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https://github.com/MCCTeam/Minecraft-Console-Client
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Player head as console icon
For Windows only Idea from TNT-UP
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parent
168f8c4d99
commit
42e706d1a7
5 changed files with 63 additions and 5 deletions
52
MinecraftClient/ConsoleIcon.cs
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52
MinecraftClient/ConsoleIcon.cs
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@ -0,0 +1,52 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Net;
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using System.IO;
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using System.Drawing;
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namespace MinecraftClient
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{
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/// <summary>
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/// Allow to set the player skin as console icon, on Windows only.
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/// See StackOverflow no. 2986853
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/// </summary>
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public static class ConsoleIcon
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{
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool SetConsoleIcon(IntPtr hIcon);
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/// <summary>
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/// Asynchronously download the player's skin and set the head as console icon
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/// </summary>
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public static void setPlayerIconAsync(string playerName)
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{
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Thread t = new Thread(new ThreadStart(delegate
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{
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if (!Program.isUsingMono) //Windows Only
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{
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HttpWebRequest httpWebRequest = (HttpWebRequest)HttpWebRequest.Create("http://skins.minecraft.net/MinecraftSkins/" + playerName + ".png");
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try
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{
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using (HttpWebResponse httpWebReponse = (HttpWebResponse)httpWebRequest.GetResponse())
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{
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Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network
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skin = skin.Clone(new Rectangle(8, 8, 8, 8), skin.PixelFormat); //Crop skin
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SetConsoleIcon(skin.GetHicon()); //Set skin as icon
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}
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}
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catch (WebException) { } //Skin not found
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}
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}
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));
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t.Name = "Player skin icon setter";
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t.Start();
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}
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}
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}
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@ -62,6 +62,7 @@
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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@ -89,6 +90,7 @@
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<Compile Include="Commands\Script.cs" />
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<Compile Include="Commands\Send.cs" />
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<Compile Include="Commands\Set.cs" />
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<Compile Include="ConsoleIcon.cs" />
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<Compile Include="ConsoleIO.cs" />
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<Compile Include="Crypto\Streams\MonoAesStream.cs" />
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<Compile Include="Crypto\Streams\RegularAesStream.cs" />
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@ -127,11 +127,13 @@ namespace MinecraftClient
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if (result == ProtocolHandler.LoginResult.Success)
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{
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if (Settings.ConsoleTitle != "")
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{
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Console.Title = Settings.expandVars(Settings.ConsoleTitle);
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}
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if (Settings.playerHeadAsIcon)
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ConsoleIcon.setPlayerIconAsync(Settings.Username);
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Console.WriteLine("Success. (session ID: " + sessionID + ')');
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if (Settings.ServerIP == "")
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{
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Console.Write("Server IP : ");
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@ -176,11 +176,11 @@ namespace MinecraftClient.Protocol
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catch (System.Security.Authentication.AuthenticationException)
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{
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return LoginResult.SSLError;
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}/*
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}
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catch
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{
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return LoginResult.OtherError;
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}*/
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}
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}
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/// <summary>
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@ -42,6 +42,7 @@ namespace MinecraftClient
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public static bool chatTimeStamps = false;
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public static bool exitOnFailure = false;
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public static char internalCmdChar = '/';
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public static bool playerHeadAsIcon = false;
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//AntiAFK Settings
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public static bool AntiAFK_Enabled = false;
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@ -328,6 +329,7 @@ namespace MinecraftClient
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+ "mcversion=auto #use 'auto' or '1.X.X' values\r\n"
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+ "accountlist=accounts.txt\r\n"
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+ "serverlist=servers.txt\r\n"
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+ "playerheadicon=true\r\n"
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+ "exitonfailure=false\r\n"
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+ "timestamps=false\r\n"
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+ "\r\n"
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