @@ namespace MinecraftClient if (Settings.chatTimeStamps) { int hour = DateTime.Now.Hour, minute = DateTime.Now.Minute, second = DateTime.Now.Second; - ConsoleIO.Write(hour.ToString("00") + ':' + minute.ToString("00") + ':' + second.ToString("00") + ' '); + ConsoleIO.Write(String.Format("{0}:{1}:{2} ", hour.ToString("00"), minute.ToString("00"), second.ToString("00"))); } if (!acceptnewlines) { str = str.Replace('\n', ' '); } if (ConsoleIO.basicIO) { ConsoleIO.WriteLine(str); return; } @@ -285,7 +304,7 @@ namespace MinecraftClient case 'd': Console.ForegroundColor = ConsoleColor.Magenta; break; case 'e': Console.ForegroundColor = ConsoleColor.Yellow; break; case 'f': Console.ForegroundColor = ConsoleColor.White; break; - case 'r': Console.ForegroundColor = ConsoleColor.White; break; + case 'r': Console.ForegroundColor = ConsoleColor.Gray; break; } if (subs[i].Length > 1) @@ -294,9 +313,19 @@ namespace MinecraftClient } } } + Console.ForegroundColor = ConsoleColor.Gray; ConsoleIO.Write('\n'); } - Console.ForegroundColor = ConsoleColor.Gray; + } + + /// + /// Write a Minecraft Console Client Log line + /// + /// Text of the log line + + public static void WriteLogLine(string text) + { + WriteLineFormatted("§8[MCC] " + text); } #region Subfunctions @@ -309,15 +338,21 @@ namespace MinecraftClient { if (buffer.Length > 0) { - if (Console.CursorLeft == 0) + try { - Console.CursorLeft = Console.BufferWidth - 1; - Console.CursorTop--; - Console.Write(' '); - Console.CursorLeft = Console.BufferWidth - 1; - Console.CursorTop--; + if (Console.CursorLeft == 0) + { + Console.CursorLeft = Console.BufferWidth - 1; + if (Console.CursorTop > 0) + Console.CursorTop--; + Console.Write(' '); + Console.CursorLeft = Console.BufferWidth - 1; + if (Console.CursorTop > 0) + Console.CursorTop--; + } + else Console.Write("\b \b"); } - else Console.Write("\b \b"); + catch (ArgumentOutOfRangeException) { /* Console was resized!? */ } buffer = buffer.Substring(0, buffer.Length - 1); if (buffer2.Length > 0) @@ -329,12 +364,17 @@ namespace MinecraftClient } private static void GoBack() { - if (Console.CursorLeft == 0) + try { - Console.CursorLeft = Console.BufferWidth - 1; - Console.CursorTop--; + if (Console.CursorLeft == 0) + { + Console.CursorLeft = Console.BufferWidth - 1; + if (Console.CursorTop > 0) + Console.CursorTop--; + } + else Console.Write('\b'); } - else Console.Write('\b'); + catch (ArgumentOutOfRangeException) { /* Console was resized!? */ } } private static void GoLeft() { @@ -383,6 +423,18 @@ namespace MinecraftClient return clipdata; } #endregion + + #region AutoComplete API + /// + /// Set an auto-completion engine for TAB autocompletion + /// + /// Engine implementing the IAutoComplete interface + + public static void SetAutoCompleteEngine(IAutoComplete engine) + { + autocomplete_engine = engine; + } + #endregion } /// diff --git a/MinecraftClient/ConsoleIcon.cs b/MinecraftClient/ConsoleIcon.cs index 2ef20783..30dc6460 100644 --- a/MinecraftClient/ConsoleIcon.cs +++ b/MinecraftClient/ConsoleIcon.cs @@ -36,9 +36,13 @@ namespace MinecraftClient { using (HttpWebResponse httpWebReponse = (HttpWebResponse)httpWebRequest.GetResponse()) { - Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network - skin = skin.Clone(new Rectangle(8, 8, 8, 8), skin.PixelFormat); //Crop skin - SetConsoleIcon(skin.GetHicon()); //Set skin as icon + try + { + Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network + skin = skin.Clone(new Rectangle(8, 8, 8, 8), skin.PixelFormat); //Crop skin + SetConsoleIcon(skin.GetHicon()); //Set skin as icon + } + catch (ArgumentException) { /* Invalid image in HTTP response */ } } } catch (WebException) //Skin not found? Reset to default icon diff --git a/MinecraftClient/Crypto/CryptoHandler.cs b/MinecraftClient/Crypto/CryptoHandler.cs index 7d31e162..ae46ccf5 100644 --- a/MinecraftClient/Crypto/CryptoHandler.cs +++ b/MinecraftClient/Crypto/CryptoHandler.cs @@ -197,14 +197,13 @@ namespace MinecraftClient.Crypto /// /// Stream to encrypt /// Key to use - /// Padding provider for Mono implementation /// Return an appropriate stream depending on the framework being used - public static IAesStream getAesStream(Stream underlyingStream, byte[] AesKey, IPaddingProvider paddingProvider) + public static IAesStream getAesStream(Stream underlyingStream, byte[] AesKey) { if (Program.isUsingMono) { - return new Streams.MonoAesStream(underlyingStream, AesKey, paddingProvider); + return new Streams.MonoAesStream(underlyingStream, AesKey); } else return new Streams.RegularAesStream(underlyingStream, AesKey); } diff --git a/MinecraftClient/Crypto/IPaddingProvider.cs b/MinecraftClient/Crypto/IPaddingProvider.cs deleted file mode 100644 index 48290494..00000000 --- a/MinecraftClient/Crypto/IPaddingProvider.cs +++ /dev/null @@ -1,17 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace MinecraftClient.Crypto -{ - /// - /// Interface for padding provider - /// Allow to get a padding plugin message from the current network protocol implementation. - /// - - public interface IPaddingProvider - { - byte[] getPaddingPacket(); - } -} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs b/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs new file mode 100644 index 00000000..a1b54456 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs @@ -0,0 +1,855 @@ +using System; +using System.Diagnostics; + +using Org.BouncyCastle.Crypto.Parameters; +using Org.BouncyCastle.Crypto.Utilities; + +namespace Org.BouncyCastle.Crypto.Engines +{ + /** + * an implementation of the AES (Rijndael)), from FIPS-197. + *

+ * For further details see: http://csrc.nist.gov/encryption/aes/. + * + * This implementation is based on optimizations from Dr. Brian Gladman's paper and C code at + * http://fp.gladman.plus.com/cryptography_technology/rijndael/ + * + * There are three levels of tradeoff of speed vs memory + * Because java has no preprocessor), they are written as three separate classes from which to choose + * + * The fastest uses 8Kbytes of static tables to precompute round calculations), 4 256 word tables for encryption + * and 4 for decryption. + * + * The middle performance version uses only one 256 word table for each), for a total of 2Kbytes), + * adding 12 rotate operations per round to compute the values contained in the other tables from + * the contents of the first + * + * The slowest version uses no static tables at all and computes the values in each round + *

+ *

+ * This file contains the fast version with 8Kbytes of static tables for round precomputation + *

+ */ + public class AesFastEngine + : IBlockCipher + { + // The S box + private static readonly byte[] S = + { + 99, 124, 119, 123, 242, 107, 111, 197, + 48, 1, 103, 43, 254, 215, 171, 118, + 202, 130, 201, 125, 250, 89, 71, 240, + 173, 212, 162, 175, 156, 164, 114, 192, + 183, 253, 147, 38, 54, 63, 247, 204, + 52, 165, 229, 241, 113, 216, 49, 21, + 4, 199, 35, 195, 24, 150, 5, 154, + 7, 18, 128, 226, 235, 39, 178, 117, + 9, 131, 44, 26, 27, 110, 90, 160, + 82, 59, 214, 179, 41, 227, 47, 132, + 83, 209, 0, 237, 32, 252, 177, 91, + 106, 203, 190, 57, 74, 76, 88, 207, + 208, 239, 170, 251, 67, 77, 51, 133, + 69, 249, 2, 127, 80, 60, 159, 168, + 81, 163, 64, 143, 146, 157, 56, 245, + 188, 182, 218, 33, 16, 255, 243, 210, + 205, 12, 19, 236, 95, 151, 68, 23, + 196, 167, 126, 61, 100, 93, 25, 115, + 96, 129, 79, 220, 34, 42, 144, 136, + 70, 238, 184, 20, 222, 94, 11, 219, + 224, 50, 58, 10, 73, 6, 36, 92, + 194, 211, 172, 98, 145, 149, 228, 121, + 231, 200, 55, 109, 141, 213, 78, 169, + 108, 86, 244, 234, 101, 122, 174, 8, + 186, 120, 37, 46, 28, 166, 180, 198, + 232, 221, 116, 31, 75, 189, 139, 138, + 112, 62, 181, 102, 72, 3, 246, 14, + 97, 53, 87, 185, 134, 193, 29, 158, + 225, 248, 152, 17, 105, 217, 142, 148, + 155, 30, 135, 233, 206, 85, 40, 223, + 140, 161, 137, 13, 191, 230, 66, 104, + 65, 153, 45, 15, 176, 84, 187, 22, + }; + + // The inverse S-box + private static readonly byte[] Si = + { + 82, 9, 106, 213, 48, 54, 165, 56, + 191, 64, 163, 158, 129, 243, 215, 251, + 124, 227, 57, 130, 155, 47, 255, 135, + 52, 142, 67, 68, 196, 222, 233, 203, + 84, 123, 148, 50, 166, 194, 35, 61, + 238, 76, 149, 11, 66, 250, 195, 78, + 8, 46, 161, 102, 40, 217, 36, 178, + 118, 91, 162, 73, 109, 139, 209, 37, + 114, 248, 246, 100, 134, 104, 152, 22, + 212, 164, 92, 204, 93, 101, 182, 146, + 108, 112, 72, 80, 253, 237, 185, 218, + 94, 21, 70, 87, 167, 141, 157, 132, + 144, 216, 171, 0, 140, 188, 211, 10, + 247, 228, 88, 5, 184, 179, 69, 6, + 208, 44, 30, 143, 202, 63, 15, 2, + 193, 175, 189, 3, 1, 19, 138, 107, + 58, 145, 17, 65, 79, 103, 220, 234, + 151, 242, 207, 206, 240, 180, 230, 115, + 150, 172, 116, 34, 231, 173, 53, 133, + 226, 249, 55, 232, 28, 117, 223, 110, + 71, 241, 26, 113, 29, 41, 197, 137, + 111, 183, 98, 14, 170, 24, 190, 27, + 252, 86, 62, 75, 198, 210, 121, 32, + 154, 219, 192, 254, 120, 205, 90, 244, + 31, 221, 168, 51, 136, 7, 199, 49, + 177, 18, 16, 89, 39, 128, 236, 95, + 96, 81, 127, 169, 25, 181, 74, 13, + 45, 229, 122, 159, 147, 201, 156, 239, + 160, 224, 59, 77, 174, 42, 245, 176, + 200, 235, 187, 60, 131, 83, 153, 97, + 23, 43, 4, 126, 186, 119, 214, 38, + 225, 105, 20, 99, 85, 33, 12, 125, + }; + + // vector used in calculating key schedule (powers of x in GF(256)) + private static readonly byte[] rcon = + { + 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a, + 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91 + }; + + // precomputation tables of calculations for rounds + private static readonly uint[] T0 = + { + 0xa56363c6, 0x847c7cf8, 0x997777ee, 0x8d7b7bf6, 0x0df2f2ff, + 0xbd6b6bd6, 0xb16f6fde, 0x54c5c591, 0x50303060, 0x03010102, + 0xa96767ce, 0x7d2b2b56, 0x19fefee7, 0x62d7d7b5, 0xe6abab4d, + 0x9a7676ec, 0x45caca8f, 0x9d82821f, 0x40c9c989, 0x877d7dfa, + 0x15fafaef, 0xeb5959b2, 0xc947478e, 0x0bf0f0fb, 0xecadad41, + 0x67d4d4b3, 0xfda2a25f, 0xeaafaf45, 0xbf9c9c23, 0xf7a4a453, + 0x967272e4, 0x5bc0c09b, 0xc2b7b775, 0x1cfdfde1, 0xae93933d, + 0x6a26264c, 0x5a36366c, 0x413f3f7e, 0x02f7f7f5, 0x4fcccc83, + 0x5c343468, 0xf4a5a551, 0x34e5e5d1, 0x08f1f1f9, 0x937171e2, + 0x73d8d8ab, 0x53313162, 0x3f15152a, 0x0c040408, 0x52c7c795, + 0x65232346, 0x5ec3c39d, 0x28181830, 0xa1969637, 0x0f05050a, + 0xb59a9a2f, 0x0907070e, 0x36121224, 0x9b80801b, 0x3de2e2df, + 0x26ebebcd, 0x6927274e, 0xcdb2b27f, 0x9f7575ea, 0x1b090912, + 0x9e83831d, 0x742c2c58, 0x2e1a1a34, 0x2d1b1b36, 0xb26e6edc, + 0xee5a5ab4, 0xfba0a05b, 0xf65252a4, 0x4d3b3b76, 0x61d6d6b7, + 0xceb3b37d, 0x7b292952, 0x3ee3e3dd, 0x712f2f5e, 0x97848413, + 0xf55353a6, 0x68d1d1b9, 0x00000000, 0x2cededc1, 0x60202040, + 0x1ffcfce3, 0xc8b1b179, 0xed5b5bb6, 0xbe6a6ad4, 0x46cbcb8d, + 0xd9bebe67, 0x4b393972, 0xde4a4a94, 0xd44c4c98, 0xe85858b0, + 0x4acfcf85, 0x6bd0d0bb, 0x2aefefc5, 0xe5aaaa4f, 0x16fbfbed, + 0xc5434386, 0xd74d4d9a, 0x55333366, 0x94858511, 0xcf45458a, + 0x10f9f9e9, 0x06020204, 0x817f7ffe, 0xf05050a0, 0x443c3c78, + 0xba9f9f25, 0xe3a8a84b, 0xf35151a2, 0xfea3a35d, 0xc0404080, + 0x8a8f8f05, 0xad92923f, 0xbc9d9d21, 0x48383870, 0x04f5f5f1, + 0xdfbcbc63, 0xc1b6b677, 0x75dadaaf, 0x63212142, 0x30101020, + 0x1affffe5, 0x0ef3f3fd, 0x6dd2d2bf, 0x4ccdcd81, 0x140c0c18, + 0x35131326, 0x2fececc3, 0xe15f5fbe, 0xa2979735, 0xcc444488, + 0x3917172e, 0x57c4c493, 0xf2a7a755, 0x827e7efc, 0x473d3d7a, + 0xac6464c8, 0xe75d5dba, 0x2b191932, 0x957373e6, 0xa06060c0, + 0x98818119, 0xd14f4f9e, 0x7fdcdca3, 0x66222244, 0x7e2a2a54, + 0xab90903b, 0x8388880b, 0xca46468c, 0x29eeeec7, 0xd3b8b86b, + 0x3c141428, 0x79dedea7, 0xe25e5ebc, 0x1d0b0b16, 0x76dbdbad, + 0x3be0e0db, 0x56323264, 0x4e3a3a74, 0x1e0a0a14, 0xdb494992, + 0x0a06060c, 0x6c242448, 0xe45c5cb8, 0x5dc2c29f, 0x6ed3d3bd, + 0xefacac43, 0xa66262c4, 0xa8919139, 0xa4959531, 0x37e4e4d3, + 0x8b7979f2, 0x32e7e7d5, 0x43c8c88b, 0x5937376e, 0xb76d6dda, + 0x8c8d8d01, 0x64d5d5b1, 0xd24e4e9c, 0xe0a9a949, 0xb46c6cd8, + 0xfa5656ac, 0x07f4f4f3, 0x25eaeacf, 0xaf6565ca, 0x8e7a7af4, + 0xe9aeae47, 0x18080810, 0xd5baba6f, 0x887878f0, 0x6f25254a, + 0x722e2e5c, 0x241c1c38, 0xf1a6a657, 0xc7b4b473, 0x51c6c697, + 0x23e8e8cb, 0x7cdddda1, 0x9c7474e8, 0x211f1f3e, 0xdd4b4b96, + 0xdcbdbd61, 0x868b8b0d, 0x858a8a0f, 0x907070e0, 0x423e3e7c, + 0xc4b5b571, 0xaa6666cc, 0xd8484890, 0x05030306, 0x01f6f6f7, + 0x120e0e1c, 0xa36161c2, 0x5f35356a, 0xf95757ae, 0xd0b9b969, + 0x91868617, 0x58c1c199, 0x271d1d3a, 0xb99e9e27, 0x38e1e1d9, + 0x13f8f8eb, 0xb398982b, 0x33111122, 0xbb6969d2, 0x70d9d9a9, + 0x898e8e07, 0xa7949433, 0xb69b9b2d, 0x221e1e3c, 0x92878715, + 0x20e9e9c9, 0x49cece87, 0xff5555aa, 0x78282850, 0x7adfdfa5, + 0x8f8c8c03, 0xf8a1a159, 0x80898909, 0x170d0d1a, 0xdabfbf65, + 0x31e6e6d7, 0xc6424284, 0xb86868d0, 0xc3414182, 0xb0999929, + 0x772d2d5a, 0x110f0f1e, 0xcbb0b07b, 0xfc5454a8, 0xd6bbbb6d, + 0x3a16162c + }; + + private static readonly uint[] T1 = + { + 0x6363c6a5, 0x7c7cf884, 0x7777ee99, 0x7b7bf68d, 0xf2f2ff0d, + 0x6b6bd6bd, 0x6f6fdeb1, 0xc5c59154, 0x30306050, 0x01010203, + 0x6767cea9, 0x2b2b567d, 0xfefee719, 0xd7d7b562, 0xabab4de6, + 0x7676ec9a, 0xcaca8f45, 0x82821f9d, 0xc9c98940, 0x7d7dfa87, + 0xfafaef15, 0x5959b2eb, 0x47478ec9, 0xf0f0fb0b, 0xadad41ec, + 0xd4d4b367, 0xa2a25ffd, 0xafaf45ea, 0x9c9c23bf, 0xa4a453f7, + 0x7272e496, 0xc0c09b5b, 0xb7b775c2, 0xfdfde11c, 0x93933dae, + 0x26264c6a, 0x36366c5a, 0x3f3f7e41, 0xf7f7f502, 0xcccc834f, + 0x3434685c, 0xa5a551f4, 0xe5e5d134, 0xf1f1f908, 0x7171e293, + 0xd8d8ab73, 0x31316253, 0x15152a3f, 0x0404080c, 0xc7c79552, + 0x23234665, 0xc3c39d5e, 0x18183028, 0x969637a1, 0x05050a0f, + 0x9a9a2fb5, 0x07070e09, 0x12122436, 0x80801b9b, 0xe2e2df3d, + 0xebebcd26, 0x27274e69, 0xb2b27fcd, 0x7575ea9f, 0x0909121b, + 0x83831d9e, 0x2c2c5874, 0x1a1a342e, 0x1b1b362d, 0x6e6edcb2, + 0x5a5ab4ee, 0xa0a05bfb, 0x5252a4f6, 0x3b3b764d, 0xd6d6b761, + 0xb3b37dce, 0x2929527b, 0xe3e3dd3e, 0x2f2f5e71, 0x84841397, + 0x5353a6f5, 0xd1d1b968, 0x00000000, 0xededc12c, 0x20204060, + 0xfcfce31f, 0xb1b179c8, 0x5b5bb6ed, 0x6a6ad4be, 0xcbcb8d46, + 0xbebe67d9, 0x3939724b, 0x4a4a94de, 0x4c4c98d4, 0x5858b0e8, + 0xcfcf854a, 0xd0d0bb6b, 0xefefc52a, 0xaaaa4fe5, 0xfbfbed16, + 0x434386c5, 0x4d4d9ad7, 0x33336655, 0x85851194, 0x45458acf, + 0xf9f9e910, 0x02020406, 0x7f7ffe81, 0x5050a0f0, 0x3c3c7844, + 0x9f9f25ba, 0xa8a84be3, 0x5151a2f3, 0xa3a35dfe, 0x404080c0, + 0x8f8f058a, 0x92923fad, 0x9d9d21bc, 0x38387048, 0xf5f5f104, + 0xbcbc63df, 0xb6b677c1, 0xdadaaf75, 0x21214263, 0x10102030, + 0xffffe51a, 0xf3f3fd0e, 0xd2d2bf6d, 0xcdcd814c, 0x0c0c1814, + 0x13132635, 0xececc32f, 0x5f5fbee1, 0x979735a2, 0x444488cc, + 0x17172e39, 0xc4c49357, 0xa7a755f2, 0x7e7efc82, 0x3d3d7a47, + 0x6464c8ac, 0x5d5dbae7, 0x1919322b, 0x7373e695, 0x6060c0a0, + 0x81811998, 0x4f4f9ed1, 0xdcdca37f, 0x22224466, 0x2a2a547e, + 0x90903bab, 0x88880b83, 0x46468cca, 0xeeeec729, 0xb8b86bd3, + 0x1414283c, 0xdedea779, 0x5e5ebce2, 0x0b0b161d, 0xdbdbad76, + 0xe0e0db3b, 0x32326456, 0x3a3a744e, 0x0a0a141e, 0x494992db, + 0x06060c0a, 0x2424486c, 0x5c5cb8e4, 0xc2c29f5d, 0xd3d3bd6e, + 0xacac43ef, 0x6262c4a6, 0x919139a8, 0x959531a4, 0xe4e4d337, + 0x7979f28b, 0xe7e7d532, 0xc8c88b43, 0x37376e59, 0x6d6ddab7, + 0x8d8d018c, 0xd5d5b164, 0x4e4e9cd2, 0xa9a949e0, 0x6c6cd8b4, + 0x5656acfa, 0xf4f4f307, 0xeaeacf25, 0x6565caaf, 0x7a7af48e, + 0xaeae47e9, 0x08081018, 0xbaba6fd5, 0x7878f088, 0x25254a6f, + 0x2e2e5c72, 0x1c1c3824, 0xa6a657f1, 0xb4b473c7, 0xc6c69751, + 0xe8e8cb23, 0xdddda17c, 0x7474e89c, 0x1f1f3e21, 0x4b4b96dd, + 0xbdbd61dc, 0x8b8b0d86, 0x8a8a0f85, 0x7070e090, 0x3e3e7c42, + 0xb5b571c4, 0x6666ccaa, 0x484890d8, 0x03030605, 0xf6f6f701, + 0x0e0e1c12, 0x6161c2a3, 0x35356a5f, 0x5757aef9, 0xb9b969d0, + 0x86861791, 0xc1c19958, 0x1d1d3a27, 0x9e9e27b9, 0xe1e1d938, + 0xf8f8eb13, 0x98982bb3, 0x11112233, 0x6969d2bb, 0xd9d9a970, + 0x8e8e0789, 0x949433a7, 0x9b9b2db6, 0x1e1e3c22, 0x87871592, + 0xe9e9c920, 0xcece8749, 0x5555aaff, 0x28285078, 0xdfdfa57a, + 0x8c8c038f, 0xa1a159f8, 0x89890980, 0x0d0d1a17, 0xbfbf65da, + 0xe6e6d731, 0x424284c6, 0x6868d0b8, 0x414182c3, 0x999929b0, + 0x2d2d5a77, 0x0f0f1e11, 0xb0b07bcb, 0x5454a8fc, 0xbbbb6dd6, + 0x16162c3a + }; + + private static readonly uint[] T2 = + { + 0x63c6a563, 0x7cf8847c, 0x77ee9977, 0x7bf68d7b, 0xf2ff0df2, + 0x6bd6bd6b, 0x6fdeb16f, 0xc59154c5, 0x30605030, 0x01020301, + 0x67cea967, 0x2b567d2b, 0xfee719fe, 0xd7b562d7, 0xab4de6ab, + 0x76ec9a76, 0xca8f45ca, 0x821f9d82, 0xc98940c9, 0x7dfa877d, + 0xfaef15fa, 0x59b2eb59, 0x478ec947, 0xf0fb0bf0, 0xad41ecad, + 0xd4b367d4, 0xa25ffda2, 0xaf45eaaf, 0x9c23bf9c, 0xa453f7a4, + 0x72e49672, 0xc09b5bc0, 0xb775c2b7, 0xfde11cfd, 0x933dae93, + 0x264c6a26, 0x366c5a36, 0x3f7e413f, 0xf7f502f7, 0xcc834fcc, + 0x34685c34, 0xa551f4a5, 0xe5d134e5, 0xf1f908f1, 0x71e29371, + 0xd8ab73d8, 0x31625331, 0x152a3f15, 0x04080c04, 0xc79552c7, + 0x23466523, 0xc39d5ec3, 0x18302818, 0x9637a196, 0x050a0f05, + 0x9a2fb59a, 0x070e0907, 0x12243612, 0x801b9b80, 0xe2df3de2, + 0xebcd26eb, 0x274e6927, 0xb27fcdb2, 0x75ea9f75, 0x09121b09, + 0x831d9e83, 0x2c58742c, 0x1a342e1a, 0x1b362d1b, 0x6edcb26e, + 0x5ab4ee5a, 0xa05bfba0, 0x52a4f652, 0x3b764d3b, 0xd6b761d6, + 0xb37dceb3, 0x29527b29, 0xe3dd3ee3, 0x2f5e712f, 0x84139784, + 0x53a6f553, 0xd1b968d1, 0x00000000, 0xedc12ced, 0x20406020, + 0xfce31ffc, 0xb179c8b1, 0x5bb6ed5b, 0x6ad4be6a, 0xcb8d46cb, + 0xbe67d9be, 0x39724b39, 0x4a94de4a, 0x4c98d44c, 0x58b0e858, + 0xcf854acf, 0xd0bb6bd0, 0xefc52aef, 0xaa4fe5aa, 0xfbed16fb, + 0x4386c543, 0x4d9ad74d, 0x33665533, 0x85119485, 0x458acf45, + 0xf9e910f9, 0x02040602, 0x7ffe817f, 0x50a0f050, 0x3c78443c, + 0x9f25ba9f, 0xa84be3a8, 0x51a2f351, 0xa35dfea3, 0x4080c040, + 0x8f058a8f, 0x923fad92, 0x9d21bc9d, 0x38704838, 0xf5f104f5, + 0xbc63dfbc, 0xb677c1b6, 0xdaaf75da, 0x21426321, 0x10203010, + 0xffe51aff, 0xf3fd0ef3, 0xd2bf6dd2, 0xcd814ccd, 0x0c18140c, + 0x13263513, 0xecc32fec, 0x5fbee15f, 0x9735a297, 0x4488cc44, + 0x172e3917, 0xc49357c4, 0xa755f2a7, 0x7efc827e, 0x3d7a473d, + 0x64c8ac64, 0x5dbae75d, 0x19322b19, 0x73e69573, 0x60c0a060, + 0x81199881, 0x4f9ed14f, 0xdca37fdc, 0x22446622, 0x2a547e2a, + 0x903bab90, 0x880b8388, 0x468cca46, 0xeec729ee, 0xb86bd3b8, + 0x14283c14, 0xdea779de, 0x5ebce25e, 0x0b161d0b, 0xdbad76db, + 0xe0db3be0, 0x32645632, 0x3a744e3a, 0x0a141e0a, 0x4992db49, + 0x060c0a06, 0x24486c24, 0x5cb8e45c, 0xc29f5dc2, 0xd3bd6ed3, + 0xac43efac, 0x62c4a662, 0x9139a891, 0x9531a495, 0xe4d337e4, + 0x79f28b79, 0xe7d532e7, 0xc88b43c8, 0x376e5937, 0x6ddab76d, + 0x8d018c8d, 0xd5b164d5, 0x4e9cd24e, 0xa949e0a9, 0x6cd8b46c, + 0x56acfa56, 0xf4f307f4, 0xeacf25ea, 0x65caaf65, 0x7af48e7a, + 0xae47e9ae, 0x08101808, 0xba6fd5ba, 0x78f08878, 0x254a6f25, + 0x2e5c722e, 0x1c38241c, 0xa657f1a6, 0xb473c7b4, 0xc69751c6, + 0xe8cb23e8, 0xdda17cdd, 0x74e89c74, 0x1f3e211f, 0x4b96dd4b, + 0xbd61dcbd, 0x8b0d868b, 0x8a0f858a, 0x70e09070, 0x3e7c423e, + 0xb571c4b5, 0x66ccaa66, 0x4890d848, 0x03060503, 0xf6f701f6, + 0x0e1c120e, 0x61c2a361, 0x356a5f35, 0x57aef957, 0xb969d0b9, + 0x86179186, 0xc19958c1, 0x1d3a271d, 0x9e27b99e, 0xe1d938e1, + 0xf8eb13f8, 0x982bb398, 0x11223311, 0x69d2bb69, 0xd9a970d9, + 0x8e07898e, 0x9433a794, 0x9b2db69b, 0x1e3c221e, 0x87159287, + 0xe9c920e9, 0xce8749ce, 0x55aaff55, 0x28507828, 0xdfa57adf, + 0x8c038f8c, 0xa159f8a1, 0x89098089, 0x0d1a170d, 0xbf65dabf, + 0xe6d731e6, 0x4284c642, 0x68d0b868, 0x4182c341, 0x9929b099, + 0x2d5a772d, 0x0f1e110f, 0xb07bcbb0, 0x54a8fc54, 0xbb6dd6bb, + 0x162c3a16 + }; + + private static readonly uint[] T3 = + { + 0xc6a56363, 0xf8847c7c, 0xee997777, 0xf68d7b7b, 0xff0df2f2, + 0xd6bd6b6b, 0xdeb16f6f, 0x9154c5c5, 0x60503030, 0x02030101, + 0xcea96767, 0x567d2b2b, 0xe719fefe, 0xb562d7d7, 0x4de6abab, + 0xec9a7676, 0x8f45caca, 0x1f9d8282, 0x8940c9c9, 0xfa877d7d, + 0xef15fafa, 0xb2eb5959, 0x8ec94747, 0xfb0bf0f0, 0x41ecadad, + 0xb367d4d4, 0x5ffda2a2, 0x45eaafaf, 0x23bf9c9c, 0x53f7a4a4, + 0xe4967272, 0x9b5bc0c0, 0x75c2b7b7, 0xe11cfdfd, 0x3dae9393, + 0x4c6a2626, 0x6c5a3636, 0x7e413f3f, 0xf502f7f7, 0x834fcccc, + 0x685c3434, 0x51f4a5a5, 0xd134e5e5, 0xf908f1f1, 0xe2937171, + 0xab73d8d8, 0x62533131, 0x2a3f1515, 0x080c0404, 0x9552c7c7, + 0x46652323, 0x9d5ec3c3, 0x30281818, 0x37a19696, 0x0a0f0505, + 0x2fb59a9a, 0x0e090707, 0x24361212, 0x1b9b8080, 0xdf3de2e2, + 0xcd26ebeb, 0x4e692727, 0x7fcdb2b2, 0xea9f7575, 0x121b0909, + 0x1d9e8383, 0x58742c2c, 0x342e1a1a, 0x362d1b1b, 0xdcb26e6e, + 0xb4ee5a5a, 0x5bfba0a0, 0xa4f65252, 0x764d3b3b, 0xb761d6d6, + 0x7dceb3b3, 0x527b2929, 0xdd3ee3e3, 0x5e712f2f, 0x13978484, + 0xa6f55353, 0xb968d1d1, 0x00000000, 0xc12ceded, 0x40602020, + 0xe31ffcfc, 0x79c8b1b1, 0xb6ed5b5b, 0xd4be6a6a, 0x8d46cbcb, + 0x67d9bebe, 0x724b3939, 0x94de4a4a, 0x98d44c4c, 0xb0e85858, + 0x854acfcf, 0xbb6bd0d0, 0xc52aefef, 0x4fe5aaaa, 0xed16fbfb, + 0x86c54343, 0x9ad74d4d, 0x66553333, 0x11948585, 0x8acf4545, + 0xe910f9f9, 0x04060202, 0xfe817f7f, 0xa0f05050, 0x78443c3c, + 0x25ba9f9f, 0x4be3a8a8, 0xa2f35151, 0x5dfea3a3, 0x80c04040, + 0x058a8f8f, 0x3fad9292, 0x21bc9d9d, 0x70483838, 0xf104f5f5, + 0x63dfbcbc, 0x77c1b6b6, 0xaf75dada, 0x42632121, 0x20301010, + 0xe51affff, 0xfd0ef3f3, 0xbf6dd2d2, 0x814ccdcd, 0x18140c0c, + 0x26351313, 0xc32fecec, 0xbee15f5f, 0x35a29797, 0x88cc4444, + 0x2e391717, 0x9357c4c4, 0x55f2a7a7, 0xfc827e7e, 0x7a473d3d, + 0xc8ac6464, 0xbae75d5d, 0x322b1919, 0xe6957373, 0xc0a06060, + 0x19988181, 0x9ed14f4f, 0xa37fdcdc, 0x44662222, 0x547e2a2a, + 0x3bab9090, 0x0b838888, 0x8cca4646, 0xc729eeee, 0x6bd3b8b8, + 0x283c1414, 0xa779dede, 0xbce25e5e, 0x161d0b0b, 0xad76dbdb, + 0xdb3be0e0, 0x64563232, 0x744e3a3a, 0x141e0a0a, 0x92db4949, + 0x0c0a0606, 0x486c2424, 0xb8e45c5c, 0x9f5dc2c2, 0xbd6ed3d3, + 0x43efacac, 0xc4a66262, 0x39a89191, 0x31a49595, 0xd337e4e4, + 0xf28b7979, 0xd532e7e7, 0x8b43c8c8, 0x6e593737, 0xdab76d6d, + 0x018c8d8d, 0xb164d5d5, 0x9cd24e4e, 0x49e0a9a9, 0xd8b46c6c, + 0xacfa5656, 0xf307f4f4, 0xcf25eaea, 0xcaaf6565, 0xf48e7a7a, + 0x47e9aeae, 0x10180808, 0x6fd5baba, 0xf0887878, 0x4a6f2525, + 0x5c722e2e, 0x38241c1c, 0x57f1a6a6, 0x73c7b4b4, 0x9751c6c6, + 0xcb23e8e8, 0xa17cdddd, 0xe89c7474, 0x3e211f1f, 0x96dd4b4b, + 0x61dcbdbd, 0x0d868b8b, 0x0f858a8a, 0xe0907070, 0x7c423e3e, + 0x71c4b5b5, 0xccaa6666, 0x90d84848, 0x06050303, 0xf701f6f6, + 0x1c120e0e, 0xc2a36161, 0x6a5f3535, 0xaef95757, 0x69d0b9b9, + 0x17918686, 0x9958c1c1, 0x3a271d1d, 0x27b99e9e, 0xd938e1e1, + 0xeb13f8f8, 0x2bb39898, 0x22331111, 0xd2bb6969, 0xa970d9d9, + 0x07898e8e, 0x33a79494, 0x2db69b9b, 0x3c221e1e, 0x15928787, + 0xc920e9e9, 0x8749cece, 0xaaff5555, 0x50782828, 0xa57adfdf, + 0x038f8c8c, 0x59f8a1a1, 0x09808989, 0x1a170d0d, 0x65dabfbf, + 0xd731e6e6, 0x84c64242, 0xd0b86868, 0x82c34141, 0x29b09999, + 0x5a772d2d, 0x1e110f0f, 0x7bcbb0b0, 0xa8fc5454, 0x6dd6bbbb, + 0x2c3a1616 + }; + + private static readonly uint[] Tinv0 = + { + 0x50a7f451, 0x5365417e, 0xc3a4171a, 0x965e273a, 0xcb6bab3b, + 0xf1459d1f, 0xab58faac, 0x9303e34b, 0x55fa3020, 0xf66d76ad, + 0x9176cc88, 0x254c02f5, 0xfcd7e54f, 0xd7cb2ac5, 0x80443526, + 0x8fa362b5, 0x495ab1de, 0x671bba25, 0x980eea45, 0xe1c0fe5d, + 0x02752fc3, 0x12f04c81, 0xa397468d, 0xc6f9d36b, 0xe75f8f03, + 0x959c9215, 0xeb7a6dbf, 0xda595295, 0x2d83bed4, 0xd3217458, + 0x2969e049, 0x44c8c98e, 0x6a89c275, 0x78798ef4, 0x6b3e5899, + 0xdd71b927, 0xb64fe1be, 0x17ad88f0, 0x66ac20c9, 0xb43ace7d, + 0x184adf63, 0x82311ae5, 0x60335197, 0x457f5362, 0xe07764b1, + 0x84ae6bbb, 0x1ca081fe, 0x942b08f9, 0x58684870, 0x19fd458f, + 0x876cde94, 0xb7f87b52, 0x23d373ab, 0xe2024b72, 0x578f1fe3, + 0x2aab5566, 0x0728ebb2, 0x03c2b52f, 0x9a7bc586, 0xa50837d3, + 0xf2872830, 0xb2a5bf23, 0xba6a0302, 0x5c8216ed, 0x2b1ccf8a, + 0x92b479a7, 0xf0f207f3, 0xa1e2694e, 0xcdf4da65, 0xd5be0506, + 0x1f6234d1, 0x8afea6c4, 0x9d532e34, 0xa055f3a2, 0x32e18a05, + 0x75ebf6a4, 0x39ec830b, 0xaaef6040, 0x069f715e, 0x51106ebd, + 0xf98a213e, 0x3d06dd96, 0xae053edd, 0x46bde64d, 0xb58d5491, + 0x055dc471, 0x6fd40604, 0xff155060, 0x24fb9819, 0x97e9bdd6, + 0xcc434089, 0x779ed967, 0xbd42e8b0, 0x888b8907, 0x385b19e7, + 0xdbeec879, 0x470a7ca1, 0xe90f427c, 0xc91e84f8, 0x00000000, + 0x83868009, 0x48ed2b32, 0xac70111e, 0x4e725a6c, 0xfbff0efd, + 0x5638850f, 0x1ed5ae3d, 0x27392d36, 0x64d90f0a, 0x21a65c68, + 0xd1545b9b, 0x3a2e3624, 0xb1670a0c, 0x0fe75793, 0xd296eeb4, + 0x9e919b1b, 0x4fc5c080, 0xa220dc61, 0x694b775a, 0x161a121c, + 0x0aba93e2, 0xe52aa0c0, 0x43e0223c, 0x1d171b12, 0x0b0d090e, + 0xadc78bf2, 0xb9a8b62d, 0xc8a91e14, 0x8519f157, 0x4c0775af, + 0xbbdd99ee, 0xfd607fa3, 0x9f2601f7, 0xbcf5725c, 0xc53b6644, + 0x347efb5b, 0x7629438b, 0xdcc623cb, 0x68fcedb6, 0x63f1e4b8, + 0xcadc31d7, 0x10856342, 0x40229713, 0x2011c684, 0x7d244a85, + 0xf83dbbd2, 0x1132f9ae, 0x6da129c7, 0x4b2f9e1d, 0xf330b2dc, + 0xec52860d, 0xd0e3c177, 0x6c16b32b, 0x99b970a9, 0xfa489411, + 0x2264e947, 0xc48cfca8, 0x1a3ff0a0, 0xd82c7d56, 0xef903322, + 0xc74e4987, 0xc1d138d9, 0xfea2ca8c, 0x360bd498, 0xcf81f5a6, + 0x28de7aa5, 0x268eb7da, 0xa4bfad3f, 0xe49d3a2c, 0x0d927850, + 0x9bcc5f6a, 0x62467e54, 0xc2138df6, 0xe8b8d890, 0x5ef7392e, + 0xf5afc382, 0xbe805d9f, 0x7c93d069, 0xa92dd56f, 0xb31225cf, + 0x3b99acc8, 0xa77d1810, 0x6e639ce8, 0x7bbb3bdb, 0x097826cd, + 0xf418596e, 0x01b79aec, 0xa89a4f83, 0x656e95e6, 0x7ee6ffaa, + 0x08cfbc21, 0xe6e815ef, 0xd99be7ba, 0xce366f4a, 0xd4099fea, + 0xd67cb029, 0xafb2a431, 0x31233f2a, 0x3094a5c6, 0xc066a235, + 0x37bc4e74, 0xa6ca82fc, 0xb0d090e0, 0x15d8a733, 0x4a9804f1, + 0xf7daec41, 0x0e50cd7f, 0x2ff69117, 0x8dd64d76, 0x4db0ef43, + 0x544daacc, 0xdf0496e4, 0xe3b5d19e, 0x1b886a4c, 0xb81f2cc1, + 0x7f516546, 0x04ea5e9d, 0x5d358c01, 0x737487fa, 0x2e410bfb, + 0x5a1d67b3, 0x52d2db92, 0x335610e9, 0x1347d66d, 0x8c61d79a, + 0x7a0ca137, 0x8e14f859, 0x893c13eb, 0xee27a9ce, 0x35c961b7, + 0xede51ce1, 0x3cb1477a, 0x59dfd29c, 0x3f73f255, 0x79ce1418, + 0xbf37c773, 0xeacdf753, 0x5baafd5f, 0x146f3ddf, 0x86db4478, + 0x81f3afca, 0x3ec468b9, 0x2c342438, 0x5f40a3c2, 0x72c31d16, + 0x0c25e2bc, 0x8b493c28, 0x41950dff, 0x7101a839, 0xdeb30c08, + 0x9ce4b4d8, 0x90c15664, 0x6184cb7b, 0x70b632d5, 0x745c6c48, + 0x4257b8d0 + }; + + private static readonly uint[] Tinv1 = + { + 0xa7f45150, 0x65417e53, 0xa4171ac3, 0x5e273a96, 0x6bab3bcb, + 0x459d1ff1, 0x58faacab, 0x03e34b93, 0xfa302055, 0x6d76adf6, + 0x76cc8891, 0x4c02f525, 0xd7e54ffc, 0xcb2ac5d7, 0x44352680, + 0xa362b58f, 0x5ab1de49, 0x1bba2567, 0x0eea4598, 0xc0fe5de1, + 0x752fc302, 0xf04c8112, 0x97468da3, 0xf9d36bc6, 0x5f8f03e7, + 0x9c921595, 0x7a6dbfeb, 0x595295da, 0x83bed42d, 0x217458d3, + 0x69e04929, 0xc8c98e44, 0x89c2756a, 0x798ef478, 0x3e58996b, + 0x71b927dd, 0x4fe1beb6, 0xad88f017, 0xac20c966, 0x3ace7db4, + 0x4adf6318, 0x311ae582, 0x33519760, 0x7f536245, 0x7764b1e0, + 0xae6bbb84, 0xa081fe1c, 0x2b08f994, 0x68487058, 0xfd458f19, + 0x6cde9487, 0xf87b52b7, 0xd373ab23, 0x024b72e2, 0x8f1fe357, + 0xab55662a, 0x28ebb207, 0xc2b52f03, 0x7bc5869a, 0x0837d3a5, + 0x872830f2, 0xa5bf23b2, 0x6a0302ba, 0x8216ed5c, 0x1ccf8a2b, + 0xb479a792, 0xf207f3f0, 0xe2694ea1, 0xf4da65cd, 0xbe0506d5, + 0x6234d11f, 0xfea6c48a, 0x532e349d, 0x55f3a2a0, 0xe18a0532, + 0xebf6a475, 0xec830b39, 0xef6040aa, 0x9f715e06, 0x106ebd51, + 0x8a213ef9, 0x06dd963d, 0x053eddae, 0xbde64d46, 0x8d5491b5, + 0x5dc47105, 0xd406046f, 0x155060ff, 0xfb981924, 0xe9bdd697, + 0x434089cc, 0x9ed96777, 0x42e8b0bd, 0x8b890788, 0x5b19e738, + 0xeec879db, 0x0a7ca147, 0x0f427ce9, 0x1e84f8c9, 0x00000000, + 0x86800983, 0xed2b3248, 0x70111eac, 0x725a6c4e, 0xff0efdfb, + 0x38850f56, 0xd5ae3d1e, 0x392d3627, 0xd90f0a64, 0xa65c6821, + 0x545b9bd1, 0x2e36243a, 0x670a0cb1, 0xe757930f, 0x96eeb4d2, + 0x919b1b9e, 0xc5c0804f, 0x20dc61a2, 0x4b775a69, 0x1a121c16, + 0xba93e20a, 0x2aa0c0e5, 0xe0223c43, 0x171b121d, 0x0d090e0b, + 0xc78bf2ad, 0xa8b62db9, 0xa91e14c8, 0x19f15785, 0x0775af4c, + 0xdd99eebb, 0x607fa3fd, 0x2601f79f, 0xf5725cbc, 0x3b6644c5, + 0x7efb5b34, 0x29438b76, 0xc623cbdc, 0xfcedb668, 0xf1e4b863, + 0xdc31d7ca, 0x85634210, 0x22971340, 0x11c68420, 0x244a857d, + 0x3dbbd2f8, 0x32f9ae11, 0xa129c76d, 0x2f9e1d4b, 0x30b2dcf3, + 0x52860dec, 0xe3c177d0, 0x16b32b6c, 0xb970a999, 0x489411fa, + 0x64e94722, 0x8cfca8c4, 0x3ff0a01a, 0x2c7d56d8, 0x903322ef, + 0x4e4987c7, 0xd138d9c1, 0xa2ca8cfe, 0x0bd49836, 0x81f5a6cf, + 0xde7aa528, 0x8eb7da26, 0xbfad3fa4, 0x9d3a2ce4, 0x9278500d, + 0xcc5f6a9b, 0x467e5462, 0x138df6c2, 0xb8d890e8, 0xf7392e5e, + 0xafc382f5, 0x805d9fbe, 0x93d0697c, 0x2dd56fa9, 0x1225cfb3, + 0x99acc83b, 0x7d1810a7, 0x639ce86e, 0xbb3bdb7b, 0x7826cd09, + 0x18596ef4, 0xb79aec01, 0x9a4f83a8, 0x6e95e665, 0xe6ffaa7e, + 0xcfbc2108, 0xe815efe6, 0x9be7bad9, 0x366f4ace, 0x099fead4, + 0x7cb029d6, 0xb2a431af, 0x233f2a31, 0x94a5c630, 0x66a235c0, + 0xbc4e7437, 0xca82fca6, 0xd090e0b0, 0xd8a73315, 0x9804f14a, + 0xdaec41f7, 0x50cd7f0e, 0xf691172f, 0xd64d768d, 0xb0ef434d, + 0x4daacc54, 0x0496e4df, 0xb5d19ee3, 0x886a4c1b, 0x1f2cc1b8, + 0x5165467f, 0xea5e9d04, 0x358c015d, 0x7487fa73, 0x410bfb2e, + 0x1d67b35a, 0xd2db9252, 0x5610e933, 0x47d66d13, 0x61d79a8c, + 0x0ca1377a, 0x14f8598e, 0x3c13eb89, 0x27a9ceee, 0xc961b735, + 0xe51ce1ed, 0xb1477a3c, 0xdfd29c59, 0x73f2553f, 0xce141879, + 0x37c773bf, 0xcdf753ea, 0xaafd5f5b, 0x6f3ddf14, 0xdb447886, + 0xf3afca81, 0xc468b93e, 0x3424382c, 0x40a3c25f, 0xc31d1672, + 0x25e2bc0c, 0x493c288b, 0x950dff41, 0x01a83971, 0xb30c08de, + 0xe4b4d89c, 0xc1566490, 0x84cb7b61, 0xb632d570, 0x5c6c4874, + 0x57b8d042 + }; + + private static readonly uint[] Tinv2 = + { + 0xf45150a7, 0x417e5365, 0x171ac3a4, 0x273a965e, 0xab3bcb6b, + 0x9d1ff145, 0xfaacab58, 0xe34b9303, 0x302055fa, 0x76adf66d, + 0xcc889176, 0x02f5254c, 0xe54ffcd7, 0x2ac5d7cb, 0x35268044, + 0x62b58fa3, 0xb1de495a, 0xba25671b, 0xea45980e, 0xfe5de1c0, + 0x2fc30275, 0x4c8112f0, 0x468da397, 0xd36bc6f9, 0x8f03e75f, + 0x9215959c, 0x6dbfeb7a, 0x5295da59, 0xbed42d83, 0x7458d321, + 0xe0492969, 0xc98e44c8, 0xc2756a89, 0x8ef47879, 0x58996b3e, + 0xb927dd71, 0xe1beb64f, 0x88f017ad, 0x20c966ac, 0xce7db43a, + 0xdf63184a, 0x1ae58231, 0x51976033, 0x5362457f, 0x64b1e077, + 0x6bbb84ae, 0x81fe1ca0, 0x08f9942b, 0x48705868, 0x458f19fd, + 0xde94876c, 0x7b52b7f8, 0x73ab23d3, 0x4b72e202, 0x1fe3578f, + 0x55662aab, 0xebb20728, 0xb52f03c2, 0xc5869a7b, 0x37d3a508, + 0x2830f287, 0xbf23b2a5, 0x0302ba6a, 0x16ed5c82, 0xcf8a2b1c, + 0x79a792b4, 0x07f3f0f2, 0x694ea1e2, 0xda65cdf4, 0x0506d5be, + 0x34d11f62, 0xa6c48afe, 0x2e349d53, 0xf3a2a055, 0x8a0532e1, + 0xf6a475eb, 0x830b39ec, 0x6040aaef, 0x715e069f, 0x6ebd5110, + 0x213ef98a, 0xdd963d06, 0x3eddae05, 0xe64d46bd, 0x5491b58d, + 0xc471055d, 0x06046fd4, 0x5060ff15, 0x981924fb, 0xbdd697e9, + 0x4089cc43, 0xd967779e, 0xe8b0bd42, 0x8907888b, 0x19e7385b, + 0xc879dbee, 0x7ca1470a, 0x427ce90f, 0x84f8c91e, 0x00000000, + 0x80098386, 0x2b3248ed, 0x111eac70, 0x5a6c4e72, 0x0efdfbff, + 0x850f5638, 0xae3d1ed5, 0x2d362739, 0x0f0a64d9, 0x5c6821a6, + 0x5b9bd154, 0x36243a2e, 0x0a0cb167, 0x57930fe7, 0xeeb4d296, + 0x9b1b9e91, 0xc0804fc5, 0xdc61a220, 0x775a694b, 0x121c161a, + 0x93e20aba, 0xa0c0e52a, 0x223c43e0, 0x1b121d17, 0x090e0b0d, + 0x8bf2adc7, 0xb62db9a8, 0x1e14c8a9, 0xf1578519, 0x75af4c07, + 0x99eebbdd, 0x7fa3fd60, 0x01f79f26, 0x725cbcf5, 0x6644c53b, + 0xfb5b347e, 0x438b7629, 0x23cbdcc6, 0xedb668fc, 0xe4b863f1, + 0x31d7cadc, 0x63421085, 0x97134022, 0xc6842011, 0x4a857d24, + 0xbbd2f83d, 0xf9ae1132, 0x29c76da1, 0x9e1d4b2f, 0xb2dcf330, + 0x860dec52, 0xc177d0e3, 0xb32b6c16, 0x70a999b9, 0x9411fa48, + 0xe9472264, 0xfca8c48c, 0xf0a01a3f, 0x7d56d82c, 0x3322ef90, + 0x4987c74e, 0x38d9c1d1, 0xca8cfea2, 0xd498360b, 0xf5a6cf81, + 0x7aa528de, 0xb7da268e, 0xad3fa4bf, 0x3a2ce49d, 0x78500d92, + 0x5f6a9bcc, 0x7e546246, 0x8df6c213, 0xd890e8b8, 0x392e5ef7, + 0xc382f5af, 0x5d9fbe80, 0xd0697c93, 0xd56fa92d, 0x25cfb312, + 0xacc83b99, 0x1810a77d, 0x9ce86e63, 0x3bdb7bbb, 0x26cd0978, + 0x596ef418, 0x9aec01b7, 0x4f83a89a, 0x95e6656e, 0xffaa7ee6, + 0xbc2108cf, 0x15efe6e8, 0xe7bad99b, 0x6f4ace36, 0x9fead409, + 0xb029d67c, 0xa431afb2, 0x3f2a3123, 0xa5c63094, 0xa235c066, + 0x4e7437bc, 0x82fca6ca, 0x90e0b0d0, 0xa73315d8, 0x04f14a98, + 0xec41f7da, 0xcd7f0e50, 0x91172ff6, 0x4d768dd6, 0xef434db0, + 0xaacc544d, 0x96e4df04, 0xd19ee3b5, 0x6a4c1b88, 0x2cc1b81f, + 0x65467f51, 0x5e9d04ea, 0x8c015d35, 0x87fa7374, 0x0bfb2e41, + 0x67b35a1d, 0xdb9252d2, 0x10e93356, 0xd66d1347, 0xd79a8c61, + 0xa1377a0c, 0xf8598e14, 0x13eb893c, 0xa9ceee27, 0x61b735c9, + 0x1ce1ede5, 0x477a3cb1, 0xd29c59df, 0xf2553f73, 0x141879ce, + 0xc773bf37, 0xf753eacd, 0xfd5f5baa, 0x3ddf146f, 0x447886db, + 0xafca81f3, 0x68b93ec4, 0x24382c34, 0xa3c25f40, 0x1d1672c3, + 0xe2bc0c25, 0x3c288b49, 0x0dff4195, 0xa8397101, 0x0c08deb3, + 0xb4d89ce4, 0x566490c1, 0xcb7b6184, 0x32d570b6, 0x6c48745c, + 0xb8d04257 + }; + + private static readonly uint[] Tinv3 = + { + 0x5150a7f4, 0x7e536541, 0x1ac3a417, 0x3a965e27, 0x3bcb6bab, + 0x1ff1459d, 0xacab58fa, 0x4b9303e3, 0x2055fa30, 0xadf66d76, + 0x889176cc, 0xf5254c02, 0x4ffcd7e5, 0xc5d7cb2a, 0x26804435, + 0xb58fa362, 0xde495ab1, 0x25671bba, 0x45980eea, 0x5de1c0fe, + 0xc302752f, 0x8112f04c, 0x8da39746, 0x6bc6f9d3, 0x03e75f8f, + 0x15959c92, 0xbfeb7a6d, 0x95da5952, 0xd42d83be, 0x58d32174, + 0x492969e0, 0x8e44c8c9, 0x756a89c2, 0xf478798e, 0x996b3e58, + 0x27dd71b9, 0xbeb64fe1, 0xf017ad88, 0xc966ac20, 0x7db43ace, + 0x63184adf, 0xe582311a, 0x97603351, 0x62457f53, 0xb1e07764, + 0xbb84ae6b, 0xfe1ca081, 0xf9942b08, 0x70586848, 0x8f19fd45, + 0x94876cde, 0x52b7f87b, 0xab23d373, 0x72e2024b, 0xe3578f1f, + 0x662aab55, 0xb20728eb, 0x2f03c2b5, 0x869a7bc5, 0xd3a50837, + 0x30f28728, 0x23b2a5bf, 0x02ba6a03, 0xed5c8216, 0x8a2b1ccf, + 0xa792b479, 0xf3f0f207, 0x4ea1e269, 0x65cdf4da, 0x06d5be05, + 0xd11f6234, 0xc48afea6, 0x349d532e, 0xa2a055f3, 0x0532e18a, + 0xa475ebf6, 0x0b39ec83, 0x40aaef60, 0x5e069f71, 0xbd51106e, + 0x3ef98a21, 0x963d06dd, 0xddae053e, 0x4d46bde6, 0x91b58d54, + 0x71055dc4, 0x046fd406, 0x60ff1550, 0x1924fb98, 0xd697e9bd, + 0x89cc4340, 0x67779ed9, 0xb0bd42e8, 0x07888b89, 0xe7385b19, + 0x79dbeec8, 0xa1470a7c, 0x7ce90f42, 0xf8c91e84, 0x00000000, + 0x09838680, 0x3248ed2b, 0x1eac7011, 0x6c4e725a, 0xfdfbff0e, + 0x0f563885, 0x3d1ed5ae, 0x3627392d, 0x0a64d90f, 0x6821a65c, + 0x9bd1545b, 0x243a2e36, 0x0cb1670a, 0x930fe757, 0xb4d296ee, + 0x1b9e919b, 0x804fc5c0, 0x61a220dc, 0x5a694b77, 0x1c161a12, + 0xe20aba93, 0xc0e52aa0, 0x3c43e022, 0x121d171b, 0x0e0b0d09, + 0xf2adc78b, 0x2db9a8b6, 0x14c8a91e, 0x578519f1, 0xaf4c0775, + 0xeebbdd99, 0xa3fd607f, 0xf79f2601, 0x5cbcf572, 0x44c53b66, + 0x5b347efb, 0x8b762943, 0xcbdcc623, 0xb668fced, 0xb863f1e4, + 0xd7cadc31, 0x42108563, 0x13402297, 0x842011c6, 0x857d244a, + 0xd2f83dbb, 0xae1132f9, 0xc76da129, 0x1d4b2f9e, 0xdcf330b2, + 0x0dec5286, 0x77d0e3c1, 0x2b6c16b3, 0xa999b970, 0x11fa4894, + 0x472264e9, 0xa8c48cfc, 0xa01a3ff0, 0x56d82c7d, 0x22ef9033, + 0x87c74e49, 0xd9c1d138, 0x8cfea2ca, 0x98360bd4, 0xa6cf81f5, + 0xa528de7a, 0xda268eb7, 0x3fa4bfad, 0x2ce49d3a, 0x500d9278, + 0x6a9bcc5f, 0x5462467e, 0xf6c2138d, 0x90e8b8d8, 0x2e5ef739, + 0x82f5afc3, 0x9fbe805d, 0x697c93d0, 0x6fa92dd5, 0xcfb31225, + 0xc83b99ac, 0x10a77d18, 0xe86e639c, 0xdb7bbb3b, 0xcd097826, + 0x6ef41859, 0xec01b79a, 0x83a89a4f, 0xe6656e95, 0xaa7ee6ff, + 0x2108cfbc, 0xefe6e815, 0xbad99be7, 0x4ace366f, 0xead4099f, + 0x29d67cb0, 0x31afb2a4, 0x2a31233f, 0xc63094a5, 0x35c066a2, + 0x7437bc4e, 0xfca6ca82, 0xe0b0d090, 0x3315d8a7, 0xf14a9804, + 0x41f7daec, 0x7f0e50cd, 0x172ff691, 0x768dd64d, 0x434db0ef, + 0xcc544daa, 0xe4df0496, 0x9ee3b5d1, 0x4c1b886a, 0xc1b81f2c, + 0x467f5165, 0x9d04ea5e, 0x015d358c, 0xfa737487, 0xfb2e410b, + 0xb35a1d67, 0x9252d2db, 0xe9335610, 0x6d1347d6, 0x9a8c61d7, + 0x377a0ca1, 0x598e14f8, 0xeb893c13, 0xceee27a9, 0xb735c961, + 0xe1ede51c, 0x7a3cb147, 0x9c59dfd2, 0x553f73f2, 0x1879ce14, + 0x73bf37c7, 0x53eacdf7, 0x5f5baafd, 0xdf146f3d, 0x7886db44, + 0xca81f3af, 0xb93ec468, 0x382c3424, 0xc25f40a3, 0x1672c31d, + 0xbc0c25e2, 0x288b493c, 0xff41950d, 0x397101a8, 0x08deb30c, + 0xd89ce4b4, 0x6490c156, 0x7b6184cb, 0xd570b632, 0x48745c6c, + 0xd04257b8 + }; + + private static uint Shift(uint r, int shift) + { + return (r >> shift) | (r << (32 - shift)); + } + + /* multiply four bytes in GF(2^8) by 'x' {02} in parallel */ + + private const uint m1 = 0x80808080; + private const uint m2 = 0x7f7f7f7f; + private const uint m3 = 0x0000001b; + + private static uint FFmulX(uint x) + { + return ((x & m2) << 1) ^ (((x & m1) >> 7) * m3); + } + + /* + The following defines provide alternative definitions of FFmulX that might + give improved performance if a fast 32-bit multiply is not available. + + private int FFmulX(int x) { int u = x & m1; u |= (u >> 1); return ((x & m2) << 1) ^ ((u >>> 3) | (u >>> 6)); } + private static final int m4 = 0x1b1b1b1b; + private int FFmulX(int x) { int u = x & m1; return ((x & m2) << 1) ^ ((u - (u >>> 7)) & m4); } + + */ + + private static uint Inv_Mcol(uint x) + { + uint f2 = FFmulX(x); + uint f4 = FFmulX(f2); + uint f8 = FFmulX(f4); + uint f9 = x ^ f8; + + return f2 ^ f4 ^ f8 ^ Shift(f2 ^ f9, 8) ^ Shift(f4 ^ f9, 16) ^ Shift(f9, 24); + } + + private static uint SubWord(uint x) + { + return (uint)S[x&255] + | (((uint)S[(x>>8)&255]) << 8) + | (((uint)S[(x>>16)&255]) << 16) + | (((uint)S[(x>>24)&255]) << 24); + } + + /** + * Calculate the necessary round keys + * The number of calculations depends on key size and block size + * AES specified a fixed block size of 128 bits and key sizes 128/192/256 bits + * This code is written assuming those are the only possible values + */ + private uint[][] GenerateWorkingKey( + byte[] key, + bool forEncryption) + { + int KC = key.Length / 4; // key length in words + + if (((KC != 4) && (KC != 6) && (KC != 8)) || ((KC * 4) != key.Length)) + throw new ArgumentException("Key length not 128/192/256 bits."); + + ROUNDS = KC + 6; // This is not always true for the generalized Rijndael that allows larger block sizes + + uint[][] W = new uint[ROUNDS + 1][]; // 4 words in a block + for (int i = 0; i <= ROUNDS; ++i) + { + W[i] = new uint[4]; + } + + // + // copy the key into the round key array + // + + int t = 0; + for (int i = 0; i < key.Length; t++) + { + W[t >> 2][t & 3] = Pack.LE_To_UInt32(key, i); + i+=4; + } + + // + // while not enough round key material calculated + // calculate new values + // + int k = (ROUNDS + 1) << 2; + for (int i = KC; (i < k); i++) + { + uint temp = W[(i-1)>>2][(i-1)&3]; + if ((i % KC) == 0) { + temp = SubWord(Shift(temp, 8)) ^ rcon[(i / KC)-1]; + } else if ((KC > 6) && ((i % KC) == 4)) { + temp = SubWord(temp); + } + + W[i>>2][i&3] = W[(i - KC)>>2][(i-KC)&3] ^ temp; + } + + if (!forEncryption) + { + for (int j = 1; j < ROUNDS; j++) + { + uint[] w = W[j]; + for (int i = 0; i < 4; i++) + { + w[i] = Inv_Mcol(w[i]); + } + } + } + + return W; + } + + private int ROUNDS; + private uint[][] WorkingKey; + private uint C0, C1, C2, C3; + private bool forEncryption; + + private const int BLOCK_SIZE = 16; + + /** + * default constructor - 128 bit block size. + */ + public AesFastEngine() + { + } + + /** + * initialise an AES cipher. + * + * @param forEncryption whether or not we are for encryption. + * @param parameters the parameters required to set up the cipher. + * @exception ArgumentException if the parameters argument is + * inappropriate. + */ + public virtual void Init( + bool forEncryption, + ICipherParameters parameters) + { + KeyParameter keyParameter = parameters as KeyParameter; + + if (keyParameter == null) + throw new ArgumentException("invalid parameter passed to AES init - " + parameters.GetType().Name); + + WorkingKey = GenerateWorkingKey(keyParameter.GetKey(), forEncryption); + + this.forEncryption = forEncryption; + } + + public virtual string AlgorithmName + { + get { return "AES"; } + } + + public virtual bool IsPartialBlockOkay + { + get { return false; } + } + + public virtual int GetBlockSize() + { + return BLOCK_SIZE; + } + + public virtual int ProcessBlock( + byte[] input, + int inOff, + byte[] output, + int outOff) + { + if (WorkingKey == null) + throw new InvalidOperationException("AES engine not initialised"); + + Check.DataLength(input, inOff, 16, "input buffer too short"); + Check.OutputLength(output, outOff, 16, "output buffer too short"); + + UnPackBlock(input, inOff); + + if (forEncryption) + { + EncryptBlock(WorkingKey); + } + else + { + DecryptBlock(WorkingKey); + } + + PackBlock(output, outOff); + + return BLOCK_SIZE; + } + + public virtual void Reset() + { + } + + private void UnPackBlock( + byte[] bytes, + int off) + { + C0 = Pack.LE_To_UInt32(bytes, off); + C1 = Pack.LE_To_UInt32(bytes, off + 4); + C2 = Pack.LE_To_UInt32(bytes, off + 8); + C3 = Pack.LE_To_UInt32(bytes, off + 12); + } + + private void PackBlock( + byte[] bytes, + int off) + { + Pack.UInt32_To_LE(C0, bytes, off); + Pack.UInt32_To_LE(C1, bytes, off + 4); + Pack.UInt32_To_LE(C2, bytes, off + 8); + Pack.UInt32_To_LE(C3, bytes, off + 12); + } + + private void EncryptBlock(uint[][] KW) + { + uint[] kw = KW[0]; + uint t0 = this.C0 ^ kw[0]; + uint t1 = this.C1 ^ kw[1]; + uint t2 = this.C2 ^ kw[2]; + + uint r0, r1, r2, r3 = this.C3 ^ kw[3]; + int r = 1; + while (r < ROUNDS - 1) + { + kw = KW[r++]; + r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0]; + r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1]; + r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2]; + r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3]; + kw = KW[r++]; + t0 = T0[r0 & 255] ^ T1[(r1 >> 8) & 255] ^ T2[(r2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0]; + t1 = T0[r1 & 255] ^ T1[(r2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[r0 >> 24] ^ kw[1]; + t2 = T0[r2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(r0 >> 16) & 255] ^ T3[r1 >> 24] ^ kw[2]; + r3 = T0[r3 & 255] ^ T1[(r0 >> 8) & 255] ^ T2[(r1 >> 16) & 255] ^ T3[r2 >> 24] ^ kw[3]; + } + + kw = KW[r++]; + r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0]; + r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1]; + r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2]; + r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3]; + + // the final round's table is a simple function of S so we don't use a whole other four tables for it + + kw = KW[r]; + this.C0 = (uint)S[r0 & 255] ^ (((uint)S[(r1 >> 8) & 255]) << 8) ^ (((uint)S[(r2 >> 16) & 255]) << 16) ^ (((uint)S[r3 >> 24]) << 24) ^ kw[0]; + this.C1 = (uint)S[r1 & 255] ^ (((uint)S[(r2 >> 8) & 255]) << 8) ^ (((uint)S[(r3 >> 16) & 255]) << 16) ^ (((uint)S[r0 >> 24]) << 24) ^ kw[1]; + this.C2 = (uint)S[r2 & 255] ^ (((uint)S[(r3 >> 8) & 255]) << 8) ^ (((uint)S[(r0 >> 16) & 255]) << 16) ^ (((uint)S[r1 >> 24]) << 24) ^ kw[2]; + this.C3 = (uint)S[r3 & 255] ^ (((uint)S[(r0 >> 8) & 255]) << 8) ^ (((uint)S[(r1 >> 16) & 255]) << 16) ^ (((uint)S[r2 >> 24]) << 24) ^ kw[3]; + } + + private void DecryptBlock(uint[][] KW) + { + uint[] kw = KW[ROUNDS]; + uint t0 = this.C0 ^ kw[0]; + uint t1 = this.C1 ^ kw[1]; + uint t2 = this.C2 ^ kw[2]; + + uint r0, r1, r2, r3 = this.C3 ^ kw[3]; + int r = ROUNDS - 1; + while (r > 1) + { + kw = KW[r--]; + r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0]; + r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1]; + r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2]; + r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3]; + kw = KW[r--]; + t0 = Tinv0[r0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(r2 >> 16) & 255] ^ Tinv3[r1 >> 24] ^ kw[0]; + t1 = Tinv0[r1 & 255] ^ Tinv1[(r0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[r2 >> 24] ^ kw[1]; + t2 = Tinv0[r2 & 255] ^ Tinv1[(r1 >> 8) & 255] ^ Tinv2[(r0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2]; + r3 = Tinv0[r3 & 255] ^ Tinv1[(r2 >> 8) & 255] ^ Tinv2[(r1 >> 16) & 255] ^ Tinv3[r0 >> 24] ^ kw[3]; + } + + kw = KW[1]; + r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0]; + r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1]; + r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2]; + r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3]; + + // the final round's table is a simple function of Si so we don't use a whole other four tables for it + + kw = KW[0]; + this.C0 = (uint)Si[r0 & 255] ^ (((uint)Si[(r3 >> 8) & 255]) << 8) ^ (((uint)Si[(r2 >> 16) & 255]) << 16) ^ (((uint)Si[r1 >> 24]) << 24) ^ kw[0]; + this.C1 = (uint)Si[r1 & 255] ^ (((uint)Si[(r0 >> 8) & 255]) << 8) ^ (((uint)Si[(r3 >> 16) & 255]) << 16) ^ (((uint)Si[r2 >> 24]) << 24) ^ kw[1]; + this.C2 = (uint)Si[r2 & 255] ^ (((uint)Si[(r1 >> 8) & 255]) << 8) ^ (((uint)Si[(r0 >> 16) & 255]) << 16) ^ (((uint)Si[r3 >> 24]) << 24) ^ kw[2]; + this.C3 = (uint)Si[r3 & 255] ^ (((uint)Si[(r2 >> 8) & 255]) << 8) ^ (((uint)Si[(r1 >> 16) & 255]) << 16) ^ (((uint)Si[r0 >> 24]) << 24) ^ kw[3]; + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs new file mode 100644 index 00000000..3dc21560 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs @@ -0,0 +1,367 @@ +using System; +using System.Diagnostics; + +using Org.BouncyCastle.Crypto.Parameters; + +namespace Org.BouncyCastle.Crypto +{ + /** + * A wrapper class that allows block ciphers to be used to process data in + * a piecemeal fashion. The BufferedBlockCipher outputs a block only when the + * buffer is full and more data is being added, or on a doFinal. + *

+ * Note: in the case where the underlying cipher is either a CFB cipher or an + * OFB one the last block may not be a multiple of the block size. + *

+ */ + public class BufferedBlockCipher + : BufferedCipherBase + { + internal byte[] buf; + internal int bufOff; + internal bool forEncryption; + internal IBlockCipher cipher; + + /** + * constructor for subclasses + */ + protected BufferedBlockCipher() + { + } + + /** + * Create a buffered block cipher without padding. + * + * @param cipher the underlying block cipher this buffering object wraps. + * false otherwise. + */ + public BufferedBlockCipher( + IBlockCipher cipher) + { + if (cipher == null) + throw new ArgumentNullException("cipher"); + + this.cipher = cipher; + buf = new byte[cipher.GetBlockSize()]; + bufOff = 0; + } + + public override string AlgorithmName + { + get { return cipher.AlgorithmName; } + } + + /** + * initialise the cipher. + * + * @param forEncryption if true the cipher is initialised for + * encryption, if false for decryption. + * @param param the key and other data required by the cipher. + * @exception ArgumentException if the parameters argument is + * inappropriate. + */ + // Note: This doubles as the Init in the event that this cipher is being used as an IWrapper + public override void Init( + bool forEncryption, + ICipherParameters parameters) + { + this.forEncryption = forEncryption; + + //ParametersWithRandom pwr = parameters as ParametersWithRandom; + //if (pwr != null) + // parameters = pwr.Parameters; + + Reset(); + + cipher.Init(forEncryption, parameters); + } + + /** + * return the blocksize for the underlying cipher. + * + * @return the blocksize for the underlying cipher. + */ + public override int GetBlockSize() + { + return cipher.GetBlockSize(); + } + + /** + * return the size of the output buffer required for an update + * an input of len bytes. + * + * @param len the length of the input. + * @return the space required to accommodate a call to update + * with len bytes of input. + */ + public override int GetUpdateOutputSize( + int length) + { + int total = length + bufOff; + int leftOver = total % buf.Length; + return total - leftOver; + } + + /** + * return the size of the output buffer required for an update plus a + * doFinal with an input of len bytes. + * + * @param len the length of the input. + * @return the space required to accommodate a call to update and doFinal + * with len bytes of input. + */ + public override int GetOutputSize( + int length) + { + // Note: Can assume IsPartialBlockOkay is true for purposes of this calculation + return length + bufOff; + } + + /** + * process a single byte, producing an output block if necessary. + * + * @param in the input byte. + * @param out the space for any output that might be produced. + * @param outOff the offset from which the output will be copied. + * @return the number of output bytes copied to out. + * @exception DataLengthException if there isn't enough space in out. + * @exception InvalidOperationException if the cipher isn't initialised. + */ + public override int ProcessByte( + byte input, + byte[] output, + int outOff) + { + buf[bufOff++] = input; + + if (bufOff == buf.Length) + { + if ((outOff + buf.Length) > output.Length) + throw new DataLengthException("output buffer too short"); + + bufOff = 0; + return cipher.ProcessBlock(buf, 0, output, outOff); + } + + return 0; + } + + public override byte[] ProcessByte( + byte input) + { + int outLength = GetUpdateOutputSize(1); + + byte[] outBytes = outLength > 0 ? new byte[outLength] : null; + + int pos = ProcessByte(input, outBytes, 0); + + if (outLength > 0 && pos < outLength) + { + byte[] tmp = new byte[pos]; + Array.Copy(outBytes, 0, tmp, 0, pos); + outBytes = tmp; + } + + return outBytes; + } + + public override byte[] ProcessBytes( + byte[] input, + int inOff, + int length) + { + if (input == null) + throw new ArgumentNullException("input"); + if (length < 1) + return null; + + int outLength = GetUpdateOutputSize(length); + + byte[] outBytes = outLength > 0 ? new byte[outLength] : null; + + int pos = ProcessBytes(input, inOff, length, outBytes, 0); + + if (outLength > 0 && pos < outLength) + { + byte[] tmp = new byte[pos]; + Array.Copy(outBytes, 0, tmp, 0, pos); + outBytes = tmp; + } + + return outBytes; + } + + /** + * process an array of bytes, producing output if necessary. + * + * @param in the input byte array. + * @param inOff the offset at which the input data starts. + * @param len the number of bytes to be copied out of the input array. + * @param out the space for any output that might be produced. + * @param outOff the offset from which the output will be copied. + * @return the number of output bytes copied to out. + * @exception DataLengthException if there isn't enough space in out. + * @exception InvalidOperationException if the cipher isn't initialised. + */ + public override int ProcessBytes( + byte[] input, + int inOff, + int length, + byte[] output, + int outOff) + { + if (length < 1) + { + if (length < 0) + throw new ArgumentException("Can't have a negative input length!"); + + return 0; + } + + int blockSize = GetBlockSize(); + int outLength = GetUpdateOutputSize(length); + + if (outLength > 0) + { + Check.OutputLength(output, outOff, outLength, "output buffer too short"); + } + + int resultLen = 0; + int gapLen = buf.Length - bufOff; + if (length > gapLen) + { + Array.Copy(input, inOff, buf, bufOff, gapLen); + resultLen += cipher.ProcessBlock(buf, 0, output, outOff); + bufOff = 0; + length -= gapLen; + inOff += gapLen; + while (length > buf.Length) + { + resultLen += cipher.ProcessBlock(input, inOff, output, outOff + resultLen); + length -= blockSize; + inOff += blockSize; + } + } + Array.Copy(input, inOff, buf, bufOff, length); + bufOff += length; + if (bufOff == buf.Length) + { + resultLen += cipher.ProcessBlock(buf, 0, output, outOff + resultLen); + bufOff = 0; + } + return resultLen; + } + + public override byte[] DoFinal() + { + byte[] outBytes = EmptyBuffer; + + int length = GetOutputSize(0); + if (length > 0) + { + outBytes = new byte[length]; + + int pos = DoFinal(outBytes, 0); + if (pos < outBytes.Length) + { + byte[] tmp = new byte[pos]; + Array.Copy(outBytes, 0, tmp, 0, pos); + outBytes = tmp; + } + } + else + { + Reset(); + } + + return outBytes; + } + + public override byte[] DoFinal( + byte[] input, + int inOff, + int inLen) + { + if (input == null) + throw new ArgumentNullException("input"); + + int length = GetOutputSize(inLen); + + byte[] outBytes = EmptyBuffer; + + if (length > 0) + { + outBytes = new byte[length]; + + int pos = (inLen > 0) + ? ProcessBytes(input, inOff, inLen, outBytes, 0) + : 0; + + pos += DoFinal(outBytes, pos); + + if (pos < outBytes.Length) + { + byte[] tmp = new byte[pos]; + Array.Copy(outBytes, 0, tmp, 0, pos); + outBytes = tmp; + } + } + else + { + Reset(); + } + + return outBytes; + } + + /** + * Process the last block in the buffer. + * + * @param out the array the block currently being held is copied into. + * @param outOff the offset at which the copying starts. + * @return the number of output bytes copied to out. + * @exception DataLengthException if there is insufficient space in out for + * the output, or the input is not block size aligned and should be. + * @exception InvalidOperationException if the underlying cipher is not + * initialised. + * @exception InvalidCipherTextException if padding is expected and not found. + * @exception DataLengthException if the input is not block size + * aligned. + */ + public override int DoFinal( + byte[] output, + int outOff) + { + try + { + if (bufOff != 0) + { + Check.DataLength(!cipher.IsPartialBlockOkay, "data not block size aligned"); + Check.OutputLength(output, outOff, bufOff, "output buffer too short for DoFinal()"); + + // NB: Can't copy directly, or we may write too much output + cipher.ProcessBlock(buf, 0, buf, 0); + Array.Copy(buf, 0, output, outOff, bufOff); + } + + return bufOff; + } + finally + { + Reset(); + } + } + + /** + * Reset the buffer and cipher. After resetting the object is in the same + * state as it was after the last init (if there was one). + */ + public override void Reset() + { + Array.Clear(buf, 0, buf.Length); + bufOff = 0; + + cipher.Reset(); + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs new file mode 100644 index 00000000..9d861021 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs @@ -0,0 +1,113 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + public abstract class BufferedCipherBase + : IBufferedCipher + { + protected static readonly byte[] EmptyBuffer = new byte[0]; + + public abstract string AlgorithmName { get; } + + public abstract void Init(bool forEncryption, ICipherParameters parameters); + + public abstract int GetBlockSize(); + + public abstract int GetOutputSize(int inputLen); + public abstract int GetUpdateOutputSize(int inputLen); + + public abstract byte[] ProcessByte(byte input); + + public virtual int ProcessByte( + byte input, + byte[] output, + int outOff) + { + byte[] outBytes = ProcessByte(input); + if (outBytes == null) + return 0; + if (outOff + outBytes.Length > output.Length) + throw new DataLengthException("output buffer too short"); + outBytes.CopyTo(output, outOff); + return outBytes.Length; + } + + public virtual byte[] ProcessBytes( + byte[] input) + { + return ProcessBytes(input, 0, input.Length); + } + + public abstract byte[] ProcessBytes(byte[] input, int inOff, int length); + + public virtual int ProcessBytes( + byte[] input, + byte[] output, + int outOff) + { + return ProcessBytes(input, 0, input.Length, output, outOff); + } + + public virtual int ProcessBytes( + byte[] input, + int inOff, + int length, + byte[] output, + int outOff) + { + byte[] outBytes = ProcessBytes(input, inOff, length); + if (outBytes == null) + return 0; + if (outOff + outBytes.Length > output.Length) + throw new DataLengthException("output buffer too short"); + outBytes.CopyTo(output, outOff); + return outBytes.Length; + } + + public abstract byte[] DoFinal(); + + public virtual byte[] DoFinal( + byte[] input) + { + return DoFinal(input, 0, input.Length); + } + + public abstract byte[] DoFinal( + byte[] input, + int inOff, + int length); + + public virtual int DoFinal( + byte[] output, + int outOff) + { + byte[] outBytes = DoFinal(); + if (outOff + outBytes.Length > output.Length) + throw new DataLengthException("output buffer too short"); + outBytes.CopyTo(output, outOff); + return outBytes.Length; + } + + public virtual int DoFinal( + byte[] input, + byte[] output, + int outOff) + { + return DoFinal(input, 0, input.Length, output, outOff); + } + + public virtual int DoFinal( + byte[] input, + int inOff, + int length, + byte[] output, + int outOff) + { + int len = ProcessBytes(input, inOff, length, output, outOff); + len += DoFinal(output, outOff + len); + return len; + } + + public abstract void Reset(); + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs new file mode 100644 index 00000000..43371653 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs @@ -0,0 +1,224 @@ +using System; + +using Org.BouncyCastle.Crypto.Parameters; + +namespace Org.BouncyCastle.Crypto.Modes +{ + /** + * implements a Cipher-FeedBack (CFB) mode on top of a simple cipher. + */ + public class CfbBlockCipher + : IBlockCipher + { + private byte[] IV; + private byte[] cfbV; + private byte[] cfbOutV; + private bool encrypting; + + private readonly int blockSize; + private readonly IBlockCipher cipher; + + /** + * Basic constructor. + * + * @param cipher the block cipher to be used as the basis of the + * feedback mode. + * @param blockSize the block size in bits (note: a multiple of 8) + */ + public CfbBlockCipher( + IBlockCipher cipher, + int bitBlockSize) + { + this.cipher = cipher; + this.blockSize = bitBlockSize / 8; + this.IV = new byte[cipher.GetBlockSize()]; + this.cfbV = new byte[cipher.GetBlockSize()]; + this.cfbOutV = new byte[cipher.GetBlockSize()]; + } + /** + * return the underlying block cipher that we are wrapping. + * + * @return the underlying block cipher that we are wrapping. + */ + public IBlockCipher GetUnderlyingCipher() + { + return cipher; + } + /** + * Initialise the cipher and, possibly, the initialisation vector (IV). + * If an IV isn't passed as part of the parameter, the IV will be all zeros. + * An IV which is too short is handled in FIPS compliant fashion. + * + * @param forEncryption if true the cipher is initialised for + * encryption, if false for decryption. + * @param param the key and other data required by the cipher. + * @exception ArgumentException if the parameters argument is + * inappropriate. + */ + public void Init( + bool forEncryption, + ICipherParameters parameters) + { + this.encrypting = forEncryption; + if (parameters is ParametersWithIV) + { + ParametersWithIV ivParam = (ParametersWithIV) parameters; + byte[] iv = ivParam.GetIV(); + int diff = IV.Length - iv.Length; + Array.Copy(iv, 0, IV, diff, iv.Length); + Array.Clear(IV, 0, diff); + + parameters = ivParam.Parameters; + } + Reset(); + + // if it's null, key is to be reused. + if (parameters != null) + { + cipher.Init(true, parameters); + } + } + + /** + * return the algorithm name and mode. + * + * @return the name of the underlying algorithm followed by "/CFB" + * and the block size in bits. + */ + public string AlgorithmName + { + get { return cipher.AlgorithmName + "/CFB" + (blockSize * 8); } + } + + public bool IsPartialBlockOkay + { + get { return true; } + } + + /** + * return the block size we are operating at. + * + * @return the block size we are operating at (in bytes). + */ + public int GetBlockSize() + { + return blockSize; + } + + /** + * Process one block of input from the array in and write it to + * the out array. + * + * @param in the array containing the input data. + * @param inOff offset into the in array the data starts at. + * @param out the array the output data will be copied into. + * @param outOff the offset into the out array the output will start at. + * @exception DataLengthException if there isn't enough data in in, or + * space in out. + * @exception InvalidOperationException if the cipher isn't initialised. + * @return the number of bytes processed and produced. + */ + public int ProcessBlock( + byte[] input, + int inOff, + byte[] output, + int outOff) + { + return (encrypting) + ? EncryptBlock(input, inOff, output, outOff) + : DecryptBlock(input, inOff, output, outOff); + } + + /** + * Do the appropriate processing for CFB mode encryption. + * + * @param in the array containing the data to be encrypted. + * @param inOff offset into the in array the data starts at. + * @param out the array the encrypted data will be copied into. + * @param outOff the offset into the out array the output will start at. + * @exception DataLengthException if there isn't enough data in in, or + * space in out. + * @exception InvalidOperationException if the cipher isn't initialised. + * @return the number of bytes processed and produced. + */ + public int EncryptBlock( + byte[] input, + int inOff, + byte[] outBytes, + int outOff) + { + if ((inOff + blockSize) > input.Length) + { + throw new DataLengthException("input buffer too short"); + } + if ((outOff + blockSize) > outBytes.Length) + { + throw new DataLengthException("output buffer too short"); + } + cipher.ProcessBlock(cfbV, 0, cfbOutV, 0); + // + // XOR the cfbV with the plaintext producing the ciphertext + // + for (int i = 0; i < blockSize; i++) + { + outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]); + } + // + // change over the input block. + // + Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize); + Array.Copy(outBytes, outOff, cfbV, cfbV.Length - blockSize, blockSize); + return blockSize; + } + /** + * Do the appropriate processing for CFB mode decryption. + * + * @param in the array containing the data to be decrypted. + * @param inOff offset into the in array the data starts at. + * @param out the array the encrypted data will be copied into. + * @param outOff the offset into the out array the output will start at. + * @exception DataLengthException if there isn't enough data in in, or + * space in out. + * @exception InvalidOperationException if the cipher isn't initialised. + * @return the number of bytes processed and produced. + */ + public int DecryptBlock( + byte[] input, + int inOff, + byte[] outBytes, + int outOff) + { + if ((inOff + blockSize) > input.Length) + { + throw new DataLengthException("input buffer too short"); + } + if ((outOff + blockSize) > outBytes.Length) + { + throw new DataLengthException("output buffer too short"); + } + cipher.ProcessBlock(cfbV, 0, cfbOutV, 0); + // + // change over the input block. + // + Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize); + Array.Copy(input, inOff, cfbV, cfbV.Length - blockSize, blockSize); + // + // XOR the cfbV with the ciphertext producing the plaintext + // + for (int i = 0; i < blockSize; i++) + { + outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]); + } + return blockSize; + } + /** + * reset the chaining vector back to the IV and reset the underlying + * cipher. + */ + public void Reset() + { + Array.Copy(IV, 0, cfbV, 0, IV.Length); + cipher.Reset(); + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs b/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs new file mode 100644 index 00000000..96a05c64 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs @@ -0,0 +1,25 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + internal class Check + { + internal static void DataLength(bool condition, string msg) + { + if (condition) + throw new DataLengthException(msg); + } + + internal static void DataLength(byte[] buf, int off, int len, string msg) + { + if (off + len > buf.Length) + throw new DataLengthException(msg); + } + + internal static void OutputLength(byte[] buf, int off, int len, string msg) + { + if (off + len > buf.Length) + throw new OutputLengthException(msg); + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs new file mode 100644 index 00000000..b6920854 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs @@ -0,0 +1,234 @@ +using System; +using System.Diagnostics; +using System.IO; + +using Org.BouncyCastle.Crypto; + +namespace Org.BouncyCastle.Crypto.IO +{ + public class CipherStream + : Stream + { + internal Stream stream; + internal IBufferedCipher inCipher, outCipher; + private byte[] mInBuf; + private int mInPos; + private bool inStreamEnded; + + public CipherStream( + Stream stream, + IBufferedCipher readCipher, + IBufferedCipher writeCipher) + { + this.stream = stream; + + if (readCipher != null) + { + this.inCipher = readCipher; + mInBuf = null; + } + + if (writeCipher != null) + { + this.outCipher = writeCipher; + } + } + + public IBufferedCipher ReadCipher + { + get { return inCipher; } + } + + public IBufferedCipher WriteCipher + { + get { return outCipher; } + } + + public override int ReadByte() + { + if (inCipher == null) + return stream.ReadByte(); + + if (mInBuf == null || mInPos >= mInBuf.Length) + { + if (!FillInBuf()) + return -1; + } + + return mInBuf[mInPos++]; + } + + public override int Read( + byte[] buffer, + int offset, + int count) + { + if (inCipher == null) + return stream.Read(buffer, offset, count); + + int num = 0; + while (num < count) + { + if (mInBuf == null || mInPos >= mInBuf.Length) + { + if (!FillInBuf()) + break; + } + + int numToCopy = System.Math.Min(count - num, mInBuf.Length - mInPos); + Array.Copy(mInBuf, mInPos, buffer, offset + num, numToCopy); + mInPos += numToCopy; + num += numToCopy; + } + + return num; + } + + private bool FillInBuf() + { + if (inStreamEnded) + return false; + + mInPos = 0; + + do + { + mInBuf = ReadAndProcessBlock(); + } + while (!inStreamEnded && mInBuf == null); + + return mInBuf != null; + } + + private byte[] ReadAndProcessBlock() + { + int blockSize = inCipher.GetBlockSize(); + int readSize = (blockSize == 0) ? 256 : blockSize; + + byte[] block = new byte[readSize]; + int numRead = 0; + do + { + int count = stream.Read(block, numRead, block.Length - numRead); + if (count < 1) + { + inStreamEnded = true; + break; + } + numRead += count; + } + while (numRead < block.Length); + + Debug.Assert(inStreamEnded || numRead == block.Length); + + byte[] bytes = inStreamEnded + ? inCipher.DoFinal(block, 0, numRead) + : inCipher.ProcessBytes(block); + + if (bytes != null && bytes.Length == 0) + { + bytes = null; + } + + return bytes; + } + + public override void Write( + byte[] buffer, + int offset, + int count) + { + Debug.Assert(buffer != null); + Debug.Assert(0 <= offset && offset <= buffer.Length); + Debug.Assert(count >= 0); + + int end = offset + count; + + Debug.Assert(0 <= end && end <= buffer.Length); + + if (outCipher == null) + { + stream.Write(buffer, offset, count); + return; + } + + byte[] data = outCipher.ProcessBytes(buffer, offset, count); + if (data != null) + { + stream.Write(data, 0, data.Length); + } + } + + public override void WriteByte( + byte b) + { + if (outCipher == null) + { + stream.WriteByte(b); + return; + } + + byte[] data = outCipher.ProcessByte(b); + if (data != null) + { + stream.Write(data, 0, data.Length); + } + } + + public override bool CanRead + { + get { return stream.CanRead && (inCipher != null); } + } + + public override bool CanWrite + { + get { return stream.CanWrite && (outCipher != null); } + } + + public override bool CanSeek + { + get { return false; } + } + + public sealed override long Length + { + get { throw new NotSupportedException(); } + } + + public sealed override long Position + { + get { throw new NotSupportedException(); } + set { throw new NotSupportedException(); } + } + + public override void Close() + { + if (outCipher != null) + { + byte[] data = outCipher.DoFinal(); + stream.Write(data, 0, data.Length); + stream.Flush(); + } + stream.Close(); + } + + public override void Flush() + { + // Note: outCipher.DoFinal is only called during Close() + stream.Flush(); + } + + public sealed override long Seek( + long offset, + SeekOrigin origin) + { + throw new NotSupportedException(); + } + + public sealed override void SetLength( + long length) + { + throw new NotSupportedException(); + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs new file mode 100644 index 00000000..67f0d86f --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs @@ -0,0 +1,28 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ +#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT) + [Serializable] +#endif + public class CryptoException + : Exception + { + public CryptoException() + { + } + + public CryptoException( + string message) + : base(message) + { + } + + public CryptoException( + string message, + Exception exception) + : base(message, exception) + { + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs new file mode 100644 index 00000000..e9efc0bd --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs @@ -0,0 +1,42 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + /** + * this exception is thrown if a buffer that is meant to have output + * copied into it turns out to be too short, or if we've been given + * insufficient input. In general this exception will Get thrown rather + * than an ArrayOutOfBounds exception. + */ +#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT) + [Serializable] +#endif + public class DataLengthException + : CryptoException + { + /** + * base constructor. + */ + public DataLengthException() + { + } + + /** + * create a DataLengthException with the given message. + * + * @param message the message to be carried with the exception. + */ + public DataLengthException( + string message) + : base(message) + { + } + + public DataLengthException( + string message, + Exception exception) + : base(message, exception) + { + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs new file mode 100644 index 00000000..a3ad6d6e --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs @@ -0,0 +1,36 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + /// Base interface for a symmetric key block cipher. + public interface IBlockCipher + { + /// The name of the algorithm this cipher implements. + string AlgorithmName { get; } + + /// Initialise the cipher. + /// Initialise for encryption if true, for decryption if false. + /// The key or other data required by the cipher. + void Init(bool forEncryption, ICipherParameters parameters); + + /// The block size for this cipher, in bytes. + int GetBlockSize(); + + /// Indicates whether this cipher can handle partial blocks. + bool IsPartialBlockOkay { get; } + + /// Process a block. + /// The input buffer. + /// The offset into inBuf that the input block begins. + /// The output buffer. + /// The offset into outBuf to write the output block. + /// If input block is wrong size, or outBuf too small. + /// The number of bytes processed and produced. + int ProcessBlock(byte[] inBuf, int inOff, byte[] outBuf, int outOff); + + /// + /// Reset the cipher to the same state as it was after the last init (if there was one). + /// + void Reset(); + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs new file mode 100644 index 00000000..69dec959 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs @@ -0,0 +1,44 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + /// Block cipher engines are expected to conform to this interface. + public interface IBufferedCipher + { + /// The name of the algorithm this cipher implements. + string AlgorithmName { get; } + + /// Initialise the cipher. + /// If true the cipher is initialised for encryption, + /// if false for decryption. + /// The key and other data required by the cipher. + void Init(bool forEncryption, ICipherParameters parameters); + + int GetBlockSize(); + + int GetOutputSize(int inputLen); + + int GetUpdateOutputSize(int inputLen); + + byte[] ProcessByte(byte input); + int ProcessByte(byte input, byte[] output, int outOff); + + byte[] ProcessBytes(byte[] input); + byte[] ProcessBytes(byte[] input, int inOff, int length); + int ProcessBytes(byte[] input, byte[] output, int outOff); + int ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff); + + byte[] DoFinal(); + byte[] DoFinal(byte[] input); + byte[] DoFinal(byte[] input, int inOff, int length); + int DoFinal(byte[] output, int outOff); + int DoFinal(byte[] input, byte[] output, int outOff); + int DoFinal(byte[] input, int inOff, int length, byte[] output, int outOff); + + /// + /// Reset the cipher. After resetting the cipher is in the same state + /// as it was after the last init (if there was one). + /// + void Reset(); + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs b/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs new file mode 100644 index 00000000..fff0941c --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs @@ -0,0 +1,11 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ + /** + * all parameter classes implement this. + */ + public interface ICipherParameters + { + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs b/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs new file mode 100644 index 00000000..33dff96d --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs @@ -0,0 +1,43 @@ +using System; + +using Org.BouncyCastle.Crypto; + +namespace Org.BouncyCastle.Crypto.Parameters +{ + public class KeyParameter + : ICipherParameters + { + private readonly byte[] key; + + public KeyParameter( + byte[] key) + { + if (key == null) + throw new ArgumentNullException("key"); + + this.key = (byte[]) key.Clone(); + } + + public KeyParameter( + byte[] key, + int keyOff, + int keyLen) + { + if (key == null) + throw new ArgumentNullException("key"); + if (keyOff < 0 || keyOff > key.Length) + throw new ArgumentOutOfRangeException("keyOff"); + if (keyLen < 0 || (keyOff + keyLen) > key.Length) + throw new ArgumentOutOfRangeException("keyLen"); + + this.key = new byte[keyLen]; + Array.Copy(key, keyOff, this.key, 0, keyLen); + } + + public byte[] GetKey() + { + return (byte[]) key.Clone(); + } + } + +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs new file mode 100644 index 00000000..e1cf4492 --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs @@ -0,0 +1,28 @@ +using System; + +namespace Org.BouncyCastle.Crypto +{ +#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT) + [Serializable] +#endif + public class OutputLengthException + : DataLengthException + { + public OutputLengthException() + { + } + + public OutputLengthException( + string message) + : base(message) + { + } + + public OutputLengthException( + string message, + Exception exception) + : base(message, exception) + { + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs b/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs new file mode 100644 index 00000000..087cb7ce --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs @@ -0,0 +1,266 @@ +using System; + +namespace Org.BouncyCastle.Crypto.Utilities +{ + internal sealed class Pack + { + private Pack() + { + } + + internal static void UInt16_To_BE(ushort n, byte[] bs) + { + bs[0] = (byte)(n >> 8); + bs[1] = (byte)(n); + } + + internal static void UInt16_To_BE(ushort n, byte[] bs, int off) + { + bs[off] = (byte)(n >> 8); + bs[off + 1] = (byte)(n); + } + + internal static ushort BE_To_UInt16(byte[] bs) + { + uint n = (uint)bs[0] << 8 + | (uint)bs[1]; + return (ushort)n; + } + + internal static ushort BE_To_UInt16(byte[] bs, int off) + { + uint n = (uint)bs[off] << 8 + | (uint)bs[off + 1]; + return (ushort)n; + } + + internal static byte[] UInt32_To_BE(uint n) + { + byte[] bs = new byte[4]; + UInt32_To_BE(n, bs, 0); + return bs; + } + + internal static void UInt32_To_BE(uint n, byte[] bs) + { + bs[0] = (byte)(n >> 24); + bs[1] = (byte)(n >> 16); + bs[2] = (byte)(n >> 8); + bs[3] = (byte)(n); + } + + internal static void UInt32_To_BE(uint n, byte[] bs, int off) + { + bs[off] = (byte)(n >> 24); + bs[off + 1] = (byte)(n >> 16); + bs[off + 2] = (byte)(n >> 8); + bs[off + 3] = (byte)(n); + } + + internal static byte[] UInt32_To_BE(uint[] ns) + { + byte[] bs = new byte[4 * ns.Length]; + UInt32_To_BE(ns, bs, 0); + return bs; + } + + internal static void UInt32_To_BE(uint[] ns, byte[] bs, int off) + { + for (int i = 0; i < ns.Length; ++i) + { + UInt32_To_BE(ns[i], bs, off); + off += 4; + } + } + + internal static uint BE_To_UInt32(byte[] bs) + { + return (uint)bs[0] << 24 + | (uint)bs[1] << 16 + | (uint)bs[2] << 8 + | (uint)bs[3]; + } + + internal static uint BE_To_UInt32(byte[] bs, int off) + { + return (uint)bs[off] << 24 + | (uint)bs[off + 1] << 16 + | (uint)bs[off + 2] << 8 + | (uint)bs[off + 3]; + } + + internal static void BE_To_UInt32(byte[] bs, int off, uint[] ns) + { + for (int i = 0; i < ns.Length; ++i) + { + ns[i] = BE_To_UInt32(bs, off); + off += 4; + } + } + + internal static byte[] UInt64_To_BE(ulong n) + { + byte[] bs = new byte[8]; + UInt64_To_BE(n, bs, 0); + return bs; + } + + internal static void UInt64_To_BE(ulong n, byte[] bs) + { + UInt32_To_BE((uint)(n >> 32), bs); + UInt32_To_BE((uint)(n), bs, 4); + } + + internal static void UInt64_To_BE(ulong n, byte[] bs, int off) + { + UInt32_To_BE((uint)(n >> 32), bs, off); + UInt32_To_BE((uint)(n), bs, off + 4); + } + + internal static ulong BE_To_UInt64(byte[] bs) + { + uint hi = BE_To_UInt32(bs); + uint lo = BE_To_UInt32(bs, 4); + return ((ulong)hi << 32) | (ulong)lo; + } + + internal static ulong BE_To_UInt64(byte[] bs, int off) + { + uint hi = BE_To_UInt32(bs, off); + uint lo = BE_To_UInt32(bs, off + 4); + return ((ulong)hi << 32) | (ulong)lo; + } + + internal static void UInt16_To_LE(ushort n, byte[] bs) + { + bs[0] = (byte)(n); + bs[1] = (byte)(n >> 8); + } + + internal static void UInt16_To_LE(ushort n, byte[] bs, int off) + { + bs[off] = (byte)(n); + bs[off + 1] = (byte)(n >> 8); + } + + internal static ushort LE_To_UInt16(byte[] bs) + { + uint n = (uint)bs[0] + | (uint)bs[1] << 8; + return (ushort)n; + } + + internal static ushort LE_To_UInt16(byte[] bs, int off) + { + uint n = (uint)bs[off] + | (uint)bs[off + 1] << 8; + return (ushort)n; + } + + internal static byte[] UInt32_To_LE(uint n) + { + byte[] bs = new byte[4]; + UInt32_To_LE(n, bs, 0); + return bs; + } + + internal static void UInt32_To_LE(uint n, byte[] bs) + { + bs[0] = (byte)(n); + bs[1] = (byte)(n >> 8); + bs[2] = (byte)(n >> 16); + bs[3] = (byte)(n >> 24); + } + + internal static void UInt32_To_LE(uint n, byte[] bs, int off) + { + bs[off] = (byte)(n); + bs[off + 1] = (byte)(n >> 8); + bs[off + 2] = (byte)(n >> 16); + bs[off + 3] = (byte)(n >> 24); + } + + internal static byte[] UInt32_To_LE(uint[] ns) + { + byte[] bs = new byte[4 * ns.Length]; + UInt32_To_LE(ns, bs, 0); + return bs; + } + + internal static void UInt32_To_LE(uint[] ns, byte[] bs, int off) + { + for (int i = 0; i < ns.Length; ++i) + { + UInt32_To_LE(ns[i], bs, off); + off += 4; + } + } + + internal static uint LE_To_UInt32(byte[] bs) + { + return (uint)bs[0] + | (uint)bs[1] << 8 + | (uint)bs[2] << 16 + | (uint)bs[3] << 24; + } + + internal static uint LE_To_UInt32(byte[] bs, int off) + { + return (uint)bs[off] + | (uint)bs[off + 1] << 8 + | (uint)bs[off + 2] << 16 + | (uint)bs[off + 3] << 24; + } + + internal static void LE_To_UInt32(byte[] bs, int off, uint[] ns) + { + for (int i = 0; i < ns.Length; ++i) + { + ns[i] = LE_To_UInt32(bs, off); + off += 4; + } + } + + internal static void LE_To_UInt32(byte[] bs, int bOff, uint[] ns, int nOff, int count) + { + for (int i = 0; i < count; ++i) + { + ns[nOff + i] = LE_To_UInt32(bs, bOff); + bOff += 4; + } + } + + internal static byte[] UInt64_To_LE(ulong n) + { + byte[] bs = new byte[8]; + UInt64_To_LE(n, bs, 0); + return bs; + } + + internal static void UInt64_To_LE(ulong n, byte[] bs) + { + UInt32_To_LE((uint)(n), bs); + UInt32_To_LE((uint)(n >> 32), bs, 4); + } + + internal static void UInt64_To_LE(ulong n, byte[] bs, int off) + { + UInt32_To_LE((uint)(n), bs, off); + UInt32_To_LE((uint)(n >> 32), bs, off + 4); + } + + internal static ulong LE_To_UInt64(byte[] bs) + { + uint lo = LE_To_UInt32(bs); + uint hi = LE_To_UInt32(bs, 4); + return ((ulong)hi << 32) | (ulong)lo; + } + + internal static ulong LE_To_UInt64(byte[] bs, int off) + { + uint lo = LE_To_UInt32(bs, off); + uint hi = LE_To_UInt32(bs, off + 4); + return ((ulong)hi << 32) | (ulong)lo; + } + } +} diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs b/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs new file mode 100644 index 00000000..11a8b77a --- /dev/null +++ b/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs @@ -0,0 +1,43 @@ +using System; + +namespace Org.BouncyCastle.Crypto.Parameters +{ + public class ParametersWithIV + : ICipherParameters + { + private readonly ICipherParameters parameters; + private readonly byte[] iv; + + public ParametersWithIV( + ICipherParameters parameters, + byte[] iv) + : this(parameters, iv, 0, iv.Length) + { + } + + public ParametersWithIV( + ICipherParameters parameters, + byte[] iv, + int ivOff, + int ivLen) + { + // NOTE: 'parameters' may be null to imply key re-use + if (iv == null) + throw new ArgumentNullException("iv"); + + this.parameters = parameters; + this.iv = new byte[ivLen]; + Array.Copy(iv, ivOff, this.iv, 0, ivLen); + } + + public byte[] GetIV() + { + return (byte[]) iv.Clone(); + } + + public ICipherParameters Parameters + { + get { return parameters; } + } + } +} diff --git a/MinecraftClient/Crypto/Streams/MonoAesStream.cs b/MinecraftClient/Crypto/Streams/MonoAesStream.cs index b7d2875f..57d5598e 100644 --- a/MinecraftClient/Crypto/Streams/MonoAesStream.cs +++ b/MinecraftClient/Crypto/Streams/MonoAesStream.cs @@ -4,29 +4,28 @@ using System.Linq; using System.Text; using System.Security.Cryptography; using System.IO; +using Org.BouncyCastle.Crypto; +using Org.BouncyCastle.Crypto.Parameters; +using Org.BouncyCastle.Crypto.Engines; +using Org.BouncyCastle.Crypto.Modes; +using Org.BouncyCastle.Crypto.IO; namespace MinecraftClient.Crypto.Streams { /// /// An encrypted stream using AES, used for encrypting network data on the fly using AES. - /// This is a mono-compatible adaptation which only sends and receive 16 bytes at a time, and manually transforms blocks. - /// Data is cached before reaching the 128bits block size necessary for mono which is not CFB-8 compatible. + /// This is a mono-compatible adaptation which uses AES engine from the BouncyCastle project. /// public class MonoAesStream : Stream, IAesStream { - IPaddingProvider pad; - ICryptoTransform enc; - ICryptoTransform dec; - List dec_cache = new List(); - List tosend_cache = new List(); - public MonoAesStream(System.IO.Stream stream, byte[] key, IPaddingProvider provider) + CipherStream cstream; + public MonoAesStream(System.IO.Stream stream, byte[] key) { BaseStream = stream; - RijndaelManaged aes = GenerateAES(key); - enc = aes.CreateEncryptor(); - dec = aes.CreateDecryptor(); - pad = provider; + BufferedBlockCipher enc = GenerateAES(key, true); + BufferedBlockCipher dec = GenerateAES(key, false); + cstream = new CipherStream(stream, dec, enc); } public System.IO.Stream BaseStream { get; set; } @@ -76,25 +75,7 @@ namespace MinecraftClient.Crypto.Streams public override int Read(byte[] buffer, int offset, int count) { - while (dec_cache.Count < count) - { - byte[] temp_in = new byte[16]; - byte[] temp_out = new byte[16]; - int read = 0; - while (read < 16) - read += BaseStream.Read(temp_in, read, 16 - read); - dec.TransformBlock(temp_in, 0, 16, temp_out, 0); - foreach (byte b in temp_out) - dec_cache.Add(b); - } - - for (int i = offset; i - offset < count; i++) - { - buffer[i] = dec_cache[0]; - dec_cache.RemoveAt(0); - } - - return count; + return cstream.Read(buffer, offset, count); } public override long Seek(long offset, System.IO.SeekOrigin origin) @@ -114,35 +95,13 @@ namespace MinecraftClient.Crypto.Streams public override void Write(byte[] buffer, int offset, int count) { - for (int i = offset; i - offset < count; i++) - tosend_cache.Add(buffer[i]); - - if (tosend_cache.Count < 16) - tosend_cache.AddRange(pad.getPaddingPacket()); - - while (tosend_cache.Count > 16) - { - byte[] temp_in = new byte[16]; - byte[] temp_out = new byte[16]; - for (int i = 0; i < 16; i++) - { - temp_in[i] = tosend_cache[0]; - tosend_cache.RemoveAt(0); - } - enc.TransformBlock(temp_in, 0, 16, temp_out, 0); - BaseStream.Write(temp_out, 0, 16); - } + cstream.Write(buffer, offset, count); } - private RijndaelManaged GenerateAES(byte[] key) + private BufferedBlockCipher GenerateAES(byte[] key, bool forEncryption) { - RijndaelManaged cipher = new RijndaelManaged(); - cipher.Mode = CipherMode.CFB; - cipher.Padding = PaddingMode.None; - cipher.KeySize = 128; - cipher.FeedbackSize = 8; - cipher.Key = key; - cipher.IV = key; + BufferedBlockCipher cipher = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8)); + cipher.Init(forEncryption, new ParametersWithIV(new KeyParameter(key), key)); return cipher; } } diff --git a/MinecraftClient/Mapping/Block.cs b/MinecraftClient/Mapping/Block.cs new file mode 100644 index 00000000..e7aa0d95 --- /dev/null +++ b/MinecraftClient/Mapping/Block.cs @@ -0,0 +1,95 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represents a Minecraft Block + /// + public struct Block + { + /// + /// Storage for block ID and metadata + /// + private ushort blockIdAndMeta; + + /// + /// Id of the block + /// + public short BlockId + { + get + { + return (short)(blockIdAndMeta >> 4); + } + set + { + blockIdAndMeta = (ushort)(value << 4 | BlockMeta); + } + } + + /// + /// Metadata of the block + /// + public byte BlockMeta + { + get + { + return (byte)(blockIdAndMeta & 0x0F); + } + set + { + blockIdAndMeta = (ushort)((blockIdAndMeta & ~0x0F) | (value & 0x0F)); + } + } + + /// + /// Material of the block + /// + public Material Type + { + get + { + return (Material)BlockId; + } + } + + /// + /// Get a block of the specified type and metadata + /// + /// Block type + /// Block metadata + public Block(short type, byte metadata = 0) + { + this.blockIdAndMeta = 0; + this.BlockId = type; + this.BlockMeta = metadata; + } + + /// + /// Get a block of the specified type and metadata + /// + /// Type and metadata packed in the same value + public Block(ushort typeAndMeta) + { + this.blockIdAndMeta = typeAndMeta; + } + + /// + /// Get a block of the specified type and metadata + /// + /// Block type + public Block(Material type, byte metadata = 0) + : this((short)type, metadata) { } + + /// + /// String representation of the block + /// + public override string ToString() + { + return BlockId.ToString() + (BlockMeta != 0 ? ":" + BlockMeta.ToString() : ""); + } + } +} diff --git a/MinecraftClient/Mapping/Chunk.cs b/MinecraftClient/Mapping/Chunk.cs new file mode 100644 index 00000000..5b84ecf2 --- /dev/null +++ b/MinecraftClient/Mapping/Chunk.cs @@ -0,0 +1,63 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represent a chunk of terrain in a Minecraft world + /// + public class Chunk + { + public const int SizeX = 16; + public const int SizeY = 16; + public const int SizeZ = 16; + + /// + /// Blocks contained into the chunk + /// + private readonly Block[,,] blocks = new Block[SizeX, SizeY, SizeZ]; + + /// + /// Read, or set the specified block + /// + /// Block X + /// Block Y + /// Block Z + /// chunk at the given location + public Block this[int blockX, int blockY, int blockZ] + { + get + { + if (blockX < 0 || blockX >= SizeX) + throw new ArgumentOutOfRangeException("blockX", "Must be between 0 and " + (SizeX - 1) + " (inclusive)"); + if (blockY < 0 || blockY >= SizeY) + throw new ArgumentOutOfRangeException("blockY", "Must be between 0 and " + (SizeY - 1) + " (inclusive)"); + if (blockZ < 0 || blockZ >= SizeZ) + throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)"); + return blocks[blockX, blockY, blockZ]; + } + set + { + if (blockX < 0 || blockX >= SizeX) + throw new ArgumentOutOfRangeException("blockX", "Must be between 0 and " + (SizeX - 1) + " (inclusive)"); + if (blockY < 0 || blockY >= SizeY) + throw new ArgumentOutOfRangeException("blockY", "Must be between 0 and " + (SizeY - 1) + " (inclusive)"); + if (blockZ < 0 || blockZ >= SizeZ) + throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)"); + blocks[blockX, blockY, blockZ] = value; + } + } + + /// + /// Get block at the specified location + /// + /// Location, a modulo will be applied + /// The block + public Block GetBlock(Location location) + { + return this[location.ChunkBlockX, location.ChunkBlockY, location.ChunkBlockZ]; + } + } +} diff --git a/MinecraftClient/Mapping/ChunkColumn.cs b/MinecraftClient/Mapping/ChunkColumn.cs new file mode 100644 index 00000000..26cbab39 --- /dev/null +++ b/MinecraftClient/Mapping/ChunkColumn.cs @@ -0,0 +1,48 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represent a column of chunks of terrain in a Minecraft world + /// + public class ChunkColumn + { + public const int ColumnSize = 16; + + /// + /// Blocks contained into the chunk + /// + private readonly Chunk[] chunks = new Chunk[ColumnSize]; + + /// + /// Get or set the specified chunk column + /// + /// ChunkColumn X + /// ChunkColumn Y + /// chunk at the given location + public Chunk this[int chunkY] + { + get + { + return chunks[chunkY]; + } + set + { + chunks[chunkY] = value; + } + } + + /// + /// Get chunk at the specified location + /// + /// Location, a modulo will be applied + /// The chunk, or null if not loaded + public Chunk GetChunk(Location location) + { + return this[location.ChunkY]; + } + } +} diff --git a/MinecraftClient/Mapping/Direction.cs b/MinecraftClient/Mapping/Direction.cs new file mode 100644 index 00000000..5092e7ff --- /dev/null +++ b/MinecraftClient/Mapping/Direction.cs @@ -0,0 +1,21 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represents a unit movement in the world + /// + /// + public enum Direction + { + South = 0, + West = 1, + North = 2, + East = 3, + Up = 4, + Down = 5 + } +} diff --git a/MinecraftClient/Mapping/Location.cs b/MinecraftClient/Mapping/Location.cs new file mode 100644 index 00000000..ed683134 --- /dev/null +++ b/MinecraftClient/Mapping/Location.cs @@ -0,0 +1,331 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represents a location into a Minecraft world + /// + public struct Location + { + /// + /// The X Coordinate + /// + public double X; + + /// + /// The Y Coordinate (vertical) + /// + public double Y; + + /// + /// The Z coordinate + /// + public double Z; + + /// + /// Get location with zeroed coordinates + /// + public static Location Zero + { + get + { + return new Location(0, 0, 0); + } + } + + /// + /// Create a new location + /// + public Location(double x, double y, double z) + { + X = x; + Y = y; + Z = z; + } + + /// + /// Create a new location + /// + /// Location of the chunk into the world + /// Location of the chunk into the world + /// Location of the block into the chunk + /// Location of the block into the world + /// Location of the block into the chunk + public Location(int chunkX, int chunkZ, int blockX, int blockY, int blockZ) + { + X = chunkX * Chunk.SizeX + blockX; + Y = blockY; + Z = chunkZ * Chunk.SizeZ + blockZ; + } + + /// + /// The X index of the corresponding chunk in the world + /// + public int ChunkX + { + get + { + return (int)Math.Floor(X / Chunk.SizeX); + } + } + + /// + /// The Y index of the corresponding chunk in the world + /// + public int ChunkY + { + get + { + return (int)Math.Floor(Y / Chunk.SizeY); + } + } + + /// + /// The Z index of the corresponding chunk in the world + /// + public int ChunkZ + { + get + { + return (int)Math.Floor(Z / Chunk.SizeZ); + } + } + + /// + /// The X index of the corresponding block in the corresponding chunk of the world + /// + public int ChunkBlockX + { + get + { + return ((int)Math.Floor(X) % Chunk.SizeX + Chunk.SizeX) % Chunk.SizeX; + } + } + + /// + /// The Y index of the corresponding block in the corresponding chunk of the world + /// + public int ChunkBlockY + { + get + { + return ((int)Math.Floor(Y) % Chunk.SizeY + Chunk.SizeY) % Chunk.SizeY; + } + } + + /// + /// The Z index of the corresponding block in the corresponding chunk of the world + /// + public int ChunkBlockZ + { + get + { + return ((int)Math.Floor(Z) % Chunk.SizeZ + Chunk.SizeZ) % Chunk.SizeZ; + } + } + + /// + /// Get a squared distance to the specified location + /// + /// Other location for computing distance + /// Distance to the specified location, without using a square root + public double DistanceSquared(Location location) + { + return ((X - location.X) * (X - location.X)) + + ((Y - location.Y) * (Y - location.Y)) + + ((Z - location.Z) * (Z - location.Z)); + } + + /// + /// Get exact distance to the specified location + /// + /// Other location for computing distance + /// Distance to the specified location, with square root so lower performances + public double Distance(Location location) + { + return Math.Sqrt(DistanceSquared(location)); + } + + /// + /// Compare two locations. Locations are equals if the integer part of their coordinates are equals. + /// + /// Object to compare to + /// TRUE if the locations are equals + public override bool Equals(object obj) + { + if (obj == null) + return false; + if (obj is Location) + { + return ((int)this.X) == ((int)((Location)obj).X) + && ((int)this.Y) == ((int)((Location)obj).Y) + && ((int)this.Z) == ((int)((Location)obj).Z); + } + return false; + } + + /// + /// Get a representation of the location as unsigned long + /// + /// + /// A modulo will be applied if the location is outside the following ranges: + /// X: -33,554,432 to +33,554,431 + /// Y: -2,048 to +2,047 + /// Z: -33,554,432 to +33,554,431 + /// + /// Location representation as ulong + + public ulong GetLong() + { + return ((((ulong)X) & 0x3FFFFFF) << 38) | ((((ulong)Y) & 0xFFF) << 26) | (((ulong)Z) & 0x3FFFFFF); + } + + /// + /// Get a location from an unsigned long. + /// + /// Location represented by the ulong + + public static Location FromLong(ulong location) + { + int x = (int)(location >> 38); + int y = (int)((location >> 26) & 0xFFF); + int z = (int)(location << 38 >> 38); + if (x >= 33554432) + x -= 67108864; + if (y >= 2048) + y -= 4096; + if (z >= 33554432) + z -= 67108864; + return new Location(x, y, z); + } + + /// + /// Compare two locations. Locations are equals if the integer part of their coordinates are equals. + /// + /// First location to compare + /// Second location to compare + /// TRUE if the locations are equals + public static bool operator ==(Location loc1, Location loc2) + { + if (loc1 == null && loc2 == null) + return true; + if (loc1 == null || loc2 == null) + return false; + return loc1.Equals(loc2); + } + + /// + /// Compare two locations. Locations are not equals if the integer part of their coordinates are not equals. + /// + /// First location to compare + /// Second location to compare + /// TRUE if the locations are equals + public static bool operator !=(Location loc1, Location loc2) + { + if (loc1 == null && loc2 == null) + return true; + if (loc1 == null || loc2 == null) + return false; + return !loc1.Equals(loc2); + } + + /// + /// Sums two locations and returns the result. + /// + /// + /// Thrown if one of the provided location is null + /// + /// First location to sum + /// Second location to sum + /// Sum of the two locations + public static Location operator +(Location loc1, Location loc2) + { + return new Location + ( + loc1.X + loc2.X, + loc1.Y + loc2.Y, + loc1.Z + loc2.Z + ); + } + + /// + /// Substract a location to another + /// + /// + /// Thrown if one of the provided location is null + /// + /// First location + /// Location to substract to the first one + /// Sum of the two locations + public static Location operator -(Location loc1, Location loc2) + { + return new Location + ( + loc1.X - loc2.X, + loc1.Y - loc2.Y, + loc1.Z - loc2.Z + ); + } + + /// + /// Multiply a location by a scalar value + /// + /// Location to multiply + /// Scalar value + /// Product of the location and the scalar value + public static Location operator *(Location loc, double val) + { + return new Location + ( + loc.X * val, + loc.Y * val, + loc.Z * val + ); + } + + /// + /// Divide a location by a scalar value + /// + /// Location to divide + /// Scalar value + /// Result of the division + public static Location operator /(Location loc, double val) + { + return new Location + ( + loc.X / val, + loc.Y / val, + loc.Z / val + ); + } + + /// + /// DO NOT USE. Defined to comply with C# requirements requiring a GetHashCode() when overriding Equals() or == + /// + /// + /// A modulo will be applied if the location is outside the following ranges: + /// X: -4096 to +4095 + /// Y: -32 to +31 + /// Z: -4096 to +4095 + /// + /// A simplified version of the location + public override int GetHashCode() + { + return (((int)X) & ~((~0) << 13)) << 19 + | (((int)Y) & ~((~0) << 13)) << 13 + | (((int)Z) & ~((~0) << 06)) << 00; + } + + /// + /// Convert the location into a string representation + /// + /// String representation of the location + public override string ToString() + { + return String.Format("X:{0} Y:{1} Z:{2}", X, Y, Z); + } + } +} diff --git a/MinecraftClient/Mapping/Material.cs b/MinecraftClient/Mapping/Material.cs new file mode 100644 index 00000000..005b0b5e --- /dev/null +++ b/MinecraftClient/Mapping/Material.cs @@ -0,0 +1,365 @@ +namespace MinecraftClient.Mapping +{ + /// + /// Represents Minecraft Materials + /// + /// + /// Mostly ported from CraftBukkit's Material class + /// + /// + public enum Material + { + Air = 0, + Stone = 1, + Grass = 2, + Dirt = 3, + Cobblestone = 4, + Wood = 5, + Sapling = 6, + Bedrock = 7, + Water = 8, + StationaryWater = 9, + Lava = 10, + StationaryLava = 11, + Sand = 12, + Gravel = 13, + GoldOre = 14, + IronOre = 15, + CoalOre = 16, + Log = 17, + Leaves = 18, + Sponge = 19, + Glass = 20, + LapisOre = 21, + LapisBlock = 22, + Dispenser = 23, + Sandstone = 24, + NoteBlock = 25, + BedBlock = 26, + PoweredRail = 27, + DetectorRail = 28, + PistonStickyBase = 29, + Web = 30, + LongGrass = 31, + DeadBush = 32, + PistonBase = 33, + PistonExtension = 34, + Wool = 35, + PistonMovingPiece = 36, + YellowFlower = 37, + RedRose = 38, + BrownMushroom = 39, + RedMushroom = 40, + GoldBlock = 41, + IronBlock = 42, + DoubleStep = 43, + Step = 44, + Brick = 45, + Tnt = 46, + Bookshelf = 47, + MossyCobblestone = 48, + Obsidian = 49, + Torch = 50, + Fire = 51, + MobSpawner = 52, + WoodStairs = 53, + Chest = 54, + RedstoneWire = 55, + DiamondOre = 56, + DiamondBlock = 57, + Workbench = 58, + Crops = 59, + Soil = 60, + Furnace = 61, + BurningFurnace = 62, + SignPost = 63, + WoodenDoor = 64, + Ladder = 65, + Rails = 66, + CobblestoneStairs = 67, + WallSign = 68, + Lever = 69, + StonePlate = 70, + IronDoorBlock = 71, + WoodPlate = 72, + RedstoneOre = 73, + GlowingRedstoneOre = 74, + RedstoneTorchOff = 75, + RedstoneTorchOn = 76, + StoneButton = 77, + Snow = 78, + Ice = 79, + SnowBlock = 80, + Cactus = 81, + Clay = 82, + SugarCaneBlock = 83, + Jukebox = 84, + Fence = 85, + Pumpkin = 86, + Netherrack = 87, + SoulSand = 88, + Glowstone = 89, + Portal = 90, + JackOLantern = 91, + CakeBlock = 92, + DiodeBlockOff = 93, + DiodeBlockOn = 94, + StainedGlass = 95, + TrapDoor = 96, + MonsterEggs = 97, + SmoothBrick = 98, + HugeMushroom1 = 99, + HugeMushroom2 = 100, + IronFence = 101, + ThinGlass = 102, + MelonBlock = 103, + PumpkinStem = 104, + MelonStem = 105, + Vine = 106, + FenceGate = 107, + BrickStairs = 108, + SmoothStairs = 109, + Mycel = 110, + WaterLily = 111, + NetherBrick = 112, + NetherFence = 113, + NetherBrickStairs = 114, + NetherWarts = 115, + EnchantmentTable = 116, + BrewingStand = 117, + Cauldron = 118, + EnderPortal = 119, + EnderPortalFrame = 120, + EnderStone = 121, + DragonEgg = 122, + RedstoneLampOff = 123, + RedstoneLampOn = 124, + WoodDoubleStep = 125, + WoodStep = 126, + Cocoa = 127, + SandstoneStairs = 128, + EmeraldOre = 129, + EnderChest = 130, + TripwireHook = 131, + Tripwire = 132, + EmeraldBlock = 133, + SpruceWoodStairs = 134, + BirchWoodStairs = 135, + JungleWoodStairs = 136, + Command = 137, + Beacon = 138, + CobbleWall = 139, + FlowerPot = 140, + Carrot = 141, + Potato = 142, + WoodButton = 143, + Skull = 144, + Anvil = 145, + TrappedChest = 146, + GoldPlate = 147, + IronPlate = 148, + RedstoneComparatorOff = 149, + RedstoneComparatorOn = 150, + DaylightDetector = 151, + RedstoneBlock = 152, + QuartzOre = 153, + Hopper = 154, + QuartzBlock = 155, + QuartzStairs = 156, + ActivatorRail = 157, + Dropper = 158, + StainedClay = 159, + StainedGlassPane = 160, + Leaves2 = 161, + Log2 = 162, + AcaciaStairs = 163, + DarkOakStairs = 164, + HayBlock = 170, + Carpet = 171, + HardClay = 172, + CoalBlock = 173, + PackedIce = 174, + DoublePlant = 175 + } + + /// + /// Defines extension methods for the Material enumeration + /// + public static class MaterialExtensions + { + /// + /// Check if the player cannot pass through the specified material + /// + /// Material to test + /// True if the material is harmful + public static bool IsSolid(this Material m) + { + switch (m) + { + case Material.Stone: + case Material.Grass: + case Material.Dirt: + case Material.Cobblestone: + case Material.Wood: + case Material.Bedrock: + case Material.Sand: + case Material.Gravel: + case Material.GoldOre: + case Material.IronOre: + case Material.CoalOre: + case Material.Log: + case Material.Leaves: + case Material.Sponge: + case Material.Glass: + case Material.LapisOre: + case Material.LapisBlock: + case Material.Dispenser: + case Material.Sandstone: + case Material.NoteBlock: + case Material.BedBlock: + case Material.PistonStickyBase: + case Material.PistonBase: + case Material.PistonExtension: + case Material.Wool: + case Material.PistonMovingPiece: + case Material.GoldBlock: + case Material.IronBlock: + case Material.DoubleStep: + case Material.Step: + case Material.Brick: + case Material.Tnt: + case Material.Bookshelf: + case Material.MossyCobblestone: + case Material.Obsidian: + case Material.MobSpawner: + case Material.WoodStairs: + case Material.Chest: + case Material.DiamondOre: + case Material.DiamondBlock: + case Material.Workbench: + case Material.Soil: + case Material.Furnace: + case Material.BurningFurnace: + case Material.SignPost: + case Material.WoodenDoor: + case Material.CobblestoneStairs: + case Material.WallSign: + case Material.StonePlate: + case Material.IronDoorBlock: + case Material.WoodPlate: + case Material.RedstoneOre: + case Material.GlowingRedstoneOre: + case Material.Ice: + case Material.SnowBlock: + case Material.Cactus: + case Material.Clay: + case Material.Jukebox: + case Material.Fence: + case Material.Pumpkin: + case Material.Netherrack: + case Material.SoulSand: + case Material.Glowstone: + case Material.JackOLantern: + case Material.CakeBlock: + case Material.StainedGlass: + case Material.TrapDoor: + case Material.MonsterEggs: + case Material.SmoothBrick: + case Material.HugeMushroom1: + case Material.HugeMushroom2: + case Material.IronFence: + case Material.ThinGlass: + case Material.MelonBlock: + case Material.FenceGate: + case Material.BrickStairs: + case Material.SmoothStairs: + case Material.Mycel: + case Material.NetherBrick: + case Material.NetherFence: + case Material.NetherBrickStairs: + case Material.EnchantmentTable: + case Material.BrewingStand: + case Material.Cauldron: + case Material.EnderPortalFrame: + case Material.EnderStone: + case Material.DragonEgg: + case Material.RedstoneLampOff: + case Material.RedstoneLampOn: + case Material.WoodDoubleStep: + case Material.WoodStep: + case Material.SandstoneStairs: + case Material.EmeraldOre: + case Material.EnderChest: + case Material.EmeraldBlock: + case Material.SpruceWoodStairs: + case Material.BirchWoodStairs: + case Material.JungleWoodStairs: + case Material.Command: + case Material.Beacon: + case Material.CobbleWall: + case Material.Anvil: + case Material.TrappedChest: + case Material.GoldPlate: + case Material.IronPlate: + case Material.DaylightDetector: + case Material.RedstoneBlock: + case Material.QuartzOre: + case Material.Hopper: + case Material.QuartzBlock: + case Material.QuartzStairs: + case Material.Dropper: + case Material.StainedClay: + case Material.HayBlock: + case Material.HardClay: + case Material.CoalBlock: + case Material.StainedGlassPane: + case Material.Leaves2: + case Material.Log2: + case Material.AcaciaStairs: + case Material.DarkOakStairs: + case Material.PackedIce: + return true; + default: + return false; + } + } + + /// + /// Check if contact with the provided material can harm players + /// + /// Material to test + /// True if the material is harmful + public static bool CanHarmPlayers(this Material m) + { + switch (m) + { + case Material.Fire: + case Material.Cactus: + case Material.Lava: + case Material.StationaryLava: + return true; + default: + return false; + } + } + + /// + /// Check if the provided material is a liquid a player can swim into + /// + /// Material to test + /// True if the material is a liquid + public static bool IsLiquid(this Material m) + { + switch (m) + { + case Material.Water: + case Material.StationaryWater: + case Material.Lava: + case Material.StationaryLava: + return true; + default: + return false; + } + } + } +} diff --git a/MinecraftClient/Mapping/Movement.cs b/MinecraftClient/Mapping/Movement.cs new file mode 100644 index 00000000..a12af234 --- /dev/null +++ b/MinecraftClient/Mapping/Movement.cs @@ -0,0 +1,270 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Allows moving through a Minecraft world + /// + public static class Movement + { + /* ========= PATHFINDING METHODS ========= */ + + /// + /// Handle movements due to gravity + /// + /// World the player is currently located in + /// Location the player is currently at + /// Updated location after applying gravity + public static Location HandleGravity(World world, Location location) + { + Location onFoots = new Location(location.X, Math.Floor(location.Y), location.Z); + Location belowFoots = Move(location, Direction.Down); + if (!IsOnGround(world, location) && !IsSwimming(world, location)) + location = Move2Steps(location, belowFoots).Dequeue(); + else if (!(world.GetBlock(onFoots).Type.IsSolid())) + location = Move2Steps(location, onFoots).Dequeue(); + return location; + } + + /// + /// Return a list of possible moves for the player + /// + /// World the player is currently located in + /// Location the player is currently at + /// Allow possible but unsafe locations + /// A list of new locations the player can move to + public static IEnumerable GetAvailableMoves(World world, Location location, bool allowUnsafe = false) + { + List availableMoves = new List(); + if (IsOnGround(world, location) || IsSwimming(world, location)) + { + foreach (Direction dir in Enum.GetValues(typeof(Direction))) + if (CanMove(world, location, dir) && (allowUnsafe || IsSafe(world, Move(location, dir)))) + availableMoves.Add(Move(location, dir)); + } + else + { + foreach (Direction dir in new []{ Direction.East, Direction.West, Direction.North, Direction.South }) + if (CanMove(world, location, dir) && IsOnGround(world, Move(location, dir)) && (allowUnsafe || IsSafe(world, Move(location, dir)))) + availableMoves.Add(Move(location, dir)); + availableMoves.Add(Move(location, Direction.Down)); + } + return availableMoves; + } + + /// + /// Decompose a single move from a block to another into several steps + /// + /// + /// Allows moving by little steps instead or directly moving between blocks, + /// which would be rejected by anti-cheat plugins anyway. + /// + /// Start location + /// Destination location + /// Amount of steps by block + /// A list of locations corresponding to the requested steps + public static Queue Move2Steps(Location start, Location goal, int stepsByBlock = 8) + { + if (stepsByBlock <= 0) + stepsByBlock = 1; + + double totalStepsDouble = start.Distance(goal) * stepsByBlock; + int totalSteps = (int)Math.Ceiling(totalStepsDouble); + Location step = (goal - start) / totalSteps; + + if (totalStepsDouble >= 1) + { + Queue movementSteps = new Queue(); + for (int i = 1; i <= totalSteps; i++) + movementSteps.Enqueue(start + step * i); + return movementSteps; + } + else return new Queue(new[] { goal }); + } + + /// + /// Calculate a path from the start location to the destination location + /// + /// + /// Based on the A* pathfinding algorithm described on Wikipedia + /// + /// + /// Start location + /// Destination location + /// Allow possible but unsafe locations + /// A list of locations, or null if calculation failed + public static Queue CalculatePath(World world, Location start, Location goal, bool allowUnsafe = false) + { + Queue result = null; + + AutoTimeout.Perform(() => + { + HashSet ClosedSet = new HashSet(); // The set of locations already evaluated. + HashSet OpenSet = new HashSet(new[] { start }); // The set of tentative nodes to be evaluated, initially containing the start node + Dictionary Came_From = new Dictionary(); // The map of navigated nodes. + + Dictionary g_score = new Dictionary(); //:= map with default value of Infinity + g_score[start] = 0; // Cost from start along best known path. + // Estimated total cost from start to goal through y. + Dictionary f_score = new Dictionary(); //:= map with default value of Infinity + f_score[start] = (int)start.DistanceSquared(goal); //heuristic_cost_estimate(start, goal) + + while (OpenSet.Count > 0) + { + Location current = //the node in OpenSet having the lowest f_score[] value + OpenSet.Select(location => f_score.ContainsKey(location) + ? new KeyValuePair(location, f_score[location]) + : new KeyValuePair(location, int.MaxValue)) + .OrderBy(pair => pair.Value).First().Key; + if (current == goal) + { //reconstruct_path(Came_From, goal) + List total_path = new List(new[] { current }); + while (Came_From.ContainsKey(current)) + { + current = Came_From[current]; + total_path.Add(current); + } + total_path.Reverse(); + result = new Queue(total_path); + } + OpenSet.Remove(current); + ClosedSet.Add(current); + foreach (Location neighbor in GetAvailableMoves(world, current, allowUnsafe)) + { + if (ClosedSet.Contains(neighbor)) + continue; // Ignore the neighbor which is already evaluated. + int tentative_g_score = g_score[current] + (int)current.DistanceSquared(neighbor); //dist_between(current,neighbor) // length of this path. + if (!OpenSet.Contains(neighbor)) // Discover a new node + OpenSet.Add(neighbor); + else if (tentative_g_score >= g_score[neighbor]) + continue; // This is not a better path. + + // This path is the best until now. Record it! + Came_From[neighbor] = current; + g_score[neighbor] = tentative_g_score; + f_score[neighbor] = g_score[neighbor] + (int)neighbor.DistanceSquared(goal); //heuristic_cost_estimate(neighbor, goal) + } + } + }, TimeSpan.FromSeconds(5)); + + return result; + } + + /* ========= LOCATION PROPERTIES ========= */ + + /// + /// Check if the specified location is on the ground + /// + /// World for performing check + /// Location to check + /// True if the specified location is on the ground + public static bool IsOnGround(World world, Location location) + { + return world.GetBlock(Move(location, Direction.Down)).Type.IsSolid(); + } + + /// + /// Check if the specified location implies swimming + /// + /// World for performing check + /// Location to check + /// True if the specified location implies swimming + public static bool IsSwimming(World world, Location location) + { + return world.GetBlock(location).Type.IsLiquid(); + } + + /// + /// Check if the specified location is safe + /// + /// World for performing check + /// Location to check + /// True if the destination location won't directly harm the player + public static bool IsSafe(World world, Location location) + { + return + //No block that can harm the player + !world.GetBlock(location).Type.CanHarmPlayers() + && !world.GetBlock(Move(location, Direction.Up)).Type.CanHarmPlayers() + && !world.GetBlock(Move(location, Direction.Down)).Type.CanHarmPlayers() + + //No fall from a too high place + && (world.GetBlock(Move(location, Direction.Down)).Type.IsSolid() + || world.GetBlock(Move(location, Direction.Down, 2)).Type.IsSolid() + || world.GetBlock(Move(location, Direction.Down, 3)).Type.IsSolid()) + + //Not an underwater location + && !