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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
caching works. needs documentation and testing
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parent
75f2f738a2
commit
57c53be09f
8 changed files with 262 additions and 73 deletions
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@ -85,6 +85,12 @@ namespace MinecraftClient
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Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
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}
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//Load cached sessions from disk if necessary
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if (Settings.CacheType == Cache.CacheType.DISK)
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{
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ConsoleIO.WriteLineFormatted(Cache.SessionCache.LoadFromDisk() ? "Cached sessions loaded." : "§8Cached sessions could not be loaded from disk");
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}
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//Asking the user to type in missing data such as Username and Password
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if (Settings.Login == "")
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@ -92,58 +98,91 @@ namespace MinecraftClient
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Console.Write(ConsoleIO.basicIO ? "Please type the username of your choice.\n" : "Username : ");
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Settings.Login = Console.ReadLine();
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}
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if (Settings.Password == "")
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if (Settings.Password == "" && (Settings.CacheType == Cache.CacheType.NONE || !Cache.SessionCache.Contains(Settings.Login)))
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{
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Console.Write(ConsoleIO.basicIO ? "Please type the password for " + Settings.Login + ".\n" : "Password : ");
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Settings.Password = ConsoleIO.basicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
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if (Settings.Password == "") { Settings.Password = "-"; }
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if (!ConsoleIO.basicIO)
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{
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//Hide password length
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Console.CursorTop--; Console.Write("Password : <******>");
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for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
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}
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RequestPassword();
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}
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startupargs = args;
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InitializeClient();
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}
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/// <summary>
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/// Reduest user to submit password.
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/// </summary>
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private static void RequestPassword()
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{
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Console.Write(ConsoleIO.basicIO ? "Please type the password for " + Settings.Login + ".\n" : "Password : ");
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Settings.Password = ConsoleIO.basicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
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if (Settings.Password == "") { Settings.Password = "-"; }
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if (!ConsoleIO.basicIO)
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{
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//Hide password length
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Console.CursorTop--; Console.Write("Password : <******>");
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for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
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}
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}
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/// <summary>
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/// Start a new Client
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/// </summary>
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private static void InitializeClient()
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{
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ProtocolHandler.LoginResult result;
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Settings.Username = Settings.Login;
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string sessionID = "";
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string clientID = "";
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string UUID = "";
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SessionToken session = new SessionToken();
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ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
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if (Settings.Password == "-")
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{
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ConsoleIO.WriteLineFormatted("§8You chose to run in offline mode.");
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result = ProtocolHandler.LoginResult.Success;
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sessionID = "0";
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session.PlayerID = "0";
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session.PlayerName = Settings.Login;
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}
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else
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{
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Console.WriteLine("Connecting to Minecraft.net...");
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result = ProtocolHandler.GetLogin(ref Settings.Username, Settings.Password, ref sessionID, ref clientID, ref UUID);
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// Validate cached session or login new session.
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if (Settings.CacheType != Cache.CacheType.NONE && Cache.SessionCache.Contains(Settings.Login))
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{
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session = Cache.SessionCache.Get(Settings.Login);
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result = ProtocolHandler.GetTokenValidation(session);
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if (result != ProtocolHandler.LoginResult.Success && Settings.Password == "")
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{
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RequestPassword();
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}
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Console.WriteLine("Cached session is " + (result == ProtocolHandler.LoginResult.Success ? "valid." : "invalid."));
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}
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if (result != ProtocolHandler.LoginResult.Success)
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{
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Console.WriteLine("Connecting to Minecraft.net...");
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result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);
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if (result == ProtocolHandler.LoginResult.Success && Settings.CacheType != Cache.CacheType.NONE)
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{
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Cache.SessionCache.Store(Settings.Login, session);
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}
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}
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}
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if (result == ProtocolHandler.LoginResult.Success)
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{
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Settings.Username = session.PlayerName;
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if (Settings.ConsoleTitle != "")
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Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
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if (Settings.playerHeadAsIcon)
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ConsoleIcon.setPlayerIconAsync(Settings.Username);
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Console.WriteLine("Success. (session ID: " + sessionID + ')');
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Console.WriteLine("Success. (session ID: " + session.ID + ')');
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//ProtocolHandler.RealmsListWorlds(Settings.Username, UUID, sessionID); //TODO REMOVE
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//ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE
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if (Settings.ServerIP == "")
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{
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@ -194,9 +233,9 @@ namespace MinecraftClient
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//Start the main TCP client
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if (Settings.SingleCommand != "")
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{
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Client = new McTcpClient(Settings.Username, UUID, sessionID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
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Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
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}
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else Client = new McTcpClient(Settings.Username, UUID, sessionID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
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else Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
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//Update console title
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if (Settings.ConsoleTitle != "")
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