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1.16+ Terrain and Movement support (#1353)
* First implementation * Improve chunk reading performance * Fix indentation * Remove debug information * Update MultiBlockChange packet * Move skip varint to a method * Fix crash when not using block palette * Fix DataTypes.cs not compiling on .NET 4.0 Binary (0b) values not handled so converted to Hexadecimal (0x) * Use the 1.16 chunk parsing code for 1.15 too Document the differences in padding and factor the code Co-authored-by: ORelio <ORelio@users.noreply.github.com>
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6 changed files with 1505 additions and 44 deletions
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@ -141,6 +141,7 @@
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<Compile Include="Mapping\BlockPalettes\Palette115.cs" />
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<Compile Include="Mapping\BlockPalettes\BlockPaletteGenerator.cs" />
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<Compile Include="Mapping\BlockPalettes\BlockPalette.cs" />
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<Compile Include="Mapping\BlockPalettes\Palette116.cs" />
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<Compile Include="Mapping\CommandBlockFlags.cs" />
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<Compile Include="Mapping\CommandBlockMode.cs" />
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<Compile Include="Mapping\Entity.cs" />
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@ -401,4 +402,4 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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