(world.GetBlock(Move(location, Direction.Up)).Type.IsLiquid()); + } + + /* ========= SIMPLE MOVEMENTS ========= */ + + /// + /// Check if the player can move in the specified direction + /// + /// World the player is currently located in + /// Location the player is currently at + /// Direction the player is moving to + /// True if the player can move in the specified direction + public static bool CanMove(World world, Location location, Direction direction) + { + switch (direction) + { + case Direction.Down: + return !IsOnGround(world, location); + case Direction.Up: + return (IsOnGround(world, location) || IsSwimming(world, location)) + && !world.GetBlock(Move(Move(location, Direction.Up), Direction.Up)).Type.IsSolid(); + case Direction.East: + case Direction.West: + case Direction.South: + case Direction.North: + return !world.GetBlock(Move(location, direction)).Type.IsSolid() + && !world.GetBlock(Move(Move(location, direction), Direction.Up)).Type.IsSolid(); + default: + throw new ArgumentException("Unknown direction", "direction"); + } + } + + /// + /// Get an updated location for moving in the specified direction + /// + /// Current location + /// Direction to move to + /// Distance, in blocks + /// Updated location + public static Location Move(Location location, Direction direction, int length = 1) + { + return location + Move(direction) * length; + } + + /// + /// Get a location delta for moving in the specified direction + /// + /// Direction to move to + /// A location delta for moving in that direction + public static Location Move(Direction direction) + { + switch (direction) + { + case Direction.Down: + return new Location(0, -1, 0); + case Direction.Up: + return new Location(0, 1, 0); + case Direction.East: + return new Location(1, 0, 0); + case Direction.West: + return new Location(-1, 0, 0); + case Direction.South: + return new Location(0, 0, 1); + case Direction.North: + return new Location(0, 0, -1); + default: + throw new ArgumentException("Unknown direction", "direction"); + } + } + } +} diff --git a/MinecraftClient/Mapping/World.cs b/MinecraftClient/Mapping/World.cs new file mode 100644 index 00000000..25b79625 --- /dev/null +++ b/MinecraftClient/Mapping/World.cs @@ -0,0 +1,103 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Mapping +{ + /// + /// Represents a Minecraft World + /// + public class World + { + /// + /// The chunks contained into the Minecraft world + /// + private Dictionary> chunks = new Dictionary>(); + + /// + /// Read, set or unload the specified chunk column + /// + /// ChunkColumn X + /// ChunkColumn Y + /// chunk at the given location + public ChunkColumn this[int chunkX, int chunkZ] + { + get + { + //Read a chunk + if (chunks.ContainsKey(chunkX)) + if (chunks[chunkX].ContainsKey(chunkZ)) + return chunks[chunkX][chunkZ]; + return null; + } + set + { + if (value != null) + { + //Update a chunk column + if (!chunks.ContainsKey(chunkX)) + chunks[chunkX] = new Dictionary(); + chunks[chunkX][chunkZ] = value; + } + else + { + //Unload a chunk column + if (chunks.ContainsKey(chunkX)) + { + if (chunks[chunkX].ContainsKey(chunkZ)) + { + chunks[chunkX].Remove(chunkZ); + if (chunks[chunkX].Count == 0) + chunks.Remove(chunkX); + } + } + } + } + } + + /// + /// Get chunk column at the specified location + /// + /// Location to retrieve chunk column + /// The chunk column + public ChunkColumn GetChunkColumn(Location location) + { + return this[location.ChunkX, location.ChunkZ]; + } + + /// + /// Get block at the specified location + /// + /// Location to retrieve block from + /// Block at specified location or Air if the location is not loaded + public Block GetBlock(Location location) + { + ChunkColumn column = GetChunkColumn(location); + if (column != null) + { + Chunk chunk = column.GetChunk(location); + if (chunk != null) + return chunk.GetBlock(location); + } + return new Block(Material.Air); + } + + /// + /// Set block at the specified location + /// + /// Location to set block to + /// Block to set + public void SetBlock(Location location, Block block) + { + ChunkColumn column = this[location.ChunkX, location.ChunkZ]; + if (column != null) + { + Chunk chunk = column[location.ChunkY]; + if (chunk == null) + column[location.ChunkY] = chunk = new Chunk(); + chunk[location.ChunkBlockX, location.ChunkBlockY, location.ChunkBlockZ] = block; + } + } + } +} diff --git a/MinecraftClient/McTcpClient.cs b/MinecraftClient/McTcpClient.cs index 2ba5c7d5..f50baecd 100644 --- a/MinecraftClient/McTcpClient.cs +++ b/MinecraftClient/McTcpClient.cs @@ -8,6 +8,8 @@ using System.IO; using System.Net; using MinecraftClient.Protocol; using MinecraftClient.Proxy; +using MinecraftClient.Protocol.Handlers.Forge; +using MinecraftClient.Mapping; namespace MinecraftClient { @@ -17,16 +19,45 @@ namespace MinecraftClient public class McTcpClient : IMinecraftComHandler { - private static List cmd_names = new List(); - private static Dictionary cmds = new Dictionary(); - private List bots = new List(); - private Dictionary onlinePlayers = new Dictionary(); - private static List scripts_on_hold = new List(); - public void BotLoad(ChatBot b) { b.SetHandler(this); bots.Add(b); b.Initialize(); Settings.SingleCommand = ""; } - public void BotUnLoad(ChatBot b) { bots.RemoveAll(item => object.ReferenceEquals(item, b)); } + public static int ReconnectionAttemptsLeft = 0; + + private static readonly List cmd_names = new List(); + private static readonly Dictionary cmds = new Dictionary(); + private readonly Dictionary onlinePlayers = new Dictionary(); + + private readonly List bots = new List(); + private static readonly List scripts_on_hold = new List(); + public void BotLoad(ChatBot b) { + b.SetHandler(this); + bots.Add(b); + b.Initialize(); + if (this.handler != null) + { + b.AfterGameJoined(); + } + Settings.SingleCommand = ""; + } + public void BotUnLoad(ChatBot b) { + bots.RemoveAll(item => object.ReferenceEquals(item, b)); + + // ToList is needed to avoid an InvalidOperationException from modfiying the list while it's being iterated upon. + var botRegistrations = registeredBotPluginChannels.Where(entry => entry.Value.Contains(b)).ToList(); + foreach (var entry in botRegistrations) + { + UnregisterPluginChannel(entry.Key, b); + } + } public void BotClear() { bots.Clear(); } - public static int AttemptsLeft = 0; + private readonly Dictionary> registeredBotPluginChannels = new Dictionary>(); + private readonly List registeredServerPluginChannels = new List(); + + private object locationLock = new object(); + private bool locationReceived = false; + private World world = new World(); + private Queue steps; + private Queue path; + private Location location; private string host; private int port; @@ -34,12 +65,14 @@ namespace MinecraftClient private string uuid; private string sessionid; - public int getServerPort() { return port; } - public string getServerHost() { return host; } - public string getUsername() { return username; } - public string getUserUUID() { return uuid; } - public string getSessionID() { return sessionid; } - + public int GetServerPort() { return port; } + public string GetServerHost() { return host; } + public string GetUsername() { return username; } + public string GetUserUUID() { return uuid; } + public string GetSessionID() { return sessionid; } + public Location GetCurrentLocation() { return location; } + public World GetWorld() { return world; } + TcpClient client; IMinecraftCom handler; Thread cmdprompt; @@ -54,9 +87,9 @@ namespace MinecraftClient /// The server port to use /// Minecraft protocol version to use - public McTcpClient(string username, string uuid, string sessionID, int protocolversion, string server_ip, ushort port) + public McTcpClient(string username, string uuid, string sessionID, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port) { - StartClient(username, uuid, sessionID, server_ip, port, protocolversion, false, ""); + StartClient(username, uuid, sessionID, server_ip, port, protocolversion, forgeInfo, false, ""); } /// @@ -70,9 +103,9 @@ namespace MinecraftClient /// Minecraft protocol version to use /// The text or command to send. - public McTcpClient(string username, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, string command) + public McTcpClient(string username, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command) { - StartClient(username, uuid, sessionID, server_ip, port, protocolversion, true, command); + StartClient(username, uuid, sessionID, server_ip, port, protocolversion, forgeInfo, true, command); } /// @@ -87,8 +120,9 @@ namespace MinecraftClient /// If set to true, the client will send a single command and then disconnect from the server /// The text or command to send. Will only be sent if singlecommand is set to true. - private void StartClient(string user, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, bool singlecommand, string command) + private void StartClient(string user, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command) { + bool retry = false; this.sessionid = sessionID; this.uuid = uuid; this.username = user; @@ -100,56 +134,75 @@ namespace MinecraftClient if (Settings.AntiAFK_Enabled) { BotLoad(new ChatBots.AntiAFK(Settings.AntiAFK_Delay)); } if (Settings.Hangman_Enabled) { BotLoad(new ChatBots.HangmanGame(Settings.Hangman_English)); } if (Settings.Alerts_Enabled) { BotLoad(new ChatBots.Alerts()); } - if (Settings.ChatLog_Enabled) { BotLoad(new ChatBots.ChatLog(Settings.expandVars(Settings.ChatLog_File), Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); } - if (Settings.PlayerLog_Enabled) { BotLoad(new ChatBots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.expandVars(Settings.PlayerLog_File))); } + if (Settings.ChatLog_Enabled) { BotLoad(new ChatBots.ChatLog(Settings.ExpandVars(Settings.ChatLog_File), Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); } + if (Settings.PlayerLog_Enabled) { BotLoad(new ChatBots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.ExpandVars(Settings.PlayerLog_File))); } if (Settings.AutoRelog_Enabled) { BotLoad(new ChatBots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries)); } - if (Settings.ScriptScheduler_Enabled) { BotLoad(new ChatBots.ScriptScheduler(Settings.expandVars(Settings.ScriptScheduler_TasksFile))); } + if (Settings.ScriptScheduler_Enabled) { BotLoad(new ChatBots.ScriptScheduler(Settings.ExpandVars(Settings.ScriptScheduler_TasksFile))); } if (Settings.RemoteCtrl_Enabled) { BotLoad(new ChatBots.RemoteControl()); } + if (Settings.AutoRespond_Enabled) { BotLoad(new ChatBots.AutoRespond(Settings.AutoRespond_Matches)); } } try { client = ProxyHandler.newTcpClient(host, port); client.ReceiveBufferSize = 1024 * 1024; - handler = Protocol.ProtocolHandler.getProtocolHandler(client, protocolversion, this); + handler = Protocol.ProtocolHandler.getProtocolHandler(client, protocolversion, forgeInfo, this); Console.WriteLine("Version is supported.\nLogging in..."); - - if (handler.Login()) + + try { - if (singlecommand) + if (handler.Login()) { - handler.SendChatMessage(command); - ConsoleIO.WriteLineFormatted("§7Command §8" + command + "§7 sent."); - Thread.Sleep(5000); - handler.Disconnect(); - Thread.Sleep(1000); - } - else - { - foreach (ChatBot bot in scripts_on_hold) - bot.SetHandler(this); - bots.AddRange(scripts_on_hold); - scripts_on_hold.Clear(); - - Console.WriteLine("Server was successfully joined.\nType '" - + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) - + "quit' to leave the server."); - - cmdprompt = new Thread(new ThreadStart(CommandPrompt)); - cmdprompt.Name = "MCC Command prompt"; - cmdprompt.Start(); + if (singlecommand) + { + handler.SendChatMessage(command); + ConsoleIO.WriteLineFormatted("§7Command §8" + command + "§7 sent."); + Thread.Sleep(5000); + handler.Disconnect(); + Thread.Sleep(1000); + } + else + { + foreach (ChatBot bot in scripts_on_hold) + bot.SetHandler(this); + bots.AddRange(scripts_on_hold); + scripts_on_hold.Clear(); + + Console.WriteLine("Server was successfully joined.\nType '" + + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + + "quit' to leave the server."); + + cmdprompt = new Thread(new ThreadStart(CommandPrompt)); + cmdprompt.Name = "MCC Command prompt"; + cmdprompt.Start(); + } } } + catch (Exception e) + { + ConsoleIO.WriteLineFormatted("§8" + e.Message); + Console.WriteLine("Failed to join this server."); + retry = true; + } } - catch (SocketException) + catch (SocketException e) { + ConsoleIO.WriteLineFormatted("§8" + e.Message); Console.WriteLine("Failed to connect to this IP."); - if (AttemptsLeft > 0) + retry = true; + } + + if (retry) + { + if (ReconnectionAttemptsLeft > 0) { - ChatBot.LogToConsole("Waiting 5 seconds (" + AttemptsLeft + " attempts left)..."); - Thread.Sleep(5000); AttemptsLeft--; Program.Restart(); + ConsoleIO.WriteLogLine("Waiting 5 seconds (" + ReconnectionAttemptsLeft + " attempts left)..."); + Thread.Sleep(5000); ReconnectionAttemptsLeft--; Program.Restart(); + } + else if (!singlecommand && Settings.interactiveMode) + { + Program.HandleFailure(); } - else if (!singlecommand) { Console.ReadLine(); } } } @@ -189,7 +242,7 @@ namespace MinecraftClient { string response_msg = ""; string command = Settings.internalCmdChar == ' ' ? text : text.Substring(1); - if (!performInternalCommand(Settings.expandVars(command), ref response_msg) && Settings.internalCmdChar == '/') + if (!PerformInternalCommand(Settings.ExpandVars(command), ref response_msg) && Settings.internalCmdChar == '/') { SendText(text); } @@ -204,6 +257,7 @@ namespace MinecraftClient } } catch (IOException) { } + catch (NullReferenceException) { } } /// @@ -214,7 +268,7 @@ namespace MinecraftClient /// May contain a confirmation or error message after processing the command, or "" otherwise. /// TRUE if the command was indeed an internal MCC command - public bool performInternalCommand(string command, ref string response_msg) + public bool PerformInternalCommand(string command, ref string response_msg) { /* Load commands from the 'Commands' namespace */ @@ -294,7 +348,69 @@ namespace MinecraftClient Thread.Sleep(1000); - if (client != null) { client.Close(); } + if (client != null) + client.Close(); + } + + /// + /// Called when a server was successfully joined + /// + + public void OnGameJoined() + { + if (!String.IsNullOrWhiteSpace(Settings.BrandInfo)) + handler.SendBrandInfo(Settings.BrandInfo.Trim()); + foreach (ChatBot bot in bots) + bot.AfterGameJoined(); + } + + /// + /// Called when the server sends a new player location, + /// or if a ChatBot whishes to update the player's location. + /// + /// The new location + /// If true, the location is relative to the current location + + public void UpdateLocation(Location location, bool relative) + { + lock (locationLock) + { + if (relative) + { + this.location += location; + } + else this.location = location; + locationReceived = true; + } + } + + /// + /// Called when the server sends a new player location, + /// or if a ChatBot whishes to update the player's location. + /// + /// The new location + /// If true, the location is relative to the current location + + public void UpdateLocation(Location location) + { + UpdateLocation(location, false); + } + + /// + /// Move to the specified location + /// + /// Location to reach + /// Allow possible but unsafe locations + /// True if a path has been found + public bool MoveTo(Location location, bool allowUnsafe = false) + { + lock (locationLock) + { + if (Movement.GetAvailableMoves(world, this.location, allowUnsafe).Contains(location)) + path = new Queue(new[] { location }); + else path = Movement.CalculatePath(world, this.location, location, allowUnsafe); + return path != null; + } } /// @@ -305,8 +421,21 @@ namespace MinecraftClient public void OnTextReceived(string text) { ConsoleIO.WriteLineFormatted(text, false); - foreach (ChatBot bot in new List(bots)) - bot.GetText(text); + for (int i = 0; i < bots.Count; i++) + { + try + { + bots[i].GetText(text); + } + catch (Exception e) + { + if (!(e is ThreadAbortException)) + { + ConsoleIO.WriteLineFormatted("§8GetText: Got error from " + bots[i].ToString() + ": " + e.ToString()); + } + else throw; //ThreadAbortException should not be caught + } + } } /// @@ -338,7 +467,8 @@ namespace MinecraftClient foreach (ChatBot bot in bots) will_restart |= bot.OnDisconnect(reason, message); - if (!will_restart) { Program.OfflineCommandPrompt(); } + if (!will_restart) + Program.HandleFailure(); } /// @@ -347,21 +477,38 @@ namespace MinecraftClient public void OnUpdate() { - for (int i = 0; i < bots.Count; i++) + foreach (var bot in bots.ToArray()) { try { - bots[i].Update(); + bot.Update(); + bot.ProcessQueuedText(); } catch (Exception e) { if (!(e is ThreadAbortException)) { - ConsoleIO.WriteLineFormatted("§8Got error from " + bots[i].ToString() + ": " + e.ToString()); + ConsoleIO.WriteLineFormatted("§8Update: Got error from " + bot.ToString() + ": " + e.ToString()); } else throw; //ThreadAbortException should not be caught } } + + if (Settings.TerrainAndMovements && locationReceived) + { + lock (locationLock) + { + for (int i = 0; i < 2; i++) //Needs to run at 20 tps; MCC runs at 10 tps + { + if (steps != null && steps.Count > 0) + location = steps.Dequeue(); + else if (path != null && path.Count > 0) + steps = Movement.Move2Steps(location, path.Dequeue()); + else location = Movement.HandleGravity(world, location); + handler.SendLocationUpdate(location, Movement.IsOnGround(world, location)); + } + } + } } /// @@ -387,6 +534,8 @@ namespace MinecraftClient { handler.SendChatMessage(text.Substring(0, 100)); text = text.Substring(100, text.Length - 100); + if (Settings.splitMessageDelay.TotalSeconds > 0) + Thread.Sleep(Settings.splitMessageDelay); } return handler.SendChatMessage(text); } @@ -412,9 +561,16 @@ namespace MinecraftClient public void OnPlayerJoin(Guid uuid, string name) { - onlinePlayers[uuid] = name; + //Ignore TabListPlus placeholders + if (name.StartsWith("0000tab#")) + return; + + lock (onlinePlayers) + { + onlinePlayers[uuid] = name; + } } - + /// /// Triggered when a player has left the game /// @@ -422,7 +578,10 @@ namespace MinecraftClient public void OnPlayerLeave(Guid uuid) { - onlinePlayers.Remove(uuid); + lock (onlinePlayers) + { + onlinePlayers.Remove(uuid); + } } /// @@ -430,9 +589,115 @@ namespace MinecraftClient /// /// Online player names - public string[] getOnlinePlayers() + public string[] GetOnlinePlayers() { - return onlinePlayers.Values.Distinct().ToArray(); + lock (onlinePlayers) + { + return onlinePlayers.Values.Distinct().ToArray(); + } + } + + /// + /// Registers the given plugin channel for the given bot. + /// + /// The channel to register. + /// The bot to register the channel for. + + public void RegisterPluginChannel(string channel, ChatBot bot) + { + if (registeredBotPluginChannels.ContainsKey(channel)) + { + registeredBotPluginChannels[channel].Add(bot); + } + else + { + List bots = new List(); + bots.Add(bot); + registeredBotPluginChannels[channel] = bots; + SendPluginChannelMessage("REGISTER", Encoding.UTF8.GetBytes(channel), true); + } + } + + /// + /// Unregisters the given plugin channel for the given bot. + /// + /// The channel to unregister. + /// The bot to unregister the channel for. + + public void UnregisterPluginChannel(string channel, ChatBot bot) + { + if (registeredBotPluginChannels.ContainsKey(channel)) + { + List registeredBots = registeredBotPluginChannels[channel]; + registeredBots.RemoveAll(item => object.ReferenceEquals(item, bot)); + if (registeredBots.Count == 0) + { + registeredBotPluginChannels.Remove(channel); + SendPluginChannelMessage("UNREGISTER", Encoding.UTF8.GetBytes(channel), true); + } + } + } + + /// + /// Sends a plugin channel packet to the server. See http://wiki.vg/Plugin_channel for more information + /// about plugin channels. + /// + /// The channel to send the packet on. + /// The payload for the packet. + /// Whether the packet should be sent even if the server or the client hasn't registered it yet. + /// Whether the packet was sent: true if it was sent, false if there was a connection error or it wasn't registered. + + public bool SendPluginChannelMessage(string channel, byte[] data, bool sendEvenIfNotRegistered = false) + { + if (!sendEvenIfNotRegistered) + { + if (!registeredBotPluginChannels.ContainsKey(channel)) + { + return false; + } + if (!registeredServerPluginChannels.Contains(channel)) + { + return false; + } + } + return handler.SendPluginChannelPacket(channel, data); + } + + /// + /// Called when a plugin channel message was sent from the server. + /// + /// The channel the message was sent on + /// The data from the channel + + public void OnPluginChannelMessage(string channel, byte[] data) + { + if (channel == "REGISTER") + { + string[] channels = Encoding.UTF8.GetString(data).Split('\0'); + foreach (string chan in channels) + { + if (!registeredServerPluginChannels.Contains(chan)) + { + registeredServerPluginChannels.Add(chan); + } + } + } + if (channel == "UNREGISTER") + { + string[] channels = Encoding.UTF8.GetString(data).Split('\0'); + foreach (string chan in channels) + { + registeredServerPluginChannels.Remove(chan); + } + } + + if (registeredBotPluginChannels.ContainsKey(channel)) + { + foreach (ChatBot bot in registeredBotPluginChannels[channel]) + { + bot.OnPluginMessage(channel, data); + } + } } } } diff --git a/MinecraftClient/MinecraftClient.csproj b/MinecraftClient/MinecraftClient.csproj index c174cb1e..35a9ff85 100644 --- a/MinecraftClient/MinecraftClient.csproj +++ b/MinecraftClient/MinecraftClient.csproj @@ -63,6 +63,7 @@ + @@ -74,6 +75,7 @@ + @@ -85,6 +87,7 @@ + @@ -94,9 +97,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -107,10 +136,10 @@ + - @@ -119,8 +148,10 @@ - + + + @@ -133,6 +164,7 @@ + diff --git a/MinecraftClient/Program.cs b/MinecraftClient/Program.cs index c65a6ab3..0dfb168d 100644 --- a/MinecraftClient/Program.cs +++ b/MinecraftClient/Program.cs @@ -1,329 +1,412 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using MinecraftClient.Protocol; -using System.Reflection; -using System.Threading; - -namespace MinecraftClient -{ - /// - /// Minecraft Console Client by ORelio (c) 2012-2014. - /// Allows to connect to any Minecraft server, send and receive text, automated scripts. - /// This source code is released under the CDDL 1.0 License. - /// - - static class Program - { - private static McTcpClient Client; - public static string[] startupargs; - public const string Version = "1.8.0"; - private static Thread offlinePrompt = null; - - /// - /// The main entry point of Minecraft Console Client - /// - - static void Main(string[] args) - { - Console.WriteLine("Console Client for MC 1.4.6 to 1.8.1 - v" + Version + " - By ORelio & Contributors"); - - //Basic Input/Output ? - if (args.Length >= 1 && args[args.Length - 1] == "BasicIO") - { - ConsoleIO.basicIO = true; - Console.OutputEncoding = Console.InputEncoding = Encoding.GetEncoding(System.Globalization.CultureInfo.CurrentCulture.TextInfo.ANSICodePage); - args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray(); - } - - //Process ini configuration file - if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini") - { - Settings.LoadSettings(args[0]); - - //remove ini configuration file from arguments array - List args_tmp = args.ToList(); - args_tmp.RemoveAt(0); - args = args_tmp.ToArray(); - } - else if (System.IO.File.Exists("MinecraftClient.ini")) - { - Settings.LoadSettings("MinecraftClient.ini"); - } - else Settings.WriteDefaultSettings("MinecraftClient.ini"); - - //Other command-line arguments - if (args.Length >= 1) - { - Settings.Login = args[0]; - if (args.Length >= 2) - { - Settings.Password = args[1]; - if (args.Length >= 3) - { - Settings.setServerIP(args[2]); - - //Single command? - if (args.Length >= 4) - { - Settings.SingleCommand = args[3]; - } - } - } - } - - if (Settings.ConsoleTitle != "") - { - Settings.Username = "New Window"; - Console.Title = Settings.expandVars(Settings.ConsoleTitle); - } - - //Asking the user to type in missing data such as Username and Password - - if (Settings.Login == "") - { - Console.Write(ConsoleIO.basicIO ? "Please type the username of your choice.\n" : "Username : "); - Settings.Login = Console.ReadLine(); - } - if (Settings.Password == "") - { - Console.Write(ConsoleIO.basicIO ? "Please type the password for " + Settings.Login + ".\n" : "Password : "); - Settings.Password = ConsoleIO.basicIO ? Console.ReadLine() : ConsoleIO.ReadPassword(); - if (Settings.Password == "") { Settings.Password = "-"; } - if (!ConsoleIO.basicIO) - { - //Hide password length - Console.CursorTop--; Console.Write("Password : <******>"); - for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); } - } - } - - startupargs = args; - InitializeClient(); - } - - /// - /// Start a new Client - /// - - private static void InitializeClient() - { - ProtocolHandler.LoginResult result; - Settings.Username = Settings.Login; - string sessionID = ""; - string UUID = ""; - - if (Settings.Password == "-") - { - ConsoleIO.WriteLineFormatted("§8You chose to run in offline mode."); - result = ProtocolHandler.LoginResult.Success; - sessionID = "0"; - } - else - { - Console.WriteLine("Connecting to Minecraft.net..."); - result = ProtocolHandler.GetLogin(ref Settings.Username, Settings.Password, ref sessionID, ref UUID); - } - - if (result == ProtocolHandler.LoginResult.Success) - { - if (Settings.ConsoleTitle != "") - Console.Title = Settings.expandVars(Settings.ConsoleTitle); - - if (Settings.playerHeadAsIcon) - ConsoleIcon.setPlayerIconAsync(Settings.Username); - - Console.WriteLine("Success. (session ID: " + sessionID + ')'); - - if (Settings.ServerIP == "") - { - Console.Write("Server IP : "); - Settings.setServerIP(Console.ReadLine()); - } - - //Get server version - int protocolversion = 0; - - if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto") - { - protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion); - if (protocolversion != 0) - { - ConsoleIO.WriteLineFormatted("§8Using Minecraft version " + Settings.ServerVersion + " (protocol v" + protocolversion + ')'); - } - else ConsoleIO.WriteLineFormatted("§8Unknown or not supported MC version '" + Settings.ServerVersion + "'.\nSwitching to autodetection mode."); - } - - if (protocolversion == 0) - { - Console.WriteLine("Retrieving Server Info..."); - if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion)) - { - Console.WriteLine("Failed to ping this IP."); - if (Settings.AutoRelog_Enabled) - { - ChatBots.AutoRelog bot = new ChatBots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries); - if (!bot.OnDisconnect(ChatBot.DisconnectReason.ConnectionLost, "Failed to ping this IP.")) { OfflineCommandPrompt(); } - } - else OfflineCommandPrompt(); - return; - } - } - - if (protocolversion != 0) - { - try - { - //Start the main TCP client - if (Settings.SingleCommand != "") - { - Client = new McTcpClient(Settings.Username, UUID, sessionID, Settings.ServerIP, Settings.ServerPort, protocolversion, Settings.SingleCommand); - } - else Client = new McTcpClient(Settings.Username, UUID, sessionID, protocolversion, Settings.ServerIP, Settings.ServerPort); - } - catch (NotSupportedException) - { - Console.WriteLine("Cannot connect to the server : This version is not supported !"); - OfflineCommandPrompt(); - } - } - else - { - Console.WriteLine("Failed to determine server version."); - OfflineCommandPrompt(); - } - } - else - { - Console.ForegroundColor = ConsoleColor.Gray; - Console.Write("Connection failed : "); - switch (result) - { - case ProtocolHandler.LoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break; - case ProtocolHandler.LoginResult.ServiceUnavailable: Console.WriteLine("Login servers are unavailable. Please try again later."); break; - case ProtocolHandler.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break; - case ProtocolHandler.LoginResult.NotPremium: Console.WriteLine("User not premium."); break; - case ProtocolHandler.LoginResult.OtherError: Console.WriteLine("Network error."); break; - case ProtocolHandler.LoginResult.SSLError: Console.WriteLine("SSL Error."); - if (isUsingMono) - { - ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program." - + '\n' + "The first time, you have to import HTTPS certificates using:" - + '\n' + "mozroots --import --ask-remove"); - return; - } - break; - } - while (Console.KeyAvailable) { Console.ReadKey(false); } - if (Settings.SingleCommand == "") { OfflineCommandPrompt(); } - } - } - - /// - /// Disconnect the current client from the server and restart it - /// - - public static void Restart() - { - new Thread(new ThreadStart(delegate - { - if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); } - if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } - Console.WriteLine("Restarting Minecraft Console Client..."); - InitializeClient(); - })).Start(); - } - - /// - /// Disconnect the current client from the server and exit the app - /// - - public static void Exit() - { - new Thread(new ThreadStart(delegate - { - if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); } - if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } - if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToCMDIcon(); } - Environment.Exit(0); - })).Start(); - } - - /// - /// Pause the program, usually when an error or a kick occured, letting the user press Enter to quit OR type /reconnect - /// - - public static void OfflineCommandPrompt() - { - if (!Settings.exitOnFailure && offlinePrompt == null) - { - offlinePrompt = new Thread(new ThreadStart(delegate - { - string command = " "; - ConsoleIO.WriteLineFormatted("Not connected to any server. Use '" + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + "help' for help."); - ConsoleIO.WriteLineFormatted("Or press Enter to exit Minecraft Console Client."); - while (command.Length > 0) - { - if (!ConsoleIO.basicIO) { ConsoleIO.Write('>'); } - command = Console.ReadLine().Trim(); - if (command.Length > 0) - { - if (Settings.internalCmdChar != ' ' && command[0] == Settings.internalCmdChar) - { - string message = ""; - command = command.Substring(1); - if (command.StartsWith("reco")) - { - message = new Commands.Reco().Run(null, Settings.expandVars(command)); - } - else if (command.StartsWith("connect")) - { - message = new Commands.Connect().Run(null, Settings.expandVars(command)); - } - else if (command.StartsWith("exit") || command.StartsWith("quit")) - { - message = new Commands.Exit().Run(null, Settings.expandVars(command)); - } - else if (command.StartsWith("help")) - { - ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Reco().CMDDesc); - ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Connect().CMDDesc); - } - else ConsoleIO.WriteLineFormatted("§8Unknown command '" + command.Split(' ')[0] + "'."); - if (message != "") { ConsoleIO.WriteLineFormatted("§8MCC: " + message); } - } - else ConsoleIO.WriteLineFormatted("§8Please type a command or press Enter to exit."); - } - } - })); - offlinePrompt.Start(); - } - } - - /// - /// Detect if the user is running Minecraft Console Client through Mono - /// - - public static bool isUsingMono - { - get - { - return Type.GetType("Mono.Runtime") != null; - } - } - - /// - /// Enumerate types in namespace through reflection - /// - /// Namespace to process - /// Assembly to use. Default is Assembly.GetExecutingAssembly() - /// - - public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null) - { - if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); } - return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray(); - } - } -} +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using MinecraftClient.Protocol; +using System.Reflection; +using System.Threading; +using MinecraftClient.Protocol.Handlers.Forge; +using MinecraftClient.Protocol.SessionCache; + +namespace MinecraftClient +{ + /// + /// Minecraft Console Client by ORelio and Contributors (c) 2012-2016. + /// Allows to connect to any Minecraft server, send and receive text, automated scripts. + /// This source code is released under the CDDL 1.0 License. + /// + + static class Program + { + private static McTcpClient Client; + public static string[] startupargs; + + public const string Version = "1.9.0 BETA"; + public const string MCLowestVersion = "1.4.6"; + public const string MCHighestVersion = "1.9.0"; + + private static Thread offlinePrompt = null; + private static bool useMcVersionOnce = false; + + /// + /// The main entry point of Minecraft Console Client + /// + + static void Main(string[] args) + { + Console.WriteLine("Console Client for MC {0} to {1} - v{2} - By ORelio & Contributors", MCLowestVersion, MCHighestVersion, Version); + + //Basic Input/Output ? + if (args.Length >= 1 && args[args.Length - 1] == "BasicIO") + { + ConsoleIO.basicIO = true; + Console.OutputEncoding = Console.InputEncoding = Encoding.GetEncoding(System.Globalization.CultureInfo.CurrentCulture.TextInfo.ANSICodePage); + args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray(); + } + + //Process ini configuration file + if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini") + { + Settings.LoadSettings(args[0]); + + //remove ini configuration file from arguments array + List args_tmp = args.ToList(); + args_tmp.RemoveAt(0); + args = args_tmp.ToArray(); + } + else if (System.IO.File.Exists("MinecraftClient.ini")) + { + Settings.LoadSettings("MinecraftClient.ini"); + } + else Settings.WriteDefaultSettings("MinecraftClient.ini"); + + //Other command-line arguments + if (args.Length >= 1) + { + Settings.Login = args[0]; + if (args.Length >= 2) + { + Settings.Password = args[1]; + if (args.Length >= 3) + { + Settings.SetServerIP(args[2]); + + //Single command? + if (args.Length >= 4) + { + Settings.SingleCommand = args[3]; + } + } + } + } + + if (Settings.ConsoleTitle != "") + { + Settings.Username = "New Window"; + Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); + } + + //Load cached sessions from disk if necessary + if (Settings.SessionCaching == CacheType.Disk) + { + bool cacheLoaded = SessionCache.InitializeDiskCache(); + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted(cacheLoaded ? "§8Session cache has been successfully loaded from disk." : "§8Cached sessions could not be loaded from disk"); + } + + //Asking the user to type in missing data such as Username and Password + + if (Settings.Login == "") + { + Console.Write(ConsoleIO.basicIO ? "Please type the username or email of your choice.