mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-11-07 17:36:07 +00:00
[skip ci] Newly add certain architecture releases and enable compression.
This commit is contained in:
parent
3735cab9dd
commit
4f608687ee
3 changed files with 199 additions and 64 deletions
148
.github/workflows/build-and-release.yml
vendored
148
.github/workflows/build-and-release.yml
vendored
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@ -9,12 +9,12 @@ on:
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env:
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PROJECT: "MinecraftClient"
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target-version: "net7.0"
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compile-flags: "--self-contained=true -c Release -p:UseAppHost=true -p:IncludeNativeLibrariesForSelfExtract=true -p:DebugType=None"
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compile-flags: "--self-contained=true -c Release -p:UseAppHost=true -p:IncludeNativeLibrariesForSelfExtract=true -p:EnableCompressionInSingleFile=true -p:DebugType=None"
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jobs:
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Build:
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runs-on: ubuntu-latest
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if: ${{ !contains(github.event.head_commit.message, 'SKIP_BUILD') }}
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if: ${{ !contains(github.event.head_commit.message, 'skip ci') }}
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timeout-minutes: 15
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steps:
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@ -48,11 +48,15 @@ jobs:
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- name: Setup Output Paths
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run: |
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echo win-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x64/publish/ >> $GITHUB_ENV
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echo win-x86-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x86/publish/ >> $GITHUB_ENV
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echo linux-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-x64/publish/ >> $GITHUB_ENV
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echo osx-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/osx-x64/publish/ >> $GITHUB_ENV
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echo win-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-x64/publish/ >> $GITHUB_ENV
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echo win-arm32-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-arm/publish/ >> $GITHUB_ENV
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echo win-arm64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/win-arm64/publish/ >> $GITHUB_ENV
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echo linux-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-x64/publish/ >> $GITHUB_ENV
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echo linux-arm32-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-arm/publish/ >> $GITHUB_ENV
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echo linux-arm64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/linux-arm64/publish/ >> $GITHUB_ENV
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echo osx-x64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/osx-x64/publish/ >> $GITHUB_ENV
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echo osx-arm64-out-path=${{ env.project-path }}/bin/Release/${{ env.target-version }}/osx-arm64/publish/ >> $GITHUB_ENV
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- name: Setup .NET SDK
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uses: actions/setup-dotnet@v2.1.0
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@ -68,15 +72,9 @@ jobs:
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run: |
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COMMIT=$(echo ${{ github.sha }} | cut -c 1-7)
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echo '' >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
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echo build-version-info=${{ steps.date-version.outputs.time }}-${{ github.run_number }} >> $GITHUB_ENV
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echo "[assembly: AssemblyConfiguration(\"GitHub build ${{ github.run_number }}, built on ${{ steps.date-version.outputs.time }} from commit $COMMIT\")]" >> ${{ env.project-path }}/Properties/AssemblyInfo.cs
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- name: Build for Windows x64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x64 ${{ env.compile-flags }}
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- name: Zip Windows x64 Build
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run: zip -qq -r windows-x64.zip *
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working-directory: ${{ env.win-x64-out-path }}
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- name: Build for Windows x86
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x86 ${{ env.compile-flags }}
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@ -84,26 +82,45 @@ jobs:
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run: zip -qq -r windows-x86.zip *
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working-directory: ${{ env.win-x86-out-path }}
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- name: Build for Linux
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- name: Build for Windows x64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-x64 ${{ env.compile-flags }}
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- name: Zip Windows x64 Build
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run: zip -qq -r windows-x64.zip *
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working-directory: ${{ env.win-x64-out-path }}
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- name: Build for Windows ARM32
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-arm ${{ env.compile-flags }}
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- name: Build for Windows ARM64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r win-arm64 ${{ env.compile-flags }}
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- name: Build for Linux X64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-x64 ${{ env.compile-flags }}
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- name: Zip Linux Build
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- name: Zip Linux X64 Build
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run: zip -qq -r linux.zip *
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working-directory: ${{ env.linux-out-path }}
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working-directory: ${{ env.linux-x64-out-path }}
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- name: Build for ARM64 Linux
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- name: Build for Linux ARM32
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-arm ${{ env.compile-flags }}
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- name: Build for Linux ARM64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r linux-arm64 ${{ env.compile-flags }}
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- name: Zip ARM64 Linux Build
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run: zip -qq -r linux-arm64.zip *
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working-directory: ${{ env.linux-arm64-out-path }}
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- name: Build for OSX
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- name: Build for OSX X64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r osx-x64 ${{ env.compile-flags }}
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- name: Zip OSX Build
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run: zip -qq -r osx.zip *
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working-directory: ${{ env.osx-out-path }}
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working-directory: ${{ env.osx-x64-out-path }}
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- name: Build for OSX ARM64
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run: dotnet publish ${{ env.project-path }}.sln -f ${{ env.target-version }} -r osx-arm64 ${{ env.compile-flags }}
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- name: Get Release DateTime
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id: date-release
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@ -112,7 +129,88 @@ jobs:
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timeZone: 0
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format: 'YYYYMMDD'
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- name: Windows x64 Release
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- name: Windows X86 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-x86-out-path }}${{ env.PROJECT }}.exe
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Windows-X86.exe
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Windows X64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-x64-out-path }}${{ env.PROJECT }}.exe
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Windows-X64.exe
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Windows ARM32 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-arm32-out-path }}${{ env.PROJECT }}.exe
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Windows-Arm32.exe
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Windows ARM64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-arm64-out-path }}${{ env.PROJECT }}.exe
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Windows-Arm64.exe
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Linux X64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.linux-x64-out-path }}${{ env.PROJECT }}
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Linux-X64
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Linux ARM32 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.linux-arm32-out-path }}${{ env.PROJECT }}
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Linux-Arm32
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Linux ARM64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.linux-arm64-out-path }}${{ env.PROJECT }}
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-Linux-Arm64
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: OSX X64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.osx-x64-out-path }}${{ env.PROJECT }}
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-OSX-X64
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: OSX ARM64 Release
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.win-x64-out-path }}windows-x64.zip
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assetName: ${{ env.PROJECT }}-${{ env.build-version-info }}-OSX-Arm64
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Windows X64 Release (transition version)
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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@ -121,7 +219,7 @@ jobs:
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assetName: ${{ env.PROJECT }}-windows-x64.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Windows x86 Release
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- name: Windows X86 Release (transition version)
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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@ -130,16 +228,16 @@ jobs:
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assetName: ${{ env.PROJECT }}-windows-x86.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Linux Release
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- name: Linux X64 Release (transition version)
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.linux-out-path }}linux.zip
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filePath: ${{ env.linux-x64-out-path }}linux.zip
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assetName: ${{ env.PROJECT }}-linux.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: Linux ARM64 Release
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- name: Linux ARM64 Release (transition version)
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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@ -148,12 +246,12 @@ jobs:
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assetName: ${{ env.PROJECT }}-linux-arm64.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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- name: OSX Release
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- name: OSX X64 Release (transition version)
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uses: tix-factory/release-manager@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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mode: uploadReleaseAsset
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filePath: ${{ env.osx-out-path }}osx.zip
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filePath: ${{ env.osx-x64-out-path }}osx.zip
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assetName: ${{ env.PROJECT }}-osx.zip
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tag: ${{ format('{0}-{1}', steps.date-release.outputs.time, github.run_number) }}
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@ -2157,7 +2157,9 @@ namespace MinecraftClient
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{
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if (windowId != 0)
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inventories.Remove(windowId);
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return handler.SendCloseWindow(windowId);
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bool result = handler.SendCloseWindow(windowId);
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DispatchBotEvent(bot => bot.OnInventoryClose(windowId));
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return result;
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}
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return false;
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}
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@ -125,31 +125,45 @@ namespace MinecraftClient
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try
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{
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string downloadUrl = $"{GithubReleaseUrl}/download/{latestVersion}/MinecraftClient-{OSInfo}.zip";
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string downloadUrl = $"{GithubReleaseUrl}/download/{latestVersion}/";
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string fileNameWithoutExtension = $"MinecraftClient-{latestVersion}-{OSInfo}";
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string fileName = fileNameWithoutExtension + GetExecutableFileExtension();
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downloadStartTime = DateTime.Now;
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lastNotifyTime = DateTime.MinValue;
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lastBytesTransferred = 0;
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using HttpResponseMessage response = await httpClient.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead, cancellationToken);
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using Stream zipFileStream = await response.Content.ReadAsStreamAsync(cancellationToken);
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if (!cancellationToken.IsCancellationRequested)
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bool hasFile = true;
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HttpResponseMessage response = await httpClient.GetAsync(downloadUrl + fileName, HttpCompletionOption.ResponseHeadersRead, cancellationToken);
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if (!response.IsSuccessStatusCode)
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{
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using ZipArchive zipArchive = new(zipFileStream, ZipArchiveMode.Read);
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ConsoleIO.WriteLine(Translations.mcc_update_download_complete);
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foreach (var archiveEntry in zipArchive.Entries)
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fileName = fileNameWithoutExtension + ".zip";
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response = await httpClient.GetAsync(downloadUrl + fileName, HttpCompletionOption.ResponseHeadersRead, cancellationToken);
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if (!response.IsSuccessStatusCode)
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{
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if (archiveEntry.Name.StartsWith("MinecraftClient"))
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hasFile = false;
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ConsoleIO.WriteLine($"{Translations.mcc_update_download_fail} File {fileNameWithoutExtension}{GetExecutableFileExtension()} not found.");
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}
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}
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if (hasFile)
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{
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string fileName = $"MinecraftClient-{latestVersion}{Path.GetExtension(archiveEntry.Name)}";
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archiveEntry.ExtractToFile(fileName, true);
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using (FileStream fileStream = File.Create(fileName))
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{
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await response.Content.CopyToAsync(fileStream);
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}
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ConsoleIO.WriteLineFormatted("§e" + string.Format(Translations.mcc_update_save_as, fileName), true);
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break;
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}
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}
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zipArchive.Dispose();
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if (!OperatingSystem.IsWindows())
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File.SetUnixFileMode(fileName, UnixFileMode.UserRead
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| UnixFileMode.UserWrite
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| UnixFileMode.UserExecute
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| UnixFileMode.GroupRead
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| UnixFileMode.GroupExecute
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| UnixFileMode.OtherRead
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| UnixFileMode.OtherExecute);
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}
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zipFileStream.Dispose();
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response.Dispose();
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}
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catch (TaskCanceledException) { }
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@ -225,25 +239,46 @@ namespace MinecraftClient
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private static string GetOSIdentifier()
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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return "linux-arm64";
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else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
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return "linux";
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}
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string OSPlatformName;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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OSPlatformName = "Windows";
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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OSPlatformName = "Linux";
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
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OSPlatformName = "OSX";
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.FreeBSD))
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OSPlatformName = "FreeBSD";
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else
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return string.Empty;
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string architecture = RuntimeInformation.ProcessArchitecture switch
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{
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if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
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return "osx";
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Architecture.X86 => "X86",
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Architecture.X64 => "X64",
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Architecture.Arm => "Arm32",
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Architecture.Arm64 => "Arm64",
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Architecture.Wasm => "Wasm",
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Architecture.S390x => "S390x",
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Architecture.LoongArch64 => "LoongArch64",
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Architecture.Armv6 => "Armv6",
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Architecture.Ppc64le => "Ppc64le",
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_ => RuntimeInformation.ProcessArchitecture.ToString(),
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};
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return OSPlatformName + '-' + architecture;
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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private static string GetExecutableFileExtension()
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{
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if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
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return "windows-x64";
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else if (RuntimeInformation.ProcessArchitecture == Architecture.X86)
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return "windows-x86";
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}
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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return ".exe";
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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return string.Empty;
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
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return string.Empty;
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.FreeBSD))
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return string.Empty;
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else
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return string.Empty;
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}
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