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https://github.com/MCCTeam/Minecraft-Console-Client
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Add QQbot scripts and python script
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152
MinecraftClient/ChatBots/OkWsBot.cs
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152
MinecraftClient/ChatBots/OkWsBot.cs
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using System;
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using System.Net;
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using System.Text;
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using MinecraftClient.Scripting;
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using WebSocketSharp;
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using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json;
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using System.Linq;
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using Tomlet.Attributes;
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using MinecraftClient.Mapping;
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using static MinecraftClient.Settings;
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using System.Threading.Tasks;
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namespace MinecraftClient.OkBots;
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public class OkWsBot : ChatBot
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{
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WebSocket? pyWebSocketServer;
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protected static OkWsBot? chatBot;
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public static Configs Config = new ();
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[TomlDoNotInlineObject]
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public class Configs {
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public bool Enabled = true;
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[TomlInlineComment("群号")]
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public string id = "12345678";
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[TomlInlineComment("Python Websocket接口")]
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public string pythonSendWsApi = "ws://127.0.0.1:12345";
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[TomlInlineComment("在群内显示的服务器名称")]
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public string serverName = "1.20";
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}
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public override void Initialize()
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{
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chatBot = this;
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InitDeathMsgs();
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pyWebSocketServer = new WebSocket (Config.pythonSendWsApi);
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pyWebSocketServer.OnMessage += (sender, e) => {
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var msg = e.Data;
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Console.WriteLine("We get msg:" + msg);
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if (msg == "#!list") {
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pyWebSocketServer.Send("#!list" + GetPlayerListMsg());
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return;
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}
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SendToConsole(msg);
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};
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pyWebSocketServer.Connect ();
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LogToConsole("OkQQbot has been initialized!");
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}
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public override void GetText(string text)
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{
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string message = "";
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string username = "";
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string serverPrefix = "["+ Config.serverName +"] ";
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text = GetVerbatim(text);
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if (IsChatMessage(text, ref message, ref username))
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{
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if (username == GetUsername()) return;
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string msg = serverPrefix + text;
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SendToQQ(msg);
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return;
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}
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if (IsAchievementMsg(text)) {
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if (text.StartsWith("bot_")) return;
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string msg = serverPrefix + "<喜报> " + text;
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SendToQQ(msg);
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return;
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}
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if (IsDeathMsg(text)) {
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if (text.StartsWith("bot_")) return;
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string msg = serverPrefix + "<悲报> " + text;
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SendToQQ(msg);
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return;
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}
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if (IsLoginLogoutMsg(text)) {
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if (text.StartsWith("bot_")) return;
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SendToQQ(serverPrefix + text);
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}
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}
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public void SendToConsole(string msg) {
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base.SendText(msg);
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}
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public void SendToQQ(string msg) {
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if (!pyWebSocketServer!.Ping()) {
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Console.WriteLine("Onebot Connection down, reconnecting...");
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pyWebSocketServer = new WebSocket (Config.pythonSendWsApi);
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pyWebSocketServer.Connect ();
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}
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pyWebSocketServer.Send (msg);
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}
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public string GetPlayerListMsg() {
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string result = "["+Config.serverName+"]";
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string[] playerStrs = GetOnlinePlayers();
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if (playerStrs.Length == 0) {
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return result += " [鬼服]\n没有玩家在线";
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}
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result += " 在线玩家:";
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foreach (var playerStr in playerStrs)
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{
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result += "\n" + playerStr;
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}
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return result;
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}
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public bool IsLoginLogoutMsg(string msg) {
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return msg.EndsWith(" joined the game") ||
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msg.EndsWith(" left the game");
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}
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public bool IsAchievementMsg(string msg) {
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return msg.IndexOf(" has made the advancement ") != -1;
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}
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private static List<string> DeathMsgs = new();
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public void InitDeathMsgs() {
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string translationsStr = Encoding.ASCII.GetString((byte[])MinecraftAssets.ResourceManager.GetObject("en_us.json")!);
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JObject translations = JObject.Parse(translationsStr);
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var enumerator = translations.GetEnumerator();
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while (enumerator.MoveNext()) {
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if (!enumerator.Current.Key.StartsWith("death.")) continue;
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string result = enumerator.Current.Value!.ToString();
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result = result.Replace("%1$s ", "");
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var index2s = result.IndexOf("%2$s");
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if (index2s != -1) {
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result = result.Substring(0,index2s);
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}
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DeathMsgs.Add(result);
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}
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}
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public bool IsDeathMsg(string msg) {
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foreach (var item in DeathMsgs)
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{
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if (msg.IndexOf(item) != -1) {
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return true;
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}
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}
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return false;
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}
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}
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@ -7,6 +7,7 @@ using System.Threading;
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using Brigadier.NET;
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using Brigadier.NET.Exceptions;
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using MinecraftClient.ChatBots;
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using MinecraftClient.OkBots;
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using MinecraftClient.CommandHandler;
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using MinecraftClient.CommandHandler.Patch;
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using MinecraftClient.Commands;
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@ -298,6 +299,7 @@ namespace MinecraftClient
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if (Config.ChatBot.TelegramBridge.Enabled) { BotLoad(new TelegramBridge()); }
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if (Config.ChatBot.ItemsCollector.Enabled) { BotLoad(new ItemsCollector()); }
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if (Config.ChatBot.WebSocketBot.Enabled) { BotLoad(new WebSocketBot()); }
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if (Config.ChatBot.OkWsBot.Enabled) { BotLoad(new OkWsBot()); }
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//Add your ChatBot here by uncommenting and adapting
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//BotLoad(new ChatBots.YourBot());
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}
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@ -45,6 +45,7 @@
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</PackageReference>
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<PackageReference Include="System.Text.Encoding.CodePages" Version="7.0.0" />
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<PackageReference Include="Telegram.Bot" Version="18.0.0" />
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<PackageReference Include="WebsocketSharp.Standard2" Version="2022.4.16.1520" />
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="config\ChatBots\AutoLeaveOnLowHp.cs" />
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@ -1440,6 +1440,13 @@ namespace MinecraftClient
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get { return ChatBots.WebSocketBot.Config!; }
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set { ChatBots.WebSocketBot.Config = value; }
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}
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[TomlPrecedingComment("Ok的QQbot")]
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public OkBots.OkWsBot.Configs OkWsBot
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{
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get { return OkBots.OkWsBot.Config!; }
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set { OkBots.OkWsBot.Config = value; }
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}
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}
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}
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114
py-server.py
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114
py-server.py
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from websocket_server import WebsocketServer
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import logging
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import requests
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import json
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# 群号
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GROUP_ID = 12345678
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# Onebot 发送群聊消息的节点
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QQ_BOT_API = f"http://127.0.0.1:5700/send_group_msg?group_id={GROUP_ID}&message="
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# 用来查询玩家列表的关键词
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LIST_WORD = "#!list"
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# 第一个连接websocket的一定要是onebot
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onebot_id = -1
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# 已关闭的连接列表
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closed_list = {-1}
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def new_client(client, server):
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client_id = client["id"]
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client_addr = client["address"]
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global onebot_id
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if (onebot_id == -1):
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print("Onebot client join us, you can start mcc client now.")
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onebot_id = client["id"]
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else:
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print("New mcc client join us, ")
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print(f"id:{client_id}, address:{client_addr}")
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def send_to_qq(msg):
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requests.get(QQ_BOT_API + msg)
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def on_client_closed(client, server):
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global closed_list
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closed_list.add(client["id"])
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def on_get_msg(client, server, message):
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client_id = client["id"]
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print(f"client id: {client_id}, message: {message}")
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if (message.startswith(LIST_WORD)):
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send_to_qq(message[len(LIST_WORD):])
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return
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if (message.startswith("{")):
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handle_qq_json(message)
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return
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# 如果不是 #!list 消息和 qq消息,那就是服里发来的消息
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# 发到其他服
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send_to_mccs(message, client, True)
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# 发到qq
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send_to_qq(message)
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def handle_qq_json(msg):
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qq_json = json.loads(msg)
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if (qq_json["post_type"] != "message"):return
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if (qq_json["message_type"] != "group"):return
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if (qq_json["sub_type"] != "normal"):return
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if (qq_json["group_id"] != GROUP_ID):return
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sender = qq_json["sender"]["nickname"]
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result = ""
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"""
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Message example:
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"message":[
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{"data":{"text":"首先是需要加个材质包"},"type":"text"},
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{"data":{"file":"1356f3c15301f85246b5e15dda88294e","url":"http://gchat.qpic.cn/gchatpic_new/0/0-0-1356F3C15301F85246B5E15DDA88294E/0?term=2"},"type":"image"}
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]
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"""
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for item in qq_json["message"]:
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data_type = item["type"]
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if (data_type == "text"):
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result += item["data"]["text"]
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continue
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if (data_type == "face"):
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result += "[表情]"
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# TODO see https://docs-v1.zhamao.xin/face_list.html
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# face to image
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continue
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if (data_type == "image"):
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image_url = item["data"]["url"]
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result += f"[[CICode,url={image_url},name=图片]]";
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continue
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if (data_type == "mface"):
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result += "[动画表情]"
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if (result == LIST_WORD):
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# Let those MCCs return with "#!list [1.20] 在线玩家:..." which starts with #!list
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python_server.send_message_to_all(LIST_WORD)
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return
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# Else it is a normal message, send to all mcc
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send_to_mccs(f"<{sender}> {result}", None, True)
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def send_to_mccs(msg, except_mcc_client=None, except_onebot=False):
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for client_item in python_server.clients:
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if client_item["id"] in closed_list:
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continue
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if except_mcc_client is not None and client_item["id"] == except_mcc_client["id"]:
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continue
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if except_onebot and client_item["id"] == onebot_id:
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continue
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python_server.send_message(client_item, msg)
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python_server = WebsocketServer(host='127.0.0.1', port=12345, loglevel=logging.INFO)
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python_server.set_fn_new_client(new_client)
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python_server.set_fn_client_left(on_client_closed)
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python_server.set_fn_message_received(on_get_msg)
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python_server.run_forever(True)
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print("输入回车以停止")
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input()
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python_server.shutdown_gracefully()
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