mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
feat: Added achievements/advancements support
feat: Add achievements/advancements support
This commit is contained in:
commit
6b5435629f
17 changed files with 1539 additions and 2 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
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@ -437,3 +437,4 @@ FodyWeavers.xsd
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|||
/.specstory/
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||||
/.vscode/settings.json
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||||
/Sentry/
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||||
server.pid
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||||
|
|
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|||
|
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@ -6,6 +6,14 @@ REPO_ROOT="$(cd "$SCRIPT_DIR/../../.." && pwd)"
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# shellcheck source=tools/mcc-env.sh
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||||
source "$REPO_ROOT/tools/mcc-env.sh"
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||||
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||||
sed_in_place() {
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||||
if [[ "$(uname)" == "Darwin" ]]; then
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||||
sed -i '' "$@"
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||||
else
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||||
sed -i "$@"
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||||
fi
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||||
}
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||||
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VERSION="${1:-1.21.11-Vanilla}"
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||||
SERVER_DIR="${MCC_SERVERS:?}/$VERSION"
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||||
PROPS_FILE="$SERVER_DIR/server.properties"
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||||
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@ -49,6 +57,15 @@ wait_for_server_stop() {
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sleep 1
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((elapsed += 1))
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done
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||||
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||||
# Legacy servers can leave the tmux session around after stdin stop.
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# Fall back to force-killing the session so the harness can continue.
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mc-kill "$VERSION" >/dev/null 2>&1 || true
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if ! server_running; then
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return 0
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fi
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echo "Timed out waiting for $VERSION to stop" >&2
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return 1
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}
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@ -58,7 +75,7 @@ upsert_property() {
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local value="$2"
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if grep -Eq "^${key}=" "$PROPS_FILE"; then
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sed -i "s#^${key}=.*#${key}=${value}#" "$PROPS_FILE"
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sed_in_place "s#^${key}=.*#${key}=${value}#" "$PROPS_FILE"
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else
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printf '%s=%s\n' "$key" "$value" >> "$PROPS_FILE"
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fi
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|
|
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@ -1,6 +1,14 @@
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#!/usr/bin/env bash
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set -euo pipefail
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||||
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sed_in_place() {
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if [[ "$(uname)" == "Darwin" ]]; then
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sed -i '' "$@"
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else
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sed -i "$@"
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fi
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}
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if [[ $# -lt 3 || $# -gt 4 ]]; then
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echo "Usage: $0 <template-ini> <output-ini> <mc-version> [login]" >&2
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exit 1
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@ -28,7 +36,7 @@ fi
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cp "$TEMPLATE_INI" "$OUTPUT_INI"
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sed -i \
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sed_in_place \
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-e "s#^Account = .*#Account = { Login = \"$LOGIN_NAME\", Password = \"$PASSWORD_VALUE\" }#" \
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-e "s#^AccountType = .*#AccountType = \"$ACCOUNT_TYPE\"#" \
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-e "s#^MinecraftVersion = \"[^\"]*\"\\(.*\\)\$#MinecraftVersion = \"$MC_VERSION\"\\1#" \
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157
.skills/mcc-integration-testing/scripts/run_achievements_matrix.sh
Executable file
157
.skills/mcc-integration-testing/scripts/run_achievements_matrix.sh
Executable file
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@ -0,0 +1,157 @@
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#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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REPO_ROOT="$(cd "$SCRIPT_DIR/../../.." && pwd)"
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# shellcheck source=tools/mcc-env.sh
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source "$REPO_ROOT/tools/mcc-env.sh"
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RUN_ROOT="${TMPDIR:-/tmp}/mcc-achievements/matrix"
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RUN_ID="$(date +%Y%m%d-%H%M%S)"
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MATRIX_DIR="$RUN_ROOT/$RUN_ID"
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RESULTS_TSV="$MATRIX_DIR/results.tsv"
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BUILD_LOG="$MATRIX_DIR/build.log"
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REPORT_MD="$MATRIX_DIR/report.md"
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PRECHECK_TXT="$MATRIX_DIR/preflight.txt"
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mkdir -p "$MATRIX_DIR"
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write_row() {
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local fields=("$@")
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while (( ${#fields[@]} < 14 )); do
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fields+=("")
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done
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printf '%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\n' \
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"${fields[0]}" "${fields[1]}" "${fields[2]}" "${fields[3]}" "${fields[4]}" "${fields[5]}" "${fields[6]}" \
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"${fields[7]}" "${fields[8]}" "${fields[9]}" "${fields[10]}" "${fields[11]}" "${fields[12]}" \
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"${fields[13]}" >> "$RESULTS_TSV"
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}
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resolve_server_dir() {
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local version="$1"
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local candidate
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for candidate in "$version" "$version-Vanilla"; do
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if [[ -d "$MCC_SERVERS/$candidate" ]]; then
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printf '%s\n' "$candidate"
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return 0
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fi
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done
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return 1
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}
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run_version() {
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local version="$1"
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local profile="$2"
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local family="$3"
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local server_dir="$4"
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local summary_env
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if bash "$SCRIPT_DIR/run_achievements_test.sh" --no-build "$server_dir" "$version" "$profile"; then
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:
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fi
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summary_env="${TMPDIR:-/tmp}/mcc-achievements/$server_dir/latest/summary.env"
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if [[ ! -f "$summary_env" ]]; then
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write_row "$version" "$server_dir" "unknown" "$family" "❌" "❌" "❌" "❌" "❌ Fail" \
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"Summary file was not produced." "" "" ""
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return
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fi
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# shellcheck disable=SC1090
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source "$summary_env"
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write_row "$VERSION" "$SERVER_DIR" "$PORT" "$FAMILY" "$INITIAL_STATUS" "$GRANT_STATUS" "$REVOKE_STATUS" \
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"$API_STATUS" "$VERDICT" "$NOTE" "$RUN_DIR" "$MCC_LOG" "$COPIED_SERVER_LOG" "$COMMAND_LOG"
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||||
}
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{
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printf 'MCC_SERVERS=%s\n' "$MCC_SERVERS"
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printf 'RUN_DIR=%s\n' "$MATRIX_DIR"
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printf 'DATE=%s\n' "$(date -u '+%Y-%m-%d %H:%M:%S UTC')"
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} > "$PRECHECK_TXT"
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printf 'Version\tServerDir\tPort\tFamily\tInitial\tGrant\tRevoke\tAPI\tVerdict\tNote\tRunDir\tMccLog\tServerLog\tCommandLog\n' > "$RESULTS_TSV"
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||||
JAVA_OK="yes"
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||||
TMUX_OK="yes"
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||||
DOTNET_OK="yes"
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||||
BUILD_OK="yes"
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||||
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||||
if ! command -v dotnet >/dev/null 2>&1; then
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DOTNET_OK="no"
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||||
fi
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||||
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if ! command -v java >/dev/null 2>&1 || ! java -version >/dev/null 2>&1; then
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JAVA_OK="no"
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fi
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if ! command -v tmux >/dev/null 2>&1; then
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TMUX_OK="no"
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fi
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||||
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if [[ "$DOTNET_OK" == "yes" ]]; then
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||||
if ! dotnet build "$REPO_ROOT/MinecraftClient.sln" -c Release > "$BUILD_LOG" 2>&1; then
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BUILD_OK="no"
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||||
fi
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else
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: > "$BUILD_LOG"
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fi
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{
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printf 'MCC_SERVERS=%s\n' "$MCC_SERVERS"
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printf 'RUN_DIR=%s\n' "$MATRIX_DIR"
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printf 'DATE=%s\n' "$(date -u '+%Y-%m-%d %H:%M:%S UTC')"
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printf 'dotnet=%s\n' "$DOTNET_OK"
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printf 'java=%s\n' "$JAVA_OK"
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printf 'tmux=%s\n' "$TMUX_OK"
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printf 'build=%s\n' "$BUILD_OK"
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||||
} > "$PRECHECK_TXT"
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||||
while IFS='|' read -r version profile family; do
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[[ -z "$version" ]] && continue
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if [[ "$DOTNET_OK" != "yes" ]]; then
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write_row "$version" "" "" "$family" "❌" "❌" "❌" "❌" "❌ Fail" \
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||||
"dotnet is not available on PATH."
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continue
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||||
fi
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if [[ "$BUILD_OK" != "yes" ]]; then
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write_row "$version" "" "" "$family" "❌" "❌" "❌" "❌" "❌ Fail" \
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||||
"dotnet build failed. See $BUILD_LOG."
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continue
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||||
fi
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||||
if [[ "$JAVA_OK" != "yes" || "$TMUX_OK" != "yes" ]]; then
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write_row "$version" "" "" "$family" "❌" "❌" "❌" "❌" "❌ Fail" \
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||||
"java or tmux is not available, so live server execution was blocked."
