Remove IsFood method from Item class

This commit is contained in:
ReinforceZwei 2020-04-09 21:17:08 +08:00 committed by ORelio
parent b1121e91e3
commit 3f9b084a45
3 changed files with 3 additions and 27 deletions

View file

@ -50,7 +50,7 @@ namespace MinecraftClient.ChatBots
Container inventory = GetPlayerInventory();
bool found = false;
LastSlot = CurrentSlot;
if (inventory.Items.ContainsKey(CurrentSlot + 36) && ItemTypeExtensions.IsFood(inventory.Items[CurrentSlot + 36].Type))
if (inventory.Items.ContainsKey(CurrentSlot + 36) && inventory.Items[CurrentSlot + 36].Type.IsFood())
{
// no need to change slot
found = true;
@ -60,7 +60,7 @@ namespace MinecraftClient.ChatBots
for (int i = 36; i <= 44; i++)
{
if (!inventory.Items.ContainsKey(i)) continue;
if (inventory.Items[i].IsFood())
if (inventory.Items[i].Type.IsFood())
{
int slot = i - 36;
ChangeSlot((short)slot);