mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Update doc
This commit is contained in:
parent
2e7c024f45
commit
5a540f646c
10 changed files with 249 additions and 94 deletions
151
.github/workflows/build-MCC-only.yml
vendored
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151
.github/workflows/build-MCC-only.yml
vendored
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|
|
@ -0,0 +1,151 @@
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name: Build MCC
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on:
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workflow_dispatch:
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|
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env:
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PROJECT: "MinecraftClient"
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target-version: "net6.0"
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compile-flags: "--self-contained=true -c Release -p:UseAppHost=true -p:IncludeNativeLibrariesForSelfExtract=true -p:DebugType=None"
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jobs:
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Build:
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runs-on: ubuntu-latest
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steps:
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|
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- name: Checkout
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uses: actions/checkout@v3
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with:
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fetch-depth: 0
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submodules: 'true'
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- name: Sync translations from crowdin
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uses: crowdin/github-action@1.5.0
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with:
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upload_translations: true
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download_translations: true
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|
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localization_branch_name: l10n_master
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create_pull_request: false
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base_path: ${{ github.workspace }}
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
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CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}
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- name: Setup Project Path
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run: |
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echo project-path=${{ github.workspace }}/${{ env.PROJECT }} >> $GITHUB_ENV
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- name: Setup Output Paths
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run: |
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echo win-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x64/publish/ >> $GITHUB_ENV
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echo win-x86-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x86/publish/ >> $GITHUB_ENV
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echo linux-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-x64/publish/ >> $GITHUB_ENV
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echo osx-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/osx-x64/publish/ >> $GITHUB_ENV
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echo linux-arm64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-arm64/publish/ >> $GITHUB_ENV
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- name: Setup .NET SDK
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uses: actions/setup-dotnet@v2.1.0
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- name: Get Version DateTime
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id: date-version
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uses: nanzm/get-time-action@v1.1
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with:
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timeZone: 0
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format: 'YYYY-MM-DD'
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- name: VersionInfo
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run: |
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COMMIT=$(echo ${{ github.sha }} | cut -c 1-7)
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echo '' >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
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echo "[assembly: AssemblyConfiguration(\"GitHub build ${{ github.run_number }}, built on ${{ steps.date-version.outputs.time }} from commit $COMMIT\")]" >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
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- name: Build for Windows x64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x64 ${{ env.compile-flags }}
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- name: Zip Windows x64 Build
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run: zip -qq -r windows-x64.zip *
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working-directory: ${{ env.win-x64-out-path }}
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- name: Build for Windows x86
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x86 ${{ env.compile-flags }}
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- name: Zip Windows x86 Build
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run: zip -qq -r windows-x86.zip *
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working-directory: ${{ env.win-x86-out-path }}
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- name: Build for Linux
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-x64 ${{ env.compile-flags }}
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- name: Zip Linux Build
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run: zip -qq -r linux.zip *
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working-directory: ${{ env.linux-out-path }}
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- name: Build for ARM64 Linux
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-arm64 ${{ env.compile-flags }}
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- name: Zip ARM64 Linux Build
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run: zip -qq -r linux-arm64.zip *
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working-directory: ${{ env.linux-arm64-out-path }}
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- name: Build for OSX
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r osx-x64 ${{ env.compile-flags }}
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- name: Zip OSX Build
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run: zip -qq -r osx.zip *
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working-directory: ${{ env.osx-out-path }}
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|
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- name: Get Release DateTime
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id: date-release