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continue
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||||
fi
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if ! server_dir="$(resolve_server_dir "$version")"; then
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write_row "$version" "" "" "$family" "❌" "❌" "❌" "❌" "⚠️ Partial" \
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"Server directory for $version was not found under $MCC_SERVERS."
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continue
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fi
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run_version "$version" "$profile" "$family" "$server_dir"
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done <<'EOF'
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1.8|legacy|Legacy 🧱
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1.11.2|legacy|Legacy 🧱
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1.12.2|modern|First advancements 🌱
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1.19.4|modern|Stable modern ✅
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1.20|modern|Telemetry edge 1 ⚠️
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1.20.2|modern|Telemetry edge 2 ⚠️
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1.20.4|modern|End of 1.20.x ⚠️
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1.20.6|modern|Post-1.20.6 🔧
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1.21.2|modern|1.21.2 family 🔧
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1.21.11|modern|showAdvancements 🆕
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26.1|modern|Latest supported 🚀
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EOF
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bash "$SCRIPT_DIR/summarize_achievements_matrix.sh" "$MATRIX_DIR" > "$REPORT_MD"
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printf '%s\n' "$MATRIX_DIR"
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443
.skills/mcc-integration-testing/scripts/run_achievements_test.sh
Executable file
443
.skills/mcc-integration-testing/scripts/run_achievements_test.sh
Executable file
|
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@ -0,0 +1,443 @@
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|||
#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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REPO_ROOT="$(cd "$SCRIPT_DIR/../../.." && pwd)"
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# shellcheck source=tools/mcc-env.sh
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source "$REPO_ROOT/tools/mcc-env.sh"
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||||
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||||
sed_in_place() {
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||||
if [[ "$(uname)" == "Darwin" ]]; then
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||||
sed -i '' "$@"
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||||
else
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||||
sed -i "$@"
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||||
fi
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}
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usage() {
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cat <<'EOF'
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Usage: run_achievements_test.sh [--no-build] <server-dir> <mc-version> <legacy|modern>
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Examples:
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.skills/mcc-integration-testing/scripts/run_achievements_test.sh --no-build 1.8 1.8 legacy
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.skills/mcc-integration-testing/scripts/run_achievements_test.sh --no-build 1.21.11-Vanilla 1.21.11 modern
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||||
EOF
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||||
}
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||||
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||||
DO_BUILD=true
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
--no-build) DO_BUILD=false; shift ;;
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||||
--build) DO_BUILD=true; shift ;;
|
||||
-h|--help) usage; exit 0 ;;
|
||||
*) break ;;
|
||||
esac
|
||||
done
|
||||
|
||||
if [[ $# -ne 3 ]]; then
|
||||
usage >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
SERVER_DIR="$1"
|
||||
MC_VERSION="$2"
|
||||
PROFILE="$3"
|
||||
|
||||
if [[ "$PROFILE" != "legacy" && "$PROFILE" != "modern" ]]; then
|
||||
echo "Unsupported profile: $PROFILE" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
RUN_ROOT="${TMPDIR:-/tmp}/mcc-achievements"
|
||||
RUN_ID="$(date +%Y%m%d-%H%M%S)"
|
||||
RUN_DIR="$RUN_ROOT/$SERVER_DIR/$RUN_ID"
|
||||
LATEST_LINK="$RUN_ROOT/$SERVER_DIR/latest"
|
||||
MCC_LOG="$RUN_DIR/mcc.log"
|
||||
BUILD_LOG="$RUN_DIR/build.log"
|
||||
SERVER_TMUX_LOG="$RUN_DIR/server-tmux.log"
|
||||
SERVER_FILE_LOG="$RUN_DIR/server-latest.log"
|
||||
COMMAND_LOG="$RUN_DIR/commands.log"
|
||||
SUMMARY_ENV="$RUN_DIR/summary.env"
|
||||
PROBE_SCRIPT="$RUN_DIR/achievement_probe.cs"
|
||||
CFG="$RUN_DIR/MinecraftClient.$MC_VERSION.ini"
|
||||
INPUT_FILE="$REPO_ROOT/mcc_input.txt"
|
||||
SERVER_LOG_FILE="$MCC_SERVERS/$SERVER_DIR/logs/latest.log"
|
||||
TARGET_ID="minecraft:story/root"
|
||||
TARGET_COMMAND_GRANT="advancement grant CursorBot only minecraft:story/root"
|
||||
TARGET_COMMAND_REVOKE="advancement revoke CursorBot only minecraft:story/root"
|
||||
TARGET_TYPE="Modern 🌱"
|
||||
PORT="unknown"
|
||||
MCC_PID=""
|
||||
|
||||
INITIAL_STATUS="❌"
|
||||
GRANT_STATUS="❌"
|
||||
REVOKE_STATUS="❌"
|
||||
API_STATUS="❌"
|
||||
VERDICT="❌ Fail"
|
||||
NOTE="Run did not complete."
|
||||
EXECUTED="yes"
|
||||
|
||||
if [[ "$PROFILE" == "legacy" ]]; then
|
||||
TARGET_ID="achievement.openInventory"
|
||||
TARGET_COMMAND_GRANT="achievement give achievement.openInventory CursorBot"
|
||||
TARGET_COMMAND_REVOKE="achievement take achievement.openInventory CursorBot"
|
||||
TARGET_TYPE="Legacy 🧱"
|
||||
fi
|
||||
|
||||
mkdir -p "$RUN_DIR"
|
||||
|
||||
write_summary() {
|
||||
{
|
||||
printf 'VERSION=%q\n' "$MC_VERSION"
|
||||
printf 'SERVER_DIR=%q\n' "$SERVER_DIR"
|
||||
printf 'PROFILE=%q\n' "$PROFILE"
|
||||
printf 'FAMILY=%q\n' "$TARGET_TYPE"
|
||||
printf 'PORT=%q\n' "$PORT"
|
||||
printf 'RUN_DIR=%q\n' "$RUN_DIR"
|
||||
printf 'MCC_LOG=%q\n' "$MCC_LOG"
|
||||
printf 'SERVER_LOG=%q\n' "$RUN_DIR/server-latest.log"
|
||||
printf 'SERVER_FILE_LOG=%q\n' "$SERVER_LOG_FILE"
|
||||
printf 'SERVER_TMUX_LOG=%q\n' "$SERVER_TMUX_LOG"
|
||||
printf 'COPIED_SERVER_LOG=%q\n' "$RUN_DIR/server-latest.log"
|
||||
printf 'COMMAND_LOG=%q\n' "$COMMAND_LOG"
|
||||
printf 'SUMMARY_ENV=%q\n' "$SUMMARY_ENV"
|
||||
printf 'TARGET_ID=%q\n' "$TARGET_ID"
|
||||
printf 'INITIAL_STATUS=%q\n' "$INITIAL_STATUS"
|
||||
printf 'GRANT_STATUS=%q\n' "$GRANT_STATUS"
|
||||
printf 'REVOKE_STATUS=%q\n' "$REVOKE_STATUS"
|
||||
printf 'API_STATUS=%q\n' "$API_STATUS"
|
||||
printf 'VERDICT=%q\n' "$VERDICT"
|
||||
printf 'NOTE=%q\n' "$NOTE"
|
||||
printf 'EXECUTED=%q\n' "$EXECUTED"
|
||||
} > "$SUMMARY_ENV"
|
||||
}
|
||||
|
||||
capture_server_logs() {
|
||||
mc-log "$SERVER_DIR" 400 > "$SERVER_TMUX_LOG" 2>/dev/null || true
|
||||
