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https://github.com/MCCTeam/Minecraft-Console-Client
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Modernize lock object declarations from object to System.Threading.Lock
Replace all lock object declarations using 'object' type with the C# 13 System.Threading.Lock type across 12 files. The Lock type provides a more efficient locking mechanism - when used with lock(), the compiler automatically uses Lock.EnterScope() instead of Monitor.Enter/Exit. Also made two previously non-readonly lock fields readonly: - McClient.DigLock - Protocol18.MessageSigningLock Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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12 changed files with 24 additions and 16 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.IO;
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using System.Threading;
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using MinecraftClient.CommandHandler;
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using MinecraftClient.Scripting;
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using Tomlet.Attributes;
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@ -50,7 +51,7 @@ namespace MinecraftClient.ChatBots
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private bool saveChat = true;
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private bool savePrivate = true;
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private bool saveInternal = true;
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private readonly object logfileLock = new();
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private readonly Lock logfileLock = new();
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/// <summary>
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/// This bot saves the messages received in the specified file, with some filters and date/time tagging.
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