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https://github.com/MCCTeam/Minecraft-Console-Client
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Auto Respond Bot
This bot allows users to add a bot that can detect and respond to certain text. The bot can be enabled/disabled via the ini file. (disabled by default) The bot uses 2 files to let the user set what to pickup and what to respond.
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commit
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4 changed files with 93 additions and 10 deletions
59
MinecraftClient/ChatBots/Auto Respond.cs
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59
MinecraftClient/ChatBots/Auto Respond.cs
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@ -0,0 +1,59 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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namespace MinecraftClient.ChatBots
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{
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class Auto_Respond : ChatBot
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{
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private String[] respondon = new String[0];
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private String[] torespond = new String[0];
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private static string[] FromFile(string file)
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{
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if (File.Exists(file))
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{
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//Read all lines from file, remove lines with no text, convert to lowercase,
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//remove duplicate entries, convert to a string array, and return the result.
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return File.ReadAllLines(file)
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.Where(line => !String.IsNullOrWhiteSpace(line))
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.Select(line => line.ToLower())
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.Distinct().ToArray();
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}
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else
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{
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LogToConsole("File not found: " + file);
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return new string[0];
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}
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}
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//Initalize the bot
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public override void Initialize()
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{
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respondon = FromFile(Settings.Respond_MatchesFile);
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torespond = FromFile(Settings.Respond_RespondFile);
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ConsoleIO.WriteLine("Auto Respond Bot Sucessfully loaded!");
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}
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public override void GetText(string text)
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{
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//Remove colour codes
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text = getVerbatim(text).ToLower();
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//Check text to see if bot should respond
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foreach (string alert in respondon.Where(alert => text.Contains(alert)))
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{
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//Find what to respond with
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for (int x = 0; x < respondon.Length; x++)
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{
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if (respondon[x].ToString().Contains(alert))
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{
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//Respond
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SendText(torespond[x].ToString());
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}
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}
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}
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}
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}
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}
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@ -106,6 +106,7 @@ namespace MinecraftClient
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if (Settings.AutoRelog_Enabled) { BotLoad(new ChatBots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries)); }
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if (Settings.ScriptScheduler_Enabled) { BotLoad(new ChatBots.ScriptScheduler(Settings.expandVars(Settings.ScriptScheduler_TasksFile))); }
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if (Settings.RemoteCtrl_Enabled) { BotLoad(new ChatBots.RemoteControl()); }
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if (Settings.Respond_Enabled) { BotLoad(new ChatBots.Auto_Respond()); }
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}
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try
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@ -74,6 +74,7 @@
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<Compile Include="AutoTimeout.cs" />
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<Compile Include="ChatBots\Alerts.cs" />
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<Compile Include="ChatBots\AntiAFK.cs" />
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<Compile Include="ChatBots\Auto Respond.cs" />
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<Compile Include="ChatBots\AutoRelog.cs" />
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<Compile Include="ChatBots\ChatLog.cs" />
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<Compile Include="ChatBots\HangmanGame.cs" />
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@ -88,12 +88,17 @@ namespace MinecraftClient
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public static bool RemoteCtrl_AutoTpaccept = true;
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public static bool RemoteCtrl_AutoTpaccept_Everyone = false;
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//Auto Respond
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public static bool Respond_Enabled = false;
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public static string Respond_MatchesFile = "detect.txt";
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public static string Respond_RespondFile = "respond.txt";
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//Custom app variables and Minecraft accounts
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private static Dictionary<string, string> AppVars = new Dictionary<string, string>();
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private static Dictionary<string, KeyValuePair<string, string>> Accounts = new Dictionary<string, KeyValuePair<string, string>>();
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private static Dictionary<string, KeyValuePair<string, ushort>> Servers = new Dictionary<string, KeyValuePair<string, ushort>>();
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private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl };
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private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, Auto_Respond };
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/// <summary>
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/// Load settings from the give INI file
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@ -127,6 +132,7 @@ namespace MinecraftClient
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case "remotecontrol": pMode = ParseMode.RemoteControl; break;
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case "proxy": pMode = ParseMode.Proxy; break;
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case "appvars": pMode = ParseMode.AppVars; break;
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case "auto respond": pMode = ParseMode.Auto_Respond; break;
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default: pMode = ParseMode.Default; break;
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}
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}
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@ -308,6 +314,15 @@ namespace MinecraftClient
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case ParseMode.AppVars:
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setVar(argName, argValue);
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break;
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case ParseMode.Auto_Respond:
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switch (argName.ToLower())
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{
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case "enabled": Respond_Enabled = str2bool(argValue); break;
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case "matchfile": Respond_MatchesFile = argValue; break;
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case "respondfile": Respond_RespondFile = argValue; break;
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}
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break;
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}
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}
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}
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@ -402,7 +417,14 @@ namespace MinecraftClient
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+ "[RemoteControl]\r\n"
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+ "enabled=false\r\n"
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+ "autotpaccept=true\r\n"
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+ "tpaccepteveryone=false\r\n", Encoding.UTF8);
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+ "tpaccepteveryone=false\r\n"
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+ "\r\n"
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+ "[Auto Respond]\r\n"
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+ "enabled=false\r\n"
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+ "matchfile=detect.txt\r\n"
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+ "respondfile=respond.txt\r\n"
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+ "#To use the bot, place the text to detect in the matchfile file and the text to respond with in the respondfile\r\n"
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+ "#Each line in each file is relevant to the same line in the other document, for example if the bot detects the text in line 1 of the first file, it will respond with line 1 of the second file.\r\n", Encoding.UTF8);
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}
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public static int str2int(string str) { try { return Convert.ToInt32(str); } catch { return 0; } }
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