if [[ -f "$SERVER_LOG_FILE" ]]; then
|
||||
cp "$SERVER_LOG_FILE" "$RUN_DIR/server-latest.log" 2>/dev/null || true
|
||||
fi
|
||||
}
|
||||
|
||||
cleanup() {
|
||||
capture_server_logs
|
||||
|
||||
if [[ -n "${MCC_PID:-}" ]] && kill -0 "$MCC_PID" 2>/dev/null; then
|
||||
echo "quit" >> "$INPUT_FILE" 2>/dev/null || true
|
||||
sleep 2
|
||||
kill "$MCC_PID" 2>/dev/null || true
|
||||
wait "$MCC_PID" 2>/dev/null || true
|
||||
fi
|
||||
|
||||
mc-stop "$SERVER_DIR" >/dev/null 2>&1 || true
|
||||
ln -sfn "$RUN_DIR" "$LATEST_LINK"
|
||||
write_summary
|
||||
}
|
||||
trap cleanup EXIT
|
||||
|
||||
log_step() {
|
||||
printf '[%s] %s\n' "$(date '+%H:%M:%S')" "$1" | tee -a "$COMMAND_LOG"
|
||||
}
|
||||
|
||||
fail() {
|
||||
NOTE="$1"
|
||||
VERDICT="❌ Fail"
|
||||
exit 1
|
||||
}
|
||||
|
||||
wait_for_file_pattern() {
|
||||
local file="$1"
|
||||
local pattern="$2"
|
||||
local description="$3"
|
||||
local timeout="${4:-60}"
|
||||
local elapsed=0
|
||||
|
||||
while (( elapsed < timeout )); do
|
||||
if [[ -f "$file" ]] && grep -Fq "$pattern" "$file"; then
|
||||
return 0
|
||||
fi
|
||||
sleep 1
|
||||
((elapsed += 1))
|
||||
done
|
||||
|
||||
echo "Timed out waiting for: $description" >&2
|
||||
return 1
|
||||
}
|
||||
|
||||
wait_for_server_ready() {
|
||||
local timeout="${1:-60}"
|
||||
local elapsed=0
|
||||
|
||||
while (( elapsed < timeout )); do
|
||||
if mc-log "$SERVER_DIR" 250 2>/dev/null | grep -Fq "Done ("; then
|
||||
return 0
|
||||
fi
|
||||
sleep 1
|
||||
((elapsed += 1))
|
||||
done
|
||||
|
||||
echo "Timed out waiting for server readiness" >&2
|
||||
return 1
|
||||
}
|
||||
|
||||
disable_noisy_bots() {
|
||||
sed_in_place '/^\[ChatBot.ScriptScheduler\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.DiscordRpc\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.AntiAFK\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.AutoDig\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.AutoAttack\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.PlayerListLogger\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
sed_in_place '/^\[ChatBot.ReplayCapture\]/,/^\[/ { s/^Enabled = true/Enabled = false/; }' "$REPO_ROOT/MinecraftClient.ini"
|
||||
}
|
||||
|
||||
ensure_root_config() {
|
||||
if [[ -f "$REPO_ROOT/MinecraftClient.ini" ]]; then
|
||||
return
|
||||
fi
|
||||
|
||||
(
|
||||
cd "$REPO_ROOT"
|
||||
dotnet run --project MinecraftClient -c Release --no-build -- --help >/dev/null 2>&1
|
||||
)
|
||||
}
|
||||
|
||||
write_probe_script() {
|
||||
cat > "$PROBE_SCRIPT" <<EOF
|
||||
//MCCScript 1.0
|
||||
|
||||
MCC.LoadBot(new AchievementProbeBot());
|
||||
|
||||
//MCCScript Extensions
|
||||
|
||||
public class AchievementProbeBot : ChatBot
|
||||
{
|
||||
private const string TargetId = "$TARGET_ID";
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
LogToConsole("[ACH_TEST] probe initialized");
|
||||
DumpState("initialize");
|
||||
}
|
||||
|
||||
public override void AfterGameJoined()
|
||||
{
|
||||
LogToConsole("[ACH_TEST] after join");
|
||||
DumpState("after_join");
|
||||
}
|
||||
|
||||
public override void OnAchievementUpdate(IReadOnlyList<Achievement> updated, IReadOnlyList<string> removedIds, bool reset)
|
||||
{
|
||||
LogToConsole($"[ACH_TEST] event reset={reset} updated={updated.Count} removed={removedIds.Count}");
|
||||
DumpState("event");
|
||||
}
|
||||
|
||||
private void DumpState(string origin)
|
||||
{
|
||||
Achievement[] all = GetAchievements();
|
||||
Achievement[] unlocked = GetUnlockedAchievements();
|
||||
Achievement[] locked = GetLockedAchievements();
|
||||
Achievement? target = null;
|
||||
|
||||
foreach (Achievement entry in all)
|
||||
{
|
||||
if (entry.Id == TargetId)
|
||||
{
|
||||
target = entry;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
string titleState = "missing";
|
||||
string completionState = "missing";
|
||||
|
||||
if (target is not null)
|
||||
{
|
||||
titleState = target.Title is null ? "null" : "present";
|
||||
completionState = target.IsCompleted ? "done" : "todo";
|
||||
}
|
||||
|
||||
LogToConsole($"[ACH_TEST] snapshot origin={origin} all={all.Length} unlocked={unlocked.Length} locked={locked.Length}");
|
||||
LogToConsole($"[ACH_TEST] target_state origin={origin} id={TargetId} title={titleState} completed={completionState}");
|
||||
}
|
||||
}
|
||||
EOF
|
||||
}
|
||||
|
||||
run_server_command() {
|
||||
local cmd="$1"
|
||||
local attempt
|
||||
|
||||
log_step "SERVER> $cmd"
|
||||
for attempt in 1 2 3 4 5; do
|
||||
if mc-rcon "$cmd" >/dev/null 2>&1; then
|
||||
sleep 1
|
||||
return 0
|
||||
fi
|
||||
sleep 1
|
||||
done
|
||||
|
||||
fail "Server command failed: $cmd"
|
||||
}
|
||||
|
||||
run_mcc_command() {
|
||||
local name="$1"
|
||||
local cmd="$2"
|
||||
local delay="${3:-2}"
|
||||
local start_line=0
|
||||
local end_line=0
|
||||
|
||||
if [[ -f "$MCC_LOG" ]]; then
|
||||
start_line="$(wc -l < "$MCC_LOG")"
|
||||
fi
|
||||
|
||||
log_step "MCC> $cmd"
|
||||
echo "$cmd" >> "$INPUT_FILE"
|
||||
sleep "$delay"
|
||||
|
||||
if [[ -f "$MCC_LOG" ]]; then
|
||||
end_line="$(wc -l < "$MCC_LOG")"
|
||||
fi
|
||||
|
||||
if (( end_line > start_line )); then
|
||||
sed -n "$((start_line + 1)),$((end_line))p" "$MCC_LOG" > "$RUN_DIR/$name.mcc.log"
|
||||
else
|
||||
: > "$RUN_DIR/$name.mcc.log"
|
||||
fi
|
||||
}
|
||||
|
||||
assert_pattern() {
|
||||
local file="$1"
|
||||
local pattern="$2"
|
||||
local description="$3"
|
||||
|
||||
grep -Fq "$pattern" "$file" || fail "$description"
|
||||
}
|
||||
|
||||
if ! command -v java >/dev/null 2>&1 || ! java -version >/dev/null 2>&1; then
|
||||
fail "java was not found on PATH."
|
||||
fi
|
||||
|
||||
if ! command -v tmux >/dev/null 2>&1; then
|
||||
fail "tmux was not found on PATH."
|
||||
fi
|
||||
|
||||
if [[ ! -d "$MCC_SERVERS/$SERVER_DIR" ]]; then
|
||||
fail "Server directory not found: $MCC_SERVERS/$SERVER_DIR"
|
||||
fi
|
||||
|
||||
PORT="$(bash "$SCRIPT_DIR/get_server_port.sh" "$SERVER_DIR")"
|
||||
|
||||
ensure_root_config
|
||||
"$SCRIPT_DIR/ensure_offline_server.sh" "$SERVER_DIR"
|
||||
disable_noisy_bots
|
||||
write_probe_script
|
||||
|
||||
if [[ "$PROFILE" == "legacy" && -f "$MCC_SERVERS/$SERVER_DIR/server.properties" ]]; then
|
||||
sed_in_place 's/^use-native-transport=.*/use-native-transport=false/' "$MCC_SERVERS/$SERVER_DIR/server.properties"
|
||||
fi
|
||||
|
||||
if $DO_BUILD; then
|
||||
log_step "BUILD> dotnet build MinecraftClient.sln -c Release"
|
||||
mcc-build > "$BUILD_LOG" 2>&1 || fail "dotnet build failed."
|
||||
else
|
||||
: > "$BUILD_LOG"
|
||||
fi
|
||||
|
||||
: > "$INPUT_FILE"
|
||||
rm -f "$MCC_LOG"
|
||||
|
||||
log_step "Starting server $SERVER_DIR on port $PORT"
|
||||
mc-start "$SERVER_DIR" >/dev/null
|
||||
wait_for_server_ready || fail "Server did not become ready."
|
||||
|
||||
log_step "Starting MCC for $MC_VERSION"
|
||||
(
|
||||
cd "$REPO_ROOT"
|
||||
MCC_FILE_INPUT=1 dotnet run --project MinecraftClient -c Release --no-build -- \
|
||||
CursorBot \
|
||||
- \
|
||||
"localhost:$PORT" \
|
||||
"--accounttype=mojang" \
|
||||
"--minecraftversion=$MC_VERSION" \
|
||||
"--terrainandmovements=true" \
|
||||
"--inventoryhandling=true" \
|
||||
"--entityhandling=true" \
|
||||
"--autorespawn=true" \
|
||||
"--debugmessages=true" \
|
||||
> "$MCC_LOG" 2>&1
|
||||
) &
|
||||
MCC_PID=$!
|
||||
|
||||
wait_for_file_pattern "$MCC_LOG" "Server was successfully joined." "MCC join success" 90 || fail "MCC failed to join."
|
||||
wait_for_file_pattern "$SERVER_LOG_FILE" "CursorBot joined the game" "server join entry" 30 || fail "Server never logged the join."
|
||||
|
||||
run_server_command "op CursorBot"
|
||||
run_server_command "gamerule sendCommandFeedback true"
|
||||
if [[ "$PROFILE" == "modern" ]]; then
|
||||
run_server_command "gamerule logAdminCommands true"
|
||||
fi
|
||||
run_server_command "time set day"
|
||||
run_server_command "weather clear"
|
||||
|
||||
run_mcc_command "load_probe" "script $PROBE_SCRIPT" 3
|
||||
wait_for_file_pattern "$MCC_LOG" "[ACH_TEST] probe initialized" "probe startup" 30 || fail "Probe script did not initialize."
|
||||
|
||||
run_mcc_command "baseline_debug" "debug state" 2
|
||||
run_mcc_command "baseline_all" "achievement" 2
|
||||
run_mcc_command "baseline_locked" "achievement locked" 2
|
||||
run_mcc_command "baseline_unlocked" "achievement unlocked" 2
|
||||
|
||||
run_server_command "$TARGET_COMMAND_GRANT"
|
||||
sleep 3
|
||||
run_mcc_command "after_grant_all" "achievement" 2
|
||||
run_mcc_command "after_grant_unlocked" "achievement unlocked" 2
|
||||
|
||||
run_server_command "$TARGET_COMMAND_REVOKE"
|
||||
sleep 3
|
||||
run_mcc_command "after_revoke_all" "achievement" 2
|
||||
run_mcc_command "after_revoke_locked" "achievement locked" 2
|
||||
|
||||
assert_pattern "$MCC_LOG" "Achievements/Advancements:" "Achievement command header never appeared."
|
||||
|
||||
if ! grep -Fq "No achievements/advancements received yet." "$RUN_DIR/baseline_all.mcc.log"; then
|
||||
INITIAL_STATUS="✅"
|
||||
fi
|
||||
|
||||
if grep -Fq "$TARGET_ID" "$RUN_DIR/after_grant_unlocked.mcc.log" && grep -Fq "[DONE]" "$RUN_DIR/after_grant_unlocked.mcc.log"; then
|
||||
GRANT_STATUS="✅"
|
||||
fi
|
||||
|
||||
if [[ "$PROFILE" == "legacy" ]]; then
|
||||
if grep -Fq "$TARGET_ID" "$RUN_DIR/after_revoke_locked.mcc.log" && grep -Fq "[TODO]" "$RUN_DIR/after_revoke_locked.mcc.log"; then
|
||||
REVOKE_STATUS="✅"
|
||||
fi
|
||||
else
|
||||
if grep -Fq "$TARGET_ID" "$RUN_DIR/after_revoke_locked.mcc.log" && grep -Fq "[TODO]" "$RUN_DIR/after_revoke_locked.mcc.log"; then
|
||||
REVOKE_STATUS="✅"
|
||||
elif [[ "$GRANT_STATUS" == "✅" ]] && ! grep -Fq "$TARGET_ID" "$RUN_DIR/after_revoke_all.mcc.log"; then
|
||||
REVOKE_STATUS="✅"
|
||||
fi
|
||||
fi
|
||||
|
||||
if grep -Fq "[ACH_TEST] event" "$MCC_LOG" && grep -Fq "target_state origin=event id=$TARGET_ID title=" "$MCC_LOG"; then
|
||||
API_STATUS="✅"
|
||||
fi
|
||||
|
||||
case "$INITIAL_STATUS|$GRANT_STATUS|$REVOKE_STATUS|$API_STATUS" in
|
||||
"✅|✅|✅|✅")
|
||||
VERDICT="✅ Pass"
|
||||
NOTE="All planned achievement checks passed."
|
||||
;;
|
||||
*"✅"*)
|
||||
VERDICT="⚠️ Partial"
|
||||
NOTE="At least one achievement phase passed, but the matrix did not fully clear."
|
||||
;;
|
||||
*)
|
||||
VERDICT="❌ Fail"
|
||||
NOTE="Achievement checks did not produce the expected evidence."
|
||||
;;
|
||||
esac
|
||||
|
||||
run_mcc_command "quit" "quit" 2
|
||||
NOTE="$NOTE Artifacts saved in $RUN_DIR."
|
||||
57
.skills/mcc-integration-testing/scripts/summarize_achievements_matrix.sh
Executable file
57
.skills/mcc-integration-testing/scripts/summarize_achievements_matrix.sh
Executable file
|
|
@ -0,0 +1,57 @@
|
|||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
if [[ $# -ne 1 ]]; then
|
||||
echo "Usage: summarize_achievements_matrix.sh <matrix-run-dir>" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
MATRIX_DIR="$1"
|
||||
RESULTS_TSV="$MATRIX_DIR/results.tsv"
|
||||
PRECHECK_TXT="$MATRIX_DIR/preflight.txt"
|
||||
BUILD_LOG="$MATRIX_DIR/build.log"
|
||||
|
||||
if [[ ! -f "$RESULTS_TSV" ]]; then
|
||||
echo "Missing results file: $RESULTS_TSV" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "# Achievements Matrix Report"
|
||||
echo
|
||||
echo "## Executed"
|
||||
echo
|
||||
if [[ -f "$PRECHECK_TXT" ]]; then
|
||||
echo '```text'
|
||||
cat "$PRECHECK_TXT"
|
||||
echo '```'
|
||||
fi
|
||||
echo
|
||||
echo "- Matrix artifacts: \`$MATRIX_DIR\`"
|
||||
echo "- Results TSV: \`$RESULTS_TSV\`"
|
||||
echo "- Build log: \`$BUILD_LOG\`"
|
||||
echo "- Execution mode: sequential"
|
||||
echo "- Auth mode: offline"
|
||||
echo
|
||||
echo "## Observed"
|
||||
echo
|
||||
echo "| Version | Port | Family | Initial snapshot | Grant | Revoke | API callback | Verdict |"
|
||||
echo "|---|---:|---|---|---|---|---|---|"
|
||||
awk -F '\t' 'NR > 1 {
|
||||
printf("| `%s` | `%s` | %s | %s | %s | %s | %s | %s |\n",
|
||||
$1, $3, $4, $5, $6, $7, $8, $9);
|
||||
}' "$RESULTS_TSV"
|
||||
|
||||
echo
|
||||
echo "## Artifact Links"
|
||||
echo
|
||||
awk -F '\t' 'NR > 1 {
|
||||
printf("- `%s`: run=`%s`, mcc=`%s`, server=`%s`, commands=`%s`\n", $1, $11, $12, $13, $14);
|
||||
printf(" note: %s\n", $10);
|
||||
}' "$RESULTS_TSV"
|
||||
|
||||
echo
|
||||
echo "## Inferred"
|
||||
echo
|
||||
echo "- Only rows with real MCC and server-log artifacts count as executed proof."
|
||||
echo "- Rows blocked by missing Java, tmux, or server directories are environment-limited, not product pass results."
|
||||
echo "- Legacy rows remain the highest-risk bucket because static inspection suggests pre-1.12 \`Statistics\` packets may not currently reach the achievements handler."
|
||||
36
MinecraftClient/Achievement.cs
Normal file
36
MinecraftClient/Achievement.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace MinecraftClient
|
||||
{
|
||||
/// <summary>
|
||||
/// The type of an achievement or advancement.
|
||||
/// </summary>
|
||||
public enum AchievementType
|
||||
{
|
||||
Task,
|
||||
Challenge,
|
||||
Goal,
|
||||
Legacy
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a Minecraft achievement (pre-1.12) or advancement (1.12+).
|
||||
/// </summary>
|
||||
/// <param name="Id">Resource identifier, e.g. "minecraft:story/root" or "achievement.openInventory"</param>
|
||||
/// <param name="Title">Display title (null for legacy achievements without display info)</param>
|
||||
/// <param name="Description">Display description (null for legacy achievements without display info)</param>
|
||||
/// <param name="Type">The frame type / achievement category</param>
|
||||
/// <param name="IsHidden">Whether this advancement is hidden in the UI</param>
|
||||
/// <param name="IsCompleted">Whether all requirements have been met</param>
|
||||
/// <param name="Requirements">OR-groups of criterion names; all groups must be satisfied</param>
|
||||
/// <param name="CriteriaProgress">Per-criterion completion status</param>
|
||||
public record Achievement(
|
||||
string Id,
|
||||
string? Title,
|
||||
string? Description,
|
||||
AchievementType Type,
|
||||
bool IsHidden,
|
||||
bool IsCompleted,
|
||||
IReadOnlyList<IReadOnlyList<string>> Requirements,
|
||||
IReadOnlyDictionary<string, bool> CriteriaProgress);
|
||||
}
|
||||
106
MinecraftClient/Commands/AchievementCommand.cs
Normal file
106
MinecraftClient/Commands/AchievementCommand.cs
Normal file
|
|
@ -0,0 +1,106 @@
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using Brigadier.NET;
|
||||
using Brigadier.NET.Builder;
|
||||
using MinecraftClient.CommandHandler;
|
||||
|
||||
namespace MinecraftClient.Commands
|
||||
{
|
||||
public class AchievementCommand : Command
|
||||
{
|
||||
public override string CmdName => "achievement";
|
||||
public override string CmdUsage => "achievement <list|locked|unlocked>";
|
||||
public override string CmdDesc => Translations.cmd_achievement_desc;
|
||||
|
||||
public override void RegisterCommand(CommandDispatcher<CmdResult> dispatcher)
|
||||
{
|
||||
dispatcher.Register(l => l.Literal("help")
|
||||
.Then(l => l.Literal(CmdName)
|
||||
.Executes(r => GetUsage(r.Source, string.Empty))
|
||||
.Then(l => l.Literal("list")
|
||||
.Executes(r => GetUsage(r.Source, "list")))
|
||||
.Then(l => l.Literal("locked")
|
||||
.Executes(r => GetUsage(r.Source, "locked")))
|
||||
.Then(l => l.Literal("unlocked")
|
||||
.Executes(r => GetUsage(r.Source, "unlocked")))
|
||||
)
|
||||
);
|
||||
|
||||
dispatcher.Register(l => l.Literal(CmdName)
|
||||
.Executes(r => ListAchievements(r.Source, null))
|
||||
.Then(l => l.Literal("list")
|
||||
.Executes(r => ListAchievements(r.Source, null)))
|
||||
.Then(l => l.Literal("locked")
|
||||
.Executes(r => ListAchievements(r.Source, false)))
|
||||
.Then(l => l.Literal("unlocked")
|
||||
.Executes(r => ListAchievements(r.Source, true)))
|
||||
.Then(l => l.Literal("_help")
|
||||
.Executes(r => GetUsage(r.Source, string.Empty))
|
||||
.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
|
||||
);
|
||||
}
|
||||
|
||||
private int GetUsage(CmdResult r, string? cmd)
|
||||
{
|
||||
return r.SetAndReturn(cmd switch
|
||||
{
|
||||
#pragma warning disable format
|
||||
"list" => GetCmdDescTranslated(),
|
||||
"locked" => GetCmdDescTranslated(),
|
||||
"unlocked" => GetCmdDescTranslated(),
|
||||
_ => GetCmdDescTranslated(),
|
||||
#pragma warning restore format
|
||||
});
|
||||
}
|
||||
|
||||
/// <param name="completed">null = all, true = unlocked only, false = locked only</param>
|
||||
private static int ListAchievements(CmdResult r, bool? completed)
|
||||
{
|
||||
McClient handler = CmdResult.currentHandler!;
|
||||
|
||||
Achievement[] items = completed switch
|
||||
{
|
||||
true => handler.GetUnlockedAchievements(),
|
||||
false => handler.GetLockedAchievements(),
|
||||
null => handler.GetAchievements()
|
||||
};
|
||||
|
||||
if (items.Length == 0)
|
||||
{
|
||||
string msg = completed switch
|
||||
{
|
||||
true => Translations.cmd_achievement_none_unlocked,
|
||||
false => Translations.cmd_achievement_none_locked,
|
||||
_ => Translations.cmd_achievement_none
|
||||
};
|
||||
return r.SetAndReturn(CmdResult.Status.Done, msg);
|
||||
}
|
||||
|
||||
string header = completed switch
|
||||
{
|
||||
true => Translations.cmd_achievement_header_unlocked,
|
||||
false => Translations.cmd_achievement_header_locked,
|
||||
_ => Translations.cmd_achievement_header
|
||||
};
|
||||
|
||||
StringBuilder sb = new();
|
||||
sb.AppendLine(header);
|
||||
|
||||
foreach (Achievement a in items.OrderBy(static a => a.Id))
|
||||
{
|
||||
string status = a.IsCompleted
|
||||
? Translations.cmd_achievement_done
|
||||
: Translations.cmd_achievement_todo;
|
||||
|
||||
string display = a.Title is not null
|
||||
? string.Format(Translations.cmd_achievement_entry_titled, status, a.Title, a.Id, a.Type)
|
||||
: string.Format(Translations.cmd_achievement_entry, status, a.Id, a.Type);
|
||||
|
||||
sb.AppendLine(display);
|
||||
}
|
||||
|
||||
handler.Log.Info(sb.ToString().TrimEnd());
|
||||
return r.SetAndReturn(CmdResult.Status.Done);
|
||||
}
|
||||
}
|
||||
}
|
||||
53
MinecraftClient/LegacyAchievementCatalog.cs
Normal file
53
MinecraftClient/LegacyAchievementCatalog.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MinecraftClient
|
||||
{
|
||||
internal static class LegacyAchievementCatalog
|
||||
{
|
||||
public static IReadOnlyList<string> Ids { get; } =
|
||||
[
|
||||
"achievement.openInventory",
|
||||
"achievement.mineWood",
|
||||
"achievement.buildWorkBench",
|
||||
"achievement.buildPickaxe",
|
||||
"achievement.buildFurnace",
|
||||
"achievement.acquireIron",
|
||||
"achievement.buildHoe",
|
||||
"achievement.makeBread",
|
||||
"achievement.bakeCake",
|
||||
"achievement.buildBetterPickaxe",
|
||||
"achievement.cookFish",
|
||||
"achievement.onARail",
|
||||
"achievement.buildSword",
|
||||
"achievement.killEnemy",
|
||||
"achievement.killCow",
|
||||
"achievement.flyPig",
|
||||
"achievement.snipeSkeleton",
|
||||
"achievement.diamonds",
|
||||
"achievement.diamondsToYou",
|
||||
"achievement.portal",
|
||||
"achievement.ghast",
|
||||
"achievement.blazeRod",
|
||||
"achievement.potion",
|
||||
"achievement.theEnd",
|
||||
"achievement.theEnd2",
|
||||
"achievement.enchantments",
|
||||
"achievement.overkill",
|
||||
"achievement.bookcase",
|
||||
"achievement.breedCow",
|
||||
"achievement.spawnWither",
|
||||
"achievement.killWither",
|
||||
"achievement.fullBeacon",
|
||||
"achievement.exploreAllBiomes",
|
||||
"achievement.overpowered"
|
||||
];
|
||||
|
||||
private static readonly HashSet<string> s_idSet = new(Ids, StringComparer.Ordinal);
|
||||
|
||||
public static bool Contains(string id)
|
||||
{
|
||||
return s_idSet.Contains(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -45,11 +45,14 @@ namespace MinecraftClient
|
|||
private readonly Queue<Action> threadTasks = new();
|
||||
private readonly Lock threadTasksLock = new();
|
||||
private readonly Lock recipeBookLock = new();
|
||||
private readonly Lock achievementsLock = new();
|
||||
|
||||
private readonly List<ChatBot> bots = new();
|
||||
private static readonly List<ChatBot> botsOnHold = new();
|
||||
private static readonly Dictionary<int, Container> inventories = new();
|
||||
private readonly Dictionary<string, RecipeBookRecipeEntry> unlockedRecipes = new(StringComparer.Ordinal);
|
||||
private readonly Dictionary<string, Achievement> achievements = new(StringComparer.Ordinal);
|
||||
private string? activeAdvancementTab;
|
||||
|
||||
private readonly Dictionary<string, List<ChatBot>> registeredBotPluginChannels = new();
|
||||
private readonly List<string> registeredServerPluginChannels = new();
|
||||
|
|
@ -1353,6 +1356,42 @@ namespace MinecraftClient
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all achievements/advancements known to the client.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of all achievements</returns>
|
||||
public Achievement[] GetAchievements()
|
||||
{
|
||||
lock (achievementsLock)
|
||||
{
|
||||
return [.. achievements.Values];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get only completed achievements/advancements.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of completed achievements</returns>
|
||||
public Achievement[] GetUnlockedAchievements()
|
||||
{
|
||||
lock (achievementsLock)
|
||||
{
|
||||
return achievements.Values.Where(static a => a.IsCompleted).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get only incomplete achievements/advancements.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of locked achievements</returns>
|
||||
public Achievement[] GetLockedAchievements()
|
||||
{
|
||||
lock (achievementsLock)
|
||||
{
|
||||
return achievements.Values.Where(static a => !a.IsCompleted).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all Entities
|
||||
/// </summary>
|
||||
|
|
@ -4139,6 +4178,67 @@ namespace MinecraftClient
|
|||
}
|
||||
}
|
||||
|
||||
public void OnAchievementsUpdate(IReadOnlyList<Achievement> added, IReadOnlyList<string> removedIds, bool reset)
|
||||
{
|
||||
lock (achievementsLock)
|
||||
{
|
||||
if (reset)
|
||||
achievements.Clear();
|
||||
|
||||
// Remove entries
|
||||
foreach (string id in removedIds)
|
||||
achievements.Remove(id);
|
||||
|
||||
// Add/update entries. For progress-only updates (no definition),
|
||||
// merge with existing definition if available.
|
||||
foreach (Achievement entry in added)
|
||||
{
|
||||
if (entry.Title is null && achievements.TryGetValue(entry.Id, out Achievement? existing))
|
||||
{
|
||||
// Progress-only update - merge with existing definition
|
||||
bool isCompleted = ComputeAchievementCompleted(existing.Requirements, entry.CriteriaProgress);
|
||||
achievements[entry.Id] = existing with { IsCompleted = isCompleted, CriteriaProgress = entry.CriteriaProgress };
|
||||
}
|
||||
else
|
||||
{
|
||||
achievements[entry.Id] = entry;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DispatchBotEvent(bot => bot.OnAchievementUpdate(added, removedIds, reset));
|
||||
}
|
||||
|
||||
public void OnSelectAdvancementTab(string? tabId)
|
||||
{
|
||||
activeAdvancementTab = tabId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compute whether an achievement is completed based on AND-of-ORs requirements.
|
||||
/// </summary>
|
||||
private static bool ComputeAchievementCompleted(IReadOnlyList<IReadOnlyList<string>> requirements, IReadOnlyDictionary<string, bool> criteria)
|
||||
{
|
||||
if (requirements.Count == 0)
|
||||
return true;
|
||||
|
||||
foreach (IReadOnlyList<string> group in requirements)
|
||||
{
|
||||
bool groupSatisfied = false;
|
||||
foreach (string criterion in group)
|
||||
{
|
||||
if (criteria.TryGetValue(criterion, out bool done) && done)
|
||||
{
|
||||
groupSatisfied = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!groupSatisfied)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a click container button packet to the server.
|
||||
/// Used for Enchanting table, Lectern, stone cutter and loom
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
private int currentDimension;
|
||||
private bool isOnlineMode = false;
|
||||
private readonly BlockingCollection<Tuple<int, Queue<byte>>> packetQueue = new();
|
||||
private readonly Dictionary<string, bool> legacyAchievementProgress = new(StringComparer.Ordinal);
|
||||
private float LastYaw, LastPitch;
|
||||
private double lastSentX, lastSentY, lastSentZ;
|
||||
private float lastSentYaw, lastSentPitch;
|
||||
|
|
@ -120,6 +121,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
Tuple<Thread, CancellationTokenSource>? netReader = null; // reader thread
|
||||
readonly ILogger log;
|
||||
readonly RandomNumberGenerator randomGen;
|
||||
private bool legacyAchievementsInitialized;
|
||||
|
||||
public Protocol18Handler(TcpClient Client, int protocolVersion, IMinecraftComHandler handler,
|
||||
ForgeInfo? forgeInfo, int rawProtocolVersion = 0)
|
||||
|
|
@ -3132,6 +3134,19 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
case PacketTypesIn.RecipeBookSettings:
|
||||
break;
|
||||
|
||||
case PacketTypesIn.Statistics:
|
||||
if (protocolVersion < MC_1_12_Version)
|
||||
HandleLegacyStatistics(packetData);
|
||||
break;
|
||||
|
||||
case PacketTypesIn.Advancements:
|
||||
HandleAdvancements(packetData);
|
||||
break;
|
||||
|
||||
case PacketTypesIn.SelectAdvancementTab:
|
||||
HandleSelectAdvancementTab(packetData);
|
||||
break;
|
||||
|
||||
default:
|
||||
return false; //Ignored packet
|
||||
}
|
||||
|
|
@ -3139,6 +3154,218 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
return true; //Packet processed
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the Statistics packet for pre-1.12 legacy achievements.
|
||||
/// </summary>
|
||||
private void HandleLegacyStatistics(Queue<byte> packetData)
|
||||
{
|
||||
int statCount = dataTypes.ReadNextVarInt(packetData);
|
||||
|
||||
for (int i = 0; i < statCount; i++)
|
||||
{
|
||||
string statId = dataTypes.ReadNextString(packetData);
|
||||
int value = dataTypes.ReadNextVarInt(packetData);
|
||||
|
||||
if (statId.StartsWith("achievement.", StringComparison.Ordinal))
|
||||
legacyAchievementProgress[statId] = value > 0;
|
||||
}
|
||||
|
||||
List<Achievement> added = new(LegacyAchievementCatalog.Ids.Count + legacyAchievementProgress.Count);
|
||||
|
||||
foreach (string achievementId in LegacyAchievementCatalog.Ids)
|
||||
added.Add(CreateLegacyAchievement(achievementId, legacyAchievementProgress.TryGetValue(achievementId, out bool completed) && completed));
|
||||
|
||||
foreach (var (achievementId, completed) in legacyAchievementProgress)
|
||||
{
|
||||
if (!LegacyAchievementCatalog.Contains(achievementId))
|
||||
added.Add(CreateLegacyAchievement(achievementId, completed));
|
||||
}
|
||||
|
||||
handler.OnAchievementsUpdate(added, [], reset: !legacyAchievementsInitialized);
|
||||
legacyAchievementsInitialized = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the Advancements packet (1.12+).
|
||||
/// </summary>
|
||||
private void HandleAdvancements(Queue<byte> packetData)
|
||||
{
|
||||
bool reset = dataTypes.ReadNextBool(packetData);
|
||||
|
||||
// --- Added advancements ---
|
||||
int addedCount = dataTypes.ReadNextVarInt(packetData);
|
||||
var added = new List<Achievement>(addedCount);
|
||||
var addedDefinitions = new Dictionary<string, (string? title, string? description, AchievementType type, bool isHidden, List<List<string>> requirements)>(addedCount);
|
||||
|
||||
for (int i = 0; i < addedCount; i++)
|
||||
{
|
||||
string id = dataTypes.ReadNextString(packetData);
|
||||
|
||||
// Parent
|
||||
bool hasParent = dataTypes.ReadNextBool(packetData);
|
||||
if (hasParent)
|
||||
dataTypes.ReadNextString(packetData); // parentId - read and discard
|
||||
|
||||
// Display
|
||||
string? title = null;
|
||||
string? description = null;
|
||||
var type = AchievementType.Task;
|
||||
bool isHidden = false;
|
||||
|
||||
bool hasDisplay = dataTypes.ReadNextBool(packetData);
|
||||
if (hasDisplay)
|
||||
{
|
||||
title = dataTypes.ReadNextChat(packetData);
|
||||
description = dataTypes.ReadNextChat(packetData);
|
||||
dataTypes.ReadNextItemSlot(packetData, itemPalette); // icon - read and discard
|
||||
|
||||
int frameType = dataTypes.ReadNextVarInt(packetData);
|
||||
type = frameType switch
|
||||
{
|
||||
1 => AchievementType.Challenge,
|
||||
2 => AchievementType.Goal,
|
||||
_ => AchievementType.Task
|
||||
};
|
||||
|
||||
int flags = dataTypes.ReadNextInt(packetData);
|
||||
isHidden = (flags & 0x04) != 0;
|
||||
if ((flags & 0x01) != 0)
|
||||
dataTypes.ReadNextString(packetData); // background texture - read and discard
|
||||
|
||||
dataTypes.ReadNextFloat(packetData); // x
|
||||
dataTypes.ReadNextFloat(packetData); // y
|
||||
}
|
||||
|
||||
// Criteria and requirements differ by version
|
||||
var requirements = new List<List<string>>();
|
||||
|
||||
if (protocolVersion < MC_1_20_2_Version)
|
||||
{
|
||||
// Builder-based (pre-1.20.2): criteria names list, then requirements
|
||||
int criteriaCount = dataTypes.ReadNextVarInt(packetData);
|
||||
for (int c = 0; c < criteriaCount; c++)
|
||||
dataTypes.ReadNextString(packetData); // criterion name only, no trigger data
|
||||
}
|
||||
|
||||
// Requirements (all versions)
|
||||
int reqGroupCount = dataTypes.ReadNextVarInt(packetData);
|
||||
for (int g = 0; g < reqGroupCount; g++)
|
||||
{
|
||||
int groupSize = dataTypes.ReadNextVarInt(packetData);
|
||||
var group = new List<string>(groupSize);
|
||||
for (int s = 0; s < groupSize; s++)
|
||||
group.Add(dataTypes.ReadNextString(packetData));
|
||||
requirements.Add(group);
|
||||
}
|
||||
|
||||
// sendsTelemetryEvent (added in 1.20, present in all versions since)
|
||||
if (protocolVersion >= MC_1_20_Version)
|
||||
dataTypes.ReadNextBool(packetData);
|
||||
|
||||
addedDefinitions[id] = (title, description, type, isHidden, requirements);
|
||||
}
|
||||
|
||||
// --- Removed advancement IDs ---
|
||||
int removedCount = dataTypes.ReadNextVarInt(packetData);
|
||||
var removedIds = new List<string>(removedCount);
|
||||
for (int i = 0; i < removedCount; i++)
|
||||
removedIds.Add(dataTypes.ReadNextString(packetData));
|
||||
