Fix: make AutoRelog retries single-owner (#3186)

Login rejections could schedule and execute multiple restarts for one failure while leaving no usable console route during reconnect delays.

Changes:
- Bind failure and restart work to immutable connection attempts
- Coalesce automatic retries while allowing explicit settings replacement until commit
- Preserve held bots and offline command routing across failed logins
- Add deterministic retry, ownership, and routing regression tests

Fixes #3186
This commit is contained in:
Anon 2026-07-27 16:12:10 +02:00
parent 92212d2b95
commit 456a548cbc
11 changed files with 645 additions and 114 deletions

View file

@ -1,4 +1,5 @@
using Brigadier.NET;
using System;
using Brigadier.NET;
using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler;
using static MinecraftClient.CommandHandler.CmdResult;
@ -42,35 +43,55 @@ namespace MinecraftClient.Commands
private int DoConnect(CmdResult r, string server, string account)
{
RestartSettingsSnapshot previousSettings = Program.CaptureRestartSettings();
if (!string.IsNullOrWhiteSpace(account) && !Settings.Config.Main.Advanced.SetAccount(account))
return r.SetAndReturn(Status.Fail, string.Format(Translations.cmd_connect_unknown, account));
if (Settings.Config.Main.SetServerIP(new Settings.MainConfigHelper.MainConfig.ServerInfoConfig(server), true))
{
return r.SetAndReturn(Program.TryRestart(keepAccountAndServerSettings: true)
? Status.Done
: Status.Fail);
if (Program.TryRestart(
Program.CurrentConnectionAttempt,
TimeSpan.Zero,
keepAccountAndServerSettings: true,
replaceUntilCommit: true))
{
return r.SetAndReturn(Status.Done);
}
Program.RestoreRestartSettings(previousSettings);
return r.SetAndReturn(Status.Fail);
}
else
{
Program.RestoreRestartSettings(previousSettings);
return r.SetAndReturn(Status.Fail, string.Format(Translations.cmd_connect_invalid_ip, server));
}
}
internal static string DoConnect(string command)
{
RestartSettingsSnapshot previousSettings = Program.CaptureRestartSettings();
string[] args = GetArgs(command);
if (args.Length > 1 && !Settings.Config.Main.Advanced.SetAccount(args[1]))
return string.Format(Translations.cmd_connect_unknown, args[1]);
if (Settings.Config.Main.SetServerIP(new Settings.MainConfigHelper.MainConfig.ServerInfoConfig(args[0]), true))
{
return Program.TryRestart(keepAccountAndServerSettings: true)
? string.Empty
: Translations.general_fail;
if (Program.TryRestart(
Program.CurrentConnectionAttempt,
TimeSpan.Zero,
keepAccountAndServerSettings: true,
replaceUntilCommit: true))
{
return string.Empty;
}
Program.RestoreRestartSettings(previousSettings);
return Translations.general_fail;
}
else
{
Program.RestoreRestartSettings(previousSettings);
return string.Format(Translations.cmd_connect_invalid_ip, args[0]);
}
}

View file

@ -41,19 +41,30 @@ namespace MinecraftClient.Commands
private int DoReconnect(CmdResult r, string account)
{
RestartSettingsSnapshot previousSettings = Program.CaptureRestartSettings();
if (!string.IsNullOrWhiteSpace(account))
{
account = account.Trim();
if (!Settings.Config.Main.Advanced.SetAccount(account))
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_connect_unknown, account));
}
return r.SetAndReturn(Program.TryRestart(keepAccountAndServerSettings: true)
? CmdResult.Status.Done
: CmdResult.Status.Fail);
if (Program.TryRestart(
Program.CurrentConnectionAttempt,
TimeSpan.Zero,
keepAccountAndServerSettings: true,
replaceUntilCommit: true))
{
return r.SetAndReturn(CmdResult.Status.Done);
}
Program.RestoreRestartSettings(previousSettings);
return r.SetAndReturn(CmdResult.Status.Fail);
}
internal static string DoReconnect(string command)
{
RestartSettingsSnapshot previousSettings = Program.CaptureRestartSettings();
string[] args = GetArgs(command);
if (args.Length > 0)
{
@ -63,9 +74,18 @@ namespace MinecraftClient.Commands
return string.Format(Translations.cmd_connect_unknown, account);
}
}
return Program.TryRestart(keepAccountAndServerSettings: true)
? String.Empty
: Translations.general_fail;
if (Program.TryRestart(
Program.CurrentConnectionAttempt,
TimeSpan.Zero,
keepAccountAndServerSettings: true,
replaceUntilCommit: true))
{
return string.Empty;
}
Program.RestoreRestartSettings(previousSettings);
return Translations.general_fail;
}
}
}