mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Optimize cold start speed and block loading speed
This commit is contained in:
parent
01ef9a89ca
commit
58eafdfd5c
8 changed files with 147 additions and 127 deletions
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@ -20,11 +20,6 @@ namespace MinecraftClient.Mapping
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/// </summary>
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private readonly Block[,,] blocks = new Block[SizeX, SizeY, SizeZ];
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/// <summary>
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/// Lock for thread safety
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/// </summary>
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private readonly ReaderWriterLockSlim blockLock = new ReaderWriterLockSlim();
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/// <summary>
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/// Read, or set the specified block
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/// </summary>
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@ -43,15 +38,7 @@ namespace MinecraftClient.Mapping
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if (blockZ < 0 || blockZ >= SizeZ)
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throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
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blockLock.EnterReadLock();
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try
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{
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return blocks[blockX, blockY, blockZ];
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}
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finally
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{
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blockLock.ExitReadLock();
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}
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return blocks[blockX, blockY, blockZ];
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}
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set
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{
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@ -62,18 +49,22 @@ namespace MinecraftClient.Mapping
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if (blockZ < 0 || blockZ >= SizeZ)
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throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
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blockLock.EnterWriteLock();
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try
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{
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blocks[blockX, blockY, blockZ] = value;
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}
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finally
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{
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blockLock.ExitWriteLock();
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}
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blocks[blockX, blockY, blockZ] = value;
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}
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}
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/// <summary>
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/// Used when parsing chunks
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/// </summary>
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/// <param name="blockX">Block X</param>
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/// <param name="blockY">Block Y</param>
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/// <param name="blockZ">Block Z</param>
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/// <param name="block">Block</param>
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public void SetWithoutCheck(int blockX, int blockY, int blockZ, Block block)
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{
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blocks[blockX, blockY, blockZ] = block;
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}
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/// <summary>
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/// Get block at the specified location
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/// </summary>
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@ -20,11 +20,6 @@ namespace MinecraftClient.Mapping
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/// </summary>
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private readonly Chunk[] chunks;
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/// <summary>
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/// Lock for thread safety
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/// </summary>
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private readonly ReaderWriterLockSlim chunkLock = new ReaderWriterLockSlim();
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/// <summary>
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/// Create a new ChunkColumn
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/// </summary>
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@ -44,27 +39,11 @@ namespace MinecraftClient.Mapping
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{
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get
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{
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chunkLock.EnterReadLock();
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try
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{
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return chunks[chunkY];
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}
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finally
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{
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chunkLock.ExitReadLock();
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}
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return chunks[chunkY];
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}
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set
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{
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chunkLock.EnterWriteLock();
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try
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{
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chunks[chunkY] = value;
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}
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finally
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{
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chunkLock.ExitWriteLock();
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}
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chunks[chunkY] = value;
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}
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}
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@ -14,17 +14,17 @@ namespace MinecraftClient.Mapping
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/// <summary>
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/// The chunks contained into the Minecraft world
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/// </summary>
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private Dictionary<int, Dictionary<int, ChunkColumn>> chunks = new Dictionary<int, Dictionary<int, ChunkColumn>>();
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private Dictionary<int, Dictionary<int, ChunkColumn>> chunks = new();
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/// <summary>
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/// The dimension info of the world
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/// </summary>
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private static Dimension dimension = new Dimension();
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private static Dimension dimension = new();
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/// <summary>
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/// Lock for thread safety
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/// </summary>
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private readonly ReaderWriterLockSlim chunksLock = new ReaderWriterLockSlim();
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private readonly ReaderWriterLockSlim chunksLock = new();
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/// <summary>
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/// Chunk data parsing progress
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@ -109,6 +109,54 @@ namespace MinecraftClient.Mapping
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return dimension;
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}
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/// <summary>
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/// Set chunk column at the specified location
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/// </summary>
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/// <param name="chunkX">ChunkColumn X</param>
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/// <param name="chunkY">ChunkColumn Y</param>
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/// <param name="chunkZ">ChunkColumn Z</param>
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/// <param name="chunkColumnSize">ChunkColumn size</param>
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/// <param name="chunk">Chunk data</param>
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/// <param name="loadCompleted">Whether the ChunkColumn has been fully loaded</param>
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public void StoreChunk(int chunkX, int chunkY, int chunkZ, int chunkColumnSize, Chunk chunk, bool loadCompleted)
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{
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ChunkColumn? chunkColumn = null;
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chunksLock.EnterUpgradeableReadLock();
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try
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{
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//Read a chunk
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if (chunks.ContainsKey(chunkX))
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if (chunks[chunkX].ContainsKey(chunkZ))
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chunkColumn = chunks[chunkX][chunkZ];
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if (chunkColumn == null)
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{
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chunkColumn = new ChunkColumn(chunkColumnSize);
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chunksLock.EnterWriteLock();
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try
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{
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//Update a chunk column
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if (!chunks.ContainsKey(chunkX))
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chunks[chunkX] = new Dictionary<int, ChunkColumn>();
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chunks[chunkX][chunkZ] = chunkColumn;
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}
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finally
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{
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chunksLock.ExitWriteLock();
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}
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}
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}
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finally
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{
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chunksLock.ExitUpgradeableReadLock();
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}
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chunkColumn[chunkY] = chunk;
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if (loadCompleted)
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chunkColumn.FullyLoaded = true;
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}
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/// <summary>
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/// Get chunk column at the specified location
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/// </summary>
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@ -16,6 +16,7 @@ using MinecraftClient.WinAPI;
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using MinecraftClient.Protocol.Keys;
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using System.Security.Cryptography;
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using System.Xml.Linq;
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using System.Threading.Tasks;
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namespace MinecraftClient
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{
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@ -84,9 +85,12 @@ namespace MinecraftClient
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//Take advantage of Windows 10 / Mac / Linux UTF-8 console
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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// If we're on windows, check if our version is Win10 or greater.
