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README.md
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README.md
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@ -6,24 +6,29 @@ Minecraft Console Client
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Minecraft Console Client is a lightweight app allowing you to connect to any Minecraft server,
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send commands and receive text messages in a fast and easy way without having to open the main Minecraft game. It also provides various automation for administration and other purposes.
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## Download
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Get exe file from the latest [development build](https://ci.appveyor.com/project/ORelio/minecraft-console-client/build/artifacts).
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This exe file is a .NET binary which also works on Mac and Linux.
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## How to use
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Downloads, help, and more info available on the [Minecraft Forum thread](http://www.minecraftforum.net/topic/1314800-/)'s first post.<br/>
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Alternatively, you can take a look at the [README](https://github.com/ORelio/Minecraft-Console-Client/blob/master/MinecraftClient/config/README.txt) file from the latest stable binary release.
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Check out [README](https://github.com/ORelio/Minecraft-Console-Client/blob/master/MinecraftClient/config/README.txt) and [sample configuration files](MinecraftClient/config/).
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Help and more info is also available on the [Minecraft Forum thread](http://www.minecraftforum.net/topic/1314800-/).<br/>
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## How to contribute
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If you'd like to contribute to Minecraft Console Client, great! But please fork the *Indev* branch to do so, as the *master* branch is the stable branch, corresponding to the last binary release, which does not contain the latest fixes and is available for forking into your own projects. Using *Indev* branch, just submit a pull request. :)
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If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request. The *Indev* branch for contributions to future stable versions is no longer used as MCC is currently distributed as development builds only.
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## License
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Unless specifically stated, the code is from me or contributors, and available under CDDL-1.0.
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Else, the license and original author are mentioned in source file headers.
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Unless specifically stated, the code is from the MCC developers, and available under CDDL-1.0.
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Else, the license and original author are mentioned in source file headers.
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The main terms of the CDDL-1.0 license are basically the following:
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- You may use the licensed code in whole or in part in any program you desire, regardless of the license of the program as a whole (or rather, as excluding the code you are borrowing). The program itself may be open or closed source, free or commercial.
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- However, in all cases, any modifications, improvements, or additions to the CDDL code (any code that is referenced in direct modifications to the CDDL code is considered an addition to the CDDL code, and so is bound by this requirement; e.g. a modification of a math function to use a fast lookup table makes that table itself an addition to the CDDL code, regardless of whether it's in a source code file of its own) must be made publicly and freely available in source, under the CDDL license itself.
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- In any program (source or binary) that uses CDDL code, recognition must be given to the source (either project or author) of the CDDL code. As well, modifications to the CDDL code (which must be distributed as source) may not remove notices indicating the ancestry of the code.
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More info at http://qstuff.blogspot.fr/2007/04/why-cddl.html
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More info at http://qstuff.blogspot.fr/2007/04/why-cddl.html
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Full license at http://opensource.org/licenses/CDDL-1.0
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