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Calulate dig range using eyes location (#1228)
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3 changed files with 11 additions and 2 deletions
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@ -149,6 +149,15 @@ namespace MinecraftClient.Mapping
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return Math.Sqrt(DistanceSquared(location));
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}
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/// <summary>
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/// Considering the current location as Feet location, calculate Eyes location
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/// </summary>
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/// <returns>Player Eyes location</returns>
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public Location EyesLocation()
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{
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return this + new Location(0, 1.62, 0);
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}
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/// <summary>
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/// Compare two locations. Locations are equals if the integer part of their coordinates are equals.
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/// </summary>
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