This commit is contained in:
BruceChen 2022-10-08 10:06:11 +08:00
parent c1a04fe5bf
commit 4cb95731bf
6 changed files with 82 additions and 14 deletions

View file

@ -42,6 +42,7 @@ namespace MinecraftClient
{ {
private static McClient? client; private static McClient? client;
public static string[]? startupargs; public static string[]? startupargs;
public static readonly CultureInfo ActualCulture = CultureInfo.CurrentCulture;
public const string Version = MCHighestVersion; public const string Version = MCHighestVersion;
public const string MCLowestVersion = "1.4.6"; public const string MCLowestVersion = "1.4.6";
@ -57,6 +58,8 @@ namespace MinecraftClient
/// </summary> /// </summary>
static void Main(string[] args) static void Main(string[] args)
{ {
InitCulture();
Task.Run(() => Task.Run(() =>
{ {
// "ToLower" require "CultureInfo" to be initialized on first run, which can take a lot of time. // "ToLower" require "CultureInfo" to be initialized on first run, which can take a lot of time.
@ -110,10 +113,10 @@ namespace MinecraftClient
} }
//Process ini configuration file //Process ini configuration file
bool needWriteDefaultSetting, newlyGenerated = false; bool loadSucceed, needWriteDefaultSetting, newlyGenerated = false;
if (args.Length >= 1 && File.Exists(args[0]) && Settings.ToLowerIfNeed(Path.GetExtension(args[0])) == ".ini") if (args.Length >= 1 && File.Exists(args[0]) && Settings.ToLowerIfNeed(Path.GetExtension(args[0])) == ".ini")
{ {
needWriteDefaultSetting = Settings.LoadFromFile(args[0]); (loadSucceed, needWriteDefaultSetting) = Settings.LoadFromFile(args[0]);
settingsIniPath = args[0]; settingsIniPath = args[0];
//remove ini configuration file from arguments array //remove ini configuration file from arguments array
@ -123,19 +126,59 @@ namespace MinecraftClient
} }
else if (File.Exists("MinecraftClient.ini")) else if (File.Exists("MinecraftClient.ini"))
{ {
needWriteDefaultSetting = Settings.LoadFromFile("MinecraftClient.ini"); (loadSucceed, needWriteDefaultSetting) = Settings.LoadFromFile("MinecraftClient.ini");
} }
else else
{ {
loadSucceed = true;
needWriteDefaultSetting = true; needWriteDefaultSetting = true;
newlyGenerated = true; newlyGenerated = true;
} }
if (needWriteDefaultSetting) if (!loadSucceed)
{
ConsoleInteractive.ConsoleReader.StopReadThread();
string command = " ";
while (command.Length > 0)
{
ConsoleIO.WriteLine(string.Empty);
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.invaild_config", Config.Main.Advanced.InternalCmdChar.ToLogString()));
Translations.WriteLineFormatted("mcc.press_exit");
command = ConsoleInteractive.ConsoleReader.RequestImmediateInput().Trim();
if (command.Length > 0)
{
if (Config.Main.Advanced.InternalCmdChar.ToChar() != ' '
&& command[0] == Config.Main.Advanced.InternalCmdChar.ToChar())
command = command[1..];
if (command.StartsWith("exit") || command.StartsWith("quit"))
{
return;
}
else if (command.StartsWith("new"))
{
(string gameLanguage, string[] langList) = Translations.GetTranslationPriority();
Config.Main.Advanced.Language = gameLanguage;
Translations.LoadTranslationFile(langList);
WriteBackSettings(true);
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.gen_new_config", settingsIniPath));
return;
}
}
else
{
return;
}
}
return;
}
else if (needWriteDefaultSetting)
{ {
(string gameLanguage, string[] langList) = Translations.GetTranslationPriority(); (string gameLanguage, string[] langList) = Translations.GetTranslationPriority();
Translations.LoadTranslationFile(langList); Translations.LoadTranslationFile(langList);
Config.Main.Advanced.Language = gameLanguage; Config.Main.Advanced.Language = gameLanguage;
WriteBackSettings(false); WriteBackSettings(false);
if (newlyGenerated) if (newlyGenerated)
ConsoleIO.WriteLineFormatted(Translations.TryGet("mcc.settings_generated")); ConsoleIO.WriteLineFormatted(Translations.TryGet("mcc.settings_generated"));
@ -618,7 +661,7 @@ namespace MinecraftClient
/// </summary> /// </summary>
public static void ReloadSettings() public static void ReloadSettings()
{ {
if(Settings.LoadFromFile(settingsIniPath)) if(Settings.LoadFromFile(settingsIniPath).Item1)
ConsoleIO.WriteLine(Translations.TryGet("config.loading", settingsIniPath)); ConsoleIO.WriteLine(Translations.TryGet("config.loading", settingsIniPath));
} }
@ -818,6 +861,15 @@ namespace MinecraftClient
return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray(); return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray();
} }
public static void InitCulture()
{
CultureInfo culture = CultureInfo.CreateSpecificCulture("en-US");
CultureInfo.DefaultThreadCurrentCulture = culture;
CultureInfo.DefaultThreadCurrentUICulture = culture;
Thread.CurrentThread.CurrentCulture = culture;
Thread.CurrentThread.CurrentUICulture = culture;
}
/// <summary> /// <summary>
/// Static initialization of build information, read from assembly information /// Static initialization of build information, read from assembly information
/// </summary> /// </summary>

View file

@ -50,6 +50,8 @@ mcc.realms_available=You have access to the following Realms worlds
mcc.realms_join=Use realms:<index> as server IP to join a Realms world mcc.realms_join=Use realms:<index> as server IP to join a Realms world
mcc.generator.generating=Generating {0} palette using the dataset: {1} mcc.generator.generating=Generating {0} palette using the dataset: {1}
mcc.generator.done=Succesfully generated {0} palette using the dataset: {1} mcc.generator.done=Succesfully generated {0} palette using the dataset: {1}
mcc.invaild_config=Failed to parse the settings file, enter "{0}new" to generate a new configuration.
mcc.gen_new_config=New configuration file "{0}" is generated.
[debug] [debug]
# Messages from MCC Debug Mode # Messages from MCC Debug Mode

View file

@ -50,6 +50,8 @@ mcc.realms_available==您可以访问以下Realms世界
mcc.realms_join=请使用"realms:<序号>"作为服务器IP加入Realms世界 mcc.realms_join=请使用"realms:<序号>"作为服务器IP加入Realms世界
mcc.generator.generating=正在从 {1} 生成 {0} 信息。 mcc.generator.generating=正在从 {1} 生成 {0} 信息。
mcc.generator.done=已完成从 {0} 信息生成,使用 {1} mcc.generator.done=已完成从 {0} 信息生成,使用 {1}
mcc.invaild_config=解析配置文件失败,输入 "{0}new" 以生成一个新的配置。
mcc.gen_new_config=已生成新的配置文件 "{0}" 。
[debug] [debug]
# Messages from MCC Debug Mode # Messages from MCC Debug Mode

View file

@ -50,6 +50,8 @@ mcc.realms_available==您可以訪問以下Realms世界
mcc.realms_join=請使用"realms:<序號>"作為伺服器IP加入Realms世界 mcc.realms_join=請使用"realms:<序號>"作為伺服器IP加入Realms世界
mcc.generator.generating=正在從 {1} 生成 {0} 資訊。 mcc.generator.generating=正在從 {1} 生成 {0} 資訊。
mcc.generator.done=已完成從 {0} 資訊生成,使用 {1} mcc.generator.done=已完成從 {0} 資訊生成,使用 {1}
mcc.invaild_config=解析配置檔案失敗,輸入 "{0}new" 以生成一個新的配置。
mcc.gen_new_config=已生成新的配置檔案 "{0}" 。
[debug] [debug]
# Messages from MCC Debug Mode # Messages from MCC Debug Mode

View file

@ -121,7 +121,7 @@ namespace MinecraftClient
} }
public static bool LoadFromFile(string filepath) public static Tuple<bool, bool> LoadFromFile(string filepath)
{ {
TomlDocument document; TomlDocument document;
try try
@ -141,16 +141,16 @@ namespace MinecraftClient
File.Copy(filepath, newFilePath, true); File.Copy(filepath, newFilePath, true);
ConsoleIO.WriteLineFormatted("§cPlease use the newly generated MinecraftClient.ini"); ConsoleIO.WriteLineFormatted("§cPlease use the newly generated MinecraftClient.ini");
ConsoleIO.WriteLineFormatted("§cThe old MinecraftClient.ini has been backed up as " + newFilePath); ConsoleIO.WriteLineFormatted("§cThe old MinecraftClient.ini has been backed up as " + newFilePath);
return true; ConsoleIO.WriteLine(Translations.GetOrNull("mcc.run_with_default_settings") ?? "\nMCC is running with default settings.");
return new(false, true);
} }
} }
catch { } catch { }
ConsoleIO.WriteLineFormatted(Translations.GetOrNull("config.load.fail") ?? "§cFailed to load settings:§r"); ConsoleIO.WriteLineFormatted(Translations.GetOrNull("config.load.fail") ?? "§cFailed to load settings:§r");
ConsoleIO.WriteLine(ex.Message); ConsoleIO.WriteLine(ex.GetFullMessage());
ConsoleIO.WriteLine(Translations.GetOrNull("mcc.run_with_default_settings") ?? "\nMCC is running with default settings."); return new(false, false);
return false;
} }
return false; return new(true, false);
} }
public static void WriteToFile(string filepath, bool backupOldFile) public static void WriteToFile(string filepath, bool backupOldFile)
@ -1210,4 +1210,14 @@ namespace MinecraftClient
}; };
} }
} }
public static class ExceptionExtensions
{
public static string GetFullMessage(this Exception ex)
{
return ex.InnerException == null
? ex.Message
: ex.Message + "\n --> " + ex.InnerException.GetFullMessage();
}
}
} }

View file

@ -104,9 +104,9 @@ namespace MinecraftClient
string gameLanguage = "en_gb"; string gameLanguage = "en_gb";
List<string> name = new(); List<string> name = new();
string systemLanguage = string.IsNullOrWhiteSpace(CultureInfo.CurrentCulture.Name) string systemLanguage = string.IsNullOrWhiteSpace(Program.ActualCulture.Name)
? CultureInfo.CurrentCulture.Parent.Name ? Program.ActualCulture.Parent.Name
: CultureInfo.CurrentCulture.Name; : Program.ActualCulture.Name;
switch (systemLanguage) switch (systemLanguage)
{ {