|
||||
// --- Progress updates ---
|
||||
int progressCount = dataTypes.ReadNextVarInt(packetData);
|
||||
var progressMap = new Dictionary<string, Dictionary<string, bool>>(progressCount);
|
||||
|
||||
for (int i = 0; i < progressCount; i++)
|
||||
{
|
||||
string id = dataTypes.ReadNextString(packetData);
|
||||
int criteriaEntries = dataTypes.ReadNextVarInt(packetData);
|
||||
var criteria = new Dictionary<string, bool>(criteriaEntries);
|
||||
|
||||
for (int c = 0; c < criteriaEntries; c++)
|
||||
{
|
||||
string criterionName = dataTypes.ReadNextString(packetData);
|
||||
bool isDone = dataTypes.ReadNextBool(packetData);
|
||||
if (isDone)
|
||||
dataTypes.ReadNextLong(packetData); // epochMs - read and discard
|
||||
criteria[criterionName] = isDone;
|
||||
}
|
||||
|
||||
progressMap[id] = criteria;
|
||||
}
|
||||
|
||||
// showAdvancements boolean added in 1.21.11+
|
||||
if (protocolVersion >= MC_1_21_11_Version)
|
||||
dataTypes.ReadNextBool(packetData); // showAdvancements - read and discard
|
||||
|
||||
// Build Achievement records from definitions + progress
|
||||
foreach (var (id, def) in addedDefinitions)
|
||||
{
|
||||
progressMap.TryGetValue(id, out var criteria);
|
||||
criteria ??= new Dictionary<string, bool>();
|
||||
|
||||
bool isCompleted = ComputeAdvancementCompleted(def.requirements, criteria);
|
||||
|
||||
var readOnlyReqs = def.requirements.ConvertAll<IReadOnlyList<string>>(static g => g.AsReadOnly());
|
||||
added.Add(new Achievement(id, def.title, def.description, def.type, def.isHidden, isCompleted, readOnlyReqs.AsReadOnly(), criteria));
|
||||
}
|
||||
|
||||
// Also build Achievement records for progress-only updates (no definition change)
|
||||
foreach (var (id, criteria) in progressMap)
|
||||
{
|
||||
if (!addedDefinitions.ContainsKey(id))
|
||||
added.Add(new Achievement(id, null, null, AchievementType.Task, false, false, [], criteria));
|
||||
}
|
||||
|
||||
handler.OnAchievementsUpdate(added, removedIds, reset);
|
||||
}
|
||||
|
||||
private static Achievement CreateLegacyAchievement(string id, bool isCompleted)
|
||||
{
|
||||
Dictionary<string, bool> criteria = new(StringComparer.Ordinal)
|
||||
{
|
||||
[id] = isCompleted
|
||||
};
|
||||
IReadOnlyList<string>[] requirements = [[id]];
|
||||
return new Achievement(id, null, null, AchievementType.Legacy, false, isCompleted, requirements, criteria);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compute whether an advancement is completed based on AND-of-ORs requirements.
|
||||
/// </summary>
|
||||
private static bool ComputeAdvancementCompleted(List<List<string>> requirements, Dictionary<string, bool> criteria)
|
||||
{
|
||||
// Zero requirements = automatically done
|
||||
if (requirements.Count == 0)
|
||||
return true;
|
||||
|
||||
// Each OR-group must have at least one satisfied criterion
|
||||
foreach (var group in requirements)
|
||||
{
|
||||
bool groupSatisfied = false;
|
||||
foreach (string criterion in group)
|
||||
{
|
||||
if (criteria.TryGetValue(criterion, out bool done) && done)
|
||||
{
|
||||
groupSatisfied = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!groupSatisfied)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the SelectAdvancementTab packet.
|
||||
/// </summary>
|
||||
private void HandleSelectAdvancementTab(Queue<byte> packetData)
|
||||
{
|
||||
bool hasTab = dataTypes.ReadNextBool(packetData);
|
||||
string? tabId = hasTab ? dataTypes.ReadNextString(packetData) : null;
|
||||
handler.OnSelectAdvancementTab(tabId);
|
||||
}
|
||||
|
||||
private void HandleUnlockRecipes(Queue<byte> packetData)
|
||||
{
|
||||
int action = dataTypes.ReadNextVarInt(packetData);
|
||||
|
|
@ -3290,6 +3517,29 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
private string ReadSlotDisplayLabel(Queue<byte> packetData)
|
||||
{
|
||||
int slotDisplayType = dataTypes.ReadNextVarInt(packetData);
|
||||
|
||||
// 26.1 changed the slot display registry order, inserting 3 new types:
|
||||
// Pre-26.1: 0=empty, 1=any_fuel, 2=item, 3=item_stack, 4=tag, 5=smithing_trim, 6=with_remainder, 7=composite
|
||||
// 26.1+: 0=empty, 1=any_fuel, 2=with_any_potion, 3=only_with_component, 4=item, 5=item_stack, 6=tag, 7=dyed, 8=smithing_trim, 9=with_remainder, 10=composite
|
||||
if (protocolVersion >= MC_26_1_Version)
|
||||
{
|
||||
return slotDisplayType switch
|
||||
{
|
||||
0 => "Empty",
|
||||
1 => "Any Fuel",
|
||||
2 => ReadWithAnyPotionSlotDisplayLabel(packetData),
|
||||
3 => ReadOnlyWithComponentSlotDisplayLabel(packetData),
|
||||
4 => Item.GetTypeString(itemPalette.FromId(dataTypes.ReadNextVarInt(packetData))),
|
||||
5 => dataTypes.ReadNextItemSlot(packetData, itemPalette)?.GetTypeString() ?? "Empty",
|
||||
6 => "#" + dataTypes.ReadNextString(packetData),
|
||||
7 => ReadDyedSlotDisplayLabel(packetData),
|
||||
8 => ReadSmithingTrimSlotDisplayLabel(packetData),
|
||||
9 => ReadWithRemainderSlotDisplayLabel(packetData),
|
||||
10 => ReadCompositeSlotDisplayLabel(packetData),
|
||||
_ => $"slot_display_{slotDisplayType}",
|
||||
};
|
||||
}
|
||||
|
||||
return slotDisplayType switch
|
||||
{
|
||||
0 => "Empty",
|
||||
|
|
@ -3304,6 +3554,34 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a with_any_potion slot display (26.1+): contains a nested SlotDisplay.
|
||||
/// </summary>
|
||||
private string ReadWithAnyPotionSlotDisplayLabel(Queue<byte> packetData)
|
||||
{
|
||||
return ReadSlotDisplayLabel(packetData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads an only_with_component slot display (26.1+): contains a nested SlotDisplay and a DataComponentType VarInt ID.
|
||||
/// </summary>
|
||||
private string ReadOnlyWithComponentSlotDisplayLabel(Queue<byte> packetData)
|
||||
{
|
||||
string sourceLabel = ReadSlotDisplayLabel(packetData);
|
||||
_ = dataTypes.ReadNextVarInt(packetData); // DataComponentType registry id
|
||||
return sourceLabel;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a dyed slot display (26.1+): contains two nested SlotDisplays (dye + target).
|
||||
/// </summary>
|
||||
private string ReadDyedSlotDisplayLabel(Queue<byte> packetData)
|
||||
{
|
||||
_ = ReadSlotDisplayLabel(packetData); // dye
|
||||
string targetLabel = ReadSlotDisplayLabel(packetData); // target
|
||||
return targetLabel;
|
||||
}
|
||||
|
||||
private string ReadSmithingTrimSlotDisplayLabel(Queue<byte> packetData)
|
||||
{
|
||||
string baseLabel = ReadSlotDisplayLabel(packetData);
|
||||
|
|
|
|||
|
|
@ -530,6 +530,20 @@ namespace MinecraftClient.Protocol
|
|||
/// <param name="recipeIds">Recipe identifiers to remove</param>
|
||||
public void OnRecipeBookRemove(string[] recipeIds);
|
||||
|
||||
/// <summary>
|
||||
/// Called when achievement/advancement data is received from the server.
|
||||
/// </summary>
|
||||
/// <param name="added">Achievements that were added or updated</param>
|
||||
/// <param name="removedIds">IDs of achievements that were removed</param>
|
||||
/// <param name="reset">True if all existing state should be cleared before applying</param>
|
||||
public void OnAchievementsUpdate(IReadOnlyList<Achievement> added, IReadOnlyList<string> removedIds, bool reset);
|
||||
|
||||
/// <summary>
|
||||
/// Called when the server selects an advancement tab.
|
||||
/// </summary>
|
||||
/// <param name="tabId">The tab identifier, or null if no tab is selected</param>
|
||||
public void OnSelectAdvancementTab(string? tabId);
|
||||
|
||||
/// <summary>
|
||||
/// Send a click container button packet to the server.
|
||||
/// Used for Enchanting table, Lectern, stone cutter and loom
|
||||
|
|
|
|||
|
|
@ -7174,5 +7174,104 @@ namespace MinecraftClient {
|
|||
return ResourceManager.GetString("cmd.minimap.position_set", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to list achievements/advancements from the server..
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_desc {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.desc", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No achievements/advancements received yet..
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_none {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.none", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No completed achievements/advancements..
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_none_unlocked {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.none_unlocked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to No incomplete achievements/advancements..
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_none_locked {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.none_locked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Achievements/Advancements:.
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_header {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.header", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Completed achievements/advancements:.
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_header_unlocked {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.header_unlocked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Incomplete achievements/advancements:.
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_header_locked {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.header_locked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to [DONE].
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_done {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.done", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to [TODO].
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_todo {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.todo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to {0} {1} ({2}) [{3}].
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_entry_titled {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.entry_titled", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to {0} {1} [{2}].
|
||||
/// </summary>
|
||||
internal static string cmd_achievement_entry {
|
||||
get {
|
||||
return ResourceManager.GetString("cmd.achievement.entry", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2527,4 +2527,37 @@ see item details.</value>
|
|||
<data name="cmd.minimap.position_set" xml:space="preserve">
|
||||
<value>Minimap position set to: {0}</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.desc" xml:space="preserve">
|
||||
<value>list achievements/advancements from the server.</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.none" xml:space="preserve">
|
||||
<value>No achievements/advancements received yet.</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.none_unlocked" xml:space="preserve">
|
||||
<value>No completed achievements/advancements.</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.none_locked" xml:space="preserve">
|
||||
<value>No incomplete achievements/advancements.</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.header" xml:space="preserve">
|
||||
<value>Achievements/Advancements:</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.header_unlocked" xml:space="preserve">
|
||||
<value>Completed achievements/advancements:</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.header_locked" xml:space="preserve">
|
||||
<value>Incomplete achievements/advancements:</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.done" xml:space="preserve">
|
||||
<value>[DONE]</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.todo" xml:space="preserve">
|
||||
<value>[TODO]</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.entry_titled" xml:space="preserve">
|
||||
<value>{0} {1} ({2}) [{3}]</value>
|
||||
</data>
|
||||
<data name="cmd.achievement.entry" xml:space="preserve">
|
||||
<value>{0} {1} [{2}]</value>
|
||||
</data>
|
||||
</root>
|
||||
|
|
|
|||
|
|
@ -514,6 +514,14 @@ namespace MinecraftClient.Scripting
|
|||
/// <param name="block">The block</param>
|
||||
public virtual void OnBlockChange(Location location, Block block) { }
|
||||
|
||||
/// <summary>
|
||||
/// Called when achievement/advancement data is updated.
|
||||
/// </summary>
|
||||
/// <param name="updated">Achievements that were added or updated</param>
|
||||
/// <param name="removedIds">IDs of achievements that were removed</param>
|
||||
/// <param name="reset">Whether the achievement state was fully reset before this update</param>
|
||||
public virtual void OnAchievementUpdate(IReadOnlyList<Achievement> updated, IReadOnlyList<string> removedIds, bool reset) { }
|
||||
|
||||
/* =================================================================== */
|
||||
/* ToolBox - Methods below might be useful while creating your bot. */
|
||||
/* You should not need to interact with other classes of the program. */
|
||||
|
|
@ -1120,6 +1128,33 @@ namespace MinecraftClient.Scripting
|
|||
return Handler.GetEntities();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all achievements/advancements.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of all achievements</returns>
|
||||
protected Achievement[] GetAchievements()
|
||||
{
|
||||
return Handler.GetAchievements();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get only completed achievements/advancements.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of unlocked achievements</returns>
|
||||
protected Achievement[] GetUnlockedAchievements()
|
||||
{
|
||||
return Handler.GetUnlockedAchievements();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get only incomplete achievements/advancements.
|
||||
/// </summary>
|
||||
/// <returns>Snapshot of locked achievements</returns>
|
||||
protected Achievement[] GetLockedAchievements()
|
||||
{
|
||||
return Handler.GetLockedAchievements();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all players Latency
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -229,6 +229,58 @@ Make a built-in MCC chat bot named AutoTorch and wire it fully into the repo con
|
|||
Create a standalone MCC /script bot that follows private messages, uses GetVerbatim(text), and replies only to bot owners. Use the mcc-chatbot-authoring skill.
|
||||
```
|
||||
|
||||
## Achievements And Advancements
|
||||
|
||||
Chat bots and C# scripts can read the current achievement state and react to updates.
|
||||
|
||||
Useful methods:
|
||||
|
||||
- `GetAchievements()`
|
||||
- `GetUnlockedAchievements()`
|
||||
- `GetLockedAchievements()`
|
||||
- `OnAchievementUpdate(IReadOnlyList<Achievement> updated, IReadOnlyList<string> removedIds, bool reset)`
|
||||
|
||||
Things worth knowing:
|
||||
|
||||
- On `1.8` to `1.11.2`, ids use the legacy `achievement.*` format.
|
||||
- On `1.12+`, ids use advancement resource ids such as `minecraft:story/root`.
|
||||
- Legacy achievements usually have `Title = null` and `Description = null` because the server does not send display metadata in the statistics packet.
|
||||
- On newer versions, revoking an advancement may remove it from the current set instead of turning it into a locked entry, so `removedIds` matters.
|
||||
|
||||
Example:
|
||||
|
||||
```csharp
|
||||
//MCCScript 1.0
|
||||
|
||||
MCC.LoadBot(new AchievementWatcher());
|
||||
|
||||
//MCCScript Extensions
|
||||
|
||||
public class AchievementWatcher : ChatBot
|
||||
{
|
||||
public override void AfterGameJoined()
|
||||
{
|
||||
Achievement[] known = GetAchievements();
|
||||
LogToConsole($"Known achievements: {known.Length}");
|
||||
}
|
||||
|
||||
public override void OnAchievementUpdate(IReadOnlyList<Achievement> updated, IReadOnlyList<string> removedIds, bool reset)
|
||||
{
|
||||
LogToConsole($"Achievement update: reset={reset}, updated={updated.Count}, removed={removedIds.Count}");
|
||||
|
||||
foreach (Achievement achievement in updated)
|
||||
{
|
||||
string title = achievement.Title ?? achievement.Id;
|
||||
string state = achievement.IsCompleted ? "done" : "todo";
|
||||
LogToConsole($" - {title}: {state}");
|
||||
}
|
||||
|
||||
foreach (string removedId in removedIds)
|
||||
LogToConsole($" - removed: {removedId}");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## C# API
|
||||
|
||||
The authoritative reference for the C# API is [ChatBot.cs](https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Scripting/ChatBot.cs).
|
||||
|
|
|
|||
|
|
@ -219,6 +219,54 @@ In scripts and remote control, no slash is needed to perform the command, eg. `q
|
|||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><code>achievement</code></summary>
|
||||
|
||||
- **Description:**
|
||||
|
||||
Show the achievements or advancements currently known to MCC.
|
||||
|
||||
On Minecraft `1.8` to `1.11.2`, MCC tracks legacy achievements such as `achievement.openInventory`.
|
||||
|
||||
On Minecraft `1.12+`, MCC tracks advancements such as `minecraft:story/root`.
|
||||
|
||||
- **Usage:**
|
||||
|
||||
```
|
||||
/achievement
|
||||
/achievement list
|
||||
/achievement locked
|
||||
/achievement unlocked
|
||||
```
|
||||
|
||||
- **Examples:**
|
||||
|
||||
List everything MCC currently knows:
|
||||
|
||||
```
|
||||
/achievement
|
||||
```
|
||||
|
||||
Show only incomplete entries:
|
||||
|
||||
```
|
||||
/achievement locked
|
||||
```
|
||||
|
||||
Show only completed entries:
|
||||
|
||||
```
|
||||
/achievement unlocked
|
||||
```
|
||||
|
||||
- **Notes:**
|
||||
|
||||
The command only shows data the server has already sent to MCC.
|
||||
|
||||
Legacy achievements do not include titles or descriptions in the protocol, so older servers usually show the raw id instead.
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><code>bed</code></summary>
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue