Update doc

This commit is contained in:
BruceChen 2022-11-07 11:15:19 +08:00
parent 2e7c024f45
commit 5a540f646c
10 changed files with 249 additions and 94 deletions

151
.github/workflows/build-MCC-only.yml vendored Normal file
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@ -0,0 +1,151 @@
name: Build MCC
on:
workflow_dispatch:
env:
PROJECT: "MinecraftClient"
target-version: "net6.0"
compile-flags: "--self-contained=true -c Release -p:UseAppHost=true -p:IncludeNativeLibrariesForSelfExtract=true -p:DebugType=None"
jobs:
Build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: 'true'
- name: Sync translations from crowdin
uses: crowdin/github-action@1.5.0
with:
upload_translations: true
download_translations: true
localization_branch_name: l10n_master
create_pull_request: false
base_path: ${{ github.workspace }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}
- name: Setup Project Path
run: |
echo project-path=${{ github.workspace }}/${{ env.PROJECT }} >> $GITHUB_ENV
- name: Setup Output Paths
run: |
echo win-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x64/publish/ >> $GITHUB_ENV
echo win-x86-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x86/publish/ >> $GITHUB_ENV
echo linux-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-x64/publish/ >> $GITHUB_ENV
echo osx-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/osx-x64/publish/ >> $GITHUB_ENV
echo linux-arm64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-arm64/publish/ >> $GITHUB_ENV
- name: Setup .NET SDK
uses: actions/setup-dotnet@v2.1.0
- name: Get Version DateTime
id: date-version
uses: nanzm/get-time-action@v1.1
with:
timeZone: 0
format: 'YYYY-MM-DD'
- name: VersionInfo
run: |
COMMIT=$(echo ${{ github.sha }} | cut -c 1-7)
echo '' >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
echo "[assembly: AssemblyConfiguration(\"GitHub build ${{ github.run_number }}, built on ${{ steps.date-version.outputs.time }} from commit $COMMIT\")]" >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
- name: Build for Windows x64
run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x64 ${{ env.compile-flags }}
- name: Zip Windows x64 Build
run: zip -qq -r windows-x64.zip *
working-directory: ${{ env.win-x64-out-path }}
- name: Build for Windows x86
run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x86 ${{ env.compile-flags }}
- name: Zip Windows x86 Build
run: zip -qq -r windows-x86.zip *
working-directory: ${{ env.win-x86-out-path }}
- name: Build for Linux
run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-x64 ${{ env.compile-flags }}
- name: Zip Linux Build
run: zip -qq -r linux.zip *
working-directory: ${{ env.linux-out-path }}
- name: Build for ARM64 Linux
run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-arm64 ${{ env.compile-flags }}
- name: Zip ARM64 Linux Build
run: zip -qq -r linux-arm64.zip *
working-directory: ${{ env.linux-arm64-out-path }}
- name: Build for OSX
run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r osx-x64 ${{ env.compile-flags }}
- name: Zip OSX Build
run: zip -qq -r osx.zip *
working-directory: ${{ env.osx-out-path }}
- name: Get Release DateTime
id: date-release
uses: nanzm/get-time-action@v1.1
with:
timeZone: 0
format: 'YYYYMMDD'
- name: Windows x64 Release
uses: tix-factory/release-manager@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
mode: uploadReleaseAsset
filePath: ${{ env.win-x64-out-path }}windows-x64.zip
assetName: ${{ env.PROJECT }}-windows-x64.zip
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
- name: Windows x86 Release
uses: tix-factory/release-manager@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
mode: uploadReleaseAsset
filePath: ${{ env.win-x86-out-path }}windows-x86.zip
assetName: ${{ env.PROJECT }}-windows-x86.zip
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
- name: Linux Release
uses: tix-factory/release-manager@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
mode: uploadReleaseAsset
filePath: ${{ env.linux-out-path }}linux.zip
assetName: ${{ env.PROJECT }}-linux.zip
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
- name: Linux ARM64 Release
uses: tix-factory/release-manager@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
mode: uploadReleaseAsset
filePath: ${{ env.linux-arm64-out-path }}linux-arm64.zip
assetName: ${{ env.PROJECT }}-linux-arm64.zip
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
- name: OSX Release
uses: tix-factory/release-manager@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
mode: uploadReleaseAsset
filePath: ${{ env.osx-out-path }}osx.zip
assetName: ${{ env.PROJECT }}-osx.zip
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}

