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https://github.com/MCCTeam/Minecraft-Console-Client
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Rename variables
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516effa81d
commit
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3 changed files with 27 additions and 27 deletions
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@ -20,7 +20,7 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// Whether piglins shake and transform to zombified piglins.
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/// </summary>
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public readonly bool piglin_safe;
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public readonly bool piglinSafe;
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/// <summary>
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/// When false, compasses spin randomly. When true, nether portals can spawn zombified piglins.
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@ -30,7 +30,7 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// How much light the dimension has.
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/// </summary>
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public readonly float ambient_light;
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public readonly float ambientLight;
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/// <summary>
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@ -38,7 +38,7 @@ namespace MinecraftClient.Mapping
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/// Value: -1: not set
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/// Value: [0, 24000]: time of the day
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/// </summary>
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public readonly long fixed_time = -1;
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public readonly long fixedTime = -1;
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/// <summary>
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/// A resource location defining what block tag to use for infiniburn.
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@ -49,17 +49,17 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// Whether players can charge and use respawn anchors.
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/// </summary>
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public readonly bool respawn_anchor_works;
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public readonly bool respawnAnchorWorks;
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/// <summary>
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/// Whether the dimension has skylight access or not.
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/// </summary>
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public readonly bool has_skylight;
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public readonly bool hasSkylight;
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/// <summary>
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/// Whether players can use a bed to sleep.
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/// </summary>
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public readonly bool bed_works;
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public readonly bool bedWorks;
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/// <summary>
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/// unknown
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@ -70,17 +70,17 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// Whether players with the Bad Omen effect can cause a raid.
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/// </summary>
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public readonly bool has_raids;
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public readonly bool hasRaids;
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/// <summary>
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/// The minimum Y level.
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/// </summary>
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public readonly int min_y = 0;
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public readonly int minY = 0;
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/// <summary>
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/// The minimum Y level.
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/// </summary>
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public readonly int max_y = 256;
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public readonly int maxY = 256;
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/// <summary>
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/// The maximum height.
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@ -90,12 +90,12 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// The maximum height to which chorus fruits and nether portals can bring players within this dimension.
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/// </summary>
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public readonly int logical_height;
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public readonly int logicalHeight;
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/// <summary>
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/// The multiplier applied to coordinates when traveling to the dimension.
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/// </summary>
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public readonly double coordinate_scale;
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public readonly double coordinateScale;
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/// <summary>
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/// Whether the dimensions behaves like the nether (water evaporates and sponges dry) or not. Also causes lava to spread thinner.
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@ -105,7 +105,7 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// Whether the dimension has a bedrock ceiling or not. When true, causes lava to spread faster.
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/// </summary>
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public readonly bool has_ceiling;
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public readonly bool hasCeiling;
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/// <summary>
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@ -124,45 +124,45 @@ namespace MinecraftClient.Mapping
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this.Name = name;
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if (nbt.ContainsKey("piglin_safe"))
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this.piglin_safe = 1 == (byte)nbt["piglin_safe"];
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this.piglinSafe = 1 == (byte)nbt["piglin_safe"];
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if (nbt.ContainsKey("natural"))
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this.natural = 1 == (byte)nbt["natural"];
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if (nbt.ContainsKey("ambient_light"))
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this.ambient_light = (float)nbt["ambient_light"];
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this.ambientLight = (float)nbt["ambient_light"];
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if (nbt.ContainsKey("fixed_time"))
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this.fixed_time = (long)nbt["fixed_time"];
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this.fixedTime = (long)nbt["fixed_time"];
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if (nbt.ContainsKey("infiniburn"))
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this.infiniburn = (string)nbt["infiniburn"];
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if (nbt.ContainsKey("respawn_anchor_works"))
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this.respawn_anchor_works = 1 == (byte)nbt["respawn_anchor_works"];
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this.respawnAnchorWorks = 1 == (byte)nbt["respawn_anchor_works"];
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if (nbt.ContainsKey("has_skylight"))
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this.has_skylight = 1 == (byte)nbt["has_skylight"];
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this.hasSkylight = 1 == (byte)nbt["has_skylight"];
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if (nbt.ContainsKey("bed_works"))
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this.bed_works = 1 == (byte)nbt["bed_works"];
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this.bedWorks = 1 == (byte)nbt["bed_works"];
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if (nbt.ContainsKey("effects"))
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this.effects = (string)nbt["effects"];
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if (nbt.ContainsKey("has_raids"))
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this.has_raids = 1 == (byte)nbt["has_raids"];
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this.hasRaids = 1 == (byte)nbt["has_raids"];
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if (nbt.ContainsKey("min_y"))
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this.min_y = (int)nbt["min_y"];
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this.minY = (int)nbt["min_y"];
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if (nbt.ContainsKey("height"))
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this.height = (int)nbt["height"];
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if (nbt.ContainsKey("min_y") && nbt.ContainsKey("height"))
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this.max_y = this.min_y + this.height;
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this.maxY = this.minY + this.height;
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if (nbt.ContainsKey("logical_height"))
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this.logical_height = (int)nbt["logical_height"];
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this.logicalHeight = (int)nbt["logical_height"];
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if (nbt.ContainsKey("coordinate_scale"))
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{
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var coordinate_scale_obj = nbt["coordinate_scale"];
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if (coordinate_scale_obj.GetType() == typeof(float))
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this.coordinate_scale = (float)coordinate_scale_obj;
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this.coordinateScale = (float)coordinate_scale_obj;
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else
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this.coordinate_scale = (double)coordinate_scale_obj;
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this.coordinateScale = (double)coordinate_scale_obj;
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}
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if (nbt.ContainsKey("ultrawarm"))
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this.ultrawarm = 1 == (byte)nbt["ultrawarm"];
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if (nbt.ContainsKey("has_ceiling"))
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this.has_ceiling = 1 == (byte)nbt["has_ceiling"];
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this.hasCeiling = 1 == (byte)nbt["has_ceiling"];
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}
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}
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@ -87,7 +87,7 @@ namespace MinecraftClient.Mapping
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if (world.GetDimension() == null)
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return (int)Math.Floor(Y / Chunk.SizeY); // old version, always start at zero
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else
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return (int)Math.Floor((Y - world.GetDimension().min_y) / Chunk.SizeY);
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return (int)Math.Floor((Y - world.GetDimension().minY) / Chunk.SizeY);
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}
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}
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@ -392,7 +392,7 @@ namespace MinecraftClient.Protocol.Handlers
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this.currentDimension = dataTypes.ReadNextInt(packetData);
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}
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if (protocolversion >= MC116Version)
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dimensionNameInRespawn = dataTypes.ReadNextString(packetData); // World Name - 1.16 and above
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dimensionNameInRespawn = dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above
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if (protocolversion >= MC1162Version)
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new Task(() =>
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