diff --git a/MinecraftClient/Settings.cs b/MinecraftClient/Settings.cs index 03f14f9c..5b22bc90 100644 --- a/MinecraftClient/Settings.cs +++ b/MinecraftClient/Settings.cs @@ -20,7 +20,7 @@ namespace MinecraftClient public static string Username = ""; public static string Password = ""; public static string ServerIP = ""; - public static unsigned short ServerPort = 25565; + public static ushort ServerPort = 25565; public static string ServerVersion = ""; public static string SingleCommand = ""; public static string ConsoleTitle = ""; @@ -90,7 +90,7 @@ namespace MinecraftClient //Custom app variables and Minecraft accounts private static Dictionary AppVars = new Dictionary(); private static Dictionary> Accounts = new Dictionary>(); - private static Dictionary> Servers = new Dictionary>(); + private static Dictionary> Servers = new Dictionary>(); private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl }; @@ -186,7 +186,7 @@ namespace MinecraftClient { //Backup current server info string server_host_temp = ServerIP; - unsigned short server_port_temp = ServerPort; + ushort server_port_temp = ServerPort; foreach (string server_line in File.ReadAllLines(argValue)) { @@ -198,7 +198,7 @@ namespace MinecraftClient && !server_data[0].Contains('.') && setServerIP(server_data[1])) Servers[server_data[0]] - = new KeyValuePair(ServerIP, ServerPort); + = new KeyValuePair(ServerIP, ServerPort); } //Restore current server info @@ -432,7 +432,7 @@ namespace MinecraftClient server = server.ToLower(); string[] sip = server.Split(':'); string host = sip[0]; - unsigned short port = 25565; + ushort port = 25565; if (sip.Length > 1) {