Modernize lock object declarations from object to System.Threading.Lock

Replace all lock object declarations using 'object' type with the C# 13
System.Threading.Lock type across 12 files. The Lock type provides a
more efficient locking mechanism - when used with lock(), the compiler
automatically uses Lock.EnterScope() instead of Monitor.Enter/Exit.

Also made two previously non-readonly lock fields readonly:
- McClient.DigLock
- Protocol18.MessageSigningLock

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:15:21 +00:00
parent e09b997cdf
commit 74def7c512
12 changed files with 24 additions and 16 deletions

View file

@ -4,12 +4,14 @@ MCC.LoadBot(new PacketCadenceCaptureBot());
//MCCScript Extensions
using System.Threading;
public class PacketCadenceCaptureBot : ChatBot
{
private const int CaptureDurationSeconds = 5;
private const int CaptureDurationTicks = CaptureDurationSeconds * 20;
private readonly object _countsLock = new();
private readonly Lock _countsLock = new();
private readonly Dictionary<string, int> _counts = new()
{
{ "PlayerMovement", 0 },