Adjust dig block API

Attempt to automate dig start and dig complete (#1077)
This commit is contained in:
ORelio 2020-06-20 21:30:23 +02:00
parent 6df5076d19
commit 4cc29a6ee6
11 changed files with 113 additions and 48 deletions

View file

@ -745,14 +745,12 @@ namespace MinecraftClient
}
/// <summary>
/// Dig block
/// Attempt to dig a block at the specified location
/// </summary>
/// <param name="status">0 to start digging, 1 to cancel, 2 to finish ( https://wiki.vg/Protocol#Player_Digging )</param>
/// <param name="location">Location</param>
/// <param name="face">Block face</param>
protected void DigBlock(int status, Location location, Direction blockFace)
protected bool DigBlock(Location location)
{
Handler.DigBlock(status, location, blockFace);
return Handler.DigBlock(location);
}
/// <summary>
@ -977,9 +975,9 @@ namespace MinecraftClient
/// <param name="itemType">Item type</param>
/// <param name="count">Item count</param>
/// <returns>TRUE if item given successfully</returns>
protected bool CreativeGive(int slot, ItemType itemType, int count, Dictionary<string, object> NBT = null)
protected bool CreativeGive(int slot, ItemType itemType, int count, Dictionary<string, object> nbt = null)
{
return Handler.DoCreativeGive(slot, itemType, count, NBT);
return Handler.DoCreativeGive(slot, itemType, count, nbt);
}
/// <summary>