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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes., subComponentRegistry., itemPalette.) with PascalCase base class property references (DataTypes., SubComponentRegistry., ItemPalette.) in method bodies of all StructuredComponent and SubComponent subclasses. This eliminates CS9107 warnings where subclass primary constructor parameters shadow the base class properties they are assigned to. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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90 changed files with 366 additions and 366 deletions
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@ -16,63 +16,63 @@ public class BlocksAttacksComponent(DataTypes dataTypes, ItemPalette itemPalette
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public override void Parse(Queue<byte> data)
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{
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BlockDelaySeconds = dataTypes.ReadNextFloat(data);
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DisableCooldownScale = dataTypes.ReadNextFloat(data);
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BlockDelaySeconds = DataTypes.ReadNextFloat(data);
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DisableCooldownScale = DataTypes.ReadNextFloat(data);
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var reductionCount = dataTypes.ReadNextVarInt(data);
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var reductionCount = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < reductionCount; i++)
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{
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var horizontalBlockingAngle = dataTypes.ReadNextFloat(data);
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var horizontalBlockingAngle = DataTypes.ReadNextFloat(data);
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var hasTypeFilter = dataTypes.ReadNextBool(data);
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var hasTypeFilter = DataTypes.ReadNextBool(data);
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if (hasTypeFilter)
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ReadHolderSet(data);
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var baseDmg = dataTypes.ReadNextFloat(data);
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var factor = dataTypes.ReadNextFloat(data);
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var baseDmg = DataTypes.ReadNextFloat(data);
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var factor = DataTypes.ReadNextFloat(data);
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}
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ItemDamageThreshold = dataTypes.ReadNextFloat(data);
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ItemDamageBase = dataTypes.ReadNextFloat(data);
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ItemDamageFactor = dataTypes.ReadNextFloat(data);
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ItemDamageThreshold = DataTypes.ReadNextFloat(data);
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ItemDamageBase = DataTypes.ReadNextFloat(data);
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ItemDamageFactor = DataTypes.ReadNextFloat(data);
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var hasBypassedBy = dataTypes.ReadNextBool(data);
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var hasBypassedBy = DataTypes.ReadNextBool(data);
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if (hasBypassedBy)
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dataTypes.ReadNextString(data); // TagKey<DamageType> as ResourceLocation
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DataTypes.ReadNextString(data); // TagKey<DamageType> as ResourceLocation
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var hasBlockSound = dataTypes.ReadNextBool(data);
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var hasBlockSound = DataTypes.ReadNextBool(data);
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if (hasBlockSound)
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ReadSoundEventHolder(data);
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var hasDisableSound = dataTypes.ReadNextBool(data);
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var hasDisableSound = DataTypes.ReadNextBool(data);
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if (hasDisableSound)
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ReadSoundEventHolder(data);
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}
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private void ReadHolderSet(Queue<byte> data)
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{
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var sizeOrTag = dataTypes.ReadNextVarInt(data);
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var sizeOrTag = DataTypes.ReadNextVarInt(data);
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if (sizeOrTag == 0)
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{
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dataTypes.ReadNextString(data); // Tag ResourceLocation
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DataTypes.ReadNextString(data); // Tag ResourceLocation
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}
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else
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{
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var count = sizeOrTag - 1;
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for (var i = 0; i < count; i++)
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dataTypes.ReadNextVarInt(data); // Holder<DamageType> registry ids
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DataTypes.ReadNextVarInt(data); // Holder<DamageType> registry ids
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}
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}
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private void ReadSoundEventHolder(Queue<byte> data)
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{
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var holderId = dataTypes.ReadNextVarInt(data);
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var holderId = DataTypes.ReadNextVarInt(data);
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if (holderId == 0)
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{
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dataTypes.ReadNextString(data); // ResourceLocation
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var hasFixedRange = dataTypes.ReadNextBool(data);
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DataTypes.ReadNextString(data); // ResourceLocation
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var hasFixedRange = DataTypes.ReadNextBool(data);
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if (hasFixedRange)
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dataTypes.ReadNextFloat(data);
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DataTypes.ReadNextFloat(data);
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}
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}
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