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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Optimize cold start speed and block loading speed
This commit is contained in:
parent
01ef9a89ca
commit
58eafdfd5c
8 changed files with 147 additions and 127 deletions
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@ -253,17 +253,15 @@ namespace MinecraftClient.Protocol.Handlers
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/// <returns>The integer</returns>
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public int ReadNextVarInt(Queue<byte> cache)
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{
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string rawData = BitConverter.ToString(cache.ToArray());
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int i = 0;
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int j = 0;
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int k = 0;
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while (true)
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byte b;
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do
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{
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k = ReadNextByte(cache);
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i |= (k & 0x7F) << j++ * 7;
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if (j > 5) throw new OverflowException("VarInt too big " + rawData);
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if ((k & 0x80) != 128) break;
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}
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b = cache.Dequeue();
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i |= (b & 127) << j++ * 7;
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if (j > 5) throw new OverflowException("VarInt too big");
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} while ((b & 128) == 128);
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return i;
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}
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@ -558,12 +558,19 @@ namespace MinecraftClient.Protocol.Handlers
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int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData, cancellationToken);
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if (loaded)
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{
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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if (handler.GetWorld().chunkCnt == 464)
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{
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log.Info("Loaded 464 chunks, exit");
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System.Environment.Exit(0);
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}
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}
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});
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// Block Entity data: ignored
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// Light data: ignored
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@ -582,12 +589,12 @@ namespace MinecraftClient.Protocol.Handlers
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int compressedDataSize = dataTypes.ReadNextInt(packetData);
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed), cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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});
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}
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else
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{
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@ -611,12 +618,12 @@ namespace MinecraftClient.Protocol.Handlers
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else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData);
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new Task(() =>
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Parallel.Invoke(() =>
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{
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData, cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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});
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}
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}
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}
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@ -872,7 +879,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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//Process chunk records
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new Task(() =>
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Parallel.Invoke(() =>
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{
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for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
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{
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@ -882,7 +889,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}
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}).Start();
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});
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}
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break;
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Threading;
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//using System.Linq;
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//using System.Text;
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@ -42,24 +43,19 @@ namespace MinecraftClient.Protocol.Handlers
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if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC_1_18_1_Version)
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{
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// Palettes: Single valued - 1.18(1.18.1) and above
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ushort value = (ushort)dataTypes.ReadNextVarInt(cache);
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ushort blockId = (ushort)dataTypes.ReadNextVarInt(cache);
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dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
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// Empty chunks will not be stored
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if (new Block(value).Type == Material.Air)
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if (new Block(blockId).Type == Material.Air)
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return null;
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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{
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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{
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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{
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chunk[blockX, blockY, blockZ] = new Block(value);
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}
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}
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}
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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else
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{
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@ -129,7 +125,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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// We have our block, save the block into the chunk
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chunk[blockX, blockY, blockZ] = new Block(blockId);
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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}
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}
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@ -152,7 +148,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (cancellationToken.IsCancellationRequested)
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return false;
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var world = handler.GetWorld();
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World world = handler.GetWorld();
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int chunkColumnSize = (World.GetDimension().height + 15) / 16; // Round up
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@ -167,10 +163,8 @@ namespace MinecraftClient.Protocol.Handlers
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// 1.18 and above always contains all chunk section in data
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// 1.17 and 1.17.1 need vertical strip bitmask to know if the chunk section is included
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if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
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(((protocolversion == Protocol18Handler.MC_1_17_Version) ||
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(protocolversion == Protocol18Handler.MC_1_17_1_Version)) &&
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((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0)))
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if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
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((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0))
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{
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// Non-air block count inside chunk section, for lighting purposes
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int blockCnt = dataTypes.ReadNextShort(cache);
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@ -186,9 +180,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == (chunkColumnSize - 1));
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});
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// Skip Read Biomes (Type: Paletted Container) - 1.18(1.18.1) and above
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@ -218,11 +210,6 @@ namespace MinecraftClient.Protocol.Handlers
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// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
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// (plus, it would require parsing the tile entity lists' NBT)
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}
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] != null)
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handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
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});
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return true;
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}
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@ -244,12 +231,15 @@ namespace MinecraftClient.Protocol.Handlers
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if (cancellationToken.IsCancellationRequested)
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return false;
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World world = handler.GetWorld();
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const int chunkColumnSize = 16;
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if (protocolversion >= Protocol18Handler.MC_1_9_Version)
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{
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// 1.9 and above chunk format
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// Unloading chunks is handled by a separate packet
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
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for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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@ -363,7 +353,7 @@ namespace MinecraftClient.Protocol.Handlers
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}
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// We have our block, save the block into the chunk
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chunk[blockX, blockY, blockZ] = new Block(blockId);
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
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}
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}
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}
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@ -376,9 +366,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
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});
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//Pre-1.14 Lighting data
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@ -406,13 +394,14 @@ namespace MinecraftClient.Protocol.Handlers
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//Unload the entire chunk column
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handler.InvokeOnMainThread(() =>
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{
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handler.GetWorld()[chunkX, chunkZ] = null;
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world[chunkX, chunkZ] = null;
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});
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}
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else
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{
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//Load chunk data from the server
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
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for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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@ -426,7 +415,7 @@ namespace MinecraftClient.Protocol.Handlers
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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chunk[blockX, blockY, blockZ] = new Block(queue.Dequeue());
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(queue.Dequeue()));
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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@ -435,9 +424,7 @@ namespace MinecraftClient.Protocol.Handlers
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
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});
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}
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}
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@ -469,7 +456,7 @@ namespace MinecraftClient.Protocol.Handlers
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//Unload the entire chunk column
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handler.InvokeOnMainThread(() =>
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{
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handler.GetWorld()[chunkX, chunkZ] = null;
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world[chunkX, chunkZ] = null;
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});
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}
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else
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@ -505,7 +492,8 @@ namespace MinecraftClient.Protocol.Handlers
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dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
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//Load chunk data
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
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for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
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{
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if ((chunkMask & (1 << chunkY)) != 0)
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{
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@ -514,7 +502,7 @@ namespace MinecraftClient.Protocol.Handlers
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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chunk[blockX, blockY, blockZ] = new Block(blockTypes.Dequeue(), blockMeta.Dequeue());
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chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockTypes.Dequeue(), blockMeta.Dequeue()));
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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@ -522,19 +510,12 @@ namespace MinecraftClient.Protocol.Handlers
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
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});
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}
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}
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}
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}
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] != null)
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handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
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});
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return true;
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}
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}
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