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@ -1,4 +1,4 @@
name: Build
name: Build MCC and Documents
on:
push:

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.github/workflows/deploy-doc-only.yml vendored Normal file
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name: Build Documents
on:
workflow_dispatch:
jobs:
Build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: 'true'
- name: Sync translations from crowdin
uses: crowdin/github-action@1.5.0
with:
upload_translations: true
download_translations: true
localization_branch_name: l10n_master
create_pull_request: false
base_path: ${{ github.workspace }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}
- name: Deploy Documentation Site
uses: jenkey2011/vuepress-deploy@master
env:
ACCESS_TOKEN: ${{ secrets.GH_PAGES_TOKEN }}
TARGET_REPO: MCCTeam/MCCTeam.github.io
TARGET_BRANCH: master
BUILD_SCRIPT: yarn --cwd ./docs/ && yarn --cwd ./docs/ docs:build
BUILD_DIR: docs/.vuepress/dist
COMMIT_MESSAGE: Build from ${{ github.sha }}
CNAME: https://mccteam.github.io

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@ -0,0 +1,31 @@
name: Sync Translations
on:
workflow_dispatch:
jobs:
Sync:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: 'true'
- name: Sync translations from crowdin
uses: crowdin/github-action@1.5.0
with:
upload_translations: true
download_translations: true
localization_branch_name: l10n_master
create_pull_request: false
base_path: ${{ github.workspace }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}

9
.gitignore vendored
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@ -405,3 +405,12 @@ FodyWeavers.xsd
# docs
!/docs/.vuepress
/docs/.vuepress/dist
# translations
/MinecraftClient/Resources/Translations/Translations.*.resx
/MinecraftClient/Resources/AsciiArt/AsciiArt.*.resx
/docs/.vuepress/translations/*.json
!/docs/.vuepress/translations/en.json
/docs/l10n/

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@ -153,7 +153,7 @@ namespace MinecraftClient
string configString = File.ReadAllText(filepath);
if (configString.Contains("Some settings missing here after an upgrade?"))
{
string newFilePath = Path.ChangeExtension(filepath, ".backup.ini");
string newFilePath = Path.ChangeExtension(filepath, ".old.ini");
File.Copy(filepath, newFilePath, true);
ConsoleIO.WriteLineFormatted("§c" + Translations.mcc_use_new_config);
ConsoleIO.WriteLineFormatted("§c" + string.Format(Translations.mcc_backup_old_config, newFilePath));

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@ -59,16 +59,6 @@ If you'd like to contribute to Minecraft Console Client, great, just fork the re
To improve translations for MCC, please visit: [Crowdin - Minecraft Console Client](https://crwd.in/minecraft-console-client).
MCC now supports the following languages (Alphabetical order) :
* `de.ini` : Deutsch - German
* `en.ini` : English - English
* `fr.ini` : Français (France) - French
* `ru.ini` : Русский (Russkiy) - Russian
* `tr.ini` : Türkçe (Türkiye) - Turkish
* `vi.ini` : Tiếng Việt (Việt Nam) - Vietnamese
* `zh-Hans.ini` : 简体中文 - Chinese Simplified
* `zh-Hant.ini` : 繁體中文 - Chinese Traditional
## Building from the source 🏗️
This section has been moved to our new [Documentation website](https://mccteam.github.io/guide/installation.html#building-from-the-source-code).

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@ -6,28 +6,29 @@ A documentation website for Minecraft Console Client (MCC) written using [Vue Pr
### Requirements:
- Git
- Node JS >= v12
- Yarn
### Install Yarn if you don't have it:
```
```bash
npm i yarn -g
```
Fork and clone the repository.
Fork and clone the repository `Minecraft-Console-Client`.
All of the source is in the `source` directory.
All of the source is in the `docs` directory.
### Install dependencies:
```
```bash
yarn install
```
### Run developer mode:
```
```bash
yarn docs:dev
```
@ -35,18 +36,4 @@ _If you have the port `8080` taken, use the `--port <port>` for a custom port._
Change things
### Build:
```
yarn docs:build
```
### Deploy changes:
```
yarn docs:deploy
```
**⚠️ Do not forget this step, or your changes will not go live!**
Commit, push and open a pull request.

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@ -10,70 +10,15 @@ For now you can use our article from the [Git Hub repository Wiki](https://githu
## Translations
MCC now supports the following languages (Alphabetical order) :
* `de.ini` : Deutsch - German
* **`en.ini` : English - English**
* `fr.ini` : Français (France) - French
* `ru.ini` : Русский (Russkiy) - Russian
* `vi.ini` : Tiếng Việt (Việt Nam) - Vietnamese
* `zh-Hans.ini` : 简体中文 - Chinese Simplified
* `zh-Hant.ini` : 繁體中文 - Chinese Traditional
To improve translations for MCC, please visit: [Crowdin - Minecraft Console Client](https://crwd.in/minecraft-console-client).
### Add new translation
**It is recommended to translate `MCC in-app text` first.**
1. First you need to get the name of the translated file.
* Visit [this link](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/a9eac961-e77d-41a6-90a5-ce1a8b0cdb9c) and find the first occurrence of the language you need to translate in the table below.
* Use the language code of the row in the table as the name of the translation file.
* For example:
* `English` -> row `English 0x0009` -> `en` -> `en.ini`
* `Chinese (Traditional)` -> row `Chinese (Traditional) 0x7C04` -> `zh-Hant` -> `zh-Hant.ini`
If you can't find the language you want to translate into, please contact us at Github or Discord to add it.
2. Which system languages are recommended to use this translation?
* Still check the table in [this link](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/a9eac961-e77d-41a6-90a5-ce1a8b0cdb9c), one language may have multiple rows.
* You will need to indicate which language codes this translation applies to.
* For example:
* Translation `de.ini` applies to `de`, `de-AT`, `de-BE`, `de-DE`, ...
* Translation `zh-Hans.ini` applies to `zh-Hans`, `zh`, `zh-CN`, `zh-SG`.
Github: <a href="https://github.com/MCCTeam/Minecraft-Console-Client" rel="nofollow noopener" target="_blank">https://github.com/MCCTeam/Minecraft-Console-Client</a>
3. Which game languages are recommended to use this translation?
* Check out the table in [this link](https://mccteam.github.io/r/l-code/), where the `Locale Code` column indicates the language code in minecraft.
* You will need to indicate which locale codes this translation applies to.
* For example:
* Translation `fr.ini` applies to `fr_ca`, `fr_fr`.
* Translation `zh-Hans.ini` applies to `zh_cn`.
4. Add the new translation to the code. (Optional)
* **If you are not familiar with programming, you can skip this step and just write the above information in your PR or issue.**
* Add the newly created translation file `xx.ini` to the project `/Resources/lang/xx.ini`.
* Open `/DefaultConfigResource.resx`.
* Click `Add Resources`.
* Choose `/Resources/lang/xx.ini`.
* Rename the added resource file in `/DefaultConfigResource.resx` to `Translation_xx`.
* Open `/Translations.cs`.
* Find `public static Tuple<string, string[]> GetTranslationPriority();`
* Update the mapping of system language codes to translation files.
* Find `public static string[] GetTranslationPriority(string gameLanguage);`
* Update the mapping of game locale code to translation files.
5. Follow the section "Update existing translation".
### Update existing translation
1. Visit [the lang folder](https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/Resources/lang), download `en.ini` and the language you want to translate(`xx.ini`).
2. Compare `en.ini` and `xx.ini` and update outdated or non-existent entries in `xx.ini`.
3. Once you finished the translation work, submit a pull request or send us the file through an [Issue](https://github.com/MCCTeam/Minecraft-Console-Client/issues) in case you are not familiar with Git.
### Translate README.md
1. Get the English version of the README.md from [here](https://raw.githubusercontent.com/MCCTeam/Minecraft-Console-Client/master/README.md).
2. See `Add new translation -> 1.` for the target language code. Assume it is `xx`.
3. Complete the translation according to the English README.md and name the translated version as `README-xx.md`.
4. In the English README, above the "About" section, add the name of the language and a hyperlink to `README-xx.md`.
Discord: <a href="https://discord.gg/9HPr2EE4C4" rel="nofollow noopener" target="_blank">https://discord.gg/9HPr2EE4C4</a>
## Contributors

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@ -57,7 +57,7 @@ Install [Git](https://www.git-scm.com/)
4. Clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
```bash
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
```
5. Once the repository has been cloned, you can close the `Git Bash` terminal emulator
@ -114,7 +114,7 @@ Requirements:
2. Recursively clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
```bash
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
```
3. Go to the folder you've cloned (should be `Minecraft-Console-Client`)
@ -171,7 +171,7 @@ Requirements:
1. Clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
```bash
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
```
2. Navigate to `Minecraft-Console-Client/Docker`