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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Minecraft 1.11: Raise chat message max length to 256
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parent
8ec2b2e570
commit
609b939159
4 changed files with 30 additions and 6 deletions
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@ -538,21 +538,22 @@ namespace MinecraftClient
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/// <returns>True if the text was sent with no error</returns>
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public bool SendText(string text)
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{
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if (text.Length > 100) //Message is too long?
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int maxLength = handler.GetMaxChatMessageLength();
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if (text.Length > maxLength) //Message is too long?
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{
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if (text[0] == '/')
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{
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//Send the first 100 chars of the command
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text = text.Substring(0, 100);
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//Send the first 100/256 chars of the command
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text = text.Substring(0, maxLength);
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return handler.SendChatMessage(text);
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}
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else
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{
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//Send the message splitted into several messages
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while (text.Length > 100)
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while (text.Length > maxLength)
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{
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handler.SendChatMessage(text.Substring(0, 100));
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text = text.Substring(100, text.Length - 100);
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handler.SendChatMessage(text.Substring(0, maxLength));
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text = text.Substring(maxLength, text.Length - maxLength);
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if (Settings.splitMessageDelay.TotalSeconds > 0)
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Thread.Sleep(Settings.splitMessageDelay);
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}
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@ -586,6 +586,11 @@ namespace MinecraftClient.Protocol.Handlers
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catch (System.IO.IOException) { }
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}
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public int GetMaxChatMessageLength()
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{
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return 100;
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}
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public bool SendChatMessage(string message)
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{
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if (String.IsNullOrEmpty(message))
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@ -21,6 +21,7 @@ namespace MinecraftClient.Protocol.Handlers
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private const int MC19Version = 107;
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private const int MC191Version = 108;
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private const int MC110Version = 210;
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private const int MC111Version = 315;
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private int compression_treshold = 0;
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private bool autocomplete_received = false;
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@ -1411,6 +1412,17 @@ namespace MinecraftClient.Protocol.Handlers
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}
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}
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/// <summary>
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/// Get max length for chat messages
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/// </summary>
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/// <returns>Max length, in characters</returns>
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public int GetMaxChatMessageLength()
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{
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return protocolversion >= MC111Version
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? 256
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: 100;
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}
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/// <summary>
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/// Send a chat message to the server
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/// </summary>
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@ -28,6 +28,12 @@ namespace MinecraftClient.Protocol
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/// <param name="message">Reason</param>
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void Disconnect();
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/// <summary>
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/// Get max length for chat messages
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/// </summary>
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/// <returns>Max length, in characters</returns>
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int GetMaxChatMessageLength();
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/// <summary>
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/// Send a chat message or command to the server
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/// </summary>
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