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Update to 1.12
This adds support for Minecraft 1.12's protocol, and also abstracts out outgoing packet IDs. I include packet IDs for some 1.12 snapshots, even though snapshot versions aren't supported, because I already had written the code (though in a far more messy variant) for my MC-106551 test script; while they won't be used right now, they may be useful if snapshots are ever formally supported in the future.
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3 changed files with 168 additions and 20 deletions
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@ -106,7 +106,7 @@ namespace MinecraftClient.Protocol
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int[] supportedVersions_Protocol16 = { 51, 60, 61, 72, 73, 74, 78 };
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if (Array.IndexOf(supportedVersions_Protocol16, ProtocolVersion) > -1)
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return new Protocol16Handler(Client, ProtocolVersion, Handler);
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int[] supportedVersions_Protocol18 = { 4, 5, 47, 107, 108, 109, 110, 210, 315, 316 };
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int[] supportedVersions_Protocol18 = { 4, 5, 47, 107, 108, 109, 110, 210, 315, 316, 335 };
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if (Array.IndexOf(supportedVersions_Protocol18, ProtocolVersion) > -1)
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return new Protocol18Handler(Client, ProtocolVersion, Handler, forgeInfo);
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throw new NotSupportedException("The protocol version no." + ProtocolVersion + " is not supported.");
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@ -182,6 +182,9 @@ namespace MinecraftClient.Protocol
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case "1.11.1":
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case "1.11.2":
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return 316;
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case "1.12":
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case "1.12.0":
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return 335;
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default:
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return 0;
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}
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