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First Version of Structured Components
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11 changed files with 314 additions and 26 deletions
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using System;
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using System.Collections.Generic;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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public abstract class SubComponentRegistry(DataTypes dataTypes)
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{
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private readonly Dictionary<string, Type> _subComponentParsers = new();
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protected void RegisterSubComponent<T>(string name) where T : SubComponent
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{
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if(_subComponentParsers.TryGetValue(name, out _))
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throw new Exception($"Sub component {name} already registered!");
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_subComponentParsers.Add(name, typeof(T));
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}
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public SubComponent ParseSubComponent(string name, Queue<byte> data)
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{
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if(!_subComponentParsers.TryGetValue(name, out var subComponentParserType))
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throw new Exception($"Sub component {name} not registered!");
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var instance= Activator.CreateInstance(subComponentParserType, dataTypes) as SubComponent ??
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throw new InvalidOperationException($"Could not create instance of a sub component parser type: {subComponentParserType.Name}");
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instance.Parse(data);
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return instance;
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}
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}
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