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https://github.com/MCCTeam/Minecraft-Console-Client
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Add Translations support
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parent
b8d6914615
commit
404689836d
5 changed files with 76 additions and 31 deletions
22
MinecraftClient/DefaultConfigResource.Designer.cs
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22
MinecraftClient/DefaultConfigResource.Designer.cs
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@ -304,7 +304,7 @@ namespace MinecraftClient {
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///mcc.password=Password:
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///mcc.password=Password:
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///mcc.password_basic_io=Please type the password for {0}.
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///mcc.password_basic_io=Please type the password for {0}.
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///mcc.password_hidden=Password(invisible): {0}
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///mcc.password_hidden=Password(invisible): {0}
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///mcc.off [rest of string was truncated]";.
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///mcc.offline=§8You [rest of string was truncated]";.
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/// </summary>
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/// </summary>
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internal static string Translation_en {
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internal static string Translation_en {
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get {
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get {
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@ -356,6 +356,26 @@ namespace MinecraftClient {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to [mcc]
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///# Messages from MCC itself
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///mcc.help_us_translate=MCCyi çevirmemize yardımcı olun: {0}
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///mcc.run_with_default_settings=\nMCC varsayılan ayarlarla çalışıyor.
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///mcc.settings_generated=§cAyarlar dosyası MinecraftClient.ini oluşturuldu.
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///mcc.has_update=§eMCCnin yeni sürümü mevcut: {0}
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///mcc.login=Login :
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///mcc.login_basic_io=Lütfen tercih ettiğiniz kullanıcı adını veya e-posta adresini yazın.
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///mcc.password=Password :
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///mcc.password_basic_io=Lütfen {0} için şifreyi yazın.
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///mcc.password_hidden=Password : {0}
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///m [rest of string was truncated]";.
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/// </summary>
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internal static string Translation_tr {
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get {
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return ResourceManager.GetString("Translation_tr", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to [mcc]
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/// Looks up a localized string similar to [mcc]
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///# Messages from MCC itself
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///# Messages from MCC itself
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@ -160,6 +160,9 @@
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<data name="Translation_ru" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="Translation_ru" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>Resources\lang\ru.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>Resources\lang\ru.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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</data>
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<data name="Translation_tr" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>Resources\lang\tr.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="Translation_vi" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="Translation_vi" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>Resources\lang\vi.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>Resources\lang\vi.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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</data>
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@ -668,7 +668,7 @@ cmd.follow.resuming=Resuming to follow!
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cmd.follow.player_left_the_range=The player {0} has left the range!
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cmd.follow.player_left_the_range=The player {0} has left the range!
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cmd.follow.pausing=Pausing!
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cmd.follow.pausing=Pausing!
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cmd.follow.player_left=The player {0} left the server!
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cmd.follow.player_left=The player {0} left the server!
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cmd.follow.stopping=Stopped!
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cmd.follow.stopped=Stopped!
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# HangmanGame
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# HangmanGame
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botname.HangmanGame=HangmanGame
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botname.HangmanGame=HangmanGame
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@ -770,6 +770,17 @@ bot.TelegramBridge.direction.both=Both
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bot.TelegramBridge.direction.minecraft=Minecraft
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bot.TelegramBridge.direction.minecraft=Minecraft
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bot.TelegramBridge.direction.Telegram=Telegram
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bot.TelegramBridge.direction.Telegram=Telegram
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# WebSocketBot
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bot.WebSocketBot.session_id_changed=§bSession with an id §a{0}§b has been renamed to: §a{1}§b!
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bot.WebSocketBot.session_authenticated=§bSession with an id §a{0}§b has been succesfully authenticated!
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bot.WebSocketBot.failed_to_start.ip=§cFailed to start a server! The provided IP address is not a valid one!
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bot.WebSocketBot.failed_to_start.port=§cFailed to start a server! The port number provided is out of the range, it must be 65535 or bellow it!
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bot.WebSocketBot.failed_to_start.custom=§cFailed to start a server:\n\n{0}\n\n
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bot.WebSocketBot.starting=Starting the Websocket server...
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bot.WebSocketBot.started=§bServer started on ip §a{0}§b port: §a{1}
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bot.WebSocketBot.new_session=§bNew session connected: §a{0}
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bot.WebSocketBot.session_disconnected=§bSession with an id §a{0}§b has disconnected!
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# TestBot
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# TestBot
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botname.TestBot=TestBot
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botname.TestBot=TestBot
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bot.testBot.told=Bot: {0} told me : {1}
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bot.testBot.told=Bot: {0} told me : {1}
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@ -1030,3 +1041,10 @@ config.ChatBot.TelegramBridge.ChannelId=An ID of a channel where you want to int
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config.ChatBot.TelegramBridge.Authorized_Chat_Ids=A list of Chat IDs that are allowed to send messages and execute commands. To get an id of your chat DM with the bot use ".chatid" bot command in Telegram.
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config.ChatBot.TelegramBridge.Authorized_Chat_Ids=A list of Chat IDs that are allowed to send messages and execute commands. To get an id of your chat DM with the bot use ".chatid" bot command in Telegram.
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config.ChatBot.TelegramBridge.MessageSendTimeout=How long to wait (in seconds) if a message can not be sent to Telegram before canceling the task (minimum 1 second).
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config.ChatBot.TelegramBridge.MessageSendTimeout=How long to wait (in seconds) if a message can not be sent to Telegram before canceling the task (minimum 1 second).
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config.ChatBot.TelegramBridge.Formats=Message formats\n# Words wrapped with { and } are going to be replaced during the code execution, do not change them!\n# For example. {message} is going to be replace with an actual message, {username} will be replaced with an username, {timestamp} with the current time.\n# For Telegram message formatting, check the following: https://sendpulse.com/blog/telegram-text-formatting
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config.ChatBot.TelegramBridge.Formats=Message formats\n# Words wrapped with { and } are going to be replaced during the code execution, do not change them!\n# For example. {message} is going to be replace with an actual message, {username} will be replaced with an username, {timestamp} with the current time.\n# For Telegram message formatting, check the following: https://sendpulse.com/blog/telegram-text-formatting
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# ChatBot.WebSocketBot
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config.ChatBot.WebSocketBot=Remotely control the client using Web Sockets.\n# This is useful if you want to implement an application that can remotely and asynchronously execute procedures in MCC.\n# Example implementation written in JavaScript: https://github.com/milutinke/MCC.js.git\n# The protocol specification will be available in the documentation soon.
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config.ChatBot.WebSocketBot.Ip=The IP address that Websocket server will be bounded to.
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config.ChatBot.WebSocketBot.Port=The Port that Websocket server will be bounded to.
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config.ChatBot.WebSocketBot.Password=A password that will be used to authenticate on thw Websocket server (It is recommended to change the default password and to set a strong one).
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config.ChatBot.WebSocketBot.DebugMode=If enabled the chat bot will print what is it recieving and sending when the "DebugMessages" are enabled in "Logging" section. This is useful when making your own library or trying to figure what is wrong with an existing one.
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@ -484,6 +484,7 @@ namespace MinecraftClient
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case "tr":
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case "tr":
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case "tr-TR":
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case "tr-TR":
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gameLanguage = "tr_tr";
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gameLanguage = "tr_tr";
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name.Add("tr");
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break;
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break;
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case "tt":
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case "tt":
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case "tt-RU":
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case "tt-RU":
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@ -564,6 +565,9 @@ namespace MinecraftClient
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case "ru_ru":
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case "ru_ru":
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name.Add("ru");
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name.Add("ru");
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break;
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break;
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case "tr_tr":
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name.Add("tr");
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break;
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case "vi_vn":
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case "vi_vn":
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name.Add("vi");
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name.Add("vi");
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break;
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break;
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@ -659,7 +663,7 @@ namespace MinecraftClient
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string[] transEn = DefaultConfigResource.ResourceManager.GetString("Translation_en")!
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string[] transEn = DefaultConfigResource.ResourceManager.GetString("Translation_en")!
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.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
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.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
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foreach (string lang in new string[] { "de", "fr", "ru", "vi", "zh-Hans", "zh-Hant" })
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foreach (string lang in new string[] { "de", "fr", "ru", "tr", "vi", "zh-Hans", "zh-Hant" })
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{
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{
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Dictionary<string, string> trans = ParseTranslationContent(
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Dictionary<string, string> trans = ParseTranslationContent(
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DefaultConfigResource.ResourceManager.GetString("Translation_" + lang.Replace('-', '_'), System.Globalization.CultureInfo.InvariantCulture)!
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DefaultConfigResource.ResourceManager.GetString("Translation_" + lang.Replace('-', '_'), System.Globalization.CultureInfo.InvariantCulture)!
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