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https://github.com/MCCTeam/Minecraft-Console-Client
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Add basic location handling
- Retrieve player location from the server - Send back player location from the server - Requires that a specific setting is enabled - Should allow items to be picked up by the player - May also trigger some anti chead plugins
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11 changed files with 319 additions and 17 deletions
159
MinecraftClient/Mapping/Location.cs
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159
MinecraftClient/Mapping/Location.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Mapping
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{
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/// <summary>
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/// Represents a location into a Minecraft world
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/// </summary>
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public struct Location
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{
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/// <summary>
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/// The X Coordinate
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/// </summary>
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public double X;
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/// <summary>
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/// The Y Coordinate (vertical)
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/// </summary>
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public double Y;
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/// <summary>
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/// The Z coordinate
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/// </summary>
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public double Z;
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/// <summary>
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/// Get location with zeroed coordinates
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/// </summary>
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public static Location Zero
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{
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get
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{
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return new Location(0, 0, 0);
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}
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}
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/// <summary>
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/// Create a new location
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/// </summary>
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public Location(double x, double y, double z)
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{
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X = x;
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Y = y;
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Z = z;
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}
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/// <summary>
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/// Compare two locations. Locations are equals if the integer part of their coordinates are equals.
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/// </summary>
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/// <param name="obj">Object to compare to</param>
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/// <returns>TRUE if the locations are equals</returns>
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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if (obj is Location)
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{
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return ((int)this.X) == ((int)((Location)obj).X)
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&& ((int)this.Y) == ((int)((Location)obj).Y)
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&& ((int)this.Z) == ((int)((Location)obj).Z);
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}
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return false;
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}
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/// <summary>
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/// Get a representation of the location as unsigned long
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/// </summary>
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/// <remarks>
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/// A modulo will be applied if the location is outside the following ranges:
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/// X: -33,554,432 to +33,554,431
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/// Y: -2,048 to +2,047
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/// Z: -33,554,432 to +33,554,431
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/// </remarks>
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/// <returns>Location representation as ulong</returns>
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public ulong GetLongRepresentation()
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{
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return ((((ulong)X) & 0x3FFFFFF) << 38) | ((((ulong)Y) & 0xFFF) << 26) | (((ulong)Z) & 0x3FFFFFF);
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}
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/// <summary>
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/// Get a location from an unsigned long.
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/// </summary>
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/// <returns>Location represented by the ulong</returns>
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public static Location FromLongRepresentation(ulong location)
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{
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return new Location(location >> 38, (location >> 26) & 0xFFF, location << 38 >> 38);
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}
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/// <summary>
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/// Compare two locations. Locations are equals if the integer part of their coordinates are equals.
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/// </summary>
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/// <param name="loc1">First location to compare</param>
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/// <param name="loc2">Second location to compare</param>
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/// <returns>TRUE if the locations are equals</returns>
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public static bool operator == (Location loc1, Location loc2)
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{
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if (loc1 == null && loc2 == null)
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return true;
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if (loc1 == null || loc2 == null)
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return false;
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return loc1.Equals(loc2);
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}
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/// <summary>
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/// Compare two locations. Locations are not equals if the integer part of their coordinates are not equals.
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/// </summary>
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/// <param name="loc1">First location to compare</param>
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/// <param name="loc2">Second location to compare</param>
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/// <returns>TRUE if the locations are equals</returns>
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public static bool operator != (Location loc1, Location loc2)
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{
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if (loc1 == null && loc2 == null)
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return true;
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if (loc1 == null || loc2 == null)
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return false;
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return !loc1.Equals(loc2);
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}
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/// <summary>
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/// Sums two locations and returns the result.
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/// </summary>
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/// <exception cref="NullReferenceException">
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/// Thrown if one of the provided location is null
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/// </exception>
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/// <param name="loc1">First location to sum</param>
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/// <param name="loc2">Second location to sum</param>
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/// <returns>Sum of the two locations</returns>
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public static Location operator + (Location loc1, Location loc2)
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{
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return new Location
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(
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loc1.X + loc2.X,
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loc1.Y + loc2.Y,
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loc1.Z + loc2.Z
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);
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}
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/// <summary>
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/// DO NOT USE. Defined to comply with C# requirements requiring a GetHashCode() when overriding Equals() or ==
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/// </summary>
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/// <remarks>
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/// A modulo will be applied if the location is outside the following ranges:
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/// X: -4096 to +4095
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/// Y: -32 to +31
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/// Z: -4096 to +4095
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/// </remarks>
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/// <returns>A simplified version of the location</returns>
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public override int GetHashCode()
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{
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return (((int)X) & ~((~0) << 13)) << 19
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| (((int)Y) & ~((~0) << 13)) << 13
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| (((int)Z) & ~((~0) << 06)) << 00;
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}
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}
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}
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