\n" : "Login : "); + Settings.Login = Console.ReadLine(); + } + if (Settings.Password == "" && (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower()))) + { + RequestPassword(); + } + + startupargs = args; + InitializeClient(); + } + + /// + /// Reduest user to submit password. + /// + private static void RequestPassword() + { + Console.Write(ConsoleIO.basicIO ? "Please type the password for " + Settings.Login + ".\n" : "Password : "); + Settings.Password = ConsoleIO.basicIO ? Console.ReadLine() : ConsoleIO.ReadPassword(); + if (Settings.Password == "") { Settings.Password = "-"; } + if (!ConsoleIO.basicIO) + { + //Hide password length + Console.CursorTop--; Console.Write("Password : <******>"); + for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); } + } + } + + /// + /// Start a new Client + /// + + private static void InitializeClient() + { + SessionToken session = new SessionToken(); + + ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired; + + if (Settings.Password == "-") + { + ConsoleIO.WriteLineFormatted("§8You chose to run in offline mode."); + result = ProtocolHandler.LoginResult.Success; + session.PlayerID = "0"; + session.PlayerName = Settings.Login; + } + else + { + // Validate cached session or login new session. + if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower())) + { + session = SessionCache.Get(Settings.Login.ToLower()); + result = ProtocolHandler.GetTokenValidation(session); + if (result != ProtocolHandler.LoginResult.Success) + { + ConsoleIO.WriteLineFormatted("§8Cached session is invalid or expired."); + if (Settings.Password == "") + RequestPassword(); + } + else ConsoleIO.WriteLineFormatted("§8Cached session is still valid for " + session.PlayerName + '.'); + } + + if (result != ProtocolHandler.LoginResult.Success) + { + Console.WriteLine("Connecting to Minecraft.net..."); + result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session); + + if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None) + { + SessionCache.Store(Settings.Login.ToLower(), session); + } + } + + } + + if (result == ProtocolHandler.LoginResult.Success) + { + Settings.Username = session.PlayerName; + + if (Settings.ConsoleTitle != "") + Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); + + if (Settings.playerHeadAsIcon) + ConsoleIcon.setPlayerIconAsync(Settings.Username); + + if (Settings.DebugMessages) + Console.WriteLine("Success. (session ID: " + session.ID + ')'); + + //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE + + if (Settings.ServerIP == "") + { + Console.Write("Server IP : "); + Settings.SetServerIP(Console.ReadLine()); + } + + //Get server version + int protocolversion = 0; + ForgeInfo forgeInfo = null; + + if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto") + { + protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion); + + if (protocolversion != 0) + { + ConsoleIO.WriteLineFormatted("§8Using Minecraft version " + Settings.ServerVersion + " (protocol v" + protocolversion + ')'); + } + else ConsoleIO.WriteLineFormatted("§8Unknown or not supported MC version '" + Settings.ServerVersion + "'.\nSwitching to autodetection mode."); + + if (useMcVersionOnce) + { + useMcVersionOnce = false; + Settings.ServerVersion = ""; + } + } + + if (protocolversion == 0) + { + Console.WriteLine("Retrieving Server Info..."); + if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo)) + { + HandleFailure("Failed to ping this IP.", true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost); + return; + } + } + + if (protocolversion != 0) + { + try + { + //Start the main TCP client + if (Settings.SingleCommand != "") + { + Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand); + } + else Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort); + + //Update console title + if (Settings.ConsoleTitle != "") + Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); + } + catch (NotSupportedException) { HandleFailure("Cannot connect to the server : This version is not supported !", true); } + } + else HandleFailure("Failed to determine server version.", true); + } + else + { + Console.ForegroundColor = ConsoleColor.Gray; + string failureMessage = "Minecraft Login failed : "; + switch (result) + { + case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "Account migrated, use e-mail as username."; break; + case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "Login servers are unavailable. Please try again later."; break; + case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "Incorrect password."; break; + case ProtocolHandler.LoginResult.NotPremium: failureMessage += "User not premium."; break; + case ProtocolHandler.LoginResult.OtherError: failureMessage += "Network error."; break; + case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL Error."; break; + default: failureMessage += "Unknown Error."; break; + } + if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono) + { + ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program." + + '\n' + "The first time, you have to import HTTPS certificates using:" + + '\n' + "mozroots --import --ask-remove"); + return; + } + HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected); + } + } + + /// + /// Disconnect the current client from the server and restart it + /// + + public static void Restart() + { + new Thread(new ThreadStart(delegate + { + if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); } + if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } + Console.WriteLine("Restarting Minecraft Console Client..."); + InitializeClient(); + })).Start(); + } + + /// + /// Disconnect the current client from the server and exit the app + /// + + public static void Exit() + { + new Thread(new ThreadStart(delegate + { + if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); } + if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } + if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToCMDIcon(); } + Environment.Exit(0); + })).Start(); + } + + /// + /// Handle fatal errors such as ping failure, login failure, server disconnection, and so on. + /// Allows AutoRelog to perform on fatal errors, prompt for server version, and offline commands. + /// + /// Error message to display and optionally pass to AutoRelog bot + /// Specify if the error is related to an incompatible or unkown server version + /// If set, the error message will be processed by the AutoRelog bot + + public static void HandleFailure(string errorMessage = null, bool versionError = false, ChatBots.AutoRelog.DisconnectReason? disconnectReason = null) + { + if (!String.IsNullOrEmpty(errorMessage)) + { + ConsoleIO.Reset(); + while (Console.KeyAvailable) + Console.ReadKey(true); + Console.WriteLine(errorMessage); + + if (disconnectReason.HasValue) + { + if (ChatBots.AutoRelog.OnDisconnectStatic(disconnectReason.Value, errorMessage)) + return; //AutoRelog is triggering a restart of the client + } + } + + if (Settings.interactiveMode) + { + if (versionError) + { + Console.Write("Server version : "); + Settings.ServerVersion = Console.ReadLine(); + if (Settings.ServerVersion != "") + { + useMcVersionOnce = true; + Restart(); + return; + } + } + + if (offlinePrompt == null) + { + offlinePrompt = new Thread(new ThreadStart(delegate + { + string command = " "; + ConsoleIO.WriteLineFormatted("Not connected to any server. Use '" + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + "help' for help."); + ConsoleIO.WriteLineFormatted("Or press Enter to exit Minecraft Console Client."); + while (command.Length > 0) + { + if (!ConsoleIO.basicIO) { ConsoleIO.Write('>'); } + command = Console.ReadLine().Trim(); + if (command.Length > 0) + { + string message = ""; + + if (Settings.internalCmdChar != ' ' + && command[0] == Settings.internalCmdChar) + command = command.Substring(1); + + if (command.StartsWith("reco")) + { + message = new Commands.Reco().Run(null, Settings.ExpandVars(command)); + } + else if (command.StartsWith("connect")) + { + message = new Commands.Connect().Run(null, Settings.ExpandVars(command)); + } + else if (command.StartsWith("exit") || command.StartsWith("quit")) + { + message = new Commands.Exit().Run(null, Settings.ExpandVars(command)); + } + else if (command.StartsWith("help")) + { + ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Reco().CMDDesc); + ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Connect().CMDDesc); + } + else ConsoleIO.WriteLineFormatted("§8Unknown command '" + command.Split(' ')[0] + "'."); + + if (message != "") + ConsoleIO.WriteLineFormatted("§8MCC: " + message); + } + } + })); + offlinePrompt.Start(); + } + } + } + + /// + /// Detect if the user is running Minecraft Console Client through Mono + /// + + public static bool isUsingMono + { + get + { + return Type.GetType("Mono.Runtime") != null; + } + } + + /// + /// Enumerate types in namespace through reflection + /// + /// Namespace to process + /// Assembly to use. Default is Assembly.GetExecutingAssembly() + /// + + public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null) + { + if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); } + return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray(); + } + } +} diff --git a/MinecraftClient/Protocol/Handlers/ChatParser.cs b/MinecraftClient/Protocol/Handlers/ChatParser.cs index df86f8a4..5c5b6c84 100644 --- a/MinecraftClient/Protocol/Handlers/ChatParser.cs +++ b/MinecraftClient/Protocol/Handlers/ChatParser.cs @@ -19,31 +19,7 @@ namespace MinecraftClient.Protocol.Handlers public static string ParseText(string json) { - int cursorpos = 0; - JSONData jsonData = String2Data(json, ref cursorpos); - return JSONData2String(jsonData, ""); - } - - /// - /// An internal class to store unserialized JSON data - /// The data can be an object, an array or a string - /// - - private class JSONData - { - public enum DataType { Object, Array, String }; - private DataType type; - public DataType Type { get { return type; } } - public Dictionary Properties; - public List DataArray; - public string StringValue; - public JSONData(DataType datatype) - { - type = datatype; - Properties = new Dictionary(); - DataArray = new List(); - StringValue = String.Empty; - } + return JSONData2String(Json.ParseJson(json), ""); } /// @@ -109,12 +85,12 @@ namespace MinecraftClient.Protocol.Handlers ConsoleIO.WriteLine("Downloading '" + Settings.Language + ".lang' from Mojang servers..."); try { - string assets_index = downloadString(Settings.TranslationsFile_Website_Index); - string[] tmp = assets_index.Split(new string[] { "lang/" + Settings.Language + ".lang" }, StringSplitOptions.None); - tmp = tmp[1].Split(new string[] { "hash\": \"" }, StringSplitOptions.None); - string hash = tmp[1].Split('"')[0]; //Translations file identifier on Mojang's servers - System.IO.File.WriteAllText(Language_File, downloadString(Settings.TranslationsFile_Website_Download + '/' + hash.Substring(0, 2) + '/' + hash)); - ConsoleIO.WriteLine("Done. File saved as '" + Language_File + '\''); + string assets_index = downloadString(Settings.TranslationsFile_Website_Index); + string[] tmp = assets_index.Split(new string[] { "minecraft/lang/" + Settings.Language + ".lang" }, StringSplitOptions.None); + tmp = tmp[1].Split(new string[] { "hash\": \"" }, StringSplitOptions.None); + string hash = tmp[1].Split('"')[0]; //Translations file identifier on Mojang's servers + System.IO.File.WriteAllText(Language_File, downloadString(Settings.TranslationsFile_Website_Download + '/' + hash.Substring(0, 2) + '/' + hash)); + ConsoleIO.WriteLine("Done. File saved as '" + Language_File + '\''); } catch { @@ -147,7 +123,8 @@ namespace MinecraftClient.Protocol.Handlers } } - ConsoleIO.WriteLineFormatted("§8Translations file loaded."); + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Translations file loaded."); } else //No external dictionnary found. { @@ -169,158 +146,68 @@ namespace MinecraftClient.Protocol.Handlers if (!init) { InitRules(); init = true; } if (TranslationRules.ContainsKey(rulename)) { - if ((TranslationRules[rulename].IndexOf("%1$s") >= 0 && TranslationRules[rulename].IndexOf("%2$s") >= 0) - && (TranslationRules[rulename].IndexOf("%1$s") > TranslationRules[rulename].IndexOf("%2$s"))) + int using_idx = 0; + string rule = TranslationRules[rulename]; + StringBuilder result = new StringBuilder(); + for (int i = 0; i < rule.Length; i++) { - while (using_data.Count < 2) { using_data.Add(""); } - string tmp = using_data[0]; - using_data[0] = using_data[1]; - using_data[1] = tmp; + if (rule[i] == '%' && i + 1 < rule.Length) + { + //Using string or int with %s or %d + if (rule[i + 1] == 's' || rule[i + 1] == 'd') + { + if (using_data.Count > using_idx) + { + result.Append(using_data[using_idx]); + using_idx++; + i += 1; + continue; + } + } + + //Using specified string or int with %1$s, %2$s... + else if (char.IsDigit(rule[i + 1]) + && i + 3 < rule.Length && rule[i + 2] == '$' + && (rule[i + 3] == 's' || rule[i + 3] == 'd')) + { + int specified_idx = rule[i + 1] - '1'; + if (using_data.Count > specified_idx) + { + result.Append(using_data[specified_idx]); + using_idx++; + i += 3; + continue; + } + } + } + result.Append(rule[i]); } - string[] syntax = TranslationRules[rulename].Split(new string[] { "%s", "%d", "%1$s", "%2$s" }, StringSplitOptions.None); - while (using_data.Count < syntax.Length - 1) { using_data.Add(""); } - string[] using_array = using_data.ToArray(); - string translated = ""; - for (int i = 0; i < syntax.Length - 1; i++) - { - translated += syntax[i]; - translated += using_array[i]; - } - translated += syntax[syntax.Length - 1]; - return translated; + return result.ToString(); } else return "[" + rulename + "] " + String.Join(" ", using_data); } - /// - /// Parse a JSON string to build a JSON object - /// - /// String to parse - /// Cursor start (set to 0 for function init) - /// - - private static JSONData String2Data(string toparse, ref int cursorpos) - { - try - { - JSONData data; - switch (toparse[cursorpos]) - { - //Object - case '{': - data = new JSONData(JSONData.DataType.Object); - cursorpos++; - while (toparse[cursorpos] != '}') - { - if (toparse[cursorpos] == '"') - { - JSONData propertyname = String2Data(toparse, ref cursorpos); - if (toparse[cursorpos] == ':') { cursorpos++; } else { /* parse error ? */ } - JSONData propertyData = String2Data(toparse, ref cursorpos); - data.Properties[propertyname.StringValue] = propertyData; - } - else cursorpos++; - } - cursorpos++; - break; - - //Array - case '[': - data = new JSONData(JSONData.DataType.Array); - cursorpos++; - while (toparse[cursorpos] != ']') - { - if (toparse[cursorpos] == ',') { cursorpos++; } - JSONData arrayItem = String2Data(toparse, ref cursorpos); - data.DataArray.Add(arrayItem); - } - cursorpos++; - break; - - //String - case '"': - data = new JSONData(JSONData.DataType.String); - cursorpos++; - while (toparse[cursorpos] != '"') - { - if (toparse[cursorpos] == '\\') - { - try //Unicode character \u0123 - { - if (toparse[cursorpos + 1] == 'u' - && isHex(toparse[cursorpos + 2]) - && isHex(toparse[cursorpos + 3]) - && isHex(toparse[cursorpos + 4]) - && isHex(toparse[cursorpos + 5])) - { - //"abc\u0123abc" => "0123" => 0123 => Unicode char n°0123 => Add char to string - data.StringValue += char.ConvertFromUtf32(int.Parse(toparse.Substring(cursorpos + 2, 4), System.Globalization.NumberStyles.HexNumber)); - cursorpos += 6; continue; - } - else cursorpos++; //Normal character escapement \" - } - catch (IndexOutOfRangeException) { cursorpos++; } // \u01 - catch (ArgumentOutOfRangeException) { cursorpos++; } // Unicode index 0123 was invalid - } - data.StringValue += toparse[cursorpos]; - cursorpos++; - } - cursorpos++; - break; - - //Boolean : true - case 't': - data = new JSONData(JSONData.DataType.String); - cursorpos++; - if (toparse[cursorpos] == 'r') { cursorpos++; } - if (toparse[cursorpos] == 'u') { cursorpos++; } - if (toparse[cursorpos] == 'e') { cursorpos++; data.StringValue = "true"; } - break; - - //Boolean : false - case 'f': - data = new JSONData(JSONData.DataType.String); - cursorpos++; - if (toparse[cursorpos] == 'a') { cursorpos++; } - if (toparse[cursorpos] == 'l') { cursorpos++; } - if (toparse[cursorpos] == 's') { cursorpos++; } - if (toparse[cursorpos] == 'e') { cursorpos++; data.StringValue = "false"; } - break; - - //Unknown data - default: - cursorpos++; - return String2Data(toparse, ref cursorpos); - } - return data; - } - catch (IndexOutOfRangeException) - { - return new JSONData(JSONData.DataType.String); - } - } - /// /// Use a JSON Object to build the corresponding string /// /// JSON object to convert /// Allow parent color code to affect child elements (set to "" for function init) /// returns the Minecraft-formatted string - - private static string JSONData2String(JSONData data, string colorcode) + + private static string JSONData2String(Json.JSONData data, string colorcode) { string extra_result = ""; switch (data.Type) { - case JSONData.DataType.Object: + case Json.JSONData.DataType.Object: if (data.Properties.ContainsKey("color")) { colorcode = color2tag(JSONData2String(data.Properties["color"], "")); } if (data.Properties.ContainsKey("extra")) { - JSONData[] extras = data.Properties["extra"].DataArray.ToArray(); - foreach (JSONData item in extras) + Json.JSONData[] extras = data.Properties["extra"].DataArray.ToArray(); + foreach (Json.JSONData item in extras) extra_result = extra_result + JSONData2String(item, colorcode) + "§r"; } if (data.Properties.ContainsKey("text")) @@ -334,7 +221,7 @@ namespace MinecraftClient.Protocol.Handlers data.Properties["with"] = data.Properties["using"]; if (data.Properties.ContainsKey("with")) { - JSONData[] array = data.Properties["with"].DataArray.ToArray(); + Json.JSONData[] array = data.Properties["with"].DataArray.ToArray(); for (int i = 0; i < array.Length; i++) { using_data.Add(JSONData2String(array[i], colorcode)); @@ -344,29 +231,21 @@ namespace MinecraftClient.Protocol.Handlers } else return extra_result; - case JSONData.DataType.Array: + case Json.JSONData.DataType.Array: string result = ""; - foreach (JSONData item in data.DataArray) + foreach (Json.JSONData item in data.DataArray) { result += JSONData2String(item, colorcode); } return result; - case JSONData.DataType.String: + case Json.JSONData.DataType.String: return colorcode + data.StringValue; } return ""; } - /// - /// Small function for checking if a char is an hexadecimal char (0-9 A-F a-f) - /// - /// Char to test - /// True if hexadecimal - - private static bool isHex(char c) { return ((c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f')); } - /// /// Do a HTTP request to get a webpage or text data from a server file /// diff --git a/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeClientState.cs b/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeClientState.cs new file mode 100755 index 00000000..a72b4ad5 --- /dev/null +++ b/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeClientState.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Protocol.Handlers.Forge +{ + /// + /// Copy of the forge enum for client states. + /// https://github.com/MinecraftForge/MinecraftForge/blob/ebe9b6d4cbc4a5281c386994f1fbda04df5d2e1f/src/main/java/net/minecraftforge/fml/common/network/handshake/FMLHandshakeClientState.java + /// + enum FMLHandshakeClientState : byte + { + START, + HELLO, + WAITINGSERVERDATA, + WAITINGSERVERCOMPLETE, + PENDINGCOMPLETE, + COMPLETE, + DONE, + ERROR + } +} diff --git a/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeDiscriminator.cs b/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeDiscriminator.cs new file mode 100755 index 00000000..2402eff0 --- /dev/null +++ b/MinecraftClient/Protocol/Handlers/Forge/FMLHandshakeDiscriminator.cs @@ -0,0 +1,21 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Protocol.Handlers.Forge +{ + /// + /// Different "discriminator byte" values for the forge handshake. + /// https://github.com/MinecraftForge/MinecraftForge/blob/ebe9b6d4cbc4a5281c386994f1fbda04df5d2e1f/src/main/java/net/minecraftforge/fml/common/network/handshake/FMLHandshakeCodec.java + /// + enum FMLHandshakeDiscriminator : byte + { + ServerHello = 0, + ClientHello = 1, + ModList = 2, + RegistryData = 3, + HandshakeAck = 255, //-1 + HandshakeReset = 254, //-2 + } +} diff --git a/MinecraftClient/Protocol/Handlers/Forge/ForgeInfo.cs b/MinecraftClient/Protocol/Handlers/Forge/ForgeInfo.cs new file mode 100755 index 00000000..03180432 --- /dev/null +++ b/MinecraftClient/Protocol/Handlers/Forge/ForgeInfo.cs @@ -0,0 +1,70 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Protocol.Handlers.Forge +{ + /// + /// Contains information about a modded server install. + /// + public class ForgeInfo + { + /// + /// Represents an individual forge mod. + /// + public class ForgeMod + { + public ForgeMod(String ModID, String Version) + { + this.ModID = ModID; + this.Version = Version; + } + + public readonly String ModID; + public readonly String Version; + + public override string ToString() + { + return ModID + " v" + Version; + } + } + + public List Mods; + + /// + /// Create a new ForgeInfo from the given data. + /// + /// The modinfo JSON tag. + internal ForgeInfo(Json.JSONData data) + { + // Example ModInfo (with spacing): + + // "modinfo": { + // "type": "FML", + // "modList": [{ + // "modid": "mcp", + // "version": "9.05" + // }, { + // "modid": "FML", + // "version": "8.0.99.99" + // }, { + // "modid": "Forge", + // "version": "11.14.3.1512" + // }, { + // "modid": "rpcraft", + // "version": "Beta 1.3 - 1.8.0" + // }] + // } + + this.Mods = new List(); + foreach (Json.JSONData mod in data.Properties["modList"].DataArray) + { + String modid = mod.Properties["modid"].StringValue; + String version = mod.Properties["version"].StringValue; + + this.Mods.Add(new ForgeMod(modid, version)); + } + } + } +} diff --git a/MinecraftClient/Protocol/Handlers/Json.cs b/MinecraftClient/Protocol/Handlers/Json.cs new file mode 100644 index 00000000..c95fdc89 --- /dev/null +++ b/MinecraftClient/Protocol/Handlers/Json.cs @@ -0,0 +1,179 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace MinecraftClient.Protocol.Handlers +{ + /// + /// This class parses JSON data and returns an object describing that data. + /// Really lightweight JSON handling by ORelio - (c) 2013 - 2014 + /// + + static class Json + { + /// + /// Parse some JSON and return the corresponding JSON object + /// + + public static JSONData ParseJson(string json) + { + int cursorpos = 0; + return String2Data(json, ref cursorpos); + } + + /// + /// The class storing unserialized JSON data + /// The data can be an object, an array or a string + /// + + public class JSONData + { + public enum DataType { Object, Array, String }; + private DataType type; + public DataType Type { get { return type; } } + public Dictionary Properties; + public List DataArray; + public string StringValue; + public JSONData(DataType datatype) + { + type = datatype; + Properties = new Dictionary(); + DataArray = new List(); + StringValue = String.Empty; + } + } + + /// + /// Parse a JSON string to build a JSON object + /// + /// String to parse + /// Cursor start (set to 0 for function init) + + private static JSONData String2Data(string toparse, ref int cursorpos) + { + try + { + JSONData data; + switch (toparse[cursorpos]) + { + //Object + case '{': + data = new JSONData(JSONData.DataType.Object); + cursorpos++; + while (toparse[cursorpos] != '}') + { + if (toparse[cursorpos] == '"') + { + JSONData propertyname = String2Data(toparse, ref cursorpos); + if (toparse[cursorpos] == ':') { cursorpos++; } else { /* parse error ? */ } + JSONData propertyData = String2Data(toparse, ref cursorpos); + data.Properties[propertyname.StringValue] = propertyData; + } + else cursorpos++; + } + cursorpos++; + break; + + //Array + case '[': + data = new JSONData(JSONData.DataType.Array); + cursorpos++; + while (toparse[cursorpos] != ']') + { + if (toparse[cursorpos] == ',') { cursorpos++; } + JSONData arrayItem = String2Data(toparse, ref cursorpos); + data.DataArray.Add(arrayItem); + } + cursorpos++; + break; + + //String + case '"': + data = new JSONData(JSONData.DataType.String); + cursorpos++; + while (toparse[cursorpos] != '"') + { + if (toparse[cursorpos] == '\\') + { + try //Unicode character \u0123 + { + if (toparse[cursorpos + 1] == 'u' + && isHex(toparse[cursorpos + 2]) + && isHex(toparse[cursorpos + 3]) + && isHex(toparse[cursorpos + 4]) + && isHex(toparse[cursorpos + 5])) + { + //"abc\u0123abc" => "0123" => 0123 => Unicode char n°0123 => Add char to string + data.StringValue += char.ConvertFromUtf32(int.Parse(toparse.Substring(cursorpos + 2, 4), System.Globalization.NumberStyles.HexNumber)); + cursorpos += 6; continue; + } + else cursorpos++; //Normal character escapement \" + } + catch (IndexOutOfRangeException) { cursorpos++; } // \u01 + catch (ArgumentOutOfRangeException) { cursorpos++; } // Unicode index 0123 was invalid + } + data.StringValue += toparse[cursorpos]; + cursorpos++; + } + cursorpos++; + break; + + //Number + case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': case '.': + data = new JSONData(JSONData.DataType.String); + StringBuilder sb = new StringBuilder(); + while ((toparse[cursorpos] >= '0' && toparse[cursorpos] <= '9') || toparse[cursorpos] == '.') + { + sb.Append(toparse[cursorpos]); + cursorpos++; + } + data.StringValue = sb.ToString(); + break; + + //Boolean : true + case 't': + data = new JSONData(JSONData.DataType.String); + cursorpos++; + if (toparse[cursorpos] == 'r') { cursorpos++; } + if (toparse[cursorpos] == 'u') { cursorpos++; } + if (toparse[cursorpos] == 'e') { cursorpos++; data.StringValue = "true"; } + break; + + //Boolean : false + case 'f': + data = new JSONData(JSONData.DataType.String); + cursorpos++; + if (toparse[cursorpos] == 'a') { cursorpos++; } + if (toparse[cursorpos] == 'l') { cursorpos++; } + if (toparse[cursorpos] == 's') { cursorpos++; } + if (toparse[cursorpos] == 'e') { cursorpos++; data.StringValue = "false"; } + break; + + //Unknown data + default: + cursorpos++; + return String2Data(toparse, ref cursorpos); + } + while (cursorpos < toparse.Length + && (char.IsWhiteSpace(toparse[cursorpos]) + || toparse[cursorpos] == '\r' + || toparse[cursorpos] == '\n')) + cursorpos++; + return data; + } + catch (IndexOutOfRangeException) + { + return new JSONData(JSONData.DataType.String); + } + } + + /// + /// Small function for checking if a char is an hexadecimal char (0-9 A-F a-f) + /// + /// Char to test + /// True if hexadecimal + + private static bool isHex(char c) { return ((c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f')); } + } +} diff --git a/MinecraftClient/Protocol/Handlers/Protocol16.cs b/MinecraftClient/Protocol/Handlers/Protocol16.cs index 740342f5..14dce500 100644 --- a/MinecraftClient/Protocol/Handlers/Protocol16.cs +++ b/MinecraftClient/Protocol/Handlers/Protocol16.cs @@ -7,6 +7,7 @@ using System.Threading; using MinecraftClient.Crypto; using MinecraftClient.Proxy; using System.Security.Cryptography; +using MinecraftClient.Mapping; namespace MinecraftClient.Protocol.Handlers { @@ -33,6 +34,12 @@ namespace MinecraftClient.Protocol.Handlers this.c = Client; this.protocolversion = ProtocolVersion; this.handler = Handler; + + if (Settings.TerrainAndMovements) + { + ConsoleIO.WriteLineFormatted("§8Terrain & Movements currently not handled for that MC version."); + Settings.TerrainAndMovements = false; + } } private Protocol16Handler(TcpClient Client) @@ -42,19 +49,11 @@ namespace MinecraftClient.Protocol.Handlers private void Updater() { - int keep_alive_interval = 100; - int keep_alive_timer = 100; try { do { Thread.Sleep(100); - keep_alive_timer--; - if (keep_alive_timer <= 0) - { - Send(getPaddingPacket()); - keep_alive_timer = keep_alive_interval; - } } while (Update()); } @@ -171,7 +170,10 @@ namespace MinecraftClient.Protocol.Handlers case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break; case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break; case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break; - case 0xFA: readNextString(); nbr = readNextShort(); readData(nbr); break; + case 0xFA: string channel = readNextString(); + byte[] payload = readNextByteArray(); + handler.OnPluginChannelMessage(channel, payload); + break; case 0xFF: string reason = readNextString(); handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break; default: return false; //unknown packet! @@ -449,15 +451,11 @@ namespace MinecraftClient.Protocol.Handlers byte[] token = readNextByteArray(); if (serverID == "-") - { ConsoleIO.WriteLineFormatted("§8Server is in offline mode."); - return true; //No need to check session or start encryption - } - else - { + else if (Settings.DebugMessages) ConsoleIO.WriteLineFormatted("§8Handshake successful. (Server ID: " + serverID + ')'); - return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey); - } + + return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey); } else return false; } @@ -467,7 +465,8 @@ namespace MinecraftClient.Protocol.Handlers System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey); byte[] secretKey = CryptoHandler.GenerateAESPrivateKey(); - ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); if (serverIDhash != "-") { @@ -504,7 +503,7 @@ namespace MinecraftClient.Protocol.Handlers if (pid[0] == 0xFC) { readData(4); - s = CryptoHandler.getAesStream(c.GetStream(), secretKey, this); + s = CryptoHandler.getAesStream(c.GetStream(), secretKey); encrypted = true; return true; } @@ -513,7 +512,7 @@ namespace MinecraftClient.Protocol.Handlers public bool Login() { - if (Handshake(handler.getUserUUID(), handler.getUsername(), handler.getSessionID(), handler.getServerHost(), handler.getServerPort())) + if (Handshake(handler.GetUserUUID(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort())) { Send(new byte[] { 0xCD, 0 }); try @@ -622,6 +621,41 @@ namespace MinecraftClient.Protocol.Handlers catch (SocketException) { return false; } } + public bool SendBrandInfo(string brandInfo) + { + return false; //Only supported since MC 1.7 + } + + public bool SendLocationUpdate(Location location, bool onGround) + { + return false; //Currently not implemented + } + + /// + /// Send a plugin channel packet to the server. + /// + /// Channel to send packet on + /// packet Data + + public bool SendPluginChannelPacket(string channel, byte[] data) + { + try { + byte[] channelLength = BitConverter.GetBytes((short)channel.Length); + Array.Reverse(channelLength); + + byte[] channelData = Encoding.BigEndianUnicode.GetBytes(channel); + + byte[] dataLength = BitConverter.GetBytes((short)data.Length); + Array.Reverse(dataLength); + + Send(concatBytes(new byte[] { 0xFA }, channelLength, channelData, dataLength, data)); + + return true; + } + catch (SocketException) { return false; } + catch (System.IO.IOException) { return false; } + } + public string AutoComplete(string BehindCursor) { if (String.IsNullOrEmpty(BehindCursor)) @@ -652,25 +686,13 @@ namespace MinecraftClient.Protocol.Handlers return result.ToArray(); } - public byte[] getPaddingPacket() - { - //Will generate a 15-bytes long padding packet - byte[] id = new byte[1] { 0xFA }; //Plugin Message - byte[] channel_name = Encoding.BigEndianUnicode.GetBytes("MCC|"); - byte[] channel_name_len = BitConverter.GetBytes((short)channel_name.Length); Array.Reverse(channel_name_len); - byte[] data = new byte[] { 0x00, 0x00 }; - byte[] data_len = BitConverter.GetBytes((short)data.Length); Array.Reverse(data_len); - byte[] packet_data = concatBytes(id, channel_name_len, channel_name, data_len, data); - return packet_data; - } - public static bool doPing(string host, int port, ref int protocolversion) { try { string version = ""; TcpClient tcp = ProxyHandler.newTcpClient(host, port); - tcp.ReceiveTimeout = 5000; //MC 1.7.2+ SpigotMC servers won't answer, so we need a reasonable timeout. + tcp.ReceiveTimeout = 5000; //MC 1.7.2+ SpigotMC servers won't respond, so we need a reasonable timeout. byte[] ping = new byte[2] { 0xfe, 0x01 }; tcp.Client.Send(ping, SocketFlags.None); diff --git a/MinecraftClient/Protocol/Handlers/Protocol17.cs b/MinecraftClient/Protocol/Handlers/Protocol17.cs deleted file mode 100644 index a514ffc5..00000000 --- a/MinecraftClient/Protocol/Handlers/Protocol17.cs +++ /dev/null @@ -1,614 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Net.Sockets; -using System.Threading; -using MinecraftClient.Crypto; -using MinecraftClient.Proxy; -using System.Security.Cryptography; - -namespace MinecraftClient.Protocol.Handlers -{ - /// - /// Implementation for Minecraft 1.7.X Protocol - /// - - class Protocol17Handler : IMinecraftCom - { - IMinecraftComHandler handler; - private bool autocomplete_received = false; - private string autocomplete_result = ""; - private bool encrypted = false; - private int protocolversion; - private Thread netRead; - Crypto.IAesStream s; - TcpClient c; - - public Protocol17Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler) - { - ConsoleIO.SetAutoCompleteEngine(this); - ChatParser.InitTranslations(); - this.c = Client; - this.protocolversion = ProtocolVersion; - this.handler = Handler; - } - - private Protocol17Handler(TcpClient Client) - { - this.c = Client; - } - - /// - /// Separate thread. Network reading loop. - /// - - private void Updater() - { - int keep_alive_interval = 100; - int keep_alive_timer = 100; - try - { - do - { - Thread.Sleep(100); - keep_alive_timer--; - if (keep_alive_timer <= 0) - { - Send(getPaddingPacket()); - keep_alive_timer = keep_alive_interval; - } - } - while (Update()); - } - catch (System.IO.IOException) { } - catch (SocketException) { } - catch (ObjectDisposedException) { } - - handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); - } - - /// - /// Read and data from the network. Should be called on a separate thread. - /// - /// - - private bool Update() - { - handler.OnUpdate(); - if (c.Client == null || !c.Connected) { return false; } - int id = 0, size = 0; - try - { - while (c.Client.Available > 0) - { - size = readNextVarInt(); //Packet size - id = readNextVarInt(); //Packet ID - - switch (id) - { - case 0x00: - byte[] keepalive = new byte[4] { 0, 0, 0, 0 }; - Receive(keepalive, 0, 4, SocketFlags.None); - byte[] keepalive_packet = concatBytes(getVarInt(0x00), keepalive); - byte[] keepalive_tosend = concatBytes(getVarInt(keepalive_packet.Length), keepalive_packet); - Send(keepalive_tosend); - break; - case 0x02: - handler.OnTextReceived(ChatParser.ParseText(readNextString())); - break; - case 0x38: - string name = readNextString(); - bool online = readNextBool(); - short ping = readNextShort(); - Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); - if (online) - { - handler.OnPlayerJoin(FakeUUID, name); - } - else handler.OnPlayerLeave(FakeUUID); - break; - case 0x3A: - int autocomplete_count = readNextVarInt(); - string tab_list = ""; - for (int i = 0; i < autocomplete_count; i++) - { - autocomplete_result = readNextString(); - if (autocomplete_result != "") - tab_list = tab_list + autocomplete_result + " "; - } - autocomplete_received = true; - tab_list = tab_list.Trim(); - if (tab_list.Length > 0) - ConsoleIO.WriteLineFormatted("§8" + tab_list, false); - break; - case 0x40: - handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(readNextString())); - return false; - default: - readData(size - getVarInt(id).Length); //Skip packet - break; - } - } - } - catch (SocketException) { return false; } - return true; - } - - /// - /// Start the updating thread. Should be called after login success. - /// - - private void StartUpdating() - { - netRead = new Thread(new ThreadStart(Updater)); - netRead.Name = "ProtocolPacketHandler"; - netRead.Start(); - } - - /// - /// Disconnect from the server, cancel network reading. - /// - - public void Dispose() - { - try - { - if (netRead != null) - { - netRead.Abort(); - c.Close(); - } - } - catch { } - } - - /// - /// Read some data and discard the result - /// - /// Amount of bytes to read - - private void readData(int offset) - { - if (offset > 0) - { - try - { - byte[] cache = new byte[offset]; - Receive(cache, 0, offset, SocketFlags.None); - } - catch (OutOfMemoryException) { } - } - } - - /// - /// Read a string from the network - /// - /// The string - - private string readNextString() - { - int length = readNextVarInt(); - if (length > 0) - { - byte[] cache = new byte[length]; - Receive(cache, 0, length, SocketFlags.None); - return Encoding.UTF8.GetString(cache); - } - else return ""; - } - - /// - /// Read a uuid from the network - /// - /// Cache of bytes to read from - /// The uuid - - private Guid readNextUUID() - { - byte[] cache = new byte[16]; - Receive(cache, 0, 16, SocketFlags.None); - return new Guid(cache); - } - - /// - /// Read a short from the network - /// - /// - - private short readNextShort() - { - byte[] tmp = new byte[2]; - Receive(tmp, 0, 2, SocketFlags.None); - Array.Reverse(tmp); - return BitConverter.ToInt16(tmp, 0); - } - - /// - /// Read a boolean from the network - /// - /// - - private bool readNextBool() - { - byte[] tmp = new byte[1]; - Receive(tmp, 0, 1, SocketFlags.None); - return tmp[0] != 0x00; - } - - /// - /// Read a byte array from the network - /// - /// The byte array - - private byte[] readNextByteArray() - { - byte[] tmp = new byte[2]; - Receive(tmp, 0, 2, SocketFlags.None); - Array.Reverse(tmp); - short len = BitConverter.ToInt16(tmp, 0); - byte[] data = new byte[len]; - Receive(data, 0, len, SocketFlags.None); - return data; - } - - /// - /// Read an integer from the network - /// - /// The integer - - private int readNextVarInt() - { - int i = 0; - int j = 0; - int k = 0; - byte[] tmp = new byte[1]; - while (true) - { - Receive(tmp, 0, 1, SocketFlags.None); - k = tmp[0]; - i |= (k & 0x7F) << j++ * 7; - if (j > 5) throw new OverflowException("VarInt too big"); - if ((k & 0x80) != 128) break; - } - return i; - } - - /// - /// Build an integer for sending over the network - /// - /// Integer to encode - /// Byte array for this integer - - private static byte[] getVarInt(int paramInt) - { - List bytes = new List(); - while ((paramInt & -128) != 0) - { - bytes.Add((byte)(paramInt & 127 | 128)); - paramInt = (int)(((uint)paramInt) >> 7); - } - bytes.Add((byte)paramInt); - return bytes.ToArray(); - } - - /// - /// Easily append several byte arrays - /// - /// Bytes to append - /// Array containing all the data - - private static byte[] concatBytes(params byte[][] bytes) - { - List result = new List(); - foreach (byte[] array in bytes) - result.AddRange(array); - return result.ToArray(); - } - - /// - /// C-like atoi function for parsing an int from string - /// - /// String to parse - /// Int parsed - - private static int atoi(string str) - { - return int.Parse(new string(str.Trim().TakeWhile(char.IsDigit).ToArray())); - } - - /// - /// Network reading method. Read bytes from the socket or encrypted socket. - /// - - private void Receive(byte[] buffer, int start, int offset, SocketFlags f) - { - int read = 0; - while (read < offset) - { - if (encrypted) - { - read += s.Read(buffer, start + read, offset - read); - } - else read += c.Client.Receive(buffer, start + read, offset - read, f); - } - } - - /// - /// Network sending method. Send bytes using the socket or encrypted socket. - /// - /// - - private void Send(byte[] buffer) - { - if (encrypted) - { - s.Write(buffer, 0, buffer.Length); - } - else c.Client.Send(buffer); - } - - /// - /// Do the Minecraft login. - /// - /// True if login successful - - public bool Login() - { - byte[] packet_id = getVarInt(0); - byte[] protocol_version = getVarInt(protocolversion); - byte[] server_adress_val = Encoding.UTF8.GetBytes(handler.getServerHost()); - byte[] server_adress_len = getVarInt(server_adress_val.Length); - byte[] server_port = BitConverter.GetBytes((ushort)handler.getServerPort()); Array.Reverse(server_port); - byte[] next_state = getVarInt(2); - byte[] handshake_packet = concatBytes(packet_id, protocol_version, server_adress_len, server_adress_val, server_port, next_state); - byte[] handshake_packet_tosend = concatBytes(getVarInt(handshake_packet.Length), handshake_packet); - - Send(handshake_packet_tosend); - - byte[] username_val = Encoding.UTF8.GetBytes(handler.getUsername()); - byte[] username_len = getVarInt(username_val.Length); - byte[] login_packet = concatBytes(packet_id, username_len, username_val); - byte[] login_packet_tosend = concatBytes(getVarInt(login_packet.Length), login_packet); - - Send(login_packet_tosend); - - readNextVarInt(); //Packet size - int pid = readNextVarInt(); //Packet ID - if (pid == 0x00) //Login rejected - { - handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString())); - return false; - } - else if (pid == 0x01) //Encryption request - { - string serverID = readNextString(); - byte[] Serverkey = readNextByteArray(); - byte[] token = readNextByteArray(); - return StartEncryption(handler.getUserUUID(), handler.getSessionID(), token, serverID, Serverkey); - } - else if (pid == 0x02) //Login successful - { - ConsoleIO.WriteLineFormatted("§8Server is in offline mode."); - StartUpdating(); - return true; //No need to check session or start encryption - } - else return false; - } - - /// - /// Start network encryption. Automatically called by Login() if the server requests encryption. - /// - /// True if encryption was successful - - private bool StartEncryption(string uuid, string sessionID, byte[] token, string serverIDhash, byte[] serverKey) - { - System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey); - byte[] secretKey = CryptoHandler.GenerateAESPrivateKey(); - - ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); - - if (serverIDhash != "-") - { - Console.WriteLine("Checking Session..."); - if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverKey, secretKey))) - { - handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, "Failed to check session."); - return false; - } - } - - //Encrypt the data - byte[] key_enc = RSAService.Encrypt(secretKey, false); - byte[] token_enc = RSAService.Encrypt(token, false); - byte[] key_len = BitConverter.GetBytes((short)key_enc.Length); Array.Reverse(key_len); - byte[] token_len = BitConverter.GetBytes((short)token_enc.Length); Array.Reverse(token_len); - - //Encryption Response packet - byte[] packet_id = getVarInt(0x01); - byte[] encryption_response = concatBytes(packet_id, key_len, key_enc, token_len, token_enc); - byte[] encryption_response_tosend = concatBytes(getVarInt(encryption_response.Length), encryption_response); - Send(encryption_response_tosend); - - //Start client-side encryption - s = CryptoHandler.getAesStream(c.GetStream(), secretKey, this); - encrypted = true; - - //Read and skip the next packet - int received_packet_size = readNextVarInt(); - int received_packet_id = readNextVarInt(); - bool encryption_success = (received_packet_id == 0x02); - if (received_packet_id == 0) { handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString())); } - else readData(received_packet_size - getVarInt(received_packet_id).Length); - if (encryption_success) { StartUpdating(); } - return encryption_success; - } - - /// - /// Useless padding packet for solving Mono issue. - /// - /// The padding packet - - public byte[] getPaddingPacket() - { - //Will generate a 15-bytes long padding packet - byte[] id = getVarInt(0x17); //Plugin Message - byte[] channel_name = Encoding.UTF8.GetBytes("MCC|Pad"); - byte[] channel_name_len = getVarInt(channel_name.Length); - byte[] data = new byte[] { 0x00, 0x00, 0x00 }; - byte[] data_len = BitConverter.GetBytes((short)data.Length); Array.Reverse(data_len); - byte[] packet_data = concatBytes(id, channel_name_len, channel_name, data_len, data); - byte[] packet_length = getVarInt(packet_data.Length); - return concatBytes(packet_length, packet_data); - } - - /// - /// Send a chat message to the server - /// - /// Message - /// True if properly sent - - public bool SendChatMessage(string message) - { - if (String.IsNullOrEmpty(message)) - return true; - try - { - byte[] packet_id = getVarInt(0x01); - byte[] message_val = Encoding.UTF8.GetBytes(message); - byte[] message_len = getVarInt(message_val.Length); - byte[] message_packet = concatBytes(packet_id, message_len, message_val); - byte[] message_packet_tosend = concatBytes(getVarInt(message_packet.Length), message_packet); - Send(message_packet_tosend); - return true; - } - catch (SocketException) { return false; } - catch (System.IO.IOException) { return false; } - } - - /// - /// Send a respawn packet to the server - /// - /// Message - /// True if properly sent - - public bool SendRespawnPacket() - { - try - { - byte[] packet_id = getVarInt(0x16); - byte[] action_id = new byte[] { 0 }; - byte[] respawn_packet = concatBytes(getVarInt(packet_id.Length + 1), packet_id, action_id); - Send(respawn_packet); - return true; - } - catch (SocketException) { return false; } - } - - /// - /// Disconnect from the server - /// - /// Optional disconnect reason - - public void Disconnect() - { - try - { - byte[] packet_id = getVarInt(0x40); - byte[] message_val = Encoding.UTF8.GetBytes("\"disconnect.quitting\""); - byte[] message_len = getVarInt(message_val.Length); - byte[] disconnect_packet = concatBytes(packet_id, message_len, message_val); - byte[] disconnect_packet_tosend = concatBytes(getVarInt(disconnect_packet.Length), disconnect_packet); - Send(disconnect_packet_tosend); - } - catch (SocketException) { } - catch (System.IO.IOException) { } - catch (NullReferenceException) { } - catch (ObjectDisposedException) { } - } - - /// - /// Autocomplete text while typing username or command - /// - /// Text behind cursor - /// Completed text - - public string AutoComplete(string BehindCursor) - { - if (String.IsNullOrEmpty(BehindCursor)) - return ""; - - byte[] packet_id = getVarInt(0x14); - byte[] tocomplete_val = Encoding.UTF8.GetBytes(BehindCursor); - byte[] tocomplete_len = getVarInt(tocomplete_val.Length); - byte[] tabcomplete_packet = concatBytes(packet_id, tocomplete_len, tocomplete_val); - byte[] tabcomplete_packet_tosend = concatBytes(getVarInt(tabcomplete_packet.Length), tabcomplete_packet); - - autocomplete_received = false; - autocomplete_result = BehindCursor; - Send(tabcomplete_packet_tosend); - - int wait_left = 50; //do not wait more than 5 seconds (50 * 100 ms) - while (wait_left > 0 && !autocomplete_received) { System.Threading.Thread.Sleep(100); wait_left--; } - return autocomplete_result; - } - - /// - /// Ping a Minecraft server to get information about the server - /// - /// True if ping was successful - - public static bool doPing(string host, int port, ref int protocolversion) - { - string version = ""; - TcpClient tcp = ProxyHandler.newTcpClient(host, port); - tcp.ReceiveBufferSize = 1024 * 1024; - - byte[] packet_id = getVarInt(0); - byte[] protocol_version = getVarInt(4); - byte[] server_adress_val = Encoding.UTF8.GetBytes(host); - byte[] server_adress_len = getVarInt(server_adress_val.Length); - byte[] server_port = BitConverter.GetBytes((ushort)port); Array.Reverse(server_port); - byte[] next_state = getVarInt(1); - byte[] packet = concatBytes(packet_id, protocol_version, server_adress_len, server_adress_val, server_port, next_state); - byte[] tosend = concatBytes(getVarInt(packet.Length), packet); - - tcp.Client.Send(tosend, SocketFlags.None); - - byte[] status_request = getVarInt(0); - byte[] request_packet = concatBytes(getVarInt(status_request.Length), status_request); - - tcp.Client.Send(request_packet, SocketFlags.None); - - Protocol17Handler ComTmp = new Protocol17Handler(tcp); - if (ComTmp.readNextVarInt() > 0) //Read Response length - { - if (ComTmp.readNextVarInt() == 0x00) //Read Packet ID - { - string result = ComTmp.readNextString(); //Get the Json data - if (result[0] == '{' && result.Contains("protocol\":") && result.Contains("name\":\"")) - { - string[] tmp_ver = result.Split(new string[] { "protocol\":" }, StringSplitOptions.None); - string[] tmp_name = result.Split(new string[] { "name\":\"" }, StringSplitOptions.None); - - if (tmp_ver.Length >= 2 && tmp_name.Length >= 2) - { - protocolversion = atoi(tmp_ver[1]); - - //Handle if "name" exists twice, eg when connecting to a server with another user logged in. - version = (tmp_name.Length == 2) ? tmp_name[1].Split('"')[0] : tmp_name[2].Split('"')[0]; - - //Automatic fix for BungeeCord 1.8 not properly reporting protocol version - if (protocolversion < 47 && version.Split(' ').Contains("1.8")) - protocolversion = ProtocolHandler.MCVer2ProtocolVersion("1.8.0"); - - ConsoleIO.WriteLineFormatted("§8Server version : " + version + " (protocol v" + protocolversion + ")."); - return true; - } - } - } - } - return false; - } - } -} diff --git a/MinecraftClient/Protocol/Handlers/Protocol18.cs b/MinecraftClient/Protocol/Handlers/Protocol18.cs index a1eb60f3..4e804390 100644 --- a/MinecraftClient/Protocol/Handlers/Protocol18.cs +++ b/MinecraftClient/Protocol/Handlers/Protocol18.cs @@ -6,33 +6,51 @@ using System.Net.Sockets; using System.Threading; using MinecraftClient.Crypto; using MinecraftClient.Proxy; +using System.Security.Cryptography; +using MinecraftClient.Protocol.Handlers.Forge; +using MinecraftClient.Mapping; namespace MinecraftClient.Protocol.Handlers { /// - /// Implementation for Minecraft 1.8.X Protocol + /// Implementation for Minecraft 1.7.X, 1.8.X, 1.9.X Protocols /// class Protocol18Handler : IMinecraftCom { - IMinecraftComHandler handler; + private const int MC18Version = 47; + private const int MC19Version = 107; + private int compression_treshold = 0; private bool autocomplete_received = false; private string autocomplete_result = ""; private bool login_phase = true; private bool encrypted = false; private int protocolversion; - private Thread netRead; - Crypto.IAesStream s; + + // Server forge info -- may be null. + private ForgeInfo forgeInfo; + private FMLHandshakeClientState fmlHandshakeState = FMLHandshakeClientState.START; + + IMinecraftComHandler handler; + Thread netRead; + IAesStream s; TcpClient c; - public Protocol18Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler) + public Protocol18Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler, ForgeInfo ForgeInfo) { ConsoleIO.SetAutoCompleteEngine(this); ChatParser.InitTranslations(); this.c = Client; this.protocolversion = ProtocolVersion; this.handler = Handler; + this.forgeInfo = ForgeInfo; + + if (Settings.TerrainAndMovements && protocolversion > MC18Version) + { + ConsoleIO.WriteLineFormatted("§8Terrain & Movements currently not handled for that MC version."); + Settings.TerrainAndMovements = false; + } } private Protocol18Handler(TcpClient Client) @@ -46,19 +64,11 @@ namespace MinecraftClient.Protocol.Handlers private void Updater() { - int keep_alive_interval = 100; - int keep_alive_timer = 100; try { do { Thread.Sleep(100); - keep_alive_timer--; - if (keep_alive_timer <= 0) - { - SendRAW(getPaddingPacket()); - keep_alive_timer = keep_alive_interval; - } } while (Update()); } @@ -83,12 +93,13 @@ namespace MinecraftClient.Protocol.Handlers while (c.Client.Available > 0) { int packetID = 0; - byte[] packetData = new byte[] { }; - readNextPacket(ref packetID, ref packetData); - handlePacket(packetID, packetData); + List packetData = new List(); + readNextPacket(ref packetID, packetData); + handlePacket(packetID, new List(packetData)); } } catch (SocketException) { return false; } + catch (NullReferenceException) { return false; } return true; } @@ -98,19 +109,106 @@ namespace MinecraftClient.Protocol.Handlers /// will contain packet ID /// will contain raw packet Data - private void readNextPacket(ref int packetID, ref byte[] packetData) + private void readNextPacket(ref int packetID, List packetData) { + packetData.Clear(); int size = readNextVarIntRAW(); //Packet size - packetData = readDataRAW(size); //Packet contents + packetData.AddRange(readDataRAW(size)); //Packet contents - if (compression_treshold > 0) //Handle packet decompression + //Handle packet decompression + if (protocolversion >= MC18Version + && compression_treshold > 0) { - int size_uncompressed = readNextVarInt(ref packetData); - if (size_uncompressed != 0) // != 0 means compressed, let's decompress - packetData = ZlibUtils.Decompress(packetData, size_uncompressed); + int sizeUncompressed = readNextVarInt(packetData); + if (sizeUncompressed != 0) // != 0 means compressed, let's decompress + { + byte[] toDecompress = packetData.ToArray(); + byte[] uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed); + packetData.Clear(); + packetData.AddRange(uncompressed); + } } - packetID = readNextVarInt(ref packetData); //Packet ID + packetID = readNextVarInt(packetData); //Packet ID + } + + /// + /// Abstract incoming packet numbering + /// + + private enum PacketIncomingType + { + KeepAlive, + JoinGame, + ChatMessage, + PlayerPositionAndLook, + ChunkData, + MultiBlockChange, + BlockChange, + MapChunkBulk, + UnloadChunk, + PlayerListUpdate, + TabCompleteResult, + PluginMessage, + KickPacket, + NetworkCompressionTreshold, + ResourcePackSend, + UnknownPacket + } + + /// + /// Get abstract numbering ov the specified packet ID + /// + /// Packet ID + /// Protocol version + /// Abstract numbering + + private PacketIncomingType getPacketIncomingType(int packetID, int protocol) + { + if (protocol < MC19Version) + { + switch (packetID) + { + case 0x00: return PacketIncomingType.KeepAlive; + case 0x01: return PacketIncomingType.JoinGame; + case 0x02: return PacketIncomingType.ChatMessage; + case 0x08: return PacketIncomingType.PlayerPositionAndLook; + case 0x21: return PacketIncomingType.ChunkData; + case 0x22: return PacketIncomingType.MultiBlockChange; + case 0x23: return PacketIncomingType.BlockChange; + case 0x26: return PacketIncomingType.MapChunkBulk; + //UnloadChunk does not exists prior to 1.9 + case 0x38: return PacketIncomingType.PlayerListUpdate; + case 0x3A: return PacketIncomingType.TabCompleteResult; + case 0x3F: return PacketIncomingType.PluginMessage; + case 0x40: return PacketIncomingType.KickPacket; + case 0x46: return PacketIncomingType.NetworkCompressionTreshold; + case 0x48: return PacketIncomingType.ResourcePackSend; + default: return PacketIncomingType.UnknownPacket; + } + } + else + { + switch (packetID) + { + case 0x1F: return PacketIncomingType.KeepAlive; + case 0x23: return PacketIncomingType.JoinGame; + case 0x0F: return PacketIncomingType.ChatMessage; + case 0x2E: return PacketIncomingType.PlayerPositionAndLook; + case 0x20: return PacketIncomingType.ChunkData; + case 0x10: return PacketIncomingType.MultiBlockChange; + case 0x0B: return PacketIncomingType.BlockChange; + //MapChunkBulk removed in 1.9 + case 0x1D: return PacketIncomingType.UnloadChunk; + case 0x2D: return PacketIncomingType.PlayerListUpdate; + case 0x0E: return PacketIncomingType.TabCompleteResult; + case 0x18: return PacketIncomingType.PluginMessage; + case 0x1A: return PacketIncomingType.KickPacket; + //NetworkCompressionTreshold removed in 1.9 + case 0x32: return PacketIncomingType.ResourcePackSend; + default: return PacketIncomingType.UnknownPacket; + } + } } /// @@ -120,74 +218,419 @@ namespace MinecraftClient.Protocol.Handlers /// Packet contents /// TRUE if the packet was processed, FALSE if ignored or unknown - private bool handlePacket(int packetID, byte[] packetData) + private bool handlePacket(int packetID, List packetData) { if (login_phase) { switch (packetID) //Packet IDs are different while logging in { case 0x03: - compression_treshold = readNextVarInt(ref packetData); + if (protocolversion >= MC18Version) + compression_treshold = readNextVarInt(packetData); break; default: return false; //Ignored packet } } - else //Regular in-game packets + // Regular in-game packets + + switch (getPacketIncomingType(packetID, protocolversion)) { - switch (packetID) - { - case 0x00: //Keep-Alive - SendPacket(0x00, getVarInt(readNextVarInt(ref packetData))); - break; - case 0x02: //Chat message - handler.OnTextReceived(ChatParser.ParseText(readNextString(ref packetData))); - break; - case 0x38: //Player List update - int action = readNextVarInt(ref packetData); - int numActions = readNextVarInt(ref packetData); - Guid uuid = readNextUUID(ref packetData); - switch (action) + case PacketIncomingType.KeepAlive: + SendPacket(protocolversion >= MC19Version ? 0x0B : 0x00, packetData); + break; + case PacketIncomingType.JoinGame: + handler.OnGameJoined(); + break; + case PacketIncomingType.ChatMessage: + string message = readNextString(packetData); + try + { + //Hide system messages or xp bar messages? + byte messageType = readNextByte(packetData); + if ((messageType == 1 && !Settings.DisplaySystemMessages) + || (messageType == 2 && !Settings.DisplayXPBarMessages)) + break; + } + catch (ArgumentOutOfRangeException) { /* No message type */ } + handler.OnTextReceived(ChatParser.ParseText(message)); + break; + case PacketIncomingType.PlayerPositionAndLook: + if (Settings.TerrainAndMovements) + { + double x = readNextDouble(packetData); + double y = readNextDouble(packetData); + double z = readNextDouble(packetData); + readData(8, packetData); //Ignore look + byte locMask = readNextByte(packetData); + Location location = handler.GetCurrentLocation(); + + location.X = (locMask & 1 << 0) != 0 ? location.X + x : x; + location.Y = (locMask & 1 << 1) != 0 ? location.Y + y : y; + location.Z = (locMask & 1 << 2) != 0 ? location.Z + z : z; + + handler.UpdateLocation(location); + + if (protocolversion >= MC19Version) + readNextVarInt(packetData); + } + break; + case PacketIncomingType.ChunkData: + if (Settings.TerrainAndMovements) + { + int chunkX = readNextInt(packetData); + int chunkZ = readNextInt(packetData); + bool chunksContinuous = readNextBool(packetData); + ushort chunkMask = protocolversion >= MC19Version ? (ushort)readNextVarInt(packetData) : readNextUShort(packetData); + int dataSize = readNextVarInt(packetData); + ProcessChunkColumnData(chunkX, chunkZ, chunkMask, false, chunksContinuous, packetData); + } + break; + case PacketIncomingType.MultiBlockChange: + if (Settings.TerrainAndMovements) + { + int chunkX = readNextInt(packetData); + int chunkZ = readNextInt(packetData); + int recordCount = readNextVarInt(packetData); + for (int i = 0; i < recordCount; i++) { - case 0x00: //Player Join - string name = readNextString(ref packetData); - handler.OnPlayerJoin(uuid, name); - break; - case 0x04: //Player Leave - handler.OnPlayerLeave(uuid); - break; - default: - //Unknown player list item type - break; + byte locationXZ = readNextByte(packetData); + int blockX = locationXZ >> 4; + int blockZ = locationXZ & 0x0F; + int blockY = (ushort)readNextByte(packetData); + Block block = new Block((ushort)readNextVarInt(packetData)); + handler.GetWorld().SetBlock(new Location(chunkX, chunkZ, blockX, blockY, blockZ), block); } - break; - case 0x3A: //Tab-Complete Result - int autocomplete_count = readNextVarInt(ref packetData); - string tab_list = ""; - for (int i = 0; i < autocomplete_count; i++) + } + break; + case PacketIncomingType.BlockChange: + if (Settings.TerrainAndMovements) + handler.GetWorld().SetBlock(Location.FromLong(readNextULong(packetData)), new Block((ushort)readNextVarInt(packetData))); + break; + case PacketIncomingType.MapChunkBulk: + if (protocolversion < MC19Version && Settings.TerrainAndMovements) + { + bool hasSkyLight = readNextBool(packetData); + int chunkCount = readNextVarInt(packetData); + + //Read chunk records + int[] chunkXs = new int[chunkCount]; + int[] chunkZs = new int[chunkCount]; + ushort[] chunkMasks = new ushort[chunkCount]; + for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++) { - autocomplete_result = readNextString(ref packetData); - if (autocomplete_result != "") - tab_list = tab_list + autocomplete_result + " "; + chunkXs[chunkColumnNo] = readNextInt(packetData); + chunkZs[chunkColumnNo] = readNextInt(packetData); + chunkMasks[chunkColumnNo] = readNextUShort(packetData); } - autocomplete_received = true; - tab_list = tab_list.Trim(); - if (tab_list.Length > 0) - ConsoleIO.WriteLineFormatted("§8" + tab_list, false); - break; - case 0x40: //Kick Packet - handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(readNextString(ref packetData))); - return false; - case 0x46: //Network Compression Treshold Info - compression_treshold = readNextVarInt(ref packetData); - break; - default: - return false; //Ignored packet - } + + //Process chunk records + for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++) + ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], hasSkyLight, true, packetData); + } + break; + case PacketIncomingType.UnloadChunk: + if (protocolversion >= MC19Version && Settings.TerrainAndMovements) + { + int chunkX = readNextInt(packetData); + int chunkZ = readNextInt(packetData); + handler.GetWorld()[chunkX, chunkZ] = null; + } + break; + case PacketIncomingType.PlayerListUpdate: + if (protocolversion >= MC18Version) + { + int action = readNextVarInt(packetData); + int numActions = readNextVarInt(packetData); + for (int i = 0; i < numActions; i++) + { + Guid uuid = readNextUUID(packetData); + switch (action) + { + case 0x00: //Player Join + string name = readNextString(packetData); + int propNum = readNextVarInt(packetData); + for (int p = 0; p < propNum; p++) + { + readNextString(packetData); + readNextString(packetData); + if (readNextBool(packetData)) + readNextString(packetData); + } + readNextVarInt(packetData); + readNextVarInt(packetData); + if (readNextBool(packetData)) + readNextString(packetData); + handler.OnPlayerJoin(uuid, name); + break; + case 0x01: //Update gamemode + case 0x02: //Update latency + readNextVarInt(packetData); + break; + case 0x03: //Update display name + if (readNextBool(packetData)) + readNextString(packetData); + break; + case 0x04: //Player Leave + handler.OnPlayerLeave(uuid); + break; + default: + //Unknown player list item type + break; + } + } + } + else //MC 1.7.X does not provide UUID in tab-list updates + { + string name = readNextString(packetData); + bool online = readNextBool(packetData); + short ping = readNextShort(packetData); + Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); + if (online) + handler.OnPlayerJoin(FakeUUID, name); + else handler.OnPlayerLeave(FakeUUID); + } + break; + case PacketIncomingType.TabCompleteResult: + int autocomplete_count = readNextVarInt(packetData); + string tab_list = ""; + for (int i = 0; i < autocomplete_count; i++) + { + autocomplete_result = readNextString(packetData); + if (autocomplete_result != "") + tab_list = tab_list + autocomplete_result + " "; + } + autocomplete_received = true; + tab_list = tab_list.Trim(); + if (tab_list.Length > 0) + ConsoleIO.WriteLineFormatted("§8" + tab_list, false); + break; + case PacketIncomingType.PluginMessage: + String channel = readNextString(packetData); + if (protocolversion < MC18Version) + { + if (forgeInfo == null) + { + // 1.7 and lower prefix plugin channel packets with the length. + // We can skip it, though. + readNextShort(packetData); + } + else + { + // Forge does something even weirder with the length. + readNextVarShort(packetData); + } + } + + // The remaining data in the array is the entire payload of the packet. + handler.OnPluginChannelMessage(channel, packetData.ToArray()); + + #region Forge Login + if (forgeInfo != null && fmlHandshakeState != FMLHandshakeClientState.DONE) + { + if (channel == "FML|HS") + { + FMLHandshakeDiscriminator discriminator = (FMLHandshakeDiscriminator)readNextByte(packetData); + + if (discriminator == FMLHandshakeDiscriminator.HandshakeReset) + { + fmlHandshakeState = FMLHandshakeClientState.START; + return true; + } + + switch (fmlHandshakeState) + { + case FMLHandshakeClientState.START: + if (discriminator != FMLHandshakeDiscriminator.ServerHello) + return false; + + // Send the plugin channel registration. + // REGISTER is somewhat special in that it doesn't actually include length information, + // and is also \0-separated. + // Also, yes, "FML" is there twice. Don't ask me why, but that's the way forge does it. + string[] channels = { "FML|HS", "FML", "FML|MP", "FML", "FORGE" }; + SendPluginChannelPacket("REGISTER", Encoding.UTF8.GetBytes(string.Join("\0", channels))); + + byte fmlProtocolVersion = readNextByte(packetData); + // There's another value afterwards for the dimension, but we don't need it. + + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Forge protocol version : " + fmlProtocolVersion); + + // Tell the server we're running the same version. + SendForgeHandshakePacket(FMLHandshakeDiscriminator.ClientHello, new byte[] { fmlProtocolVersion }); + + // Then tell the server that we're running the same mods. + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Sending falsified mod list to server..."); + byte[][] mods = new byte[forgeInfo.Mods.Count][]; + for (int i = 0; i < forgeInfo.Mods.Count; i++) + { + ForgeInfo.ForgeMod mod = forgeInfo.Mods[i]; + mods[i] = concatBytes(getString(mod.ModID), getString(mod.Version)); + } + SendForgeHandshakePacket(FMLHandshakeDiscriminator.ModList, + concatBytes(getVarInt(forgeInfo.Mods.Count), concatBytes(mods))); + + fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA; + + return true; + case FMLHandshakeClientState.WAITINGSERVERDATA: + if (discriminator != FMLHandshakeDiscriminator.ModList) + return false; + + Thread.Sleep(2000); + + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Accepting server mod list..."); + // Tell the server that yes, we are OK with the mods it has + // even though we don't actually care what mods it has. + + SendForgeHandshakePacket(FMLHandshakeDiscriminator.HandshakeAck, + new byte[] { (byte)FMLHandshakeClientState.WAITINGSERVERDATA }); + + fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERCOMPLETE; + return false; + case FMLHandshakeClientState.WAITINGSERVERCOMPLETE: + // The server now will tell us a bunch of registry information. + // We need to read it all, though, until it says that there is no more. + if (discriminator != FMLHandshakeDiscriminator.RegistryData) + return false; + + if (protocolversion < MC18Version) + { + // 1.7.10 and below have one registry + // with blocks and items. + int registrySize = readNextVarInt(packetData); + + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Received registry with " + registrySize + " entries"); + + fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE; + } + else + { + // 1.8+ has more than one registry. + + bool hasNextRegistry = readNextBool(packetData); + string registryName = readNextString(packetData); + int registrySize = readNextVarInt(packetData); + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Received registry " + registryName + " with " + registrySize + " entries"); + if (!hasNextRegistry) + fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE; + } + + return false; + case FMLHandshakeClientState.PENDINGCOMPLETE: + // The server will ask us to accept the registries. + // Just say yes. + if (discriminator != FMLHandshakeDiscriminator.HandshakeAck) + return false; + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Accepting server registries..."); + SendForgeHandshakePacket(FMLHandshakeDiscriminator.HandshakeAck, + new byte[] { (byte)FMLHandshakeClientState.PENDINGCOMPLETE }); + fmlHandshakeState = FMLHandshakeClientState.COMPLETE; + + return true; + case FMLHandshakeClientState.COMPLETE: + // One final "OK". On the actual forge source, a packet is sent from + // the client to the client saying that the connection was complete, but + // we don't need to do that. + + SendForgeHandshakePacket(FMLHandshakeDiscriminator.HandshakeAck, + new byte[] { (byte)FMLHandshakeClientState.COMPLETE }); + if (Settings.DebugMessages) + ConsoleIO.WriteLine("Forge server connection complete!"); + fmlHandshakeState = FMLHandshakeClientState.DONE; + return true; + } + } + } + #endregion + + return false; + case PacketIncomingType.KickPacket: + handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(readNextString(packetData))); + return false; + case PacketIncomingType.NetworkCompressionTreshold: + if (protocolversion >= MC18Version && protocolversion < MC19Version) + compression_treshold = readNextVarInt(packetData); + break; + case PacketIncomingType.ResourcePackSend: + string url = readNextString(packetData); + string hash = readNextString(packetData); + //Send back "accepted" and "successfully loaded" responses for plugins making use of resource pack mandatory + SendPacket(protocolversion >= MC19Version ? 0x16 : 0x19, concatBytes(getVarInt(hash.Length), Encoding.UTF8.GetBytes(hash), getVarInt(3))); + SendPacket(protocolversion >= MC19Version ? 