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AuotoAttack: add support for multiple interact modes (#2044)
* Adds support for multiple interact modes * Entity interaction: Implement enum Co-authored-by: ORelio <ORelio@users.noreply.github.com>
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8 changed files with 116 additions and 80 deletions
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@ -196,6 +196,7 @@ enabled=false
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mode=single # single or multi. single target one mob per attack. multi target all mobs in range per attack
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priority=distance # health or distance. Only needed when using single mode
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cooldownseconds=auto # How long to wait between each attack. Use auto to let MCC calculate it
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interaction=Attack # Possible values: Interact, Attack (default), InteractAt (Interact and Attack)
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[AutoFishing]
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# Automatically catch fish using a fishing rod
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