From 5eea7441b7d9d17d70aef714ea50c942207238d1 Mon Sep 17 00:00:00 2001 From: ORelio Date: Mon, 6 Jul 2020 22:59:24 +0200 Subject: [PATCH] Add details on how to use BlockPaletteGenerator.cs (#1111) --- .../Mapping/BlockPalettes/BlockPaletteGenerator.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/MinecraftClient/Mapping/BlockPalettes/BlockPaletteGenerator.cs b/MinecraftClient/Mapping/BlockPalettes/BlockPaletteGenerator.cs index ff267572..5dca47a3 100644 --- a/MinecraftClient/Mapping/BlockPalettes/BlockPaletteGenerator.cs +++ b/MinecraftClient/Mapping/BlockPalettes/BlockPaletteGenerator.cs @@ -9,6 +9,18 @@ namespace MinecraftClient.Mapping.BlockPalettes /// /// Generator for MCC Block Palette mappings /// + /// + /// Example for generating MaterialXXX.cs and PaletteXXX.cs from blocks.json: + /// + /// MinecraftClient.Mapping.BlockPalettes.BlockPaletteGenerator.JsonToClass( + /// @"C:\Path\To\blocks.json", + /// @"C:\Path\To\Output\PaletteXXX.cs", + /// @"C:\Path\To\Output\MaterialXXX.cs" + /// ); + /// + /// Place the above example inside the Main() method of Program.cs, adjust paths then compile and run. + /// Do not forget to remove the temporay call to JsonToClass() from Main() once you are done. + /// public static class BlockPaletteGenerator { ///