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Spectator-Teleport Implementation (#1825)
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6 changed files with 88 additions and 0 deletions
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@ -2057,5 +2057,19 @@ namespace MinecraftClient.Protocol.Handlers
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}
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else { return false; }
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}
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public bool SendSpectate(Guid UUID)
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{
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try
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{
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List<byte> packet = new List<byte>();
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packet.AddRange(dataTypes.GetUUID(UUID));
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SendPacket(PacketTypesOut.Spectate, packet);
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return true;
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}
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catch (SocketException) { return false; }
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catch (System.IO.IOException) { return false; }
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catch (ObjectDisposedException) { return false; }
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}
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}
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}
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