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uses: nanzm/get-time-action@v1.1
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with:
|
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timeZone: 0
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format: 'YYYYMMDD'
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|
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- name: Windows x64 Release
|
||||
uses: tix-factory/release-manager@v1
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||||
with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-x64-out-path }}windows-x64.zip
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assetName: ${{ env.PROJECT }}-windows-x64.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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|
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- name: Windows x86 Release
|
||||
uses: tix-factory/release-manager@v1
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
mode: uploadReleaseAsset
|
||||
filePath: ${{ env.win-x86-out-path }}windows-x86.zip
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assetName: ${{ env.PROJECT }}-windows-x86.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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|
||||
- name: Linux Release
|
||||
uses: tix-factory/release-manager@v1
|
||||
with:
|
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github_token: ${{ secrets.GITHUB_TOKEN }}
|
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mode: uploadReleaseAsset
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filePath: ${{ env.linux-out-path }}linux.zip
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assetName: ${{ env.PROJECT }}-linux.zip
|
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
|
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|
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- name: Linux ARM64 Release
|
||||
uses: tix-factory/release-manager@v1
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
mode: uploadReleaseAsset
|
||||
filePath: ${{ env.linux-arm64-out-path }}linux-arm64.zip
|
||||
assetName: ${{ env.PROJECT }}-linux-arm64.zip
|
||||
tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
|
||||
|
||||
- name: OSX Release
|
||||
uses: tix-factory/release-manager@v1
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
mode: uploadReleaseAsset
|
||||
filePath: ${{ env.osx-out-path }}osx.zip
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assetName: ${{ env.PROJECT }}-osx.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
|
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2
.github/workflows/build-and-release.yml
vendored
2
.github/workflows/build-and-release.yml
vendored
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@ -1,4 +1,4 @@
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name: Build
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||||
name: Build MCC and Documents
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on:
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push:
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|
|
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42
.github/workflows/deploy-doc-only.yml
vendored
Normal file
42
.github/workflows/deploy-doc-only.yml
vendored
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
name: Build Documents
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: 'true'
|
||||
|
||||
- name: Sync translations from crowdin
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||||
uses: crowdin/github-action@1.5.0
|
||||
with:
|
||||
upload_translations: true
|
||||
download_translations: true
|
||||
|
||||
localization_branch_name: l10n_master
|
||||
create_pull_request: false
|
||||
|
||||
base_path: ${{ github.workspace }}
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
|
||||
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}
|
||||
|
||||
- name: Deploy Documentation Site
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||||
uses: jenkey2011/vuepress-deploy@master
|
||||
env:
|
||||
ACCESS_TOKEN: ${{ secrets.GH_PAGES_TOKEN }}
|
||||
TARGET_REPO: MCCTeam/MCCTeam.github.io
|
||||
TARGET_BRANCH: master
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||||
BUILD_SCRIPT: yarn --cwd ./docs/ && yarn --cwd ./docs/ docs:build
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BUILD_DIR: docs/.vuepress/dist
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||||
COMMIT_MESSAGE: Build from ${{ github.sha }}
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||||
CNAME: https://mccteam.github.io
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||||
31
.github/workflows/sync-translations-only.yml
vendored
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31
.github/workflows/sync-translations-only.yml
vendored
Normal file
|
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@ -0,0 +1,31 @@
|
|||
name: Sync Translations
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
Sync:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: 'true'
|
||||
|
||||
- name: Sync translations from crowdin
|
||||
uses: crowdin/github-action@1.5.0
|
||||
with:
|
||||
upload_translations: true
|
||||
download_translations: true
|
||||
|
||||
localization_branch_name: l10n_master
|
||||
create_pull_request: false
|
||||
|
||||
base_path: ${{ github.workspace }}
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
|
||||
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_TOKEN }}
|
||||
9
.gitignore
vendored
9
.gitignore
vendored
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|
@ -405,3 +405,12 @@ FodyWeavers.xsd
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# docs
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||||
!/docs/.vuepress
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||||
/docs/.vuepress/dist
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||||
|
||||
# translations
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||||
/MinecraftClient/Resources/Translations/Translations.*.resx
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||||
/MinecraftClient/Resources/AsciiArt/AsciiArt.*.resx
|
||||
|
||||
/docs/.vuepress/translations/*.json
|
||||
!/docs/.vuepress/translations/en.json
|
||||
|
||||
/docs/l10n/
|
||||
|
|
|
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|
|
@ -153,7 +153,7 @@ namespace MinecraftClient
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|||
string configString = File.ReadAllText(filepath);
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||||
if (configString.Contains("Some settings missing here after an upgrade?"))
|
||||
{
|
||||
string newFilePath = Path.ChangeExtension(filepath, ".backup.ini");
|
||||
string newFilePath = Path.ChangeExtension(filepath, ".old.ini");
|
||||
File.Copy(filepath, newFilePath, true);
|
||||
ConsoleIO.WriteLineFormatted("§c" + Translations.mcc_use_new_config);
|
||||
ConsoleIO.WriteLineFormatted("§c" + string.Format(Translations.mcc_backup_old_config, newFilePath));
|
||||
|
|
|
|||
10
README.md
10
README.md
|
|
@ -59,16 +59,6 @@ If you'd like to contribute to Minecraft Console Client, great, just fork the re
|
|||
|
||||
To improve translations for MCC, please visit: [Crowdin - Minecraft Console Client](https://crwd.in/minecraft-console-client).
|
||||
|
||||
MCC now supports the following languages (Alphabetical order) :
|
||||
* `de.ini` : Deutsch - German
|
||||
* `en.ini` : English - English
|
||||
* `fr.ini` : Français (France) - French
|
||||
* `ru.ini` : Русский (Russkiy) - Russian
|
||||
* `tr.ini` : Türkçe (Türkiye) - Turkish
|
||||
* `vi.ini` : Tiếng Việt (Việt Nam) - Vietnamese
|
||||
* `zh-Hans.ini` : 简体中文 - Chinese Simplified
|
||||
* `zh-Hant.ini` : 繁體中文 - Chinese Traditional
|
||||
|
||||
## Building from the source 🏗️
|
||||
|
||||
This section has been moved to our new [Documentation website](https://mccteam.github.io/guide/installation.html#building-from-the-source-code).
|
||||
|
|
|
|||
|
|
@ -6,28 +6,29 @@ A documentation website for Minecraft Console Client (MCC) written using [Vue Pr
|
|||
|
||||
### Requirements:
|
||||
|
||||
- Git
|
||||
- Node JS >= v12
|
||||
- Yarn
|
||||
|
||||
### Install Yarn if you don't have it:
|
||||
|
||||
```
|
||||
```bash
|
||||
npm i yarn -g
|
||||
```
|
||||
|
||||
Fork and clone the repository.
|
||||
Fork and clone the repository `Minecraft-Console-Client`.
|
||||
|
||||
All of the source is in the `source` directory.
|
||||
All of the source is in the `docs` directory.
|
||||
|
||||
### Install dependencies:
|
||||
|
||||
```
|
||||
```bash
|
||||
yarn install
|
||||
```
|
||||
|
||||
### Run developer mode:
|
||||
|
||||
```
|
||||
```bash
|
||||
yarn docs:dev
|
||||
```
|
||||
|
||||
|
|
@ -35,18 +36,4 @@ _If you have the port `8080` taken, use the `--port <port>` for a custom port._
|
|||
|
||||
Change things
|
||||
|
||||
### Build:
|
||||
|
||||
```
|
||||
yarn docs:build
|
||||
```
|
||||
|
||||
### Deploy changes:
|
||||
|
||||
```
|
||||
yarn docs:deploy
|
||||
```
|
||||
|
||||
**⚠️ Do not forget this step, or your changes will not go live!**
|
||||
|
||||
Commit, push and open a pull request.
|
||||
|
|
|
|||
|
|
@ -10,70 +10,15 @@ For now you can use our article from the [Git Hub repository Wiki](https://githu
|
|||
|
||||
## Translations
|
||||
|
||||
MCC now supports the following languages (Alphabetical order) :
|
||||
* `de.ini` : Deutsch - German
|
||||
* **`en.ini` : English - English**
|
||||
* `fr.ini` : Français (France) - French
|
||||
* `ru.ini` : Русский (Russkiy) - Russian
|
||||
* `vi.ini` : Tiếng Việt (Việt Nam) - Vietnamese
|
||||
* `zh-Hans.ini` : 简体中文 - Chinese Simplified
|
||||
* `zh-Hant.ini` : 繁體中文 - Chinese Traditional
|
||||
To improve translations for MCC, please visit: [Crowdin - Minecraft Console Client](https://crwd.in/minecraft-console-client).
|
||||
|
||||
### Add new translation
|
||||
**It is recommended to translate `MCC in-app text` first.**
|
||||
|
||||
1. First you need to get the name of the translated file.
|
||||
* Visit [this link](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/a9eac961-e77d-41a6-90a5-ce1a8b0cdb9c) and find the first occurrence of the language you need to translate in the table below.
|
||||
* Use the language code of the row in the table as the name of the translation file.
|
||||
* For example:
|
||||
* `English` -> row `English 0x0009` -> `en` -> `en.ini`
|
||||
* `Chinese (Traditional)` -> row `Chinese (Traditional) 0x7C04` -> `zh-Hant` -> `zh-Hant.ini`
|
||||
If you can't find the language you want to translate into, please contact us at Github or Discord to add it.
|
||||
|
||||
2. Which system languages are recommended to use this translation?
|
||||
* Still check the table in [this link](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/a9eac961-e77d-41a6-90a5-ce1a8b0cdb9c), one language may have multiple rows.
|
||||
* You will need to indicate which language codes this translation applies to.
|
||||
* For example:
|
||||
* Translation `de.ini` applies to `de`, `de-AT`, `de-BE`, `de-DE`, ...
|
||||
* Translation `zh-Hans.ini` applies to `zh-Hans`, `zh`, `zh-CN`, `zh-SG`.
|
||||
Github: <a href="https://github.com/MCCTeam/Minecraft-Console-Client" rel="nofollow noopener" target="_blank">https://github.com/MCCTeam/Minecraft-Console-Client</a>
|
||||
|
||||
3. Which game languages are recommended to use this translation?
|
||||
* Check out the table in [this link](https://mccteam.github.io/r/l-code/), where the `Locale Code` column indicates the language code in minecraft.
|
||||
* You will need to indicate which locale codes this translation applies to.
|
||||
* For example:
|
||||
* Translation `fr.ini` applies to `fr_ca`, `fr_fr`.
|
||||
* Translation `zh-Hans.ini` applies to `zh_cn`.
|
||||
|
||||
4. Add the new translation to the code. (Optional)
|
||||
* **If you are not familiar with programming, you can skip this step and just write the above information in your PR or issue.**
|
||||
* Add the newly created translation file `xx.ini` to the project `/Resources/lang/xx.ini`.
|
||||
* Open `/DefaultConfigResource.resx`.
|
||||
* Click `Add Resources`.
|
||||
* Choose `/Resources/lang/xx.ini`.
|
||||
* Rename the added resource file in `/DefaultConfigResource.resx` to `Translation_xx`.
|
||||
* Open `/Translations.cs`.
|
||||
* Find `public static Tuple<string, string[]> GetTranslationPriority();`
|
||||
* Update the mapping of system language codes to translation files.
|
||||
* Find `public static string[] GetTranslationPriority(string gameLanguage);`
|
||||
* Update the mapping of game locale code to translation files.
|
||||
|
||||
5. Follow the section "Update existing translation".
|
||||
|
||||
### Update existing translation
|
||||
|
||||
1. Visit [the lang folder](https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/Resources/lang), download `en.ini` and the language you want to translate(`xx.ini`).
|
||||
|
||||
2. Compare `en.ini` and `xx.ini` and update outdated or non-existent entries in `xx.ini`.
|
||||
|
||||
3. Once you finished the translation work, submit a pull request or send us the file through an [Issue](https://github.com/MCCTeam/Minecraft-Console-Client/issues) in case you are not familiar with Git.
|
||||
|
||||
### Translate README.md
|
||||
|
||||
1. Get the English version of the README.md from [here](https://raw.githubusercontent.com/MCCTeam/Minecraft-Console-Client/master/README.md).
|
||||
|
||||
2. See `Add new translation -> 1.` for the target language code. Assume it is `xx`.
|
||||
|
||||
3. Complete the translation according to the English README.md and name the translated version as `README-xx.md`.
|
||||
|
||||
4. In the English README, above the "About" section, add the name of the language and a hyperlink to `README-xx.md`.
|
||||
Discord: <a href="https://discord.gg/9HPr2EE4C4" rel="nofollow noopener" target="_blank">https://discord.gg/9HPr2EE4C4</a>
|
||||
|
||||
## Contributors
|
||||
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ Install [Git](https://www.git-scm.com/)
|
|||
4. Clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
```
|
||||
|
||||
5. Once the repository has been cloned, you can close the `Git Bash` terminal emulator
|
||||
|
|
@ -114,7 +114,7 @@ Requirements:
|
|||
2. Recursively clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
```
|
||||
|
||||
3. Go to the folder you've cloned (should be `Minecraft-Console-Client`)
|
||||
|
|
@ -171,7 +171,7 @@ Requirements:
|
|||
1. Clone the [Git Hub Repository](https://github.com/MCCTeam/Minecraft-Console-Client) by typing end executing the following command:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
git clone --branch l10n_master https://github.com/MCCTeam/Minecraft-Console-Client.git --recursive
|
||||
```
|
||||
|
||||
2. Navigate to `Minecraft-Console-Client/Docker`
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue