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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix VarInt too big for player position and look
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0529eb5162
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1 changed files with 8 additions and 7 deletions
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@ -226,15 +226,16 @@ namespace MinecraftClient.Protocol.Handlers
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handler.OnRespawn();
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break;
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case PacketIncomingType.PlayerPositionAndLook:
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// These always need to be read, since we need the field after them for teleport confirm
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double x = dataTypes.ReadNextDouble(packetData);
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double y = dataTypes.ReadNextDouble(packetData);
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double z = dataTypes.ReadNextDouble(packetData);
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float yaw = dataTypes.ReadNextFloat(packetData);
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float pitch = dataTypes.ReadNextFloat(packetData);
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byte locMask = dataTypes.ReadNextByte(packetData);
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if (handler.GetTerrainEnabled())
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{
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double x = dataTypes.ReadNextDouble(packetData);
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double y = dataTypes.ReadNextDouble(packetData);
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double z = dataTypes.ReadNextDouble(packetData);
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float yaw = dataTypes.ReadNextFloat(packetData);
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float pitch = dataTypes.ReadNextFloat(packetData);
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byte locMask = dataTypes.ReadNextByte(packetData);
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if (protocolversion >= MC18Version)
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{
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Location location = handler.GetCurrentLocation();
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