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https://github.com/MCCTeam/Minecraft-Console-Client
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First Version of Structured Components
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11 changed files with 314 additions and 26 deletions
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using System.Collections.Generic;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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public class TestSubComonent(DataTypes dataTypes) : SubComponent(dataTypes)
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{
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public int Test { get; set; }
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public override void Parse(Queue<byte> data)
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{
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Test = DataTypes.ReadNextVarInt(data);
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}
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public override Queue<byte> Serialize()
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{
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throw new System.NotImplementedException();
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}
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}
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using System.Collections.Generic;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components;
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public class TestComponent(DataTypes dataTypes, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, subComponentRegistry)
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{
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public int TestInt { get; set; }
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public string TestString { get; set; } = null!;
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public TestSubComonent TestSubComonent { get; set; } = null!;
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public override void Parse(Queue<byte> data)
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{
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TestInt = dataTypes.ReadNextVarInt(data);
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TestString = dataTypes.ReadNextString(data);
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TestSubComonent = (SubComponentRegistry.ParseSubComponent("TestSubComponent", data) as TestSubComonent)!;
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetVarInt(TestInt));
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data.AddRange(DataTypes.GetString(TestString));
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data.AddRange(TestSubComonent.Serialize());
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return new Queue<byte>(data);
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}
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}
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