Add support for Minecraft 1.16.2 (#1214)

* Implement MC version 1.16.2 basic support
All packets ID update done
Tested in 1.16.2 craftbukkit server
* Implement MC 1.16.2 entity handling
New EntityPalette
* Add back protocol version checking for entity handling
Was removed during testing and forgot to add it back
* Implement inventory handling for MC 1.16+
Item ID got changed in 1.16+ so a palette is needed.
* Fix ChangeSlot command
What a joke
* Handle 1.16 new entity properties name
Convert new naming style to old style
* Revert "Handle 1.16 new entity properties name"
This reverts commit 52c7d29062.
* Update AutoAttack to use the new entity properties key
* Fix item type to ID conversion
* Sort item types by name
* Remove ZombiePigmanSpawnEgg
User ZombifiedPiglinSpawnEgg instead (new name for same item)
* Add missing 1.16.2 version strings
* Remove old ItemTypeGenerator
* Sort entity types by name
* Palette loading, instructions, NotImplemented err
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
This commit is contained in:
ReinforceZwei 2020-08-17 23:08:50 +08:00 committed by GitHub
parent ee5199f760
commit 6bbb7236e3
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GPG key ID: 4AEE18F83AFDEB23
21 changed files with 4296 additions and 988 deletions

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@ -26,14 +26,14 @@ namespace MinecraftClient.Inventory
public Dictionary<string, object> NBT;
/// <summary>
/// Create an item with Type ID, Count and Metadata
/// Create an item with ItemType, Count and Metadata
/// </summary>
/// <param name="ID">Item Type ID</param>
/// <param name="Count">Item Count</param>
/// <param name="itemType">Type of the item</param>
/// <param name="count">Item Count</param>
/// <param name="nbt">Item Metadata</param>
public Item(int id, int count, Dictionary<string, object> nbt)
public Item(ItemType itemType, int count, Dictionary<string, object> nbt)
{
this.Type = (ItemType)id;
this.Type = itemType;
this.Count = count;
this.NBT = nbt;
}