Fix ParseJson crash on non-JSON plain-text input (e.g. vanilla MOTD)

When the MC server sends a plain-text string (not valid JSON) for fields like
the ServerData MOTD, JsonNode.Parse() throws JsonReaderException. This was a
regression introduced by the System.Text.Json modernization.

Fix: catch JsonException in ParseJson() and return JsonValue.Create(json) so
plain-text strings are treated as literal string values rather than crashing.

Tested against a real Minecraft 1.21.11 server (offline mode): MCC connects
and stays connected without crashing.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
Anon 2026-03-22 19:53:15 +01:00
parent d2c1cbf2a5
commit 757cbe1a68

View file

@ -17,9 +17,15 @@ public static class Json
/// <summary>
/// Parse a JSON string into a mutable <see cref="JsonNode"/> DOM.
/// Returns null for null, empty, or whitespace-only input.
/// Returns a <see cref="JsonValue"/> wrapping the raw string when the input
/// is not valid JSON (e.g. a plain-text Minecraft MOTD or chat message).
/// </summary>
public static JsonNode? ParseJson(string? json) =>
string.IsNullOrWhiteSpace(json) ? null : JsonNode.Parse(json);
public static JsonNode? ParseJson(string? json)
{
if (string.IsNullOrWhiteSpace(json)) return null;
try { return JsonNode.Parse(json); }
catch (JsonException) { return JsonValue.Create(json); }
}
/// <summary>
/// Escape a string for embedding inside a JSON string literal.