0x16 : 0x19, concatBytes(getVarInt(hash.Length), Encoding.UTF8.GetBytes(hash), getVarInt(0))); + break; + default: + return false; //Ignored packet } return true; //Packet processed } + /// + /// Process chunk column data from the server and (un)load the chunk from the Minecraft world + /// + /// Chunk X location + /// Chunk Z location + /// Chunk mask for reading data + /// Contains skylight info + /// Are the chunk continuous + /// Cache for reading chunk data + + private void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, bool hasSkyLight, bool chunksContinuous, List cache) + { + if (protocolversion < MC19Version && chunksContinuous && chunkMask == 0) + { + //Unload the entire chunk column + handler.GetWorld()[chunkX, chunkZ] = null; + } + else + { + //Load chunk data from the server + for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++) + { + if ((chunkMask & (1 << chunkY)) != 0) + { + Chunk chunk = new Chunk(); + + //Read chunk data, all at once for performance reasons, and build the chunk object + Queue queue = new Queue(readNextUShortsLittleEndian(Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ, cache)); + for (int blockY = 0; blockY < Chunk.SizeY; blockY++) + for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++) + for (int blockX = 0; blockX < Chunk.SizeX; blockX++) + chunk[blockX, blockY, blockZ] = new Block(queue.Dequeue()); + + //We have our chunk, save the chunk into the world + if (handler.GetWorld()[chunkX, chunkZ] == null) + handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(); + handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk; + } + } + + //Skip light information + for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++) + { + if ((chunkMask & (1 << chunkY)) != 0) + { + //Skip block light + readData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache); + + //Skip sky light + if (hasSkyLight) + readData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache); + } + } + + //Skip biome metadata + if (chunksContinuous) + readData(Chunk.SizeX * Chunk.SizeZ, cache); + } + } + /// /// Start the updating thread. Should be called after login success. /// @@ -221,7 +664,7 @@ namespace MinecraftClient.Protocol.Handlers /// /// Amount of bytes to read /// The data read from the network as an array - + private byte[] readDataRAW(int offset) { if (offset > 0) @@ -236,7 +679,7 @@ namespace MinecraftClient.Protocol.Handlers } return new byte[] { }; } - + /// /// Read some data from a cache of bytes and remove it from the cache /// @@ -244,18 +687,11 @@ namespace MinecraftClient.Protocol.Handlers /// Cache of bytes to read from /// The data read from the cache as an array - private byte[] readData(int offset, ref byte[] cache) + private static byte[] readData(int offset, List cache) { - List read = new List(); - List list = new List(cache); - while (offset > 0 && list.Count > 0) - { - read.Add(list[0]); - list.RemoveAt(0); - offset--; - } - cache = list.ToArray(); - return read.ToArray(); + byte[] result = cache.Take(offset).ToArray(); + cache.RemoveRange(0, offset); + return result; } /// @@ -264,25 +700,97 @@ namespace MinecraftClient.Protocol.Handlers /// Cache of bytes to read from /// The string - private string readNextString(ref byte[] cache) + private static string readNextString(List cache) { - int length = readNextVarInt(ref cache); + int length = readNextVarInt(cache); if (length > 0) { - return Encoding.UTF8.GetString(readData(length, ref cache)); + return Encoding.UTF8.GetString(readData(length, cache)); } else return ""; } + /// + /// Read a boolean from a cache of bytes and remove it from the cache + /// + /// The boolean value + + private static bool readNextBool(List cache) + { + return readNextByte(cache) != 0x00; + } + + /// + /// Read a short integer from a cache of bytes and remove it from the cache + /// + /// The short integer value + + private static short readNextShort(List cache) + { + byte[] rawValue = readData(2, cache); + Array.Reverse(rawValue); //Endianness + return BitConverter.ToInt16(rawValue, 0); + } + + /// + /// Read an integer from a cache of bytes and remove it from the cache + /// + /// The integer value + + private static int readNextInt(List cache) + { + byte[] rawValue = readData(4, cache); + Array.Reverse(rawValue); //Endianness + return BitConverter.ToInt32(rawValue, 0); + } + + /// + /// Read an unsigned short integer from a cache of bytes and remove it from the cache + /// + /// The unsigned short integer value + + private static ushort readNextUShort(List cache) + { + byte[] rawValue = readData(2, cache); + Array.Reverse(rawValue); //Endianness + return BitConverter.ToUInt16(rawValue, 0); + } + + /// + /// Read an unsigned short integer from a cache of bytes and remove it from the cache + /// + /// The unsigned short integer value + + private static ulong readNextULong(List cache) + { + byte[] rawValue = readData(8, cache); + Array.Reverse(rawValue); //Endianness + return BitConverter.ToUInt64(rawValue, 0); + } + + /// + /// Read several little endian unsigned short integers at once from a cache of bytes and remove them from the cache + /// + /// The unsigned short integer value + + private static ushort[] readNextUShortsLittleEndian(int amount, List cache) + { + byte[] rawValues = readData(2 * amount, cache); + ushort[] result = new ushort[amount]; + for (int i = 0; i < amount; i++) + result[i] = BitConverter.ToUInt16(rawValues, i * 2); + return result; + } + /// /// Read a uuid from a cache of bytes and remove it from the cache /// /// Cache of bytes to read from /// The uuid - private Guid readNextUUID(ref byte[] cache) + private static Guid readNextUUID(List cache) { - return new Guid(readData(16, ref cache)); + return new Guid(readData(16, cache)); } /// @@ -291,10 +799,24 @@ namespace MinecraftClient.Protocol.Handlers /// Cache of bytes to read from /// The byte array - private byte[] readNextByteArray(ref byte[] cache) + private byte[] readNextByteArray(List cache) { - int len = readNextVarInt(ref cache); - return readData(len, ref cache); + int len = protocolversion >= MC18Version + ? readNextVarInt(cache) + : readNextShort(cache); + return readData(len, cache); + } + + /// + /// Read a double from a cache of bytes and remove it from the cache + /// + /// The double value + + private static double readNextDouble(List cache) + { + byte[] rawValue = readData(8, cache); + Array.Reverse(rawValue); //Endianness + return BitConverter.ToDouble(rawValue, 0); } /// @@ -318,23 +840,21 @@ namespace MinecraftClient.Protocol.Handlers } return i; } - + /// /// Read an integer from a cache of bytes and remove it from the cache /// /// Cache of bytes to read from /// The integer - private int readNextVarInt(ref byte[] cache) + private static int readNextVarInt(List cache) { int i = 0; int j = 0; int k = 0; - byte[] tmp = new byte[1]; while (true) { - tmp = readData(1, ref cache); - k = tmp[0]; + k = readNextByte(cache); i |= (k & 0x7F) << j++ * 7; if (j > 5) throw new OverflowException("VarInt too big"); if ((k & 0x80) != 128) break; @@ -342,6 +862,38 @@ namespace MinecraftClient.Protocol.Handlers return i; } + /// + /// Read an "extended short", which is actually an int of some kind, from the cache of bytes. + /// This is only done with forge. It looks like it's a normal short, except that if the high + /// bit is set, it has an extra byte. + /// + /// Cache of bytes to read from + /// The int + + private static int readNextVarShort(List cache) + { + ushort low = readNextUShort(cache); + byte high = 0; + if ((low & 0x8000) != 0) + { + low &= 0x7FFF; + high = readNextByte(cache); + } + return ((high & 0xFF) << 15) | low; + } + + /// + /// Read a single byte from a cache of bytes and remove it from the cache + /// + /// The byte that was read + + private static byte readNextByte(List cache) + { + byte result = cache[0]; + cache.RemoveAt(0); + return result; + } + /// /// Build an integer for sending over the network /// @@ -360,6 +912,49 @@ namespace MinecraftClient.Protocol.Handlers return bytes.ToArray(); } + /// + /// Get byte array representing a double + /// + /// Array to process + /// Array ready to send + + private byte[] getDouble(double number) + { + byte[] theDouble = BitConverter.GetBytes(number); + Array.Reverse(theDouble); //Endianness + return theDouble; + } + + /// + /// Get byte array with length information prepended to it + /// + /// Array to process + /// Array ready to send + + private byte[] getArray(byte[] array) + { + if (protocolversion < MC18Version) + { + byte[] length = BitConverter.GetBytes((short)array.Length); + Array.Reverse(length); + return concatBytes(length, array); + } + else return concatBytes(getVarInt(array.Length), array); + } + + /// + /// Get a byte array from the given string for sending over the network, with length information prepended. + /// + /// String to process + /// Array ready to send + + private byte[] getString(string text) + { + byte[] bytes = Encoding.UTF8.GetBytes(text); + + return concatBytes(getVarInt(bytes.Length), bytes); + } + /// /// Easily append several byte arrays /// @@ -402,16 +997,27 @@ namespace MinecraftClient.Protocol.Handlers } } + /// + /// Send a forge plugin channel packet ("FML|HS"). Compression and encryption will be handled automatically + /// + /// Discriminator to use. + /// packet Data + + private void SendForgeHandshakePacket(FMLHandshakeDiscriminator discriminator, byte[] data) + { + SendPluginChannelPacket("FML|HS", concatBytes(new byte[] { (byte)discriminator }, data)); + } + /// /// Send a packet to the server, compression and encryption will be handled automatically /// /// packet ID /// packet Data - private void SendPacket(int packetID, byte[] packetData) + private void SendPacket(int packetID, IEnumerable packetData) { //The inner packet - byte[] the_packet = concatBytes(getVarInt(packetID), packetData); + byte[] the_packet = concatBytes(getVarInt(packetID), packetData.ToArray()); if (compression_treshold > 0) //Compression enabled? { @@ -429,7 +1035,7 @@ namespace MinecraftClient.Protocol.Handlers } } - SendRAW(concatBytes(getVarInt(the_packet.Length), the_packet)); + SendRAW(concatBytes(getVarInt(the_packet.Length), the_packet)); } /// @@ -454,41 +1060,51 @@ namespace MinecraftClient.Protocol.Handlers public bool Login() { byte[] protocol_version = getVarInt(protocolversion); - byte[] server_adress_val = Encoding.UTF8.GetBytes(handler.getServerHost()); + byte[] server_adress_val = Encoding.UTF8.GetBytes(handler.GetServerHost() + (forgeInfo != null ? "\0FML\0" : "")); byte[] server_adress_len = getVarInt(server_adress_val.Length); - byte[] server_port = BitConverter.GetBytes((ushort)handler.getServerPort()); Array.Reverse(server_port); + byte[] server_port = BitConverter.GetBytes((ushort)handler.GetServerPort()); Array.Reverse(server_port); byte[] next_state = getVarInt(2); - byte[] handshake_packet = concatBytes( protocol_version, server_adress_len, server_adress_val, server_port, next_state); + byte[] handshake_packet = concatBytes(protocol_version, server_adress_len, server_adress_val, server_port, next_state); SendPacket(0x00, handshake_packet); - byte[] username_val = Encoding.UTF8.GetBytes(handler.getUsername()); + byte[] username_val = Encoding.UTF8.GetBytes(handler.GetUsername()); byte[] username_len = getVarInt(username_val.Length); byte[] login_packet = concatBytes(username_len, username_val); SendPacket(0x00, login_packet); int packetID = -1; - byte[] packetData = new byte[] { }; + List packetData = new List(); while (true) { - readNextPacket(ref packetID, ref packetData); + readNextPacket(ref packetID, packetData); if (packetID == 0x00) //Login rejected { - handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(ref packetData))); + handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(packetData))); return false; } else if (packetID == 0x01) //Encryption request { - string serverID = readNextString(ref packetData); - byte[] Serverkey = readNextByteArray(ref packetData); - byte[] token = readNextByteArray(ref packetData); - return StartEncryption(handler.getUserUUID(), handler.getSessionID(), token, serverID, Serverkey); + string serverID = readNextString(packetData); + byte[] Serverkey = readNextByteArray(packetData); + byte[] token = readNextByteArray(packetData); + return StartEncryption(handler.GetUserUUID(), handler.GetSessionID(), token, serverID, Serverkey); } else if (packetID == 0x02) //Login successful { ConsoleIO.WriteLineFormatted("§8Server is in offline mode."); login_phase = false; + + if (forgeInfo != null) + { + // Do the forge handshake. + if (!CompleteForgeHandshake()) + { + return false; + } + } + StartUpdating(); return true; //No need to check session or start encryption } @@ -496,6 +1112,33 @@ namespace MinecraftClient.Protocol.Handlers } } + /// + /// Completes the Minecraft Forge handshake. + /// + /// Whether the handshake was successful. + private bool CompleteForgeHandshake() + { + int packetID = -1; + List packetData = new List(); + + while (fmlHandshakeState != FMLHandshakeClientState.DONE) + { + readNextPacket(ref packetID, packetData); + + if (packetID == 0x40) // Disconnect + { + handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(packetData))); + return false; + } + else + { + handlePacket(packetID, packetData); + } + } + + return true; + } + /// /// Start network encryption. Automatically called by Login() if the server requests encryption. /// @@ -506,7 +1149,8 @@ namespace MinecraftClient.Protocol.Handlers System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey); byte[] secretKey = CryptoHandler.GenerateAESPrivateKey(); - ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); + if (Settings.DebugMessages) + ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); if (serverIDhash != "-") { @@ -519,32 +1163,40 @@ namespace MinecraftClient.Protocol.Handlers } //Encrypt the data - byte[] key_enc = RSAService.Encrypt(secretKey, false); - byte[] token_enc = RSAService.Encrypt(token, false); - byte[] key_len = getVarInt(key_enc.Length); - byte[] token_len = getVarInt(token_enc.Length); + byte[] key_enc = getArray(RSAService.Encrypt(secretKey, false)); + byte[] token_enc = getArray(RSAService.Encrypt(token, false)); //Encryption Response packet - SendPacket(0x01, concatBytes(key_len, key_enc, token_len, token_enc)); + SendPacket(0x01, concatBytes(key_enc, token_enc)); //Start client-side encryption - s = CryptoHandler.getAesStream(c.GetStream(), secretKey, this); + s = CryptoHandler.getAesStream(c.GetStream(), secretKey); encrypted = true; //Process the next packet int packetID = -1; - byte[] packetData = new byte[] { }; + List packetData = new List(); while (true) { - readNextPacket(ref packetID, ref packetData); + readNextPacket(ref packetID, packetData); if (packetID == 0x00) //Login rejected { - handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(ref packetData))); + handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(packetData))); return false; } else if (packetID == 0x02) //Login successful { login_phase = false; + + if (forgeInfo != null) + { + // Do the forge handshake. + if (!CompleteForgeHandshake()) + { + return false; + } + } + StartUpdating(); return true; } @@ -552,25 +1204,6 @@ namespace MinecraftClient.Protocol.Handlers } } - /// - /// Useless padding packet for solving Mono issue. - /// - /// The padding packet - - public byte[] getPaddingPacket() - { - //Will generate a 15-bytes long padding packet - byte[] compression = compression_treshold >= 0 ? getVarInt(0) : new byte[] { }; - byte[] id = getVarInt(0x17); //Plugin Message - byte[] channel_name = Encoding.UTF8.GetBytes("MCC|Pad"); - byte[] channel_name_len = getVarInt(channel_name.Length); - byte[] data = compression_treshold >= 0 ? new byte[] { 0x00, 0x00, 0x00 } : new byte[] { 0x00, 0x00, 0x00, 0x00 }; - byte[] data_len = getVarInt(data.Length); - byte[] packet_data = concatBytes(compression, id, channel_name_len, channel_name, data_len, data); - byte[] packet_length = getVarInt(packet_data.Length); - return concatBytes(packet_length, packet_data); - } - /// /// Send a chat message to the server /// @@ -586,7 +1219,7 @@ namespace MinecraftClient.Protocol.Handlers byte[] message_val = Encoding.UTF8.GetBytes(message); byte[] message_len = getVarInt(message_val.Length); byte[] message_packet = concatBytes(message_len, message_val); - SendPacket(0x01, message_packet); + SendPacket(protocolversion >= MC19Version ? 0x02 : 0x01, message_packet); return true; } catch (SocketException) { return false; } @@ -603,25 +1236,88 @@ namespace MinecraftClient.Protocol.Handlers { try { - SendPacket(0x16, new byte[] { 0 }); + SendPacket(protocolversion >= MC19Version ? 0x03 : 0x16, new byte[] { 0 }); return true; } catch (SocketException) { return false; } } + /// + /// Tell the server what client is being used to connect to the server + /// + /// Client string describing the client + /// True if brand info was successfully sent + + public bool SendBrandInfo(string brandInfo) + { + if (String.IsNullOrEmpty(brandInfo)) + return false; + + return SendPluginChannelPacket("MC|Brand", getString(brandInfo)); + } + + /// + /// Send a location update to the server + /// + /// The new location of the player + /// True if the player is on the ground + /// True if the location update was successfully sent + + public bool SendLocationUpdate(Location location, bool onGround) + { + if (Settings.TerrainAndMovements) + { + try + { + SendPacket(protocolversion >= MC19Version ? 0x0C : 0x04, concatBytes( + getDouble(location.X), getDouble(location.Y), getDouble(location.Z), + new byte[] { onGround ? (byte)1 : (byte)0 })); + return true; + } + catch (SocketException) { return false; } + } + else return false; + } + + /// + /// Send a plugin channel packet (0x17) to the server, compression and encryption will be handled automatically + /// + /// Channel to send packet on + /// packet Data + + public bool SendPluginChannelPacket(string channel, byte[] data) + { + try + { + // In 1.7, length needs to be included. + // In 1.8, it must not be. + if (protocolversion < MC18Version) + { + byte[] length = BitConverter.GetBytes((short)data.Length); + Array.Reverse(length); + + SendPacket(0x17, concatBytes(getString(channel), length, data)); + } + else + { + SendPacket(protocolversion >= MC19Version ? 0x09 : 0x17, concatBytes(getString(channel), data)); + } + + return true; + } + catch (SocketException) { return false; } + catch (System.IO.IOException) { return false; } + } + /// /// Disconnect from the server /// - /// Optional disconnect reason public void Disconnect() { try { - byte[] message_val = Encoding.UTF8.GetBytes("\"disconnect.quitting\""); - byte[] message_len = getVarInt(message_val.Length); - byte[] disconnect_packet = concatBytes(message_len, message_val); - SendPacket(0x40, disconnect_packet); + c.Close(); } catch (SocketException) { } catch (System.IO.IOException) { } @@ -642,16 +1338,110 @@ namespace MinecraftClient.Protocol.Handlers byte[] tocomplete_val = Encoding.UTF8.GetBytes(BehindCursor); byte[] tocomplete_len = getVarInt(tocomplete_val.Length); - byte[] has_position = new byte[] { 0x00 }; //false, no position sent - byte[] tabcomplete_packet = concatBytes(tocomplete_len, tocomplete_val, has_position); + byte[] assume_command = new byte[] { 0x00 }; + byte[] has_position = new byte[] { 0x00 }; + byte[] tabcomplete_packet = protocolversion >= MC18Version + ? protocolversion >= MC19Version + ? concatBytes(tocomplete_len, tocomplete_val, assume_command, has_position) + : concatBytes(tocomplete_len, tocomplete_val, has_position) + : concatBytes(tocomplete_len, tocomplete_val); autocomplete_received = false; autocomplete_result = BehindCursor; - SendPacket(0x14, tabcomplete_packet); + SendPacket(protocolversion >= MC19Version ? 0x01 : 0x14, tabcomplete_packet); int wait_left = 50; //do not wait more than 5 seconds (50 * 100 ms) while (wait_left > 0 && !autocomplete_received) { System.Threading.Thread.Sleep(100); wait_left--; } return autocomplete_result; } + + /// + /// Ping a Minecraft server to get information about the server + /// + /// True if ping was successful + + public static bool doPing(string host, int port, ref int protocolversion, ref ForgeInfo forgeInfo) + { + string version = ""; + TcpClient tcp = ProxyHandler.newTcpClient(host, port); + tcp.ReceiveBufferSize = 1024 * 1024; + + byte[] packet_id = getVarInt(0); + byte[] protocol_version = getVarInt(4); + byte[] server_adress_val = Encoding.UTF8.GetBytes(host); + byte[] server_adress_len = getVarInt(server_adress_val.Length); + byte[] server_port = BitConverter.GetBytes((ushort)port); Array.Reverse(server_port); + byte[] next_state = getVarInt(1); + byte[] packet = concatBytes(packet_id, protocol_version, server_adress_len, server_adress_val, server_port, next_state); + byte[] tosend = concatBytes(getVarInt(packet.Length), packet); + + tcp.Client.Send(tosend, SocketFlags.None); + + byte[] status_request = getVarInt(0); + byte[] request_packet = concatBytes(getVarInt(status_request.Length), status_request); + + tcp.Client.Send(request_packet, SocketFlags.None); + + Protocol18Handler ComTmp = new Protocol18Handler(tcp); + int packetLength = ComTmp.readNextVarIntRAW(); + if (packetLength > 0) //Read Response length + { + List packetData = new List(ComTmp.readDataRAW(packetLength)); + if (readNextVarInt(packetData) == 0x00) //Read Packet ID + { + string result = readNextString(packetData); //Get the Json data + + if (!String.IsNullOrEmpty(result) && result.StartsWith("{") && result.EndsWith("}")) + { + Json.JSONData jsonData = Json.ParseJson(result); + if (jsonData.Type == Json.JSONData.DataType.Object && jsonData.Properties.ContainsKey("version")) + { + Json.JSONData versionData = jsonData.Properties["version"]; + + //Retrieve display name of the Minecraft version + if (versionData.Properties.ContainsKey("name")) + version = versionData.Properties["name"].StringValue; + + //Retrieve protocol version number for handling this server + if (versionData.Properties.ContainsKey("protocol")) + protocolversion = atoi(versionData.Properties["protocol"].StringValue); + + //Automatic fix for BungeeCord 1.8 reporting itself as 1.7... + if (protocolversion < 47 && version.Split(' ', '/').Contains("1.8")) + protocolversion = ProtocolHandler.MCVer2ProtocolVersion("1.8.0"); + + // Check for forge on the server. + if (jsonData.Properties.ContainsKey("modinfo") && jsonData.Properties["modinfo"].Type == Json.JSONData.DataType.Object) + { + Json.JSONData modData = jsonData.Properties["modinfo"]; + if (modData.Properties.ContainsKey("type") && modData.Properties["type"].StringValue == "FML") + { + forgeInfo = new ForgeInfo(modData); + + if (forgeInfo.Mods.Any()) + { + if (Settings.DebugMessages) + { + ConsoleIO.WriteLineFormatted("§8Server is running Forge. Mod list:"); + foreach (ForgeInfo.ForgeMod mod in forgeInfo.Mods) + { + ConsoleIO.WriteLineFormatted("§8 " + mod.ToString()); + } + } + else ConsoleIO.WriteLineFormatted("§8Server is running Forge."); + } + else forgeInfo = null; + } + } + + ConsoleIO.WriteLineFormatted("§8Server version : " + version + " (protocol v" + protocolversion + (forgeInfo != null ? ", with Forge)." : ").")); + + return true; + } + } + } + } + return false; + } } } diff --git a/MinecraftClient/Protocol/IMinecraftCom.cs b/MinecraftClient/Protocol/IMinecraftCom.cs index d35a1fd7..927258fd 100644 --- a/MinecraftClient/Protocol/IMinecraftCom.cs +++ b/MinecraftClient/Protocol/IMinecraftCom.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Linq; using System.Text; using MinecraftClient.Crypto; +using MinecraftClient.Mapping; namespace MinecraftClient.Protocol { @@ -13,7 +14,7 @@ namespace MinecraftClient.Protocol /// The protocol handler will take care of parsing and building the appropriate network packets. /// - public interface IMinecraftCom : IDisposable, IAutoComplete, IPaddingProvider + public interface IMinecraftCom : IDisposable, IAutoComplete { /// /// Start the login procedure once connected to the server @@ -43,5 +44,31 @@ namespace MinecraftClient.Protocol /// True if packet successfully sent bool SendRespawnPacket(); + + /// + /// Inform the server of the client being used to connect + /// + /// Client string describing the client + /// True if brand info was successfully sent + + bool SendBrandInfo(string brandInfo); + + /// + /// Send a location update telling that we moved to that location + /// + /// The new location + /// True if packet was successfully sent + + bool SendLocationUpdate(Location location, bool onGround); + + /// + /// Send a plugin channel packet to the server. + /// + /// + /// Channel to send packet on + /// packet Data + /// True if message was successfully sent + + bool SendPluginChannelPacket(string channel, byte[] data); } } diff --git a/MinecraftClient/Protocol/IMinecraftComHandler.cs b/MinecraftClient/Protocol/IMinecraftComHandler.cs index f74d22a4..dae4b516 100644 --- a/MinecraftClient/Protocol/IMinecraftComHandler.cs +++ b/MinecraftClient/Protocol/IMinecraftComHandler.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using System.Linq; using System.Text; +using MinecraftClient.Mapping; namespace MinecraftClient.Protocol { @@ -13,15 +14,23 @@ namespace MinecraftClient.Protocol public interface IMinecraftComHandler { - /* The MinecraftCom Hanler must + /* The MinecraftCom Handler must * provide these getters */ - int getServerPort(); - string getServerHost(); - string getUsername(); - string getUserUUID(); - string getSessionID(); - string[] getOnlinePlayers(); + int GetServerPort(); + string GetServerHost(); + string GetUsername(); + string GetUserUUID(); + string GetSessionID(); + string[] GetOnlinePlayers(); + Location GetCurrentLocation(); + World GetWorld(); + + /// + /// Called when a server was successfully joined + /// + + void OnGameJoined(); /// /// This method is called when the protocol handler receives a chat message @@ -44,6 +53,13 @@ namespace MinecraftClient.Protocol void OnPlayerLeave(Guid uuid); + /// + /// Called when the server sets the new location for the player + /// + /// New location of the player + + void UpdateLocation(Location location); + /// /// This method is called when the connection has been lost /// @@ -56,5 +72,40 @@ namespace MinecraftClient.Protocol /// void OnUpdate(); + + /// + /// Registers the given plugin channel for the given bot. + /// + /// The channel to register. + /// The bot to register the channel for. + + void RegisterPluginChannel(string channel, ChatBot bot); + + /// + /// Unregisters the given plugin channel for the given bot. + /// + /// The channel to unregister. + /// The bot to unregister the channel for. + + void UnregisterPluginChannel(string channel, ChatBot bot); + + /// + /// Sends a plugin channel packet to the server. + /// See http://wiki.vg/Plugin_channel for more information about plugin channels. + /// + /// The channel to send the packet on. + /// The payload for the packet. + /// Whether the packet should be sent even if the server or the client hasn't registered it yet. + /// Whether the packet was sent: true if it was sent, false if there was a connection error or it wasn't registered. + + bool SendPluginChannelMessage(string channel, byte[] data, bool sendEvenIfNotRegistered = false); + + /// + /// Called when a plugin channel message was sent from the server. + /// + /// The channel the message was sent on + /// The data from the channel + + void OnPluginChannelMessage(string channel, byte[] data); } } diff --git a/MinecraftClient/Protocol/ProtocolHandler.cs b/MinecraftClient/Protocol/ProtocolHandler.cs index 08b309f3..894f1c00 100644 --- a/MinecraftClient/Protocol/ProtocolHandler.cs +++ b/MinecraftClient/Protocol/ProtocolHandler.cs @@ -1,291 +1,440 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using MinecraftClient.Protocol.Handlers; -using MinecraftClient.Proxy; -using System.Net.Sockets; -using System.Net.Security; - -namespace MinecraftClient.Protocol -{ - /// - /// Handle login, session, server ping and provide a protocol handler for interacting with a minecraft server. - /// - - public static class ProtocolHandler - { - /// - /// Retrieve information about a Minecraft server - /// - /// Server IP to ping - /// Server Port to ping - /// Will contain protocol version, if ping successful - /// TRUE if ping was successful - - public static bool GetServerInfo(string serverIP, ushort serverPort, ref int protocolversion) - { - try - { - if (Protocol16Handler.doPing(serverIP, serverPort, ref protocolversion)) - { - return true; - } - else if (Protocol17Handler.doPing(serverIP, serverPort, ref protocolversion)) - { - return true; - } - else - { - ConsoleIO.WriteLineFormatted("§8Unexpected answer from the server (is that a Minecraft server ?)"); - return false; - } - } - catch - { - ConsoleIO.WriteLineFormatted("§8An error occured while attempting to connect to this IP."); - return false; - } - } - - /// - /// Get a protocol handler for the specified Minecraft version - /// - /// Tcp Client connected to the server - /// Protocol version to handle - /// Handler with the appropriate callbacks - /// - - public static IMinecraftCom getProtocolHandler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler) - { - int[] supportedVersions_Protocol16 = { 51, 60, 61, 72, 73, 74, 78 }; - if (Array.IndexOf(supportedVersions_Protocol16, ProtocolVersion) > -1) - return new Protocol16Handler(Client, ProtocolVersion, Handler); - int[] supportedVersions_Protocol17 = { 4, 5 }; - if (Array.IndexOf(supportedVersions_Protocol17, ProtocolVersion) > -1) - return new Protocol17Handler(Client, ProtocolVersion, Handler); - int[] supportedVersions_Protocol18 = { 47 }; - if (Array.IndexOf(supportedVersions_Protocol18, ProtocolVersion) > -1) - return new Protocol18Handler(Client, ProtocolVersion, Handler); - throw new NotSupportedException("The protocol version no." + ProtocolVersion + " is not supported."); - } - - /// - /// Convert a human-readable Minecraft version number to network protocol version number - /// - /// The Minecraft version number - /// The protocol version number or 0 if could not determine protocol version: error, unknown, not supported - - public static int MCVer2ProtocolVersion(string MCVersion) - { - if (MCVersion.Contains('.')) - { - switch (MCVersion.Split(' ')[0].Trim()) - { - case "1.4.6": - case "1.4.7": - return 51; - case "1.5.1": - return 60; - case "1.5.2": - return 61; - case "1.6.0": - return 72; - case "1.6.1": - case "1.6.2": - case "1.6.3": - case "1.6.4": - return 73; - case "1.7.2": - case "1.7.3": - case "1.7.4": - case "1.7.5": - return 4; - case "1.7.6": - case "1.7.7": - case "1.7.8": - case "1.7.9": - case "1.7.10": - return 5; - case "1.8.0": - case "1.8.1": - return 47; - default: - return 0; - } - } - else - { - try - { - return Int32.Parse(MCVersion); - } - catch - { - return -1; - } - } - } - - public enum LoginResult { OtherError, ServiceUnavailable, SSLError, Success, WrongPassword, AccountMigrated, NotPremium }; - - /// - /// Allows to login to a premium Minecraft account using the Yggdrasil authentication scheme. - /// - /// Login - /// Password - /// Will contain the access token returned by Minecraft.net, if the login is successful - /// Will contain the player's UUID, needed for multiplayer - /// Returns the status of the login (Success, Failure, etc.) - - public static LoginResult GetLogin(ref string user, string pass, ref string accesstoken, ref string uuid) - { - try - { - string result = ""; - string json_request = "{\"agent\": { \"name\": \"Minecraft\", \"version\": 1 }, \"username\": \"" + jsonEncode(user) + "\", \"password\": \"" + jsonEncode(pass) + "\" }"; - int code = doHTTPSPost("authserver.mojang.com", "/authenticate", json_request, ref result); - if (code == 200) - { - if (result.Contains("availableProfiles\":[]}")) - { - return LoginResult.NotPremium; - } - else - { - string[] temp = result.Split(new string[] { "accessToken\":\"" }, StringSplitOptions.RemoveEmptyEntries); - if (temp.Length >= 2) { accesstoken = temp[1].Split('"')[0]; } - temp = result.Split(new string[] { "name\":\"" }, StringSplitOptions.RemoveEmptyEntries); - if (temp.Length >= 2) { user = temp[1].Split('"')[0]; } - temp = result.Split(new string[] { "availableProfiles\":[{\"id\":\"" }, StringSplitOptions.RemoveEmptyEntries); - if (temp.Length >= 2) { uuid = temp[1].Split('"')[0]; } - return LoginResult.Success; - } - } - else if (code == 403) - { - if (result.Contains("UserMigratedException")) - { - return LoginResult.AccountMigrated; - } - else return LoginResult.WrongPassword; - } - else if (code == 503) - { - return LoginResult.ServiceUnavailable; - } - else - { - ConsoleIO.WriteLineFormatted("§8Got error code from server: " + code); - return LoginResult.OtherError; - } - } - catch (System.Security.Authentication.AuthenticationException) - { - return LoginResult.SSLError; - } - catch (System.IO.IOException e) - { - if (e.Message.Contains("authentication")) - { - return LoginResult.SSLError; - } - else return LoginResult.OtherError; - } - catch - { - return LoginResult.OtherError; - } - } - - /// - /// Check session using Mojang's Yggdrasil authentication scheme. Allows to join an online-mode server - /// - /// Username - /// Session ID - /// Server ID - /// TRUE if session was successfully checked - - public static bool SessionCheck(string uuid, string accesstoken, string serverhash) - { - try - { - string result = ""; - string json_request = "{\"accessToken\":\"" + accesstoken + "\",\"selectedProfile\":\"" + uuid + "\",\"serverId\":\"" + serverhash + "\"}"; - int code = doHTTPSPost("sessionserver.mojang.com", "/session/minecraft/join", json_request, ref result); - return (result == ""); - } - catch { return false; } - } - - /// - /// Manual HTTPS request since we must directly use a TcpClient because of the proxy. - /// This method connects to the server, enables SSL, do the request and read the response. - /// - /// Host to connect to - /// Endpoint for making the request - /// Request payload - /// Request result - /// HTTP Status code - - private static int doHTTPSPost(string host, string endpoint, string request, ref string result) - { - string postResult = null; - int statusCode = 520; - AutoTimeout.Perform(() => - { - TcpClient client = ProxyHandler.newTcpClient(host, 443); - SslStream stream = new SslStream(client.GetStream()); - stream.AuthenticateAsClient(host); - - List http_request = new List(); - http_request.Add("POST " + endpoint + " HTTP/1.1"); - http_request.Add("Host: " + host); - http_request.Add("User-Agent: MCC/" + Program.Version); - http_request.Add("Content-Type: application/json"); - http_request.Add("Content-Length: " + Encoding.ASCII.GetBytes(request).Length); - http_request.Add("Connection: close"); - http_request.Add(""); - http_request.Add(request); - - stream.Write(Encoding.ASCII.GetBytes(String.Join("\r\n", http_request.ToArray()))); - System.IO.StreamReader sr = new System.IO.StreamReader(stream); - string raw_result = sr.ReadToEnd(); - - if (raw_result.StartsWith("HTTP/1.1")) - { - postResult = raw_result.Substring(raw_result.IndexOf("\r\n\r\n") + 4); - statusCode = Settings.str2int(raw_result.Split(' ')[1]); - } - else statusCode = 520; //Web server is returning an unknown error - }, 15000); - result = postResult; - return statusCode; - } - - /// - /// Encode a string to a json string. - /// Will convert special chars to \u0000 unicode escape sequences. - /// - /// Source text - /// Encoded text - - private static string jsonEncode(string text) - { - StringBuilder result = new StringBuilder(); - foreach (char c in text) - { - if (char.IsLetterOrDigit(c)) - { - result.Append(c); - } - else - { - result.Append("\\u"); - result.Append(((int)c).ToString("x4")); - } - } - return result.ToString(); - } - } -} +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using MinecraftClient.Protocol.Handlers; +using MinecraftClient.Proxy; +using System.Net.Sockets; +using System.Net.Security; +using MinecraftClient.Protocol.Handlers.Forge; + + +namespace MinecraftClient.Protocol +{ + /// + /// Handle login, session, server ping and provide a protocol handler for interacting with a minecraft server. + /// + + public static class ProtocolHandler + { + /// + /// Retrieve information about a Minecraft server + /// + /// Server IP to ping + /// Server Port to ping + /// Will contain protocol version, if ping successful + /// TRUE if ping was successful + + public static bool GetServerInfo(string serverIP, ushort serverPort, ref int protocolversion, ref ForgeInfo forgeInfo) + { + bool success = false; + int protocolversionTmp = 0; + ForgeInfo forgeInfoTmp = null; + if (AutoTimeout.Perform(() => + { + try + { + if (Protocol16Handler.doPing(serverIP, serverPort, ref protocolversionTmp) + || Protocol18Handler.doPing(serverIP, serverPort, ref protocolversionTmp, ref forgeInfoTmp)) + { + success = true; + } + else ConsoleIO.WriteLineFormatted("§8Unexpected response from the server (is that a Minecraft server?)"); + } + catch (Exception e) + { + ConsoleIO.WriteLineFormatted(String.Format("§8{0}: {1}", e.GetType().FullName, e.Message)); + } + }, TimeSpan.FromSeconds(30))) + { + protocolversion = protocolversionTmp; + forgeInfo = forgeInfoTmp; + return success; + } + else + { + ConsoleIO.WriteLineFormatted("§8A timeout occured while attempting to connect to this IP."); + return false; + } + } + + /// + /// Get a protocol handler for the specified Minecraft version + /// + /// Tcp Client connected to the server + /// Protocol version to handle + /// Handler with the appropriate callbacks + /// + + public static IMinecraftCom getProtocolHandler(TcpClient Client, int ProtocolVersion, ForgeInfo forgeInfo, IMinecraftComHandler Handler) + { + int[] supportedVersions_Protocol16 = { 51, 60, 61, 72, 73, 74, 78 }; + if (Array.IndexOf(supportedVersions_Protocol16, ProtocolVersion) > -1) + return new Protocol16Handler(Client, ProtocolVersion, Handler); + int[] supportedVersions_Protocol18 = { 4, 5, 47, 107 }; + if (Array.IndexOf(supportedVersions_Protocol18, ProtocolVersion) > -1) + return new Protocol18Handler(Client, ProtocolVersion, Handler, forgeInfo); + throw new NotSupportedException("The protocol version no." + ProtocolVersion + " is not supported."); + } + + /// + /// Convert a human-readable Minecraft version number to network protocol version number + /// + /// The Minecraft version number + /// The protocol version number or 0 if could not determine protocol version: error, unknown, not supported + + public static int MCVer2ProtocolVersion(string MCVersion) + { + if (MCVersion.Contains('.')) + { + switch (MCVersion.Split(' ')[0].Trim()) + { + case "1.4.6": + case "1.4.7": + return 51; + case "1.5.1": + return 60; + case "1.5.2": + return 61; + case "1.6.0": + return 72; + case "1.6.1": + case "1.6.2": + case "1.6.3": + case "1.6.4": + return 73; + case "1.7.2": + case "1.7.3": + case "1.7.4": + case "1.7.5": + return 4; + case "1.7.6": + case "1.7.7": + case "1.7.8": + case "1.7.9": + case "1.7.10": + return 5; + case "1.8.0": + case "1.8.1": + case "1.8.2": + case "1.8.3": + case "1.8.4": + case "1.8.5": + case "1.8.6": + case "1.8.7": + case "1.8.8": + case "1.8.9": + return 47; + case "1.9.0": + return 107; + default: + return 0; + } + } + else + { + try + { + return Int32.Parse(MCVersion); + } + catch + { + return 0; + } + } + } + + public enum LoginResult { OtherError, ServiceUnavailable, SSLError, Success, WrongPassword, AccountMigrated, NotPremium, LoginRequired, InvalidToken, NullError }; + + /// + /// Allows to login to a premium Minecraft account using the Yggdrasil authentication scheme. + /// + /// Login + /// Password + /// Will contain the access token returned by Minecraft.net, if the login is successful + /// Will contain the client token generated before sending to Minecraft.net + /// Will contain the player's PlayerID, needed for multiplayer + /// Returns the status of the login (Success, Failure, etc.) + + public static LoginResult GetLogin(string user, string pass, out SessionToken session) + { + session = new SessionToken() { ClientID = Guid.NewGuid().ToString().Replace("-", "") }; + + try + { + string result = ""; + + string json_request = "{\"agent\": { \"name\": \"Minecraft\", \"version\": 1 }, \"username\": \"" + jsonEncode(user) + "\", \"password\": \"" + jsonEncode(pass) + "\", \"clientToken\": \"" + jsonEncode(session.ClientID) + "\" }"; + int code = doHTTPSPost("authserver.mojang.com", "/authenticate", json_request, ref result); + if (code == 200) + { + if (result.Contains("availableProfiles\":[]}")) + { + return LoginResult.NotPremium; + } + else + { + string[] temp = result.Split(new string[] { "accessToken\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { session.ID = temp[1].Split('"')[0]; } + temp = result.Split(new string[] { "name\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { session.PlayerName = temp[1].Split('"')[0]; } + temp = result.Split(new string[] { "availableProfiles\":[{\"id\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { session.PlayerID = temp[1].Split('"')[0]; } + return LoginResult.Success; + } + } + else if (code == 403) + { + if (result.Contains("UserMigratedException")) + { + return LoginResult.AccountMigrated; + } + else return LoginResult.WrongPassword; + } + else if (code == 503) + { + return LoginResult.ServiceUnavailable; + } + else + { + ConsoleIO.WriteLineFormatted("§8Got error code from server: " + code); + return LoginResult.OtherError; + } + } + catch (System.Security.Authentication.AuthenticationException) + { + return LoginResult.SSLError; + } + catch (System.IO.IOException e) + { + if (e.Message.Contains("authentication")) + { + return LoginResult.SSLError; + } + else return LoginResult.OtherError; + } + catch + { + return LoginResult.OtherError; + } + } + + /// + /// Validates whether accessToken must be refreshed + /// + /// Will contain the cached access token previously returned by Minecraft.net + /// Will contain the cached client token created on login + /// Returns the status of the token (Valid, Invalid, etc.) + /// + public static LoginResult GetTokenValidation(SessionToken session) + { + try + { + string result = ""; + string json_request = "{\"accessToken\": \"" + jsonEncode(session.ID) + "\", \"clientToken\": \"" + jsonEncode(session.ClientID) + "\" }"; + int code = doHTTPSPost("authserver.mojang.com", "/validate", json_request, ref result); + if (code == 204) + { + return LoginResult.Success; + } + else if (code == 403) + { + return LoginResult.LoginRequired; + } + else + { + return LoginResult.OtherError; + } + } + catch + { + return LoginResult.OtherError; + } + } + + /// + /// Refreshes invalid token + /// + /// Login + /// Will contain the new access token returned by Minecraft.net, if the refresh is successful + /// Will contain the client token generated before sending to Minecraft.net + /// Will contain the player's PlayerID, needed for multiplayer + /// Returns the status of the new token request (Success, Failure, etc.) + /// + public static LoginResult GetNewToken(SessionToken currentsession, out SessionToken newsession) + { + newsession = new SessionToken(); + try + { + string result = ""; + string json_request = "{ \"accessToken\": \"" + jsonEncode(currentsession.ID) + "\", \"clientToken\": \"" + jsonEncode(currentsession.ClientID) + "\", \"selectedProfile\": { \"id\": \"" + jsonEncode(currentsession.PlayerID) + "\", \"name\": \"" + jsonEncode(currentsession.PlayerName) + "\" } }"; + int code = doHTTPSPost("authserver.mojang.com", "/refresh", json_request, ref result); + if (code == 200) + { + if (result == null) + { + return LoginResult.NullError; + } + else { + string[] temp = result.Split(new string[] { "accessToken\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { newsession.ID = temp[1].Split('"')[0]; } + temp = result.Split(new string[] { "clientToken\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { newsession.ClientID = temp[1].Split('"')[0]; } + temp = result.Split(new string[] { "name\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { newsession.PlayerName = temp[1].Split('"')[0]; } + temp = result.Split(new string[] { "selectedProfile\":[{\"id\":\"" }, StringSplitOptions.RemoveEmptyEntries); + if (temp.Length >= 2) { newsession.PlayerID = temp[1].Split('"')[0]; } + return LoginResult.Success; + } + } + else if (code == 403 && result.Contains("InvalidToken")) + { + return LoginResult.InvalidToken; + } + else + { + ConsoleIO.WriteLineFormatted("§8Got error code from server while refreshing authentication: " + code); + return LoginResult.OtherError; + } + } + catch + { + return LoginResult.OtherError; + } + } + + /// + /// Check session using Mojang's Yggdrasil authentication scheme. Allows to join an online-mode server + /// + /// Username + /// Session ID + /// Server ID + /// TRUE if session was successfully checked + + public static bool SessionCheck(string uuid, string accesstoken, string serverhash) + { + try + { + string result = ""; + string json_request = "{\"accessToken\":\"" + accesstoken + "\",\"selectedProfile\":\"" + uuid + "\",\"serverId\":\"" + serverhash + "\"}"; + int code = doHTTPSPost("sessionserver.mojang.com", "/session/minecraft/join", json_request, ref result); + return (result == ""); + } + catch { return false; } + } + + public static void RealmsListWorlds(string username, string uuid, string accesstoken) + { + string result = ""; + string cookies = String.Format("sid=token:{0}:{1};user={2};version={3}", accesstoken, uuid, username, Program.MCHighestVersion); + doHTTPSGet("mcoapi.minecraft.net", "/worlds", cookies, ref result); + Console.WriteLine(result); + } + + /// + /// Make a HTTPS GET request to the specified endpoint of the Mojang API + /// + /// Host to connect to + /// Endpoint for making the request + /// Cookies for making the request + /// Request result + /// HTTP Status code + + private static int doHTTPSGet(string host, string endpoint, string cookies, ref string result) + { + List http_request = new List(); + http_request.Add("GET " + endpoint + " HTTP/1.1"); + http_request.Add("Cookie: " + cookies); + http_request.Add("Cache-Control: no-cache"); + http_request.Add("Pragma: no-cache"); + http_request.Add("Host: " + host); + http_request.Add("User-Agent: Java/1.6.0_27"); + http_request.Add("Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7"); + http_request.Add("Connection: close"); + http_request.Add(""); + return doHTTPSRequest(http_request, host, ref result); + } + + /// + /// Make a HTTPS POST request to the specified endpoint of the Mojang API + /// + /// Host to connect to + /// Endpoint for making the request + /// Request payload + /// Request result + /// HTTP Status code + + private static int doHTTPSPost(string host, string endpoint, string request, ref string result) + { + List http_request = new List(); + http_request.Add("POST " + endpoint + " HTTP/1.1"); + http_request.Add("Host: " + host); + http_request.Add("User-Agent: MCC/" + Program.Version); + http_request.Add("Content-Type: application/json"); + http_request.Add("Content-Length: " + Encoding.ASCII.GetBytes(request).Length); + http_request.Add("Connection: close"); + http_request.Add(""); + http_request.Add(request); + return doHTTPSRequest(http_request, host, ref result); + } + + /// + /// Manual HTTPS request since we must directly use a TcpClient because of the proxy. + /// This method connects to the server, enables SSL, do the request and read the response. + /// + /// Request headers and optional body (POST) + /// Host to connect to + /// Request result + /// HTTP Status code + + private static int doHTTPSRequest(List headers, string host, ref string result) + { + string postResult = null; + int statusCode = 520; + AutoTimeout.Perform(() => + { + TcpClient client = ProxyHandler.newTcpClient(host, 443, true); + SslStream stream = new SslStream(client.GetStream()); + stream.AuthenticateAsClient(host); + stream.Write(Encoding.ASCII.GetBytes(String.Join("\r\n", headers.ToArray()))); + System.IO.StreamReader sr = new System.IO.StreamReader(stream); + string raw_result = sr.ReadToEnd(); + if (raw_result.StartsWith("HTTP/1.1")) + { + postResult = raw_result.Substring(raw_result.IndexOf("\r\n\r\n") + 4); + statusCode = Settings.str2int(raw_result.Split(' ')[1]); + } + else statusCode = 520; //Web server is returning an unknown error + }, TimeSpan.FromSeconds(30)); + result = postResult; + return statusCode; + } + + /// + /// Encode a string to a json string. + /// Will convert special chars to \u0000 unicode escape sequences. + /// + /// Source text + /// Encoded text + + private static string jsonEncode(string text) + { + StringBuilder result = new StringBuilder(); + foreach (char c in text) + { + if ((c >= '0' && c <= '9') || + (c >= 'a' && c <= 'z') || + (c >= 'A' && c <= 'Z')) + { + result.Append(c); + } + else + { + result.AppendFormat(@"\u{0:x4}", (int)c); + } + } + + return result.ToString(); + } + } +} diff --git a/MinecraftClient/Protocol/SessionCache/CacheType.cs b/MinecraftClient/Protocol/SessionCache/CacheType.cs new file mode 100644 index 00000000..886d61f9 --- /dev/null +++ b/MinecraftClient/Protocol/SessionCache/CacheType.cs @@ -0,0 +1,4 @@ +namespace MinecraftClient.Protocol.SessionCache +{ + public enum CacheType { None, Memory, Disk }; +} diff --git a/MinecraftClient/Protocol/SessionCache/SessionCache.cs b/MinecraftClient/Protocol/SessionCache/SessionCache.cs new file mode 100644 index 00000000..7a03fa9d --- /dev/null +++ b/MinecraftClient/Protocol/SessionCache/SessionCache.cs @@ -0,0 +1,177 @@ +using MinecraftClient.Protocol; +using System; +using System.Collections.Generic; +using System.IO; +using System.Runtime.Serialization; +using System.Runtime.Serialization.Formatters.Binary; +using System.Timers; + +namespace MinecraftClient.Protocol.SessionCache +{ + /// + /// Handle sessions caching and storage. + /// + + public static class SessionCache + { + private const string SessionCacheFile = "SessionCache.db"; + + private static Dictionary sessions = new Dictionary(); + private static FileSystemWatcher cachemonitor = new FileSystemWatcher(); + private static Timer updatetimer = new Timer(100); + private static List> pendingadds = new List>(); + + private static BinaryFormatter formatter = new BinaryFormatter(); + + /// + /// Retrieve whether SessionCache contains a session for the given login. + /// + /// User login used with Minecraft.net + /// TRUE if session is available + + public static bool Contains(string login) + { + return sessions.ContainsKey(login); + } + + /// + /// Store a session and save it to disk if required. + /// + /// User login used with Minecraft.net + /// User session token used with Minecraft.net + + public static void Store(string login, SessionToken session) + { + if (Contains(login)) + { + sessions[login] = session; + } + else + { + sessions.Add(login, session); + } + + if (Settings.SessionCaching == CacheType.Disk && updatetimer.Enabled == true) + { + pendingadds.Add(new KeyValuePair(login, session)); + } + else if (Settings.SessionCaching == CacheType.Disk) + { + SaveToDisk(); + } + } + + /// + /// Retrieve a session token for the given login. + /// + /// User login used with Minecraft.net + /// SessionToken for given login + + public static SessionToken Get(string login) + { + return sessions[login]; + } + + /// + /// Initialize cache monitoring to keep cache updated with external changes. + /// + /// TRUE if session tokens are seeded from file + + public static bool InitializeDiskCache() + { + cachemonitor.Path = AppDomain.CurrentDomain.BaseDirectory; + cachemonitor.IncludeSubdirectories = false; + cachemonitor.Filter = SessionCacheFile; + cachemonitor.NotifyFilter = NotifyFilters.LastWrite; + cachemonitor.Changed += new FileSystemEventHandler(OnChanged); + cachemonitor.EnableRaisingEvents = true; + + updatetimer.Elapsed += HandlePending; + + return LoadFromDisk(); + } + + /// + /// Reloads cache on external cache file change. + /// + /// Sender + /// Event data + + private static void OnChanged(object sender, FileSystemEventArgs e) + { + updatetimer.Stop(); + updatetimer.Start(); + } + + /// + /// Called after timer elapsed. Reads disk cache and adds new/modified sessions back. + /// + /// Sender + /// Event data + + private static void HandlePending(object sender, ElapsedEventArgs e) + { + LoadFromDisk(); + + foreach(KeyValuePair pending in pendingadds.ToArray()) + { + Store(pending.Key, pending.Value); + pendingadds.Remove(pending); + } + } + + /// + /// Reads cache file and loads SessionTokens into SessionCache. + /// + /// True if data is successfully loaded + + private static bool LoadFromDisk() + { + if (File.Exists(SessionCacheFile)) + { + try + { + using (FileStream fs = new FileStream(SessionCacheFile, FileMode.Open, FileAccess.Read, FileShare.Read)) + { + sessions = (Dictionary)formatter.Deserialize(fs); + return true; + } + } + catch (IOException ex) + { + Console.WriteLine("Error reading cached sessions from disk: " + ex.Message); + } + catch (SerializationException) + { + Console.WriteLine("Malformed sessions from cache file "); + } + } + return false; + } + + /// + /// Saves SessionToken's from SessionCache into cache file. + /// + + private static void SaveToDisk() + { + bool fileexists = File.Exists(SessionCacheFile); + + using (FileStream fs = new FileStream(SessionCacheFile, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None)) + { + cachemonitor.EnableRaisingEvents = false; + + // delete existing file contents + if (fileexists) + { + fs.SetLength(0); + fs.Flush(); + } + + formatter.Serialize(fs, sessions); + cachemonitor.EnableRaisingEvents = true; + } + + } + } +} diff --git a/MinecraftClient/Protocol/SessionToken.cs b/MinecraftClient/Protocol/SessionToken.cs new file mode 100644 index 00000000..d00824f9 --- /dev/null +++ b/MinecraftClient/Protocol/SessionToken.cs @@ -0,0 +1,21 @@ +using System; + +namespace MinecraftClient.Protocol +{ + [Serializable] + public class SessionToken + { + public string ID { get; set; } + public string PlayerName { get; set; } + public string PlayerID { get; set; } + public string ClientID { get; set; } + + public SessionToken() + { + ID = String.Empty; + PlayerName = String.Empty; + PlayerID = String.Empty; + ClientID = String.Empty; + } + } +} diff --git a/MinecraftClient/Proxy/ProxyHandler.cs b/MinecraftClient/Proxy/ProxyHandler.cs index 6ac63582..a017e323 100644 --- a/MinecraftClient/Proxy/ProxyHandler.cs +++ b/MinecraftClient/Proxy/ProxyHandler.cs @@ -24,12 +24,15 @@ namespace MinecraftClient.Proxy /// /// Create a regular TcpClient or a proxied TcpClient according to the app Settings. /// + /// Target host + /// Target port + /// True if the purpose is logging in to a Minecraft account - public static TcpClient newTcpClient(string host, int port) + public static TcpClient newTcpClient(string host, int port, bool login = false) { try { - if (Settings.ProxyEnabled) + if (login ? Settings.ProxyEnabledLogin : Settings.ProxyEnabledIngame) { ProxyType innerProxytype = ProxyType.Http; @@ -61,7 +64,7 @@ namespace MinecraftClient.Proxy { ConsoleIO.WriteLineFormatted("§8" + e.Message); proxy = null; - return null; + return null; } } } diff --git a/MinecraftClient/Settings.cs b/MinecraftClient/Settings.cs index 09e508f1..679b86bf 100644 --- a/MinecraftClient/Settings.cs +++ b/MinecraftClient/Settings.cs @@ -3,6 +3,8 @@ using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; +using System.Text.RegularExpressions; +using MinecraftClient.Protocol.SessionCache; namespace MinecraftClient { @@ -13,6 +15,9 @@ namespace MinecraftClient public static class Settings { + //Minecraft Console Client client information used for BrandInfo setting + private const string MCCBrandInfo = "Minecraft-Console-Client/" + Program.Version; + //Main Settings. //Login: Username or email adress used as login for Minecraft/Mojang account //Username: The actual username of the user, obtained after login to the account @@ -21,12 +26,13 @@ namespace MinecraftClient public static string Password = ""; public static string ServerIP = ""; public static ushort ServerPort = 25565; - public static string ServerVersion = ""; + public static string ServerVersion = ""; public static string SingleCommand = ""; public static string ConsoleTitle = ""; //Proxy Settings - public static bool ProxyEnabled = false; + public static bool ProxyEnabledLogin = false; + public static bool ProxyEnabledIngame = false; public static string ProxyHost = ""; public static int ProxyPort = 0; public static Proxy.ProxyHandler.Type proxyType = Proxy.ProxyHandler.Type.HTTP; @@ -34,16 +40,26 @@ namespace MinecraftClient public static string ProxyPassword = ""; //Other Settings - public static string TranslationsFile_FromMCDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + @"\.minecraft\assets\objects\9e\9e2fdc43fc1c7024ff5922b998fadb2971a64ee0"; //MC 1.7.4 en_GB.lang - public static string TranslationsFile_Website_Index = "https://s3.amazonaws.com/Minecraft.Download/indexes/1.7.4.json"; + public static string TranslationsFile_FromMCDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + @"\.minecraft\assets\objects\3d\3d7f778ea0a3baaf826ae75a094d77c46410902f"; //MC 1.9 en_GB.lang + public static string TranslationsFile_Website_Index = "https://s3.amazonaws.com/Minecraft.Download/indexes/1.9.json"; public static string TranslationsFile_Website_Download = "http://resources.download.minecraft.net"; + public static TimeSpan splitMessageDelay = TimeSpan.FromSeconds(2); public static List Bots_Owners = new List(); + public static TimeSpan botMessageDelay = TimeSpan.FromSeconds(2); public static string Language = "en_GB"; public static bool chatTimeStamps = false; - public static bool exitOnFailure = false; + public static bool interactiveMode = true; public static char internalCmdChar = '/'; public static bool playerHeadAsIcon = false; public static string chatbotLogFile = ""; + public static bool CacheScripts = true; + public static string BrandInfo = MCCBrandInfo; + public static bool DisplaySystemMessages = true; + public static bool DisplayXPBarMessages = true; + public static bool TerrainAndMovements = false; + public static string PrivateMsgsCmdName = "tell"; + public static CacheType SessionCaching = CacheType.None; + public static bool DebugMessages = false; //AntiAFK Settings public static bool AntiAFK_Enabled = false; @@ -88,12 +104,22 @@ namespace MinecraftClient public static bool RemoteCtrl_AutoTpaccept = true; public static bool RemoteCtrl_AutoTpaccept_Everyone = false; - //Custom app variables and Minecraft accounts - private static Dictionary AppVars = new Dictionary(); - private static Dictionary> Accounts = new Dictionary>(); - private static Dictionary> Servers = new Dictionary>(); + //Chat Message Parsing + public static bool ChatFormat_Builtins = true; + public static Regex ChatFormat_Public = null; + public static Regex ChatFormat_Private = null; + public static Regex ChatFormat_TeleportRequest = null; - private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl }; + //Auto Respond + public static bool AutoRespond_Enabled = false; + public static string AutoRespond_Matches = "matches.ini"; + + //Custom app variables and Minecraft accounts + private static readonly Dictionary AppVars = new Dictionary(); + private static readonly Dictionary> Accounts = new Dictionary>(); + private static readonly Dictionary> Servers = new Dictionary>(); + + private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond }; /// /// Load settings from the give INI file @@ -127,6 +153,8 @@ namespace MinecraftClient case "remotecontrol": pMode = ParseMode.RemoteControl; break; case "proxy": pMode = ParseMode.Proxy; break; case "appvars": pMode = ParseMode.AppVars; break; + case "autorespond": pMode = ParseMode.AutoRespond; break; + case "chatformat": pMode = ParseMode.ChatFormat; break; default: pMode = ParseMode.Default; break; } } @@ -143,15 +171,23 @@ namespace MinecraftClient { case "login": Login = argValue; break; case "password": Password = argValue; break; - case "serverip": setServerIP(argValue); break; + case "serverip": SetServerIP(argValue); break; case "singlecommand": SingleCommand = argValue; break; case "language": Language = argValue; break; case "consoletitle": ConsoleTitle = argValue; break; case "timestamps": chatTimeStamps = str2bool(argValue); break; - case "exitonfailure": exitOnFailure = str2bool(argValue); break; + case "exitonfailure": interactiveMode = !str2bool(argValue); break; case "playerheadicon": playerHeadAsIcon = str2bool(argValue); break; case "chatbotlogfile": chatbotLogFile = argValue; break; case "mcversion": ServerVersion = argValue; break; + case "splitmessagedelay": splitMessageDelay = TimeSpan.FromSeconds(str2int(argValue)); break; + case "scriptcache": CacheScripts = str2bool(argValue); break; + case "showsystemmessages": DisplaySystemMessages = str2bool(argValue); break; + case "showxpbarmessages": DisplayXPBarMessages = str2bool(argValue); break; + case "terrainandmovements": TerrainAndMovements = str2bool(argValue); break; + case "privatemsgscmdname": PrivateMsgsCmdName = argValue.ToLower().Trim(); break; + case "botmessagedelay": botMessageDelay = TimeSpan.FromSeconds(str2int(argValue)); break; + case "debugmessages": DebugMessages = str2bool(argValue); break; case "botowners": Bots_Owners.Clear(); @@ -168,6 +204,12 @@ namespace MinecraftClient } break; + case "sessioncache": + if (argValue == "none") { SessionCaching = CacheType.None; } + else if (argValue == "memory") { SessionCaching = CacheType.Memory; } + else if (argValue == "disk") { SessionCaching = CacheType.Disk; } + break; + case "accountlist": if (File.Exists(argValue)) { @@ -197,16 +239,25 @@ namespace MinecraftClient if (server_data.Length == 2 && server_data[0] != "localhost" && !server_data[0].Contains('.') - && setServerIP(server_data[1])) + && SetServerIP(server_data[1])) Servers[server_data[0]] = new KeyValuePair(ServerIP, ServerPort); } - + //Restore current server info ServerIP = server_host_temp; ServerPort = server_port_temp; } break; + + case "brandinfo": + switch (argValue.Trim().ToLower()) + { + case "mcc": BrandInfo = MCCBrandInfo; break; + case "vanilla": BrandInfo = "vanilla"; break; + default: BrandInfo = null; break; + } + break; } break; @@ -276,15 +327,29 @@ namespace MinecraftClient } break; + case ParseMode.ChatFormat: + switch (argName.ToLower()) + { + case "builtins": ChatFormat_Builtins = str2bool(argValue); break; + case "public": ChatFormat_Public = new Regex(argValue); break; + case "private": ChatFormat_Private = new Regex(argValue); break; + case "tprequest": ChatFormat_TeleportRequest = new Regex(argValue); break; + } + break; + case ParseMode.Proxy: switch (argName.ToLower()) { - case "enabled": ProxyEnabled = str2bool(argValue); break; + case "enabled": + ProxyEnabledLogin = ProxyEnabledIngame = str2bool(argValue); + if (argValue.Trim().ToLower() == "login") + ProxyEnabledLogin = true; + break; case "type": argValue = argValue.ToLower(); if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; } else if (argValue == "socks4") { proxyType = Proxy.ProxyHandler.Type.SOCKS4; } - else if (argValue == "socks4a"){ proxyType = Proxy.ProxyHandler.Type.SOCKS4a;} + else if (argValue == "socks4a") { proxyType = Proxy.ProxyHandler.Type.SOCKS4a; } else if (argValue == "socks5") { proxyType = Proxy.ProxyHandler.Type.SOCKS5; } break; case "server": @@ -306,7 +371,15 @@ namespace MinecraftClient break; case ParseMode.AppVars: - setVar(argName, argValue); + SetVar(argName, argValue); + break; + + case ParseMode.AutoRespond: + switch (argName.ToLower()) + { + case "enabled": AutoRespond_Enabled = str2bool(argValue); break; + case "matchesfile": AutoRespond_Matches = argValue; break; + } break; } } @@ -342,14 +415,24 @@ namespace MinecraftClient + "\r\n" + "language=en_GB\r\n" + "botowners=Player1,Player2,Player3\r\n" - + "consoletitle=%username% - Minecraft Console Client\r\n" + + "consoletitle=%username%@%serverip% - Minecraft Console Client\r\n" + "internalcmdchar=slash #use 'none', 'slash' or 'backslash'\r\n" + + "splitmessagedelay=2 #seconds between each part of a long message\r\n" + + "botmessagedelay=2 #seconds to delay between message a bot makes to avoid accidental spam\r\n" + "mcversion=auto #use 'auto' or '1.X.X' values\r\n" + + "brandinfo=mcc #use 'mcc','vanilla', or 'none'\r\n" + "chatbotlogfile= #leave empty for no logfile\r\n" + + "privatemsgscmdname=tell #used by RemoteControl bot\r\n" + + "showsystemmessages=true #system messages for server ops\r\n" + + "showxpbarmessages=true #messages displayed above xp bar\r\n" + + "terrainandmovements=false #uses more ram, cpu, bandwidth\r\n" + + "sessioncache=memory #use 'none', 'memory' or 'disk'\r\n" + "accountlist=accounts.txt\r\n" + "serverlist=servers.txt\r\n" + "playerheadicon=true\r\n" + "exitonfailure=false\r\n" + + "debugmessages=false\r\n" + + "scriptcache=true\r\n" + "timestamps=false\r\n" + "\r\n" + "[AppVars]\r\n" @@ -358,12 +441,18 @@ namespace MinecraftClient + "#%username% and %serverip% are reserved variables.\r\n" + "\r\n" + "[Proxy]\r\n" - + "enabled=false\r\n" + + "enabled=false #use 'false', 'true', or 'login' for login only\r\n" + "type=HTTP #Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5\r\n" + "server=0.0.0.0:0000\r\n" + "username=\r\n" + "password=\r\n" + "\r\n" + + "[ChatFormat]\r\n" + + "builtins=true #support for handling vanilla and common message formats\r\n" + + "#public=^<([a-zA-Z0-9_]+)> (.+)$ #uncomment and adapt if necessary\r\n" + + "#private=^([a-zA-Z0-9_]+) whispers to you: (.+)$ #vanilla example\r\n" + + "#tprequest=^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\\.$\r\n" + + "\r\n" + "#Bot Settings\r\n" + "\r\n" + "[Alerts]\r\n" @@ -402,18 +491,48 @@ namespace MinecraftClient + "[RemoteControl]\r\n" + "enabled=false\r\n" + "autotpaccept=true\r\n" - + "tpaccepteveryone=false\r\n", Encoding.UTF8); + + "tpaccepteveryone=false\r\n" + + "\r\n" + + "[AutoRespond]\r\n" + + "enabled=false\r\n" + + "matchesfile=matches.ini\r\n", Encoding.UTF8); } - public static int str2int(string str) { try { return Convert.ToInt32(str); } catch { return 0; } } - public static bool str2bool(string str) { return str == "true" || str == "1"; } + /// + /// Convert the specified string to an integer, defaulting to zero if invalid argument + /// + /// String to parse as an integer + /// Integer value + + public static int str2int(string str) + { + try + { + return Convert.ToInt32(str); + } + catch { return 0; } + } + + /// + /// Convert the specified string to a boolean value, defaulting to false if invalid argument + /// + /// String to parse as a boolean + /// Boolean value + + public static bool str2bool(string str) + { + if (String.IsNullOrEmpty(str)) + return false; + str = str.Trim().ToLowerInvariant(); + return str == "true" || str == "1"; + } /// /// Load login/password using an account alias /// /// True if the account was found and loaded - public static bool setAccount(string accountAlias) + public static bool SetAccount(string accountAlias) { accountAlias = accountAlias.ToLower(); if (Accounts.ContainsKey(accountAlias)) @@ -430,13 +549,13 @@ namespace MinecraftClient /// /// True if the server IP was valid and loaded, false otherwise - public static bool setServerIP(string server) + public static bool SetServerIP(string server) { server = server.ToLower(); string[] sip = server.Split(':'); string host = sip[0]; ushort port = 25565; - + if (sip.Length > 1) { try @@ -448,17 +567,19 @@ namespace MinecraftClient if (host == "localhost" || host.Contains('.')) { + //Server IP (IP or domain names contains at least a dot) ServerIP = host; ServerPort = port; return true; } else if (Servers.ContainsKey(server)) { + //Server Alias (if no dot then treat the server as an alias) ServerIP = Servers[server].Key; ServerPort = Servers[server].Value; return true; } - + return false; } @@ -469,15 +590,31 @@ namespace MinecraftClient /// Value of the variable /// True if the parameters were valid - public static bool setVar(string varName, string varData) + public static bool SetVar(string varName, object varData) { - varName = new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()).ToLower(); - if (varName.Length > 0) + lock (AppVars) { - AppVars[varName] = varData; - return true; + varName = new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()).ToLower(); + if (varName.Length > 0) + { + AppVars[varName] = varData; + return true; + } + else return false; } - else return false; + } + + /// + /// Get a custom %variable% or null if the variable does not exist + /// + /// Variable name + /// The value or null if the variable does not exists + + public static object GetVar(string varName) + { + if (AppVars.ContainsKey(varName)) + return AppVars[varName]; + return null; } /// @@ -486,7 +623,7 @@ namespace MinecraftClient /// String to parse /// Modifier string - public static string expandVars(string str) + public static string ExpandVars(string str) { StringBuilder result = new StringBuilder(); for (int i = 0; i < str.Length; i++) @@ -521,7 +658,7 @@ namespace MinecraftClient default: if (AppVars.ContainsKey(varname_lower)) { - result.Append(AppVars[varname_lower]); + result.Append(AppVars[varname_lower].ToString()); } else result.Append("%" + varname + '%'); break; diff --git a/MinecraftClient/config/README.txt b/MinecraftClient/config/README.txt index a6a705e3..04e460ae 100644 --- a/MinecraftClient/config/README.txt +++ b/MinecraftClient/config/README.txt @@ -1,5 +1,5 @@ -================================================================== - Minecraft Client v1.8.1 for Minecraft 1.4.6 to 1.8.0 - By ORelio +================================================================== + Minecraft Client v1.8.2 for Minecraft 1.4.6 to 1.8.3 - By ORelio ================================================================== Thanks for dowloading Minecraft Console Client! @@ -15,6 +15,7 @@ in a fast and easy way without having to open the main Minecraft game. First, extract the archive if not already extracted. On Windows, simply open MinecraftClient.exe by double-clicking on it. On Mac or Linux, open a terminal in this folder and run "mono MinecraftClient.exe". +If you cannot authenticate on Mono, you'll need to run "mozroots --import --ask-remove" once. =========================================== Using Configuration files & Enabling bots @@ -118,6 +119,15 @@ These files describe how some messages should be printed depending on your prefe The client will automatically load en_GB.lang from your Minecraft folder if Minecraft is installed on your computer, or download it from Mojang's servers. You may choose another language in the config file. +========================= + Detecting chat messages +========================= + +Minecraft Console Client can parse messages from the server in order to detect private and public messages. +This is useful for reacting to messages eg when using the AutoRespond, Hangman game, or RemoteControl bots. +However, for unusual chat formats, so you may need to tinker with the ChatFormat section of the config file. +Building regular expressions can be a bit tricky, so you might want to try them out eg on regex101.com + ====================== Using the Alerts bot ====================== @@ -165,6 +175,14 @@ You can remotely send chat messages or commands using /tell send 0) + text = args[0]; + +for (int i = 0; i < 5; i++) +{ + int count = MCC.GetVarAsInt("test") + 1; + MCC.SetVar("test", count); + SendHelloWorld(count, text); + SleepBetweenSends(); +} + +//MCCScript Extensions + +/* Here you can define methods for use into your script */ + +void SendHelloWorld(int count, string text) +{ + MCC.SendText("Hello World no. " + count + ": " + text); +} + +void SleepBetweenSends() +{ + MCC.LogToConsole("Sleeping for 5 seconds..."); + Thread.Sleep(5000); +} \ No newline at end of file diff --git a/MinecraftClient/config/sample-script-with-chatbot.cs b/MinecraftClient/config/sample-script-with-chatbot.cs new file mode 100644 index 00000000..25cb13eb --- /dev/null +++ b/MinecraftClient/config/sample-script-with-chatbot.cs @@ -0,0 +1,35 @@ +//MCCScript 1.0 + +/* This is a sample script that will load a ChatBot into Minecraft Console Client + * Simply execute the script once with /script or the script scheduler to load the bot */ + +MCC.LoadBot(new ExampleBot()); + +//MCCScript Extensions + +/* The ChatBot class must be defined as an extension of the script in the Extensions section + * The class can override common methods from ChatBot.cs, take a look at MCC's source code */ + +public class ExampleBot : ChatBot +{ + public override void Initialize() + { + LogToConsole("Sucessfully Initialized!"); + } + + public override void GetText(string text) + { + string message = ""; + string username = ""; + text = GetVerbatim(text); + + if (IsChatMessage(text, ref message, ref username)) + { + LogToConsole("Public message from " + username + ": " + message); + } + else if (IsPrivateMessage(text, ref message, ref username)) + { + LogToConsole("Private message from " + username + ": " + message); + } + } +} \ No newline at end of file diff --git a/MinecraftClient/config/sample-script-with-world-access.cs b/MinecraftClient/config/sample-script-with-world-access.cs new file mode 100644 index 00000000..cfa5f915 --- /dev/null +++ b/MinecraftClient/config/sample-script-with-world-access.cs @@ -0,0 +1,61 @@ +//MCCScript 1.0 + +MCC.LoadBot(new WatchLamp()); + +//MCCScript Extensions + +/* The ChatBot will access the world on a regular basis to watch for a lamp. + * This is an example of how the world around the player can be accessed from a C# script. */ + +class WatchLamp : ChatBot +{ + /* == CONFIG == */ + + int lampX = 0; + int lampY = 64; + int lampZ = 0; + + /* == CODE == */ + + int checkCount = 0; + Location lampLoc; + + public WatchLamp() + { + if (!Settings.TerrainAndMovements) + { + LogToConsole("WARNING: Terrain handling is disabled in INI file."); + LogToConsole("WARNING: This means this bot cannot watch for lamps."); + UnloadBot(); + } + else + { + lampLoc = new Location(lampX, lampY, lampZ); + LogToConsole("Watching lamp at " + lampLoc); + } + } + + public override void Update() + { + if (checkCount > 10) + { + checkCount = 0; + Material blockType = GetWorld().GetBlock(lampLoc).Type; + switch (blockType) + { + case Material.RedstoneLampOn: + //Lamp is on. All right. Nothing to say here. + break; + case Material.RedstoneLampOff: + LogToConsole("Lamp at " + lampLoc + " is currently turned OFF !!!"); + for (int i = 0; i < 3; i++) + Console.Beep(); + break; + default: + LogToConsole("Block at " + lampLoc + " is not a lamp: " + blockType + "..."); + break; + } + } + else checkCount++; + } +} \ No newline at end of file diff --git a/MinecraftClient/config/sample-script.cs b/MinecraftClient/config/sample-script.cs new file mode 100644 index 00000000..34d3354a --- /dev/null +++ b/MinecraftClient/config/sample-script.cs @@ -0,0 +1,14 @@ +//MCCScript 1.0 + +/* This is a sample script for Minecraft Console Client + * The code provided in this file will be compiled at runtime and executed + * Allowed instructions: Any C# code AND methods provided by the MCC API */ + +for (int i = 0; i < 5; i++) +{ + int count = MCC.GetVarAsInt("test") + 1; + MCC.SetVar("test", count); + MCC.SendText("Hello World no. " + count); + MCC.LogToConsole("Sleeping for 5 seconds..."); + Thread.Sleep(5000); +} \ No newline at end of file