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if (WindowsVersion.WinMajorVersion >= 10)
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Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
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Parallel.Invoke(() =>
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{
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// If we're on windows, check if our version is Win10 or greater.
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if (WindowsVersion.WinMajorVersion >= 10)
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Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
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});
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}
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else
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{
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@ -253,17 +253,15 @@ namespace MinecraftClient.Protocol.Handlers
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/// <returns>The integer</returns>
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public int ReadNextVarInt(Queue<byte> cache)
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{
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string rawData = BitConverter.ToString(cache.ToArray());
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int i = 0;
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int j = 0;
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int k = 0;
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while (true)
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byte b;
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do
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{
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k = ReadNextByte(cache);
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i |= (k & 0x7F) << j++ * 7;
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if (j > 5) throw new OverflowException("VarInt too big " + rawData);
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if ((k & 0x80) != 128) break;
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}
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b = cache.Dequeue();
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i |= (b & 127) << j++ * 7;
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if (j > 5) throw new OverflowException("VarInt too big");
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} while ((b & 128) == 128);
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return i;
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}
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@ -558,12 +558,19 @@ namespace MinecraftClient.Protocol.Handlers
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int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData, cancellationToken);
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if (loaded)
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{
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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if (handler.GetWorld().chunkCnt == 464)
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{
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log.Info("Loaded 464 chunks, exit");
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System.Environment.Exit(0);
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}
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}
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});
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// Block Entity data: ignored
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// Light data: ignored
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@ -582,12 +589,12 @@ namespace MinecraftClient.Protocol.Handlers
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int compressedDataSize = dataTypes.ReadNextInt(packetData);
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed), cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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});
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}
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else
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{
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@ -611,12 +618,12 @@ namespace MinecraftClient.Protocol.Handlers
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else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData);
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData, cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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});
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}
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}
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}
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@ -872,7 +879,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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//Process chunk records
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new Task(() =>
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Parallel.Invoke(() =>
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{
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for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
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{
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@ -882,7 +889,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}
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}).Start();
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});
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}
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break;
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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//using System.Linq;
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//using System.Text;
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@ -42,24 +43,19 @@ namespace MinecraftClient.Protocol.Handlers
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if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC_1_18_1_Version)
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{
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// Palettes: Single valued - 1.18(1.18.1) and above
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ushort value = (ushort)dataTypes.ReadNextVarInt(cache);
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ushort blockId = (ushort)dataTypes.ReadNextVarInt(cache);
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dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
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// Empty chunks will not be stored
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if (new Block(value).Type == Material.Air)
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if (new Block(blockId).Type == Material.Air)
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return null;
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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{
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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{
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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{
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chunk[blockX, blockY, blockZ] = new Block(value);
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}
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}
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}
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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else
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{
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@ -129,7 +125,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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// We have our block, save the block into the chunk
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chunk[blockX, blockY, blockZ] = new Block(blockId);
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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}
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}
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@ -152,7 +148,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (cancellationToken.IsCancellationRequested)
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return false;
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var world = handler.GetWorld();
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World world = handler.GetWorld();
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int chunkColumnSize = (World.GetDimension().height + 15) / 16; // Round up
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@ -167,10 +163,8 @@ namespace MinecraftClient.Protocol.Handlers
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// 1.18 and above always contains all chunk section in data
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// 1.17 and 1.17.1 need vertical strip bitmask to know if the chunk section is included
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if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
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(((protocolversion == Protocol18Handler.MC_1_17_Version) ||
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(protocolversion == Protocol18Handler.MC_1_17_1_Version)) &&
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((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0)))
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if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
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((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0))
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{
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// Non-air block count inside chunk section, for lighting purposes
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int blockCnt = dataTypes.ReadNextShort(cache);
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@ -186,9 +180,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == (chunkColumnSize - 1));
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});
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// Skip Read Biomes (Type: Paletted Container) - 1.18(1.18.1) and above
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@ -218,11 +210,6 @@ namespace MinecraftClient.Protocol.Handlers
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// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
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// (plus, it would require parsing the tile entity lists' NBT)
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}
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] != null)
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handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
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});
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return true;
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}
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@ -244,12 +231,15 @@ namespace MinecraftClient.Protocol.Handlers
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if (cancellationToken.IsCancellationRequested)
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return false;
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World world = handler.GetWorld();
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const int chunkColumnSize = 16;
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if (protocolversion >= Protocol18Handler.MC_1_9_Version)
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{
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// 1.9 and above chunk format
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// Unloading chunks is handled by a separate packet
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
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for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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@ -363,7 +353,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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// We have our block, save the block into the chunk
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chunk[blockX, blockY, blockZ] = new Block(blockId);
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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}
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}
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@ -376,9 +366,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
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});
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//Pre-1.14 Lighting data
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@ -406,13 +394,14 @@ namespace MinecraftClient.Protocol.Handlers
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//Unload the entire chunk column
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handler.InvokeOnMainThread(() =>
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{
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handler.GetWorld()[chunkX, chunkZ] = null;
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world[chunkX, chunkZ] = null;
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});
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}
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else
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{
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//Load chunk data from the server
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
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for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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@ -426,7 +415,7 @@ namespace MinecraftClient.Protocol.Handlers
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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chunk[blockX, blockY, blockZ] = new Block(queue.Dequeue());
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(queue.Dequeue()));
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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@ -435,9 +424,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
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});
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}
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}
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|
|
@ -469,7 +456,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
//Unload the entire chunk column
|
||||
handler.InvokeOnMainThread(() =>
|
||||
{
|
||||
handler.GetWorld()[chunkX, chunkZ] = null;
|
||||
world[chunkX, chunkZ] = null;
|
||||
});
|
||||
}
|
||||
else
|
||||
|
|
@ -505,7 +492,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
|
||||
|
||||
//Load chunk data
|
||||
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||
int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
|
||||
for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
|
||||
{
|
||||
if ((chunkMask & (1 << chunkY)) != 0)
|
||||
{
|
||||
|
|
@ -514,7 +502,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
||||
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
||||
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
||||
chunk[blockX, blockY, blockZ] = new Block(blockTypes.Dequeue(), blockMeta.Dequeue());
|
||||
chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockTypes.Dequeue(), blockMeta.Dequeue()));
|
||||
|
||||
// check before store chunk
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
|
|
@ -522,19 +510,12 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
handler.InvokeOnMainThread(() =>
|
||||
{
|
||||
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
||||
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
|
||||
handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
|
||||
world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
handler.InvokeOnMainThread(() =>
|
||||
{
|
||||
if (handler.GetWorld()[chunkX, chunkZ] != null)
|
||||
handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,6 +7,8 @@ using System.Text.RegularExpressions;
|
|||
using MinecraftClient.Protocol.Session;
|
||||
using MinecraftClient.Protocol;
|
||||
using MinecraftClient.Mapping;
|
||||
using System.Threading.Tasks;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace MinecraftClient
|
||||
{
|
||||
|
|
@ -261,29 +263,39 @@ namespace MinecraftClient
|
|||
try
|
||||
{
|
||||
string[] Lines = File.ReadAllLines(file);
|
||||
Section section = Section.Default;
|
||||
foreach (string lineRAW in Lines)
|
||||
{
|
||||
string line = section == Section.Main && lineRAW.ToLower().Trim().StartsWith("password")
|
||||
? lineRAW.Trim() //Do not strip # in passwords
|
||||
: lineRAW.Split('#')[0].Trim();
|
||||
|
||||
if (line.Length > 0)
|
||||
ConcurrentDictionary<int, Section> sectionInfo = new();
|
||||
Parallel.For(0, Lines.Length, idx =>
|
||||
{
|
||||
string line = Lines[idx].Split('#')[0].Trim();
|
||||
if (line.Length > 2 && line[0] == '[' && line[^1] == ']')
|
||||
sectionInfo[idx] = GetSection(line[1..^1]);
|
||||
});
|
||||
|
||||
Section section = Section.Default;
|
||||
for (int idx = 0; idx < Lines.Length; ++idx)
|
||||
{
|
||||
if (sectionInfo.ContainsKey(idx))
|
||||
{
|
||||
if (line[0] == '[' && line[line.Length - 1] == ']')
|
||||
{
|
||||
section = GetSection(line.Substring(1, line.Length - 2).ToLower());
|
||||
}
|
||||
else
|
||||
section = sectionInfo[idx];
|
||||
continue;
|
||||
}
|
||||
|
||||
Parallel.Invoke(() =>
|
||||
{
|
||||
string line = Lines[idx].Split('#')[0].Trim();
|
||||
if (line.Length > 1)
|
||||
{
|
||||
string argName = line.Split('=')[0];
|
||||
if (section == Section.Main && argName == "password")
|
||||
line = Lines[idx].Trim(); //Do not strip # in passwords
|
||||
if (line.Length > (argName.Length + 1))
|
||||
{
|
||||
string argValue = line.Substring(argName.Length + 1);
|
||||
string argValue = line[(argName.Length + 1)..];
|
||||
LoadSingleSetting(section, argName, argValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (IOException) { }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue