Add submodule MinecraftProtocolLibrary

This commit is contained in:
BruceChen 2022-12-23 00:50:20 +08:00
parent 87026e1bfb
commit 3f1de66af3
62 changed files with 1093 additions and 450 deletions

3
.gitmodules vendored
View file

@ -2,3 +2,6 @@
path = ConsoleInteractive path = ConsoleInteractive
url = https://github.com/breadbyte/ConsoleInteractive url = https://github.com/breadbyte/ConsoleInteractive
branch = main branch = main
[submodule "MinecraftProtocolLibrary"]
path = MinecraftProtocolLibrary
url = https://github.com/BruceChenQAQ/Minecraft-Protocol-Library.git

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@ -4,9 +4,14 @@ Microsoft Visual Studio Solution File, Format Version 12.00
VisualStudioVersion = 17.3.32901.215 VisualStudioVersion = 17.3.32901.215
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MinecraftClient", "MinecraftClient\MinecraftClient.csproj", "{1E2FACE4-F5CA-4323-9641-740C6A551770}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MinecraftClient", "MinecraftClient\MinecraftClient.csproj", "{1E2FACE4-F5CA-4323-9641-740C6A551770}"
ProjectSection(ProjectDependencies) = postProject
{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9} = {B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}
EndProjectSection
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ConsoleInteractive", "ConsoleInteractive\ConsoleInteractive\ConsoleInteractive\ConsoleInteractive.csproj", "{93DA4D71-EFAD-4493-BE21-A105AF663660}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ConsoleInteractive", "ConsoleInteractive\ConsoleInteractive\ConsoleInteractive\ConsoleInteractive.csproj", "{93DA4D71-EFAD-4493-BE21-A105AF663660}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MinecraftProtocolLibrary", "MinecraftProtocolLibrary\MinecraftProtocolLibrary\MinecraftProtocolLibrary.csproj", "{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -21,13 +26,17 @@ Global
{93DA4D71-EFAD-4493-BE21-A105AF663660}.Debug|Any CPU.Build.0 = Debug|Any CPU {93DA4D71-EFAD-4493-BE21-A105AF663660}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93DA4D71-EFAD-4493-BE21-A105AF663660}.Release|Any CPU.ActiveCfg = Release|Any CPU {93DA4D71-EFAD-4493-BE21-A105AF663660}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93DA4D71-EFAD-4493-BE21-A105AF663660}.Release|Any CPU.Build.0 = Release|Any CPU {93DA4D71-EFAD-4493-BE21-A105AF663660}.Release|Any CPU.Build.0 = Release|Any CPU
{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B6EA6A06-0EF8-4931-93EA-68EB02D69FE9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution
RESX_ShowErrorsInErrorList = False
SolutionGuid = {6DED60F4-9CF4-4DB3-8966-582B2EBE8487}
RESX_SortFileContentOnSave = False RESX_SortFileContentOnSave = False
SolutionGuid = {6DED60F4-9CF4-4DB3-8966-582B2EBE8487}
RESX_ShowErrorsInErrorList = False
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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@ -1,6 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.Mapping; using MinecraftClient.EntityHandler;
using MinecraftClient.Scripting; using MinecraftClient.Scripting;
using Tomlet.Attributes; using Tomlet.Attributes;

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@ -5,6 +5,7 @@ using System.Text;
using Brigadier.NET.Builder; using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler; using MinecraftClient.CommandHandler;
using MinecraftClient.CommandHandler.Patch; using MinecraftClient.CommandHandler.Patch;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
using MinecraftClient.Scripting; using MinecraftClient.Scripting;

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@ -4,6 +4,7 @@ using Brigadier.NET;
using Brigadier.NET.Builder; using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler; using MinecraftClient.CommandHandler;
using MinecraftClient.CommandHandler.Patch; using MinecraftClient.CommandHandler.Patch;
using MinecraftClient.EntityHandler;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
using MinecraftClient.Scripting; using MinecraftClient.Scripting;
using Tomlet.Attributes; using Tomlet.Attributes;

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@ -356,11 +356,12 @@ namespace MinecraftClient.ChatBots
for (int base_y = 0; base_y < map.Height; base_y += scale) for (int base_y = 0; base_y < map.Height; base_y += scale)
{ {
int last_R = -1, last_G = -1, last_B = -1; string lastFg = string.Empty, lagtBg = string.Empty;
for (int base_x = 0; base_x < map.Width; base_x += scale) for (int base_x = 0; base_x < map.Width; base_x += scale)
{ {
int RL = 0, GL = 0, BL = 0, RR = 0, GR = 0, BR = 0; int RUL = 0, GUL = 0, BUL = 0, RUR = 0, GUR = 0, BUR = 0;
double mid_dx = (double)(scale - 1) / 2; int RDL = 0, GDL = 0, BDL = 0, RDR = 0, GDR = 0, BDR = 0;
double mid = (double)(scale - 1) / 2;
for (int dy = 0; dy < scale; ++dy) for (int dy = 0; dy < scale; ++dy)
{ {
for (int dx = 0; dx < scale; ++dx) for (int dx = 0; dx < scale; ++dx)
@ -368,40 +369,57 @@ namespace MinecraftClient.ChatBots
int x = Math.Min(base_x + dx, map.Width - 1); int x = Math.Min(base_x + dx, map.Width - 1);
int y = Math.Min(base_y + dy, map.Height - 1); int y = Math.Min(base_y + dy, map.Height - 1);
ColorRGBA color = MapColors.ColorByteToRGBA(map.Colors![x + y * map.Width]); ColorRGBA color = MapColors.ColorByteToRGBA(map.Colors![x + y * map.Width]);
if (dx <= mid_dx) if (dx <= mid)
{ {
RL += color.R; GL += color.G; BL += color.B; if (dy <= mid)
{
RUL += color.R; GUL += color.G; BUL += color.B;
}
if (dy >= mid)
{
RDL += color.R; GDL += color.G; BDL += color.B;
}
} }
if (dx >= mid_dx) if (dx >= mid)
{ {
RR += color.R; GR += color.G; BR += color.B; if (dy <= mid)
{
RUR += color.R; GUR += color.G; BUR += color.B;
}
if (dy >= mid)
{
RDR += color.R; GDR += color.G; BDR += color.B;
}
} }
} }
} }
int pixel_cnt = ((scale + 1) / 2) * scale; int pixel_cnt = ((scale + 1) / 2) * ((scale + 1) / 2);
RL = (int)Math.Round((double)RL / pixel_cnt); RDL = (int)Math.Round((double)RDL / pixel_cnt);
GL = (int)Math.Round((double)GL / pixel_cnt); GDL = (int)Math.Round((double)GDL / pixel_cnt);
BL = (int)Math.Round((double)BL / pixel_cnt); BDL = (int)Math.Round((double)BDL / pixel_cnt);
RR = (int)Math.Round((double)RR / pixel_cnt); RDR = (int)Math.Round((double)RDR / pixel_cnt);
GR = (int)Math.Round((double)GR / pixel_cnt); GDR = (int)Math.Round((double)GDR / pixel_cnt);
BR = (int)Math.Round((double)BR / pixel_cnt); BDR = (int)Math.Round((double)BDR / pixel_cnt);
if (RL == last_R && GL == last_G && BL == last_B) RUL = (int)Math.Round((double)RUL / pixel_cnt);
sb.Append(' '); GUL = (int)Math.Round((double)GUL / pixel_cnt);
else BUL = (int)Math.Round((double)BUL / pixel_cnt);
{ RUR = (int)Math.Round((double)RUR / pixel_cnt);
sb.Append(ColorHelper.GetColorEscapeCode((byte)RL, (byte)GL, (byte)BL, false)).Append(' '); GUR = (int)Math.Round((double)GUR / pixel_cnt);
last_R = RL; last_G = GL; last_B = BL; BUR = (int)Math.Round((double)BUR / pixel_cnt);
}
if (RR == last_R && GR == last_G && BR == last_B) string colorCode = ColorHelper.GetColorEscapeCode((byte)RUL, (byte)GUL, (byte)BUL, true);
sb.Append(' '); if (lastFg != colorCode) { sb.Append(colorCode); lastFg = colorCode; }
else colorCode = ColorHelper.GetColorEscapeCode((byte)RDL, (byte)GDL, (byte)BDL, false);
{ if (lagtBg != colorCode) { sb.Append(colorCode); lagtBg = colorCode; }
sb.Append(ColorHelper.GetColorEscapeCode((byte)RR, (byte)GR, (byte)BR, false)).Append(' '); sb.Append('▀');
last_R = RR; last_G = GR; last_B = BR;
} colorCode = ColorHelper.GetColorEscapeCode((byte)RUR, (byte)GUR, (byte)BUR, true);
if (lastFg != colorCode) { sb.Append(colorCode); lastFg = colorCode; }
colorCode = ColorHelper.GetColorEscapeCode((byte)RDR, (byte)GDR, (byte)BDR, false);
if (lagtBg != colorCode) { sb.Append(colorCode); lagtBg = colorCode; }
sb.Append('▀');
} }
if (base_y >= map.Height - scale) if (base_y >= map.Height - scale)
sb.Append(ColorHelper.GetResetEscapeCode()); sb.Append(ColorHelper.GetResetEscapeCode());

View file

@ -130,7 +130,7 @@ namespace MinecraftClient.ChatBots
//Load the given file from the startup parameters //Load the given file from the startup parameters
if (LookForScript(ref file!)) if (LookForScript(ref file!))
{ {
lines = System.IO.File.ReadAllLines(file, Encoding.UTF8); lines = File.ReadAllLines(file, Encoding.UTF8);
csharp = file.EndsWith(".cs"); csharp = file.EndsWith(".cs");
thread = null; thread = null;

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@ -1,4 +1,6 @@
using MinecraftClient.Scripting; using System;
using System.Threading.Tasks;
using MinecraftClient.Scripting;
namespace MinecraftClient.ChatBots namespace MinecraftClient.ChatBots
{ {
@ -8,6 +10,19 @@ namespace MinecraftClient.ChatBots
public class TestBot : ChatBot public class TestBot : ChatBot
{ {
//public override Tuple<McClientEventType, Func<object?, Task>>[]? InitializeEventCallbacks()
//{
// return new Tuple<McClientEventType, Func<object?, Task>>[]
// {
// new(McClientEventType.ClientTick, async (object? o) =>
// {
// await Task.CompletedTask;
// LogToConsole("test aaa");
// throw new Exception("dwadwa");
// })
// };
//}
public override void GetText(string text) public override void GetText(string text)
{ {
string message = ""; string message = "";

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@ -5,7 +5,7 @@ using Brigadier.NET.ArgumentTypes;
using Brigadier.NET.Context; using Brigadier.NET.Context;
using Brigadier.NET.Exceptions; using Brigadier.NET.Exceptions;
using Brigadier.NET.Suggestion; using Brigadier.NET.Suggestion;
using MinecraftClient.Mapping; using MinecraftClient.EntityHandler;
namespace MinecraftClient.CommandHandler.ArgumentType namespace MinecraftClient.CommandHandler.ArgumentType
{ {

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@ -21,14 +21,20 @@ namespace MinecraftClient.CommandHandler.ArgumentType
public override WindowActionType Parse(IStringReader reader) public override WindowActionType Parse(IStringReader reader)
{ {
reader.SkipWhitespace(); reader.SkipWhitespace();
string inputStr = reader.ReadString(); string inputStr = reader.ReadString().ToLower();
foreach (var action in SupportActions) return inputStr switch
{ {
string actionStr = action.ToString(); "left" => WindowActionType.LeftClick,
if (string.Compare(inputStr, actionStr, true) == 0) "leftclick" => WindowActionType.LeftClick,
return action; "right" => WindowActionType.RightClick,
} "rightclick" => WindowActionType.RightClick,
throw CommandSyntaxException.BuiltInExceptions.LiteralIncorrect().CreateWithContext(reader, inputStr); "mid" => WindowActionType.MiddleClick,
"middle" => WindowActionType.MiddleClick,
"middleclick" => WindowActionType.MiddleClick,
"shift" => WindowActionType.ShiftClick,
"shiftclick" => WindowActionType.ShiftClick,
_ => throw CommandSyntaxException.BuiltInExceptions.LiteralIncorrect().CreateWithContext(reader, inputStr)
};
} }
public override Task<Suggestions> ListSuggestions<TSource>(CommandContext<TSource> context, SuggestionsBuilder builder) public override Task<Suggestions> ListSuggestions<TSource>(CommandContext<TSource> context, SuggestionsBuilder builder)

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@ -4,7 +4,7 @@ using Brigadier.NET;
using Brigadier.NET.ArgumentTypes; using Brigadier.NET.ArgumentTypes;
using Brigadier.NET.Context; using Brigadier.NET.Context;
using Brigadier.NET.Suggestion; using Brigadier.NET.Suggestion;
using MinecraftClient.Mapping; using MinecraftClient.EntityHandler;
namespace MinecraftClient.CommandHandler.ArgumentType namespace MinecraftClient.CommandHandler.ArgumentType
{ {

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@ -1,6 +1,7 @@
using System; using System;
using Brigadier.NET.Context; using Brigadier.NET.Context;
using MinecraftClient.CommandHandler.ArgumentType; using MinecraftClient.CommandHandler.ArgumentType;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.CommandHandler namespace MinecraftClient.CommandHandler
{ {
@ -31,9 +32,9 @@ namespace MinecraftClient.CommandHandler
return new EntityTypeArgumentType(); return new EntityTypeArgumentType();
} }
public static Mapping.EntityType GetEntityType<TSource>(CommandContext<TSource> context, string name) public static EntityType GetEntityType<TSource>(CommandContext<TSource> context, string name)
{ {
return context.GetArgument<Mapping.EntityType>(name); return context.GetArgument<EntityType>(name);
} }
public static ItemTypeArgumentType ItemType() public static ItemTypeArgumentType ItemType()

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@ -49,7 +49,7 @@ namespace MinecraftClient.Commands
private static int DoAnimation(CmdResult r, bool mainhand) private static int DoAnimation(CmdResult r, bool mainhand)
{ {
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
return r.SetAndReturn(handler.DoAnimation(mainhand ? 1 : 0).Result); return r.SetAndReturn(handler.DoAnimationAsync(mainhand ? 1 : 0).Result);
} }
} }
} }

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@ -57,7 +57,7 @@ namespace MinecraftClient.Commands
private static int DoLeaveBed(CmdResult r) private static int DoLeaveBed(CmdResult r)
{ {
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
return r.SetAndReturn(Translations.cmd_bed_leaving, handler.SendEntityAction(Protocol.EntityActionType.LeaveBed).Result); return r.SetAndReturn(Translations.cmd_bed_leaving, handler.SendEntityActionAsync(Protocol.EntityActionType.LeaveBed).Result);
} }
private static int DoSleepBedWithRadius(CmdResult r, double radius) private static int DoSleepBedWithRadius(CmdResult r, double radius)
@ -113,7 +113,7 @@ namespace MinecraftClient.Commands
return r.SetAndReturn(Status.FailChunkNotLoad, return r.SetAndReturn(Status.FailChunkNotLoad,
string.Format(Translations.cmd_move_chunk_not_loaded, bedLocation.X, bedLocation.Y, bedLocation.Z)); string.Format(Translations.cmd_move_chunk_not_loaded, bedLocation.X, bedLocation.Y, bedLocation.Z));
if (handler.MoveTo(bedLocation)) if (handler.MoveToAsync(bedLocation).Result)
{ {
Task.Factory.StartNew(() => Task.Factory.StartNew(() =>
{ {
@ -137,7 +137,7 @@ namespace MinecraftClient.Commands
handler.Log.Info(string.Format(Translations.cmd_bed_moving, bedLocation.X, bedLocation.Y, bedLocation.Z)); handler.Log.Info(string.Format(Translations.cmd_bed_moving, bedLocation.X, bedLocation.Y, bedLocation.Z));
bool res = handler.PlaceBlock(bedLocation, Direction.Down).Result; bool res = handler.PlaceBlockAsync(bedLocation, Direction.Down).Result;
handler.Log.Info(string.Format( handler.Log.Info(string.Format(
Translations.cmd_bed_trying_to_use, Translations.cmd_bed_trying_to_use,
@ -174,7 +174,7 @@ namespace MinecraftClient.Commands
blockCenter.X, blockCenter.X,
blockCenter.Y, blockCenter.Y,
blockCenter.Z, blockCenter.Z,
handler.PlaceBlock(block, Direction.Down).Result ? Translations.cmd_bed_in : Translations.cmd_bed_not_in handler.PlaceBlockAsync(block, Direction.Down).Result ? Translations.cmd_bed_in : Translations.cmd_bed_not_in
)); ));
} }
} }

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@ -44,7 +44,7 @@ namespace MinecraftClient.Commands
if (!handler.GetInventoryEnabled()) if (!handler.GetInventoryEnabled())
return r.SetAndReturn(Status.FailNeedInventory); return r.SetAndReturn(Status.FailNeedInventory);
if (handler.ChangeSlot((short)(slot - 1)).Result) if (handler.ChangeSlotAsync((short)(slot - 1)).Result)
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_changeSlot_changed, slot)); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_changeSlot_changed, slot));
else else
return r.SetAndReturn(Status.Fail, Translations.cmd_changeSlot_fail); return r.SetAndReturn(Status.Fail, Translations.cmd_changeSlot_fail);

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@ -54,7 +54,7 @@ namespace MinecraftClient.Commands
Block block = handler.GetWorld().GetBlock(blockToBreak); Block block = handler.GetWorld().GetBlock(blockToBreak);
if (block.Type == Material.Air) if (block.Type == Material.Air)
return r.SetAndReturn(Status.Fail, Translations.cmd_dig_no_block); return r.SetAndReturn(Status.Fail, Translations.cmd_dig_no_block);
else if (handler.DigBlock(blockToBreak).Result) else if (handler.DigBlockAsync(blockToBreak).Result)
{ {
blockToBreak = blockToBreak.ToCenter(); blockToBreak = blockToBreak.ToCenter();
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dig_dig, blockToBreak.X, blockToBreak.Y, blockToBreak.Z, block.GetTypeString())); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dig_dig, blockToBreak.X, blockToBreak.Y, blockToBreak.Z, block.GetTypeString()));
@ -74,7 +74,7 @@ namespace MinecraftClient.Commands
return r.SetAndReturn(Status.Fail, Translations.cmd_dig_too_far); return r.SetAndReturn(Status.Fail, Translations.cmd_dig_too_far);
else if (block.Type == Material.Air) else if (block.Type == Material.Air)
return r.SetAndReturn(Status.Fail, Translations.cmd_dig_no_block); return r.SetAndReturn(Status.Fail, Translations.cmd_dig_no_block);
else if (handler.DigBlock(blockLoc, lookAtBlock: false).Result) else if (handler.DigBlockAsync(blockLoc, lookAtBlock: false).Result)
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dig_dig, blockLoc.X, blockLoc.Y, blockLoc.Z, block.GetTypeString())); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dig_dig, blockLoc.X, blockLoc.Y, blockLoc.Z, block.GetTypeString()));
else else
return r.SetAndReturn(Status.Fail, Translations.cmd_dig_fail); return r.SetAndReturn(Status.Fail, Translations.cmd_dig_fail);

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@ -58,7 +58,7 @@ namespace MinecraftClient.Commands
var p = inventories[inventoryId]; var p = inventories[inventoryId];
int[] targetItems = p.SearchItem(itemType); int[] targetItems = p.SearchItem(itemType);
foreach (int slot in targetItems) foreach (int slot in targetItems)
handler.DoWindowAction(inventoryId, slot, WindowActionType.DropItemStack).Wait(); handler.DoWindowActionAsync(inventoryId, slot, WindowActionType.DropItemStack).Wait();
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dropItem_dropped, Item.GetTypeString(itemType), inventoryId)); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_dropItem_dropped, Item.GetTypeString(itemType), inventoryId));
} }

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@ -5,6 +5,7 @@ using System.Text;
using Brigadier.NET; using Brigadier.NET;
using Brigadier.NET.Builder; using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler; using MinecraftClient.CommandHandler;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
using static MinecraftClient.CommandHandler.CmdResult; using static MinecraftClient.CommandHandler.CmdResult;
@ -166,12 +167,12 @@ namespace MinecraftClient.Commands
{ {
if (action == ActionType.Attack) if (action == ActionType.Attack)
{ {
handler.InteractEntity(entity2.Key, InteractType.Attack).Wait(); handler.InteractEntityAsync(entity2.Key, InteractType.Attack).Wait();
actionst = Translations.cmd_entityCmd_attacked; actionst = Translations.cmd_entityCmd_attacked;
} }
else if (action == ActionType.Use) else if (action == ActionType.Use)
{ {
handler.InteractEntity(entity2.Key, InteractType.Interact).Wait(); handler.InteractEntityAsync(entity2.Key, InteractType.Interact).Wait();
actionst = Translations.cmd_entityCmd_used; actionst = Translations.cmd_entityCmd_used;
} }
actioncount++; actioncount++;
@ -251,7 +252,7 @@ namespace MinecraftClient.Commands
{ {
sb.Append($"\n [MCC] {Translations.cmd_entityCmd_latency}: {latency}"); sb.Append($"\n [MCC] {Translations.cmd_entityCmd_latency}: {latency}");
} }
else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) else if (type == EntityType.Item || type == EntityType.ItemFrame || type == EntityType.EyeOfEnder || type == EntityType.Egg || type == EntityType.EnderPearl || type == EntityType.Potion || type == EntityType.Fireball || type == EntityType.FireworkRocket)
{ {
string? displayName = item.DisplayName; string? displayName = item.DisplayName;
if (string.IsNullOrEmpty(displayName)) if (string.IsNullOrEmpty(displayName))
@ -311,10 +312,10 @@ namespace MinecraftClient.Commands
switch (action) switch (action)
{ {
case ActionType.Attack: case ActionType.Attack:
handler.InteractEntity(entity.ID, InteractType.Attack).Wait(); handler.InteractEntityAsync(entity.ID, InteractType.Attack).Wait();
return Translations.cmd_entityCmd_attacked; return Translations.cmd_entityCmd_attacked;
case ActionType.Use: case ActionType.Use:
handler.InteractEntity(entity.ID, InteractType.Interact).Wait(); handler.InteractEntityAsync(entity.ID, InteractType.Interact).Wait();
return Translations.cmd_entityCmd_used; return Translations.cmd_entityCmd_used;
case ActionType.List: case ActionType.List:
return GetEntityInfoDetailed(handler, entity); return GetEntityInfoDetailed(handler, entity);

View file

@ -159,7 +159,7 @@ namespace MinecraftClient.Commands
if (handler.GetGamemode() == 1) if (handler.GetGamemode() == 1)
{ {
if (handler.DoCreativeGive(slot, itemType, count, null).Result) if (handler.DoCreativeGiveAsync(slot, itemType, count, null).Result)
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_done, itemType, count, slot)); return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_done, itemType, count, slot));
else else
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail); return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail);
@ -178,7 +178,7 @@ namespace MinecraftClient.Commands
if (handler.GetGamemode() == 1) if (handler.GetGamemode() == 1)
{ {
if (handler.DoCreativeGive(slot, ItemType.Null, 0, null).Result) if (handler.DoCreativeGiveAsync(slot, ItemType.Null, 0, null).Result)
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_delete, slot)); return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_delete, slot));
else else
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail); return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail);
@ -279,7 +279,7 @@ namespace MinecraftClient.Commands
if (inventory == null) if (inventory == null)
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId)); return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId));
if (handler.CloseInventory(inventoryId.Value).Result) if (handler.CloseInventoryAsync(inventoryId.Value).Result)
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_close, inventoryId)); return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_close, inventoryId));
else else
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_close_fail, inventoryId)); return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_close_fail, inventoryId));
@ -355,7 +355,7 @@ namespace MinecraftClient.Commands
}; };
handler.Log.Info(string.Format(Translations.cmd_inventory_clicking, keyName, slot, inventoryId)); handler.Log.Info(string.Format(Translations.cmd_inventory_clicking, keyName, slot, inventoryId));
var task = handler.DoWindowAction(inventoryId.Value, slot, actionType); var task = handler.DoWindowActionAsync(inventoryId.Value, slot, actionType);
task.Wait(); task.Wait();
return r.SetAndReturn(task.Result); return r.SetAndReturn(task.Result);
} }
@ -381,7 +381,7 @@ namespace MinecraftClient.Commands
if (!inventory.Items.ContainsKey(slot)) if (!inventory.Items.ContainsKey(slot))
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_no_item, slot)); return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_no_item, slot));
if (handler.DoWindowAction(inventoryId.Value, slot, actionType).Result) if (handler.DoWindowActionAsync(inventoryId.Value, slot, actionType).Result)
{ {
if (actionType == WindowActionType.DropItemStack) if (actionType == WindowActionType.DropItemStack)
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_drop_stack, slot)); return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_drop_stack, slot));

View file

@ -145,7 +145,7 @@ namespace MinecraftClient.Commands
Location current = handler.GetCurrentLocation(); Location current = handler.GetCurrentLocation();
Location currentCenter = new(Math.Floor(current.X) + 0.5, current.Y, Math.Floor(current.Z) + 0.5); Location currentCenter = new(Math.Floor(current.X) + 0.5, current.Y, Math.Floor(current.Z) + 0.5);
handler.MoveTo(currentCenter, allowDirectTeleport: true); handler.MoveToAsync(currentCenter, allowDirectTeleport: true).Wait();
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_walk, currentCenter, current)); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_walk, currentCenter, current));
} }
@ -162,7 +162,7 @@ namespace MinecraftClient.Commands
if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction)) if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction))
{ {
if (handler.MoveTo(goal, allowUnsafe: takeRisk)) if (handler.MoveToAsync(goal, allowUnsafe: takeRisk).Result)
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_moving, direction.ToString())); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_moving, direction.ToString()));
else else
return r.SetAndReturn(Status.Fail, takeRisk ? Translations.cmd_move_dir_fail : Translations.cmd_move_suggestforce); return r.SetAndReturn(Status.Fail, takeRisk ? Translations.cmd_move_dir_fail : Translations.cmd_move_suggestforce);
@ -188,8 +188,8 @@ namespace MinecraftClient.Commands
if (takeRisk || Movement.PlayerFitsHere(handler.GetWorld(), goal)) if (takeRisk || Movement.PlayerFitsHere(handler.GetWorld(), goal))
{ {
if (current.ToFloor() == goal.ToFloor()) if (current.ToFloor() == goal.ToFloor())
handler.MoveTo(goal, allowDirectTeleport: true); handler.MoveToAsync(goal, allowDirectTeleport: true).Wait();
else if (!handler.MoveTo(goal, allowUnsafe: takeRisk)) else if (!handler.MoveToAsync(goal, allowUnsafe: takeRisk).Result)
return r.SetAndReturn(Status.Fail, takeRisk ? string.Format(Translations.cmd_move_fail, goal) : string.Format(Translations.cmd_move_suggestforce, goal)); return r.SetAndReturn(Status.Fail, takeRisk ? string.Format(Translations.cmd_move_fail, goal) : string.Format(Translations.cmd_move_suggestforce, goal));
return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_walk, goal, current)); return r.SetAndReturn(Status.Done, string.Format(Translations.cmd_move_walk, goal, current));
} }

View file

@ -39,7 +39,7 @@ namespace MinecraftClient.Commands
private int DoRespawn(CmdResult r) private int DoRespawn(CmdResult r)
{ {
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
handler.SendRespawnPacket().Wait(); handler.SendRespawnPacketAsync().Wait();
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_respawn_done); return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_respawn_done);
} }
} }

View file

@ -41,7 +41,7 @@ namespace MinecraftClient.Commands
private int DoExecuteScript(CmdResult r, string command, Dictionary<string, object>? localVars) private int DoExecuteScript(CmdResult r, string command, Dictionary<string, object>? localVars)
{ {
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
handler.BotLoad(new ChatBots.Script(command.Trim(), null, localVars)); handler.BotLoad(new ChatBots.Script(command.Trim(), null, localVars)).Wait();
return r.SetAndReturn(CmdResult.Status.Done); return r.SetAndReturn(CmdResult.Status.Done);
} }
} }

View file

@ -37,7 +37,7 @@ namespace MinecraftClient.Commands
private int DoSendText(CmdResult r, string command) private int DoSendText(CmdResult r, string command)
{ {
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
handler.SendText(command).Wait(); handler.SendTextAsync(command).Wait();
return r.SetAndReturn(CmdResult.Status.Done); return r.SetAndReturn(CmdResult.Status.Done);
} }
} }

View file

@ -42,7 +42,7 @@ namespace MinecraftClient.Commands
McClient handler = CmdResult.currentHandler!; McClient handler = CmdResult.currentHandler!;
if (sneaking) if (sneaking)
{ {
var result = handler.SendEntityAction(Protocol.EntityActionType.StopSneaking).Result; var result = handler.SendEntityActionAsync(Protocol.EntityActionType.StopSneaking).Result;
if (result) if (result)
sneaking = false; sneaking = false;
if (result) if (result)
@ -52,7 +52,7 @@ namespace MinecraftClient.Commands
} }
else else
{ {
var result = handler.SendEntityAction(Protocol.EntityActionType.StartSneaking).Result; var result = handler.SendEntityActionAsync(Protocol.EntityActionType.StartSneaking).Result;
if (result) if (result)
sneaking = true; sneaking = true;
if (result) if (result)

View file

@ -43,7 +43,7 @@ namespace MinecraftClient.Commands
if (!handler.GetInventoryEnabled()) if (!handler.GetInventoryEnabled())
return r.SetAndReturn(Status.FailNeedInventory); return r.SetAndReturn(Status.FailNeedInventory);
handler.UseItemOnHand().Wait(); handler.UseItemOnHandAsync().Wait();
return r.SetAndReturn(Status.Done, Translations.cmd_useitem_use); return r.SetAndReturn(Status.Done, Translations.cmd_useitem_use);
} }
} }

View file

@ -48,7 +48,7 @@ namespace MinecraftClient.Commands
Location current = handler.GetCurrentLocation(); Location current = handler.GetCurrentLocation();
block = block.ToAbsolute(current).ToFloor(); block = block.ToAbsolute(current).ToFloor();
Location blockCenter = block.ToCenter(); Location blockCenter = block.ToCenter();
bool res = handler.PlaceBlock(block, Direction.Down).Result; bool res = handler.PlaceBlockAsync(block, Direction.Down).Result;
return r.SetAndReturn(string.Format(Translations.cmd_useblock_use, blockCenter.X, blockCenter.Y, blockCenter.Z, res ? "succeeded" : "failed"), res); return r.SetAndReturn(string.Format(Translations.cmd_useblock_use, blockCenter.X, blockCenter.Y, blockCenter.Z, res ? "succeeded" : "failed"), res);
} }
} }

View file

@ -0,0 +1,38 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MinecraftClient.EntityHandler
{
public record Effect
{
public EffectType Type { init; get; }
public int EffectLevel { init; get; }
public ulong StartTick { init; get; }
public int DurationInTick { init; get; }
public bool IsFromBeacon { init; get; }
public bool ShowParticles { init; get; }
public bool ShowIcon { init; get; }
public Dictionary<string, object>? FactorData { init; get; } = null;
/* Factor Data
Name Type
padding_duration TAG_INT
factor_start TAG_FLOAT
factor_target TAG_FLOAT
factor_current TAG_FLOAT
effect_changed_timestamp TAG_INT
factor_previous_frame TAG_FLOAT
had_effect_last_tick TAG_BOOLEAN
*/
}
}

View file

@ -1,9 +1,9 @@
namespace MinecraftClient.Inventory namespace MinecraftClient.EntityHandler
{ {
/// <summary> /// <summary>
/// Represents a Minecraft effects /// Represents a Minecraft effects
/// </summary> /// </summary>
public enum Effects public enum EffectType
{ {
Speed = 1, Speed = 1,
Slowness = 2, Slowness = 2,

View file

@ -1,9 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Mapping;
using MinecraftClient.Protocol.Message; using MinecraftClient.Protocol.Message;
namespace MinecraftClient.Mapping namespace MinecraftClient.EntityHandler
{ {
/// <summary> /// <summary>
/// Represents an entity evolving into a Minecraft world /// Represents an entity evolving into a Minecraft world

View file

@ -1,4 +1,4 @@
namespace MinecraftClient.Mapping namespace MinecraftClient.EntityHandler
{ {
public enum EntityPose public enum EntityPose
{ {

View file

@ -1,4 +1,4 @@
namespace MinecraftClient.Mapping namespace MinecraftClient.EntityHandler
{ {
/// <summary> /// <summary>
/// Represents Minecraft Entity Types /// Represents Minecraft Entity Types

View file

@ -1,4 +1,4 @@
namespace MinecraftClient.Mapping namespace MinecraftClient.EntityHandler
{ {
public static class EntityTypeExtensions public static class EntityTypeExtensions
{ {

View file

@ -1,4 +1,4 @@
namespace MinecraftClient.Mapping namespace MinecraftClient.EntityHandler
{ {
public enum InteractType public enum InteractType
{ {

View file

@ -39,8 +39,8 @@ namespace MinecraftClient.Inventory
if (ValidateSlots(source, dest, destContainer) && if (ValidateSlots(source, dest, destContainer) &&
HasItem(source) && HasItem(source) &&
((destContainer != null && !HasItem(dest, destContainer)) || (destContainer == null && !HasItem(dest)))) ((destContainer != null && !HasItem(dest, destContainer)) || (destContainer == null && !HasItem(dest))))
return mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Result return mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Result
&& mc.DoWindowAction(destContainer == null ? c.ID : destContainer.ID, dest, WindowActionType.LeftClick).Result; && mc.DoWindowActionAsync(destContainer == null ? c.ID : destContainer.ID, dest, WindowActionType.LeftClick).Result;
else return false; else return false;
} }
@ -57,9 +57,9 @@ namespace MinecraftClient.Inventory
if (ValidateSlots(slot1, slot2, destContainer) && if (ValidateSlots(slot1, slot2, destContainer) &&
HasItem(slot1) && HasItem(slot1) &&
(destContainer != null && HasItem(slot2, destContainer) || (destContainer == null && HasItem(slot2)))) (destContainer != null && HasItem(slot2, destContainer) || (destContainer == null && HasItem(slot2))))
return mc.DoWindowAction(c.ID, slot1, WindowActionType.LeftClick).Result return mc.DoWindowActionAsync(c.ID, slot1, WindowActionType.LeftClick).Result
&& mc.DoWindowAction(destContainer == null ? c.ID : destContainer.ID, slot2, WindowActionType.LeftClick).Result && mc.DoWindowActionAsync(destContainer == null ? c.ID : destContainer.ID, slot2, WindowActionType.LeftClick).Result
&& mc.DoWindowAction(c.ID, slot1, WindowActionType.LeftClick).Result; && mc.DoWindowActionAsync(c.ID, slot1, WindowActionType.LeftClick).Result;
else return false; else return false;
} }
@ -104,14 +104,14 @@ namespace MinecraftClient.Inventory
break; break;
} }
} }
mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Wait(); // grab item mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Wait(); // grab item
mc.DoWindowAction(c.ID, -999, startDragging).Wait(); mc.DoWindowActionAsync(c.ID, -999, startDragging).Wait();
foreach (var slot in availableSlots) foreach (var slot in availableSlots)
{ {
mc.DoWindowAction(c.ID, slot, addDragging).Wait(); mc.DoWindowActionAsync(c.ID, slot, addDragging).Wait();
} }
mc.DoWindowAction(c.ID, -999, endDragging).Wait(); mc.DoWindowActionAsync(c.ID, -999, endDragging).Wait();
mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Wait(); // put down item left (if any) mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Wait(); // put down item left (if any)
return true; return true;
} }
else return false; else return false;

View file

@ -78,17 +78,17 @@
protected virtual void Log(object msg) protected virtual void Log(object msg)
{ {
ConsoleIO.WriteLineFormatted(msg.ToString() ?? string.Empty); ConsoleIO.WriteLineFormatted(msg.ToString() ?? string.Empty, true);
} }
protected virtual void Log(string msg) protected virtual void Log(string msg)
{ {
ConsoleIO.WriteLineFormatted(msg); ConsoleIO.WriteLineFormatted(msg, true);
} }
protected virtual void Log(string msg, params object[] args) protected virtual void Log(string msg, params object[] args)
{ {
ConsoleIO.WriteLineFormatted(string.Format(msg, args)); ConsoleIO.WriteLineFormatted(string.Format(msg, args), true);
} }
} }
} }

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping.EntityPalettes namespace MinecraftClient.Mapping.EntityPalettes
{ {

View file

@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MinecraftClient.Mapping
{
public record MapData
{
public int MapId { init; get; }
public byte Scale { init; get; }
public bool TrackingPosition { init; get; }
public bool Locked { init; get; }
public List<MapIcon> Icons { init; get; } = new();
public byte ColumnsUpdated { init; get; }
public byte RowsUpdated { init; get; }
public byte MapCoulmnX { init; get; }
public byte MapRowZ { init; get; }
public byte[]? Colors { init; get; }
}
}

View file

@ -140,17 +140,10 @@ namespace MinecraftClient.Mapping
/// <param name="timeout">How long to wait before stopping computation</param> /// <param name="timeout">How long to wait before stopping computation</param>
/// <remarks>When location is unreachable, computation will reach timeout, then optionally fallback to a close location within maxOffset</remarks> /// <remarks>When location is unreachable, computation will reach timeout, then optionally fallback to a close location within maxOffset</remarks>
/// <returns>A list of locations, or null if calculation failed</returns> /// <returns>A list of locations, or null if calculation failed</returns>
public static Queue<Location>? CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, TimeSpan timeout) public static async Task<Queue<Location>?> CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, TimeSpan timeout)
{ {
CancellationTokenSource cts = new(); CancellationTokenSource cts = new(timeout);
Task<Queue<Location>?> pathfindingTask = Task.Factory.StartNew(() => Movement.CalculatePath(world, start, goal, allowUnsafe, maxOffset, minOffset, cts.Token)); return await Task.Run(() => { return CalculatePath(world, start, goal, allowUnsafe, maxOffset, minOffset, cts.Token); }, cts.Token);
pathfindingTask.Wait(timeout);
if (!pathfindingTask.IsCompleted)
{
cts.Cancel();
pathfindingTask.Wait();
}
return pathfindingTask.Result;
} }
/// <summary> /// <summary>

View file

@ -1,4 +1,5 @@
using System; using System;
using MinecraftClient.EntityHandler;
namespace MinecraftClient.Mapping namespace MinecraftClient.Mapping
{ {

File diff suppressed because it is too large Load diff

View file

@ -56,7 +56,6 @@ namespace MinecraftClient
private static bool useMcVersionOnce = false; private static bool useMcVersionOnce = false;
private static string settingsIniPath = "MinecraftClient.ini"; private static string settingsIniPath = "MinecraftClient.ini";
private static int CurrentThreadId;
private static bool RestartKeepSettings = false; private static bool RestartKeepSettings = false;
private static int RestartAfter = -1, Exitcode = 0; private static int RestartAfter = -1, Exitcode = 0;
@ -93,6 +92,8 @@ namespace MinecraftClient
if (BuildInfo != null) if (BuildInfo != null)
ConsoleIO.WriteLineFormatted("§8" + BuildInfo); ConsoleIO.WriteLineFormatted("§8" + BuildInfo);
ConsoleIO.WriteLine("\u001b[33m\u001b[46m▀\u001b[0m");
string? specifiedSettingFile = null; string? specifiedSettingFile = null;
if (args.Length >= 1 && File.Exists(args[0]) && Settings.ToLowerIfNeed(Path.GetExtension(args[0])) == ".ini") if (args.Length >= 1 && File.Exists(args[0]) && Settings.ToLowerIfNeed(Path.GetExtension(args[0])) == ".ini")
{ {
@ -194,8 +195,6 @@ namespace MinecraftClient
startupargs = args; startupargs = args;
CurrentThreadId = Environment.CurrentManagedThreadId;
// Check for updates // Check for updates
AsyncTaskHandler.CheckUpdate = Task.Run(async () => AsyncTaskHandler.CheckUpdate = Task.Run(async () =>
{ {
@ -419,7 +418,6 @@ namespace MinecraftClient
} }
else if (!loadSucceed) else if (!loadSucceed)
{ {
ConsoleInteractive.ConsoleReader.StopReadThread();
while (true) while (true)
{ {
ConsoleIO.WriteLine(string.Empty); ConsoleIO.WriteLine(string.Empty);
@ -724,6 +722,7 @@ namespace MinecraftClient
var getServerInfoTask = GetServerInfoAsync(loginHttpClient, loginTask); var getServerInfoTask = GetServerInfoAsync(loginHttpClient, loginTask);
var refreshPlayerKeyTask = RefreshPlayerKeyPair(loginHttpClient, loginTask); var refreshPlayerKeyTask = RefreshPlayerKeyPair(loginHttpClient, loginTask);
// Todo: Detailed status display of login steps.
(result, session, playerKeyPair) = await loginTask; (result, session, playerKeyPair) = await loginTask;
if (result == ProtocolHandler.LoginResult.Success && session != null) if (result == ProtocolHandler.LoginResult.Success && session != null)
{ {
@ -808,11 +807,6 @@ namespace MinecraftClient
} }
} }
public static int GetMainThreadId()
{
return CurrentThreadId;
}
/// <summary> /// <summary>
/// Reloads settings /// Reloads settings
/// </summary> /// </summary>
@ -988,7 +982,7 @@ namespace MinecraftClient
public static Type[] GetTypesInNamespace(string nameSpace, Assembly? assembly = null) public static Type[] GetTypesInNamespace(string nameSpace, Assembly? assembly = null)
{ {
if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); } if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); }
return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray(); return assembly.GetTypes().Where(t => string.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray();
} }
/// <summary> /// <summary>
@ -998,7 +992,7 @@ namespace MinecraftClient
{ {
if (typeof(Program) if (typeof(Program)
.Assembly .Assembly
.GetCustomAttributes(typeof(System.Reflection.AssemblyConfigurationAttribute), false) .GetCustomAttributes(typeof(AssemblyConfigurationAttribute), false)
.FirstOrDefault() is AssemblyConfigurationAttribute attribute) .FirstOrDefault() is AssemblyConfigurationAttribute attribute)
BuildInfo = attribute.Configuration; BuildInfo = attribute.Configuration;
} }

View file

@ -6,6 +6,7 @@ using System.IO;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Inventory.ItemPalettes; using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;

View file

@ -125,7 +125,7 @@ namespace MinecraftClient.Protocol.Handlers
case 0x02: await ReadData(1); await ReadNextString(); await ReadNextString(); await ReadData(4); break; case 0x02: await ReadData(1); await ReadNextString(); await ReadNextString(); await ReadData(4); break;
case 0x03: case 0x03:
string message = await ReadNextString(); string message = await ReadNextString();
handler.OnTextReceived(new ChatMessage(message, protocolversion >= 72, 0, Guid.Empty)); break; await handler.OnTextReceivedAsync(new ChatMessage(message, protocolversion >= 72, 0, Guid.Empty)); break;
case 0x04: await ReadData(16); break; case 0x04: await ReadData(16); break;
case 0x05: await ReadData(6); await ReadNextItemSlot(); break; case 0x05: await ReadData(6); await ReadNextItemSlot(); break;
case 0x06: await ReadData(12); break; case 0x06: await ReadData(12); break;
@ -196,7 +196,7 @@ namespace MinecraftClient.Protocol.Handlers
case 0xC9: case 0xC9:
string name = await ReadNextString(); bool online = await ReadNextByte() != 0x00; await ReadData(2); string name = await ReadNextString(); bool online = await ReadNextByte() != 0x00; await ReadData(2);
Guid FakeUUID = new(MD5.HashData(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); Guid FakeUUID = new(MD5.HashData(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
if (online) { handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); } else { handler.OnPlayerLeave(FakeUUID); } if (online) { await handler.OnPlayerJoinAsync(new PlayerInfo(name, FakeUUID)); } else { await handler.OnPlayerLeaveAsync(FakeUUID); }
break; break;
case 0xCA: if (protocolversion >= 72) { await ReadData(9); } else await ReadData(3); break; case 0xCA: if (protocolversion >= 72) { await ReadData(9); } else await ReadData(3); break;
case 0xCB: case 0xCB:

View file

@ -16,6 +16,7 @@ using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using MinecraftClient.Commands; using MinecraftClient.Commands;
using MinecraftClient.Crypto; using MinecraftClient.Crypto;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Inventory.ItemPalettes; using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Logger; using MinecraftClient.Logger;
@ -71,6 +72,8 @@ namespace MinecraftClient.Protocol.Handlers
internal const int MC_1_19_Version = 759; internal const int MC_1_19_Version = 759;
internal const int MC_1_19_2_Version = 760; internal const int MC_1_19_2_Version = 760;
private ulong CurrentTick = 0;
private int autocomplete_transaction_id = 0; private int autocomplete_transaction_id = 0;
private readonly Dictionary<int, short> window_actions = new(); private readonly Dictionary<int, short> window_actions = new();
private bool login_phase = true; private bool login_phase = true;
@ -218,6 +221,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
while (await periodicTimer.WaitForNextTickAsync(CancelToken) && !CancelToken.IsCancellationRequested) while (await periodicTimer.WaitForNextTickAsync(CancelToken) && !CancelToken.IsCancellationRequested)
{ {
++CurrentTick;
try try
{ {
await handler.OnUpdate(); await handler.OnUpdate();
@ -226,7 +230,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
if (Config.Logging.DebugMessages) if (Config.Logging.DebugMessages)
{ {
ConsoleIO.WriteLine($"{e.GetType().Name} when ticking: {e.Message}"); ConsoleIO.WriteLine($"{e.GetType().Name} on tick: {e.Message}");
if (e.StackTrace != null) if (e.StackTrace != null)
ConsoleIO.WriteLine(e.StackTrace); ConsoleIO.WriteLine(e.StackTrace);
} }
@ -314,7 +318,7 @@ namespace MinecraftClient.Protocol.Handlers
await SendPacket(PacketTypesOut.Pong, packetData); await SendPacket(PacketTypesOut.Pong, packetData);
break; break;
case PacketTypesIn.JoinGame: case PacketTypesIn.JoinGame:
Task OnGameJoinedTask = handler.OnGameJoined(); Task OnGameJoinedTask = handler.OnGameJoinedAsync();
int playerEntityID = await dataTypes.ReadNextIntAsync(packetData); int playerEntityID = await dataTypes.ReadNextIntAsync(packetData);
handler.OnReceivePlayerEntityID(playerEntityID); handler.OnReceivePlayerEntityID(playerEntityID);
@ -439,7 +443,7 @@ namespace MinecraftClient.Protocol.Handlers
else else
senderUUID = Guid.Empty; senderUUID = Guid.Empty;
handler.OnTextReceived(new(message, true, messageType, senderUUID)); await handler.OnTextReceivedAsync(new(message, true, messageType, senderUUID));
} }
else if (protocolVersion == MC_1_19_Version) // 1.19 else if (protocolVersion == MC_1_19_Version) // 1.19
{ {
@ -477,7 +481,7 @@ namespace MinecraftClient.Protocol.Handlers
} }
ChatMessage chat = new(signedChat, true, messageType, senderUUID, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult); ChatMessage chat = new(signedChat, true, messageType, senderUUID, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult);
handler.OnTextReceived(chat); await handler.OnTextReceivedAsync(chat);
} }
else // 1.19.1 + else // 1.19.1 +
{ {
@ -554,7 +558,7 @@ namespace MinecraftClient.Protocol.Handlers
ChatMessage chat = new(signedChat, false, chatTypeId, senderUUID, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, headerSignature, verifyResult); ChatMessage chat = new(signedChat, false, chatTypeId, senderUUID, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, headerSignature, verifyResult);
if (isOnlineMode && !chat.LacksSender()) if (isOnlineMode && !chat.LacksSender())
await Acknowledge(chat); await Acknowledge(chat);
handler.OnTextReceived(chat); await handler.OnTextReceivedAsync(chat);
} }
break; break;
case PacketTypesIn.CombatEvent: case PacketTypesIn.CombatEvent:
@ -567,7 +571,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
await dataTypes.SkipNextVarIntAsync(packetData); await dataTypes.SkipNextVarIntAsync(packetData);
handler.OnPlayerKilled( await handler.OnPlayerKilledAsync(
await dataTypes.ReadNextIntAsync(packetData), await dataTypes.ReadNextIntAsync(packetData),
ChatParser.ParseText(await dataTypes.ReadNextStringAsync(packetData)) ChatParser.ParseText(await dataTypes.ReadNextStringAsync(packetData))
); );
@ -578,7 +582,7 @@ namespace MinecraftClient.Protocol.Handlers
case PacketTypesIn.DeathCombatEvent: case PacketTypesIn.DeathCombatEvent:
await dataTypes.SkipNextVarIntAsync(packetData); await dataTypes.SkipNextVarIntAsync(packetData);
handler.OnPlayerKilled( await handler.OnPlayerKilledAsync(
await dataTypes.ReadNextIntAsync(packetData), await dataTypes.ReadNextIntAsync(packetData),
ChatParser.ParseText(await dataTypes.ReadNextStringAsync(packetData)) ChatParser.ParseText(await dataTypes.ReadNextStringAsync(packetData))
); );
@ -673,7 +677,7 @@ namespace MinecraftClient.Protocol.Handlers
await dataTypes.SkipNextLocationAsync(packetData); // Death location await dataTypes.SkipNextLocationAsync(packetData); // Death location
} }
} }
handler.OnRespawn(); await handler.OnRespawnAsync();
break; break;
case PacketTypesIn.PlayerPositionAndLook: case PacketTypesIn.PlayerPositionAndLook:
{ {
@ -907,7 +911,21 @@ namespace MinecraftClient.Protocol.Handlers
colors = await dataTypes.ReadNextByteArrayAsync(packetData); colors = await dataTypes.ReadNextByteArrayAsync(packetData);
} }
handler.OnMapData(mapid, scale, trackingPosition, locked, icons, columnsUpdated, rowsUpdated, mapCoulmnX, mapRowZ, colors); MapData mapData = new()
{
MapId = mapid,
Scale = scale,
TrackingPosition = trackingPosition,
Locked = locked,
Icons = icons,
ColumnsUpdated = columnsUpdated,
RowsUpdated = rowsUpdated,
MapCoulmnX = mapCoulmnX,
MapRowZ = mapRowZ,
Colors = colors,
};
await handler.OnMapData(mapData);
break; break;
case PacketTypesIn.TradeList: case PacketTypesIn.TradeList:
if (protocolVersion >= MC_1_14_Version && handler.GetInventoryEnabled()) if (protocolVersion >= MC_1_14_Version && handler.GetInventoryEnabled())
@ -985,7 +1003,20 @@ namespace MinecraftClient.Protocol.Handlers
fadeout = await dataTypes.ReadNextIntAsync(packetData); fadeout = await dataTypes.ReadNextIntAsync(packetData);
} }
} }
handler.OnTitle(action2, titletext, subtitletext, actionbartext, fadein, stay, fadeout, json);
TitlePacket title = new()
{
Action = action2,
TitleText = titletext,
SubtitleText = subtitletext,
ActionbarText = actionbartext,
Stay = stay,
FadeIn = fadein,
FadeOut = fadeout,
JsonText = json,
};
await handler.OnTitle(title);
} }
break; break;
case PacketTypesIn.MultiBlockChange: case PacketTypesIn.MultiBlockChange:
@ -1253,14 +1284,14 @@ namespace MinecraftClient.Protocol.Handlers
} }
} }
handler.OnPlayerJoin(new PlayerInfo(uuid, name, properties, gameMode, ping, displayName, keyExpiration, publicKey, signature)); await handler.OnPlayerJoinAsync(new PlayerInfo(uuid, name, properties, gameMode, ping, displayName, keyExpiration, publicKey, signature));
break; break;
case 0x01: //Update gamemode case 0x01: //Update gamemode
await handler.OnGamemodeUpdate(uuid, await dataTypes.ReadNextVarIntAsync(packetData)); await handler.OnGamemodeUpdate(uuid, await dataTypes.ReadNextVarIntAsync(packetData));
break; break;
case 0x02: //Update latency case 0x02: //Update latency
int latency = await dataTypes.ReadNextVarIntAsync(packetData); int latency = await dataTypes.ReadNextVarIntAsync(packetData);
handler.OnLatencyUpdate(uuid, latency); //Update latency; await handler.OnLatencyUpdate(uuid, latency); //Update latency;
break; break;
case 0x03: //Update display name case 0x03: //Update display name
if (await dataTypes.ReadNextBoolAsync(packetData)) if (await dataTypes.ReadNextBoolAsync(packetData))
@ -1273,7 +1304,7 @@ namespace MinecraftClient.Protocol.Handlers
} }
break; break;
case 0x04: //Player Leave case 0x04: //Player Leave
handler.OnPlayerLeave(uuid); await handler.OnPlayerLeaveAsync(uuid);
break; break;
default: default:
//Unknown player list item type //Unknown player list item type
@ -1288,8 +1319,9 @@ namespace MinecraftClient.Protocol.Handlers
short ping = await dataTypes.ReadNextShortAsync(packetData); short ping = await dataTypes.ReadNextShortAsync(packetData);
Guid FakeUUID = new(MD5.HashData(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); Guid FakeUUID = new(MD5.HashData(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
if (online) if (online)
handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); await handler.OnPlayerJoinAsync(new PlayerInfo(name, FakeUUID));
else handler.OnPlayerLeave(FakeUUID); else
await handler.OnPlayerLeaveAsync(FakeUUID);
} }
break; break;
case PacketTypesIn.TabComplete: case PacketTypesIn.TabComplete:
@ -1344,7 +1376,7 @@ namespace MinecraftClient.Protocol.Handlers
string title = await dataTypes.ReadNextStringAsync(packetData); string title = await dataTypes.ReadNextStringAsync(packetData);
byte slots = await dataTypes.ReadNextByteAsync(packetData); byte slots = await dataTypes.ReadNextByteAsync(packetData);
Container inventory = new(windowID, inventoryType, ChatParser.ParseText(title)); Container inventory = new(windowID, inventoryType, ChatParser.ParseText(title));
handler.OnInventoryOpen(windowID, inventory); await handler.OnInventoryOpenAsync(windowID, inventory);
} }
else else
{ {
@ -1353,7 +1385,7 @@ namespace MinecraftClient.Protocol.Handlers
int windowType = await dataTypes.ReadNextVarIntAsync(packetData); int windowType = await dataTypes.ReadNextVarIntAsync(packetData);
string title = await dataTypes.ReadNextStringAsync(packetData); string title = await dataTypes.ReadNextStringAsync(packetData);
Container inventory = new(windowID, windowType, ChatParser.ParseText(title)); Container inventory = new(windowID, windowType, ChatParser.ParseText(title));
handler.OnInventoryOpen(windowID, inventory); await handler.OnInventoryOpenAsync(windowID, inventory);
} }
} }
break; break;
@ -1362,7 +1394,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
byte windowID = await dataTypes.ReadNextByteAsync(packetData); byte windowID = await dataTypes.ReadNextByteAsync(packetData);
lock (window_actions) { window_actions[windowID] = 0; } lock (window_actions) { window_actions[windowID] = 0; }
handler.OnInventoryClose(windowID); await handler.OnInventoryCloseAsync(windowID);
} }
break; break;
case PacketTypesIn.WindowItems: case PacketTypesIn.WindowItems:
@ -1395,7 +1427,7 @@ namespace MinecraftClient.Protocol.Handlers
if (protocolVersion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above if (protocolVersion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above
await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette); await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette);
handler.OnWindowItems(windowId, inventorySlots, stateId); await handler.OnWindowItemsAsync(windowId, inventorySlots, stateId);
} }
break; break;
case PacketTypesIn.WindowProperty: case PacketTypesIn.WindowProperty:
@ -1403,7 +1435,7 @@ namespace MinecraftClient.Protocol.Handlers
short propertyId = await dataTypes.ReadNextShortAsync(packetData); short propertyId = await dataTypes.ReadNextShortAsync(packetData);
short propertyValue = await dataTypes.ReadNextShortAsync(packetData); short propertyValue = await dataTypes.ReadNextShortAsync(packetData);
handler.OnWindowProperties(containerId, propertyId, propertyValue); await handler.OnWindowPropertiesAsync(containerId, propertyId, propertyValue);
break; break;
case PacketTypesIn.SetSlot: case PacketTypesIn.SetSlot:
if (handler.GetInventoryEnabled()) if (handler.GetInventoryEnabled())
@ -1414,7 +1446,7 @@ namespace MinecraftClient.Protocol.Handlers
stateId = await dataTypes.ReadNextVarIntAsync(packetData); // State ID - 1.17.1 and above stateId = await dataTypes.ReadNextVarIntAsync(packetData); // State ID - 1.17.1 and above
short slotID = await dataTypes.ReadNextShortAsync(packetData); short slotID = await dataTypes.ReadNextShortAsync(packetData);
Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette); Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette);
handler.OnSetSlot(windowID, slotID, item, stateId); await handler.OnSetSlotAsync(windowID, slotID, item, stateId);
} }
break; break;
case PacketTypesIn.WindowConfirmation: case PacketTypesIn.WindowConfirmation:
@ -1452,7 +1484,7 @@ namespace MinecraftClient.Protocol.Handlers
if (handler.GetEntityHandlingEnabled()) if (handler.GetEntityHandlingEnabled())
{ {
Entity entity = await dataTypes.ReadNextEntity(packetData, entityPalette, false); Entity entity = await dataTypes.ReadNextEntity(packetData, entityPalette, false);
handler.OnSpawnEntity(entity); await handler.OnSpawnEntity(entity);
} }
break; break;
case PacketTypesIn.EntityEquipment: case PacketTypesIn.EntityEquipment:
@ -1469,14 +1501,14 @@ namespace MinecraftClient.Protocol.Handlers
hasNext = bitsData >> 7 == 1; hasNext = bitsData >> 7 == 1;
int slot2 = bitsData >> 1; int slot2 = bitsData >> 1;
Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette); Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette);
handler.OnEntityEquipment(entityid, slot2, item); await handler.OnEntityEquipment(entityid, slot2, item);
} while (hasNext); } while (hasNext);
} }
else else
{ {
int slot2 = await dataTypes.ReadNextVarIntAsync(packetData); int slot2 = await dataTypes.ReadNextVarIntAsync(packetData);
Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette); Item? item = await dataTypes.ReadNextItemSlotAsync(packetData, itemPalette);
handler.OnEntityEquipment(entityid, slot2, item); await handler.OnEntityEquipment(entityid, slot2, item);
} }
} }
break; break;
@ -1487,7 +1519,7 @@ namespace MinecraftClient.Protocol.Handlers
// packet before 1.15 has metadata at the end // packet before 1.15 has metadata at the end
// this is not handled in dataTypes.ReadNextEntity() // this is not handled in dataTypes.ReadNextEntity()
// we are simply ignoring leftover data in packet // we are simply ignoring leftover data in packet
handler.OnSpawnEntity(entity); await handler.OnSpawnEntity(entity);
} }
break; break;
case PacketTypesIn.SpawnPlayer: case PacketTypesIn.SpawnPlayer:
@ -1503,17 +1535,17 @@ namespace MinecraftClient.Protocol.Handlers
Location EntityLocation = new(X, Y, Z); Location EntityLocation = new(X, Y, Z);
handler.OnSpawnPlayer(EntityID, UUID, EntityLocation, Yaw, Pitch); await handler.OnSpawnPlayer(EntityID, UUID, EntityLocation, Yaw, Pitch);
} }
break; break;
case PacketTypesIn.EntityEffect: case PacketTypesIn.EntityEffect:
if (handler.GetEntityHandlingEnabled()) if (handler.GetEntityHandlingEnabled())
{ {
int entityid = await dataTypes.ReadNextVarIntAsync(packetData); int entityid = await dataTypes.ReadNextVarIntAsync(packetData);
Effects effect = Effects.Speed; EffectType effectType = EffectType.Speed;
int effectId = protocolVersion >= MC_1_18_2_Version ? int effectId = protocolVersion >= MC_1_18_2_Version ?
await dataTypes.ReadNextVarIntAsync(packetData) : await dataTypes.ReadNextByteAsync(packetData); await dataTypes.ReadNextVarIntAsync(packetData) : await dataTypes.ReadNextByteAsync(packetData);
if (Enum.TryParse(effectId.ToString(), out effect)) if (Enum.TryParse(effectId.ToString(), out effectType))
{ {
int amplifier = await dataTypes.ReadNextByteAsync(packetData); int amplifier = await dataTypes.ReadNextByteAsync(packetData);
int duration = await dataTypes.ReadNextVarIntAsync(packetData); int duration = await dataTypes.ReadNextVarIntAsync(packetData);
@ -1529,7 +1561,19 @@ namespace MinecraftClient.Protocol.Handlers
factorCodec = await dataTypes.ReadNextNbtAsync(packetData); factorCodec = await dataTypes.ReadNextNbtAsync(packetData);
} }
handler.OnEntityEffect(entityid, effect, amplifier, duration, flags, hasFactorData, factorCodec); Effect effect = new()
{
Type = effectType,
EffectLevel = amplifier,
StartTick = CurrentTick,
DurationInTick = duration,
IsFromBeacon = (flags & 0x01) > 0,
ShowParticles = (flags & 0x02) > 0,
ShowIcon = (flags & 0x04) > 0,
FactorData = factorCodec,
};
await handler.OnEntityEffect(entityid, effect);
} }
} }
break; break;
@ -1544,7 +1588,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
entityList[i] = await dataTypes.ReadNextVarIntAsync(packetData); entityList[i] = await dataTypes.ReadNextVarIntAsync(packetData);
} }
handler.OnDestroyEntities(entityList); await handler.OnDestroyEntities(entityList);
} }
break; break;
case PacketTypesIn.EntityPosition: case PacketTypesIn.EntityPosition:
@ -1558,7 +1602,7 @@ namespace MinecraftClient.Protocol.Handlers
DeltaX /= 128 * 32; DeltaX /= 128 * 32;
DeltaY /= 128 * 32; DeltaY /= 128 * 32;
DeltaZ /= 128 * 32; DeltaZ /= 128 * 32;
handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround); await handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
} }
break; break;
case PacketTypesIn.EntityPositionAndRotation: case PacketTypesIn.EntityPositionAndRotation:
@ -1574,7 +1618,7 @@ namespace MinecraftClient.Protocol.Handlers
DeltaX /= 128 * 32; DeltaX /= 128 * 32;
DeltaY /= 128 * 32; DeltaY /= 128 * 32;
DeltaZ /= 128 * 32; DeltaZ /= 128 * 32;
handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround); await handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
} }
break; break;
case PacketTypesIn.EntityProperties: case PacketTypesIn.EntityProperties:
@ -1609,7 +1653,7 @@ namespace MinecraftClient.Protocol.Handlers
if (op2.Count > 0) _value *= op2.Aggregate((a, _x) => a * _x); if (op2.Count > 0) _value *= op2.Aggregate((a, _x) => a * _x);
keys.Add(_key, _value); keys.Add(_key, _value);
} }
handler.OnEntityProperties(EntityID, keys); await handler.OnEntityProperties(EntityID, keys);
} }
break; break;
case PacketTypesIn.EntityMetadata: case PacketTypesIn.EntityMetadata:
@ -1641,20 +1685,20 @@ namespace MinecraftClient.Protocol.Handlers
{ {
int entityId = await dataTypes.ReadNextIntAsync(packetData); int entityId = await dataTypes.ReadNextIntAsync(packetData);
byte status = await dataTypes.ReadNextByteAsync(packetData); byte status = await dataTypes.ReadNextByteAsync(packetData);
handler.OnEntityStatus(entityId, status); await handler.OnEntityStatus(entityId, status);
} }
break; break;
case PacketTypesIn.TimeUpdate: case PacketTypesIn.TimeUpdate:
long WorldAge = await dataTypes.ReadNextLongAsync(packetData); long WorldAge = await dataTypes.ReadNextLongAsync(packetData);
long TimeOfday = await dataTypes.ReadNextLongAsync(packetData); long TimeOfday = await dataTypes.ReadNextLongAsync(packetData);
handler.OnTimeUpdate(WorldAge, TimeOfday); await handler.OnTimeUpdate(WorldAge, TimeOfday);
break; break;
case PacketTypesIn.SystemChat: case PacketTypesIn.SystemChat:
string systemMessage = await dataTypes.ReadNextStringAsync(packetData); string systemMessage = await dataTypes.ReadNextStringAsync(packetData);
int msgType = await dataTypes.ReadNextVarIntAsync(packetData); int msgType = await dataTypes.ReadNextVarIntAsync(packetData);
if (msgType == 1 && !Config.Main.Advanced.ShowSystemMessages) if (msgType == 1 && !Config.Main.Advanced.ShowSystemMessages)
break; break;
handler.OnTextReceived(new(systemMessage, true, msgType, Guid.Empty, true)); await handler.OnTextReceivedAsync(new(systemMessage, true, msgType, Guid.Empty, true));
break; break;
case PacketTypesIn.EntityTeleport: case PacketTypesIn.EntityTeleport:
if (handler.GetEntityHandlingEnabled()) if (handler.GetEntityHandlingEnabled())
@ -1666,7 +1710,7 @@ namespace MinecraftClient.Protocol.Handlers
byte EntityYaw = await dataTypes.ReadNextByteAsync(packetData); byte EntityYaw = await dataTypes.ReadNextByteAsync(packetData);
byte EntityPitch = await dataTypes.ReadNextByteAsync(packetData); byte EntityPitch = await dataTypes.ReadNextByteAsync(packetData);
bool OnGround = await dataTypes.ReadNextBoolAsync(packetData); bool OnGround = await dataTypes.ReadNextBoolAsync(packetData);
handler.OnEntityTeleport(EntityID, X, Y, Z, OnGround); await handler.OnEntityTeleport(EntityID, X, Y, Z, OnGround);
} }
break; break;
case PacketTypesIn.UpdateHealth: case PacketTypesIn.UpdateHealth:
@ -1677,13 +1721,13 @@ namespace MinecraftClient.Protocol.Handlers
else else
food = await dataTypes.ReadNextShortAsync(packetData); food = await dataTypes.ReadNextShortAsync(packetData);
await dataTypes.SkipNextFloatAsync(packetData); // Food Saturation await dataTypes.SkipNextFloatAsync(packetData); // Food Saturation
handler.OnUpdateHealth(health, food); await handler.OnUpdateHealth(health, food);
break; break;
case PacketTypesIn.SetExperience: case PacketTypesIn.SetExperience:
float experiencebar = await dataTypes.ReadNextFloatAsync(packetData); float experiencebar = await dataTypes.ReadNextFloatAsync(packetData);
int level = await dataTypes.ReadNextVarIntAsync(packetData); int level = await dataTypes.ReadNextVarIntAsync(packetData);
int totalexperience = await dataTypes.ReadNextVarIntAsync(packetData); int totalexperience = await dataTypes.ReadNextVarIntAsync(packetData);
handler.OnSetExperience(experiencebar, level, totalexperience); await handler.OnSetExperience(experiencebar, level, totalexperience);
break; break;
case PacketTypesIn.Explosion: case PacketTypesIn.Explosion:
Location explosionLocation = new(await dataTypes.ReadNextFloatAsync(packetData), await dataTypes.ReadNextFloatAsync(packetData), await dataTypes.ReadNextFloatAsync(packetData)); Location explosionLocation = new(await dataTypes.ReadNextFloatAsync(packetData), await dataTypes.ReadNextFloatAsync(packetData), await dataTypes.ReadNextFloatAsync(packetData));
@ -1700,11 +1744,11 @@ namespace MinecraftClient.Protocol.Handlers
float playerVelocityY = await dataTypes.ReadNextFloatAsync(packetData); float playerVelocityY = await dataTypes.ReadNextFloatAsync(packetData);
float playerVelocityZ = await dataTypes.ReadNextFloatAsync(packetData); float playerVelocityZ = await dataTypes.ReadNextFloatAsync(packetData);
handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount); await handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount);
break; break;
case PacketTypesIn.HeldItemChange: case PacketTypesIn.HeldItemChange:
byte slot = await dataTypes.ReadNextByteAsync(packetData); byte slot = await dataTypes.ReadNextByteAsync(packetData);
handler.OnHeldItemChange(slot); await handler.OnHeldItemChange(slot);
break; break;
case PacketTypesIn.ScoreboardObjective: case PacketTypesIn.ScoreboardObjective:
string objectivename = await dataTypes.ReadNextStringAsync(packetData); string objectivename = await dataTypes.ReadNextStringAsync(packetData);
@ -1771,6 +1815,15 @@ namespace MinecraftClient.Protocol.Handlers
} }
} }
/// <summary>
///
/// </summary>
/// <returns></returns>
public ulong GetCurrentTick()
{
return CurrentTick;
}
/// <summary> /// <summary>
/// Disconnect from the server, cancel network reading. /// Disconnect from the server, cancel network reading.
/// </summary> /// </summary>
@ -1805,8 +1858,7 @@ namespace MinecraftClient.Protocol.Handlers
{ {
if (handler.GetNetworkPacketCaptureEnabled()) if (handler.GetNetworkPacketCaptureEnabled())
{ {
List<byte> clone = packetData.ToList(); await handler.OnNetworkPacketAsync(packetID, packetData.ToArray(), login_phase, false);
handler.OnNetworkPacket(packetID, clone, login_phase, false);
} }
// log.Info("[C -> S] Sending packet " + packetID + " > " + dataTypes.ByteArrayToString(packetData.ToArray())); // log.Info("[C -> S] Sending packet " + packetID + " > " + dataTypes.ByteArrayToString(packetData.ToArray()));
@ -2248,7 +2300,7 @@ namespace MinecraftClient.Protocol.Handlers
/// </summary> /// </summary>
/// <param name="acknowledgment">Message acknowledgment</param> /// <param name="acknowledgment">Message acknowledgment</param>
/// <returns>True if properly sent</returns> /// <returns>True if properly sent</returns>
public async Task<bool> SendMessageAcknowledgment(LastSeenMessageList.Acknowledgment acknowledgment) public async Task<bool> SendMessageAckAsync(LastSeenMessageList.Acknowledgment acknowledgment)
{ {
try try
{ {
@ -2279,7 +2331,7 @@ namespace MinecraftClient.Protocol.Handlers
lastReceivedMessage = null; lastReceivedMessage = null;
if (pendingAcknowledgments++ > 64) if (pendingAcknowledgments++ > 64)
await SendMessageAcknowledgment(ConsumeAcknowledgment()); await SendMessageAckAsync(ConsumeAcknowledgment());
} }
} }

View file

@ -1,6 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading.Tasks; using System.Threading.Tasks;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Logger; using MinecraftClient.Logger;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
@ -53,18 +54,18 @@ namespace MinecraftClient.Protocol
/// <param name="packetData">A copy of Packet Data</param> /// <param name="packetData">A copy of Packet Data</param>
/// <param name="isLogin">The packet is login phase or playing phase</param> /// <param name="isLogin">The packet is login phase or playing phase</param>
/// <param name="isInbound">The packet is received from server or sent by client</param> /// <param name="isInbound">The packet is received from server or sent by client</param>
void OnNetworkPacket(int packetID, List<byte> packetData, bool isLogin, bool isInbound); Task OnNetworkPacketAsync(int packetID, byte[] packetData, bool isLogin, bool isInbound);
/// <summary> /// <summary>
/// Called when a server was successfully joined /// Called when a server was successfully joined
/// </summary> /// </summary>
Task OnGameJoined(); Task OnGameJoinedAsync();
/// <summary> /// <summary>
/// Received chat/system message from the server /// Received chat/system message from the server
/// </summary> /// </summary>
/// <param name="message">Message received</param> /// <param name="message">Message received</param>
public void OnTextReceived(ChatMessage message); Task OnTextReceivedAsync(ChatMessage message);
/// <summary> /// <summary>
/// Will be called every animations of the hit and place block /// Will be called every animations of the hit and place block
@ -90,7 +91,7 @@ namespace MinecraftClient.Protocol
/// <summary> /// <summary>
/// This method is called when the protocol handler receives a title /// This method is called when the protocol handler receives a title
/// </summary> /// </summary>
void OnTitle(int action, string titletext, string subtitletext, string actionbartext, int fadein, int stay, int fadeout, string json); Task OnTitle(TitlePacket title);
/// <summary> /// <summary>
/// Called when receiving a connection keep-alive from the server /// Called when receiving a connection keep-alive from the server
@ -116,36 +117,36 @@ namespace MinecraftClient.Protocol
/// <summary> /// <summary>
/// Called when an inventory is opened /// Called when an inventory is opened
/// </summary> /// </summary>
void OnInventoryOpen(int inventoryID, Container inventory); Task OnInventoryOpenAsync(int inventoryID, Container inventory);
/// <summary> /// <summary>
/// Called when an inventory is closed /// Called when an inventory is closed
/// </summary> /// </summary>
void OnInventoryClose(int inventoryID); Task OnInventoryCloseAsync(int inventoryID);
/// <summary> /// <summary>
/// Called when the player respawns, which happens on login, respawn and world change. /// Called when the player respawns, which happens on login, respawn and world change.
/// </summary> /// </summary>
void OnRespawn(); Task OnRespawnAsync();
/// <summary> /// <summary>
/// Triggered when a new player joins the game /// Triggered when a new player joins the game
/// </summary> /// </summary>
/// <param name="player">player info</param> /// <param name="player">player info</param>
public void OnPlayerJoin(PlayerInfo player); Task OnPlayerJoinAsync(PlayerInfo player);
/// <summary> /// <summary>
/// This method is called when a player has left the game /// This method is called when a player has left the game
/// </summary> /// </summary>
/// <param name="uuid">UUID of the player</param> /// <param name="uuid">UUID of the player</param>
void OnPlayerLeave(Guid uuid); Task OnPlayerLeaveAsync(Guid uuid);
/// <summary> /// <summary>
/// This method is called when a player has been killed by another entity /// This method is called when a player has been killed by another entity
/// </summary> /// </summary>
/// <param name="killerEntityId">Killer's entity if</param> /// <param name="killerEntityId">Killer's entity if</param>
/// <param name="chatMessage">message sent in chat when player is killed</param> /// <param name="chatMessage">message sent in chat when player is killed</param>
void OnPlayerKilled(int killerEntityId, string chatMessage); Task OnPlayerKilledAsync(int killerEntityId, string chatMessage);
/// <summary> /// <summary>
/// Called when the server sets the new location for the player /// Called when the server sets the new location for the player
@ -161,7 +162,7 @@ namespace MinecraftClient.Protocol
void OnConnectionLost(ChatBot.DisconnectReason reason, string message); void OnConnectionLost(ChatBot.DisconnectReason reason, string message);
/// <summary> /// <summary>
/// Called ~10 times per second (10 ticks per second) /// Called ~20 times per second (20 ticks per second)
/// Useful for updating bots in other parts of the program /// Useful for updating bots in other parts of the program
/// </summary> /// </summary>
Task OnUpdate(); Task OnUpdate();
@ -171,14 +172,14 @@ namespace MinecraftClient.Protocol
/// </summary> /// </summary>
/// <param name="channel">The channel to register.</param> /// <param name="channel">The channel to register.</param>
/// <param name="bot">The bot to register the channel for.</param> /// <param name="bot">The bot to register the channel for.</param>
Task RegisterPluginChannel(string channel, ChatBot bot); Task RegisterPluginChannelAsync(string channel, ChatBot bot);
/// <summary> /// <summary>
/// Unregisters the given plugin channel for the given bot. /// Unregisters the given plugin channel for the given bot.
/// </summary> /// </summary>
/// <param name="channel">The channel to unregister.</param> /// <param name="channel">The channel to unregister.</param>
/// <param name="bot">The bot to unregister the channel for.</param> /// <param name="bot">The bot to unregister the channel for.</param>
Task UnregisterPluginChannel(string channel, ChatBot bot); Task UnregisterPluginChannelAsync(string channel, ChatBot bot);
/// <summary> /// <summary>
/// Sends a plugin channel packet to the server. /// Sends a plugin channel packet to the server.
@ -188,7 +189,7 @@ namespace MinecraftClient.Protocol
/// <param name="data">The payload for the packet.</param> /// <param name="data">The payload for the packet.</param>
/// <param name="sendEvenIfNotRegistered">Whether the packet should be sent even if the server or the client hasn't registered it yet.</param> /// <param name="sendEvenIfNotRegistered">Whether the packet should be sent even if the server or the client hasn't registered it yet.</param>
/// <returns>Whether the packet was sent: true if it was sent, false if there was a connection error or it wasn't registered.</returns> /// <returns>Whether the packet was sent: true if it was sent, false if there was a connection error or it wasn't registered.</returns>
Task<bool> SendPluginChannelMessage(string channel, byte[] data, bool sendEvenIfNotRegistered = false); Task<bool> SendPluginChannelMessageAsync(string channel, byte[] data, bool sendEvenIfNotRegistered = false);
/// <summary> /// <summary>
/// Called when a plugin channel message was sent from the server. /// Called when a plugin channel message was sent from the server.
@ -201,7 +202,7 @@ namespace MinecraftClient.Protocol
/// Called when an entity has spawned /// Called when an entity has spawned
/// </summary> /// </summary>
/// <param name="entity">Spawned entity</param> /// <param name="entity">Spawned entity</param>
void OnSpawnEntity(Entity entity); Task OnSpawnEntity(Entity entity);
/// <summary> /// <summary>
/// Called when an entity has spawned /// Called when an entity has spawned
@ -209,7 +210,7 @@ namespace MinecraftClient.Protocol
/// <param name="entityid">Entity id</param> /// <param name="entityid">Entity id</param>
/// <param name="slot">Equipment slot. 0: main hand, 1: off hand, 25: armor slot (2: boots, 3: leggings, 4: chestplate, 5: helmet)/param> /// <param name="slot">Equipment slot. 0: main hand, 1: off hand, 25: armor slot (2: boots, 3: leggings, 4: chestplate, 5: helmet)/param>
/// <param name="item">Item/param> /// <param name="item">Item/param>
void OnEntityEquipment(int entityid, int slot, Item? item); Task OnEntityEquipment(int entityid, int slot, Item? item);
/// <summary> /// <summary>
/// Called when a player spawns or enters the client's render distance /// Called when a player spawns or enters the client's render distance
@ -219,13 +220,13 @@ namespace MinecraftClient.Protocol
/// <param name="location">Entity location</param> /// <param name="location">Entity location</param>
/// <param name="yaw">Player head yaw</param> /// <param name="yaw">Player head yaw</param>
/// <param name="pitch">Player head pitch</param> /// <param name="pitch">Player head pitch</param>
void OnSpawnPlayer(int entityID, Guid uuid, Location location, byte yaw, byte pitch); Task OnSpawnPlayer(int entityID, Guid uuid, Location location, byte yaw, byte pitch);
/// <summary> /// <summary>
/// Called when entities have despawned /// Called when entities have despawned
/// </summary> /// </summary>
/// <param name="EntityID">List of Entity ID that have despawned</param> /// <param name="EntityID">List of Entity ID that have despawned</param>
void OnDestroyEntities(int[] EntityID); Task OnDestroyEntities(int[] EntityID);
/// <summary> /// <summary>
/// Called when an entity moved by coordinate offset /// Called when an entity moved by coordinate offset
@ -235,7 +236,7 @@ namespace MinecraftClient.Protocol
/// <param name="Dy">Y offset</param> /// <param name="Dy">Y offset</param>
/// <param name="Dz">Z offset</param> /// <param name="Dz">Z offset</param>
/// <param name="onGround">TRUE if on ground</param> /// <param name="onGround">TRUE if on ground</param>
void OnEntityPosition(int entityID, Double dx, Double dy, Double dz, bool onGround); Task OnEntityPosition(int entityID, Double dx, Double dy, Double dz, bool onGround);
/// <summary> /// <summary>
/// Called when an entity moved to fixed coordinates /// Called when an entity moved to fixed coordinates
@ -245,28 +246,28 @@ namespace MinecraftClient.Protocol
/// <param name="Dy">Y</param> /// <param name="Dy">Y</param>
/// <param name="Dz">Z</param> /// <param name="Dz">Z</param>
/// <param name="onGround">TRUE if on ground</param> /// <param name="onGround">TRUE if on ground</param>
void OnEntityTeleport(int entityID, Double x, Double y, Double z, bool onGround); Task OnEntityTeleport(int entityID, Double x, Double y, Double z, bool onGround);
/// <summary> /// <summary>
/// Called when additional properties have been received for an entity /// Called when additional properties have been received for an entity
/// </summary> /// </summary>
/// <param name="EntityID">Entity ID</param> /// <param name="EntityID">Entity ID</param>
/// <param name="prop">Dictionary of properties</param> /// <param name="prop">Dictionary of properties</param>
void OnEntityProperties(int entityID, Dictionary<string, Double> prop); Task OnEntityProperties(int entityID, Dictionary<string, Double> prop);
/// <summary> /// <summary>
/// Called when the status of an entity have been changed /// Called when the status of an entity have been changed
/// </summary> /// </summary>
/// <param name="entityID">Entity ID</param> /// <param name="entityID">Entity ID</param>
/// <param name="status">Status ID</param> /// <param name="status">Status ID</param>
void OnEntityStatus(int entityID, byte status); Task OnEntityStatus(int entityID, byte status);
/// <summary> /// <summary>
/// Called when the world age has been updated /// Called when the world age has been updated
/// </summary> /// </summary>
/// <param name="WorldAge">World age</param> /// <param name="WorldAge">World age</param>
/// <param name="TimeOfDay">Time of Day</param> /// <param name="TimeOfDay">Time of Day</param>
void OnTimeUpdate(long worldAge, long timeOfDay); Task OnTimeUpdate(long worldAge, long timeOfDay);
/// <summary> /// <summary>
/// When received window properties from server. /// When received window properties from server.
@ -275,7 +276,7 @@ namespace MinecraftClient.Protocol
/// <param name="inventoryID">Inventory ID</param> /// <param name="inventoryID">Inventory ID</param>
/// <param name="propertyId">Property ID</param> /// <param name="propertyId">Property ID</param>
/// <param name="propertyValue">Property Value</param> /// <param name="propertyValue">Property Value</param>
public void OnWindowProperties(byte inventoryID, short propertyId, short propertyValue); Task OnWindowPropertiesAsync(byte inventoryID, short propertyId, short propertyValue);
/// <summary> /// <summary>
/// Called when inventory items have been received /// Called when inventory items have been received
@ -283,7 +284,7 @@ namespace MinecraftClient.Protocol
/// <param name="inventoryID">Inventory ID</param> /// <param name="inventoryID">Inventory ID</param>
/// <param name="itemList">Item list</param> /// <param name="itemList">Item list</param>
/// <param name="stateId">State ID</param> /// <param name="stateId">State ID</param>
void OnWindowItems(byte inventoryID, Dictionary<int, Item> itemList, int stateId); Task OnWindowItemsAsync(byte inventoryID, Dictionary<int, Item> itemList, int stateId);
/// <summary> /// <summary>
/// Called when a single slot has been updated inside an inventory /// Called when a single slot has been updated inside an inventory
@ -292,14 +293,14 @@ namespace MinecraftClient.Protocol
/// <param name="slotID">Slot ID</param> /// <param name="slotID">Slot ID</param>
/// <param name="item">Item (may be null for empty slot)</param> /// <param name="item">Item (may be null for empty slot)</param>
/// <param name="stateId">State ID</param> /// <param name="stateId">State ID</param>
void OnSetSlot(byte inventoryID, short slotID, Item? item, int stateId); Task OnSetSlotAsync(byte inventoryID, short slotID, Item? item, int stateId);
/// <summary> /// <summary>
/// Called when player health or hunger changed. /// Called when player health or hunger changed.
/// </summary> /// </summary>
/// <param name="health"></param> /// <param name="health"></param>
/// <param name="food"></param> /// <param name="food"></param>
void OnUpdateHealth(float health, int food); Task OnUpdateHealth(float health, int food);
/// <summary> /// <summary>
/// Called when the health of an entity changed /// Called when the health of an entity changed
@ -321,7 +322,7 @@ namespace MinecraftClient.Protocol
/// <param name="location">Explosion location</param> /// <param name="location">Explosion location</param>
/// <param name="strength">Explosion strength</param> /// <param name="strength">Explosion strength</param>
/// <param name="affectedBlocks">Amount of affected blocks</param> /// <param name="affectedBlocks">Amount of affected blocks</param>
void OnExplosion(Location location, float strength, int affectedBlocks); Task OnExplosion(Location location, float strength, int affectedBlocks);
/// <summary> /// <summary>
/// Called when a player's game mode has changed /// Called when a player's game mode has changed
@ -335,7 +336,7 @@ namespace MinecraftClient.Protocol
/// </summary> /// </summary>
/// <param name="uuid">Affected player's UUID</param> /// <param name="uuid">Affected player's UUID</param>
/// <param name="latency">latency</param> /// <param name="latency">latency</param>
void OnLatencyUpdate(Guid uuid, int latency); Task OnLatencyUpdate(Guid uuid, int latency);
/// <summary> /// <summary>
/// Called when Experience bar is updated /// Called when Experience bar is updated
@ -343,14 +344,14 @@ namespace MinecraftClient.Protocol
/// <param name="Experiencebar">Experience bar level</param> /// <param name="Experiencebar">Experience bar level</param>
/// <param name="Level">Player Level</param> /// <param name="Level">Player Level</param>
/// <param name="TotalExperience">Total experience</param> /// <param name="TotalExperience">Total experience</param>
void OnSetExperience(float Experiencebar, int Level, int TotalExperience); Task OnSetExperience(float Experiencebar, int Level, int TotalExperience);
/// <summary> /// <summary>
/// Called when client need to change slot. /// Called when client need to change slot.
/// </summary> /// </summary>
/// <remarks>Used for setting player slot after joining game</remarks> /// <remarks>Used for setting player slot after joining game</remarks>
/// <param name="slot"></param> /// <param name="slot"></param>
void OnHeldItemChange(byte slot); Task OnHeldItemChange(byte slot);
/// <summary> /// <summary>
/// Called when an update of the map is sent by the server, take a look at https://wiki.vg/Protocol#Map_Data for more info on the fields /// Called when an update of the map is sent by the server, take a look at https://wiki.vg/Protocol#Map_Data for more info on the fields
@ -366,7 +367,7 @@ namespace MinecraftClient.Protocol
/// <param name="mapCoulmnX">x offset of the westernmost column</param> /// <param name="mapCoulmnX">x offset of the westernmost column</param>
/// <param name="mapRowZ">z offset of the northernmost row</param> /// <param name="mapRowZ">z offset of the northernmost row</param>
/// <param name="colors">a byte array of colors on the map</param> /// <param name="colors">a byte array of colors on the map</param>
void OnMapData(int mapid, byte scale, bool trackingPosition, bool locked, List<MapIcon> icons, byte columnsUpdated, byte rowsUpdated, byte mapCoulmnX, byte mapRowZ, byte[]? colors); Task OnMapData(MapData mapData);
/// <summary> /// <summary>
/// Called when the Player entity ID has been received from the server /// Called when the Player entity ID has been received from the server
@ -384,7 +385,7 @@ namespace MinecraftClient.Protocol
/// <param name="flags">effect flags</param> /// <param name="flags">effect flags</param>
/// <param name="hasFactorData">has factor data</param> /// <param name="hasFactorData">has factor data</param>
/// <param name="factorCodec">factorCodec</param> /// <param name="factorCodec">factorCodec</param>
void OnEntityEffect(int entityid, Effects effect, int amplifier, int duration, byte flags, bool hasFactorData, Dictionary<String, object>? factorCodec); Task OnEntityEffect(int entityid, Effect effect);
/// <summary> /// <summary>
/// Called when coreboardObjective /// Called when coreboardObjective

View file

@ -15,6 +15,7 @@ namespace MinecraftClient.Protocol.PacketPipeline
private const int BufferSize = 1024; private const int BufferSize = 1024;
public Socket Client; public Socket Client;
public bool HwAccelerateEnable { init; get; }
private bool inStreamEnded = false; private bool inStreamEnded = false;
private readonly IAesHandler Aes; private readonly IAesHandler Aes;
@ -44,11 +45,20 @@ namespace MinecraftClient.Protocol.PacketPipeline
AesBufSend = new byte[BlockSize]; AesBufSend = new byte[BlockSize];
if (FasterAesX86.IsSupported()) if (FasterAesX86.IsSupported())
{
HwAccelerateEnable = true;
Aes = new FasterAesX86(key); Aes = new FasterAesX86(key);
else if (FasterAesArm.IsSupported()) }
else if (false && FasterAesArm.IsSupported()) // Further testing required
{
HwAccelerateEnable = true;
Aes = new FasterAesArm(key); Aes = new FasterAesArm(key);
}
else else
{
HwAccelerateEnable = false;
Aes = new BasicAes(key); Aes = new BasicAes(key);
}
key.CopyTo(InputBuf.Slice(0, BlockSize)); key.CopyTo(InputBuf.Slice(0, BlockSize));
key.CopyTo(OutputBuf.Slice(0, BlockSize)); key.CopyTo(OutputBuf.Slice(0, BlockSize));

View file

@ -27,7 +27,7 @@ namespace MinecraftClient.Protocol.PacketPipeline
public int CompressionThreshold { get; set; } = 0; public int CompressionThreshold { get; set; } = 0;
private SemaphoreSlim SendSemaphore = new SemaphoreSlim(1, 1); private SemaphoreSlim SendSemaphore = new(1, 1);
private Task LastSendTask = Task.CompletedTask; private Task LastSendTask = Task.CompletedTask;
@ -78,7 +78,8 @@ namespace MinecraftClient.Protocol.PacketPipeline
/// <param name="buffer">data to send</param> /// <param name="buffer">data to send</param>
public async Task SendAsync(Memory<byte> buffer, CancellationToken cancellationToken = default) public async Task SendAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
{ {
await SendSemaphore.WaitAsync(); await SendSemaphore.WaitAsync(cancellationToken);
if (cancellationToken.IsCancellationRequested) return;
await LastSendTask; await LastSendTask;
LastSendTask = WriteStream.WriteAsync(buffer, cancellationToken).AsTask(); LastSendTask = WriteStream.WriteAsync(buffer, cancellationToken).AsTask();
SendSemaphore.Release(); SendSemaphore.Release();
@ -86,7 +87,6 @@ namespace MinecraftClient.Protocol.PacketPipeline
public async Task<Tuple<int, PacketStream>> GetNextPacket(bool handleCompress, CancellationToken cancellationToken = default) public async Task<Tuple<int, PacketStream>> GetNextPacket(bool handleCompress, CancellationToken cancellationToken = default)
{ {
// ConsoleIO.WriteLine("GetNextPacket");
if (packetStream != null) if (packetStream != null)
{ {
await packetStream.DisposeAsync(); await packetStream.DisposeAsync();
@ -105,9 +105,18 @@ namespace MinecraftClient.Protocol.PacketPipeline
ZlibBaseStream zlibBaseStream = new(AesStream ?? ReadStream, packetSize: packetSize - readed); ZlibBaseStream zlibBaseStream = new(AesStream ?? ReadStream, packetSize: packetSize - readed);
ZLibStream zlibStream = new(zlibBaseStream, CompressionMode.Decompress, leaveOpen: false); ZLibStream zlibStream = new(zlibBaseStream, CompressionMode.Decompress, leaveOpen: false);
zlibBaseStream.BufferSize = 16; if (AesStream == null || AesStream.HwAccelerateEnable)
(packetID, readed) = await ReceiveVarIntRaw(zlibStream, cancellationToken); {
zlibBaseStream.BufferSize = 512; zlibBaseStream.BufferSize = 64;
(packetID, readed) = await ReceiveVarIntRaw(zlibStream, cancellationToken);
zlibBaseStream.BufferSize = 1024;
}
else
{
zlibBaseStream.BufferSize = 16;
(packetID, readed) = await ReceiveVarIntRaw(zlibStream, cancellationToken);
zlibBaseStream.BufferSize = 256;
}
// ConsoleIO.WriteLine("packetID = " + packetID + ", readed = " + zlibBaseStream.packetReaded + ", size = " + packetSize + " -> " + sizeUncompressed); // ConsoleIO.WriteLine("packetID = " + packetID + ", readed = " + zlibBaseStream.packetReaded + ", size = " + packetSize + " -> " + sizeUncompressed);
@ -131,7 +140,7 @@ namespace MinecraftClient.Protocol.PacketPipeline
byte[] b = new byte[1]; byte[] b = new byte[1];
while (true) while (true)
{ {
await stream.ReadAsync(b); await stream.ReadAsync(b, cancellationToken);
i |= (b[0] & 0x7F) << j++ * 7; i |= (b[0] & 0x7F) << j++ * 7;
if (j > 5) throw new OverflowException("VarInt too big"); if (j > 5) throw new OverflowException("VarInt too big");
if ((b[0] & 0x80) != 128) break; if ((b[0] & 0x80) != 128) break;

View file

@ -22,7 +22,7 @@ namespace MinecraftClient.Protocol
// Entity info // Entity info
public Mapping.Entity? entity; public EntityHandler.Entity? entity;
// For message signature // For message signature

View file

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MinecraftClient.Protocol
{
public record TitlePacket
{
public int Action { init; get; }
public string TitleText { init; get; } = string.Empty;
public string SubtitleText { init; get; } = string.Empty;
public string ActionbarText { init; get; } = string.Empty;
public int Stay { init; get; }
public int FadeIn { init; get; }
public int FadeOut { init; get; }
public string JsonText { init; get; } = string.Empty;
}
}

View file

@ -3643,6 +3643,15 @@ namespace MinecraftClient {
} }
} }
/// <summary>
/// Looks up a localized string similar to Player Inventory.
/// </summary>
internal static string cmd_inventory_player_inventory {
get {
return ResourceManager.GetString("cmd.inventory.player_inventory", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Right. /// Looks up a localized string similar to Right.
/// </summary> /// </summary>
@ -4130,6 +4139,24 @@ namespace MinecraftClient {
} }
} }
/// <summary>
/// Looks up a localized string similar to File {0} does not exist..
/// </summary>
internal static string config_file_not_exist {
get {
return ResourceManager.GetString("config.file_not_exist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid file extension {0} in {1}, requires {2}..
/// </summary>
internal static string config_invaild_file_extension {
get {
return ResourceManager.GetString("config.invaild_file_extension", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to [Settings] The language code is invalid!. /// Looks up a localized string similar to [Settings] The language code is invalid!.
/// </summary> /// </summary>
@ -4148,6 +4175,15 @@ namespace MinecraftClient {
} }
} }
/// <summary>
/// Looks up a localized string similar to You are using an older color scheme and some colors may not be displayed correctly. It is recommended that you switch to a modern terminal for a better display experience..
/// </summary>
internal static string config_legacy_color {
get {
return ResourceManager.GetString("config.legacy_color", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Settings have been loaded from {0}. /// Looks up a localized string similar to Settings have been loaded from {0}.
/// </summary> /// </summary>
@ -5130,6 +5166,16 @@ namespace MinecraftClient {
} }
} }
/// <summary>
/// Looks up a localized string similar to An exception occurred while processing event {0}:
///{1}.
/// </summary>
internal static string mcc_chatbot_event_exception {
get {
return ResourceManager.GetString("mcc.chatbot_event_exception", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Connecting to {0}.... /// Looks up a localized string similar to Connecting to {0}....
/// </summary> /// </summary>

View file

@ -2040,4 +2040,20 @@ Logging in...</value>
<data name="config.invaild_login_method" xml:space="preserve"> <data name="config.invaild_login_method" xml:space="preserve">
<value>[Settings] Only Microsoft accounts support logging in using the browser method.</value> <value>[Settings] Only Microsoft accounts support logging in using the browser method.</value>
</data> </data>
<data name="config.invaild_file_extension" xml:space="preserve">
<value>Invalid file extension {0} in {1}, requires {2}.</value>
</data>
<data name="config.file_not_exist" xml:space="preserve">
<value>File {0} does not exist.</value>
</data>
<data name="config.legacy_color" xml:space="preserve">
<value>You are using an older color scheme and some colors may not be displayed correctly. It is recommended that you switch to a modern terminal for a better display experience.</value>
</data>
<data name="cmd.inventory.player_inventory" xml:space="preserve">
<value>Player Inventory</value>
</data>
<data name="mcc.chatbot_event_exception" xml:space="preserve">
<value>An exception occurred while processing event {0}:
{1}</value>
</data>
</root> </root>

View file

@ -7,6 +7,7 @@ using System.Text.RegularExpressions;
using System.Threading.Tasks; using System.Threading.Tasks;
using Brigadier.NET; using Brigadier.NET;
using MinecraftClient.CommandHandler; using MinecraftClient.CommandHandler;
using MinecraftClient.EntityHandler;
using MinecraftClient.Inventory; using MinecraftClient.Inventory;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
using static MinecraftClient.Settings; using static MinecraftClient.Settings;
@ -37,7 +38,7 @@ namespace MinecraftClient.Scripting
//Handler will be automatically set on bot loading, don't worry about this //Handler will be automatically set on bot loading, don't worry about this
public void SetHandler(McClient handler) { _handler = handler; } public void SetHandler(McClient handler) { _handler = handler; }
protected void SetMaster(ChatBot master) { this.master = master; } protected void SetMaster(ChatBot master) { this.master = master; }
protected void LoadBot(ChatBot bot) { Handler.BotUnLoad(bot).Wait(); Handler.BotLoad(bot); } protected void LoadBot(ChatBot bot) { Handler.BotUnLoad(bot).Wait(); Handler.BotLoad(bot).Wait(); }
protected ChatBot[] GetLoadedChatBots() { return Handler.GetLoadedChatBots(); } protected ChatBot[] GetLoadedChatBots() { return Handler.GetLoadedChatBots(); }
protected void UnLoadBot(ChatBot bot) { Handler.BotUnLoad(bot).Wait(); } protected void UnLoadBot(ChatBot bot) { Handler.BotUnLoad(bot).Wait(); }
private McClient? _handler = null; private McClient? _handler = null;
@ -105,6 +106,12 @@ namespace MinecraftClient.Scripting
/// </summary> /// </summary>
public virtual void Initialize() { } public virtual void Initialize() { }
/// <summary>
///
/// </summary>
/// <returns></returns>
public virtual Tuple<McClientEventType, Func<object?, Task>>[]? InitializeEventCallbacks() { return null; }
/// <summary> /// <summary>
/// This method is called when the bot is being unloaded, you can use it to free up resources like DB connections /// This method is called when the bot is being unloaded, you can use it to free up resources like DB connections
/// </summary> /// </summary>
@ -260,14 +267,6 @@ namespace MinecraftClient.Scripting
/// <param name="gamemode">New Game Mode (0: Survival, 1: Creative, 2: Adventure, 3: Spectator).</param> /// <param name="gamemode">New Game Mode (0: Survival, 1: Creative, 2: Adventure, 3: Spectator).</param>
public virtual void OnGamemodeUpdate(string playername, Guid uuid, int gamemode) { } public virtual void OnGamemodeUpdate(string playername, Guid uuid, int gamemode) { }
/// <summary>
/// Called when the Game Mode has been updated for a player
/// </summary>
/// <param name="playername">Player Name</param>
/// <param name="uuid">Player UUID</param>
/// <param name="gamemode">New Game Mode (0: Survival, 1: Creative, 2: Adventure, 3: Spectator).</param>
public virtual async Task OnGamemodeUpdateAsync(string playername, Guid uuid, int gamemode) { await Task.CompletedTask; }
/// <summary> /// <summary>
/// Called when the Latency has been updated for a player /// Called when the Latency has been updated for a player
/// </summary> /// </summary>
@ -337,7 +336,7 @@ namespace MinecraftClient.Scripting
/// <param name="amplifier">effect amplifier</param> /// <param name="amplifier">effect amplifier</param>
/// <param name="duration">effect duration</param> /// <param name="duration">effect duration</param>
/// <param name="flags">effect flags</param> /// <param name="flags">effect flags</param>
public virtual void OnEntityEffect(Entity entity, Effects effect, int amplifier, int duration, byte flags) { } public virtual void OnEntityEffect(Entity entity, EffectType effect, int amplifier, int duration, byte flags) { }
/// <summary> /// <summary>
/// Called when a scoreboard objective updated /// Called when a scoreboard objective updated
@ -518,7 +517,7 @@ namespace MinecraftClient.Scripting
protected bool SendText(string text, bool sendImmediately = false) protected bool SendText(string text, bool sendImmediately = false)
{ {
LogToConsole("Sending '" + text + "'"); LogToConsole("Sending '" + text + "'");
Handler.SendText(text).Wait(); Handler.SendTextAsync(text).Wait();
return true; return true;
} }
@ -982,7 +981,7 @@ namespace MinecraftClient.Scripting
/// <param name="localVars">Local variables for use in the Script</param> /// <param name="localVars">Local variables for use in the Script</param>
protected void RunScript(string filename, string? playername = null, Dictionary<string, object>? localVars = null) protected void RunScript(string filename, string? playername = null, Dictionary<string, object>? localVars = null)
{ {
Handler.BotLoad(new ChatBots.Script(filename, playername, localVars)); Handler.BotLoad(new ChatBots.Script(filename, playername, localVars)).Wait();
} }
/// <summary> /// <summary>
@ -991,7 +990,7 @@ namespace MinecraftClient.Scripting
/// <param name="chatBot">ChatBot to load</param> /// <param name="chatBot">ChatBot to load</param>
protected void BotLoad(ChatBot chatBot) protected void BotLoad(ChatBot chatBot)
{ {
Handler.BotLoad(chatBot); Handler.BotLoad(chatBot).Wait();
} }
/// <summary> /// <summary>
@ -1037,7 +1036,7 @@ namespace MinecraftClient.Scripting
/// </summary> /// </summary>
private bool SendEntityAction(Protocol.EntityActionType entityAction) private bool SendEntityAction(Protocol.EntityActionType entityAction)
{ {
return Handler.SendEntityAction(entityAction).Result; return Handler.SendEntityActionAsync(entityAction).Result;
} }
/// <summary> /// <summary>
@ -1045,7 +1044,7 @@ namespace MinecraftClient.Scripting
/// </summary> /// </summary>
private async Task<bool> SendEntityActionAsync(Protocol.EntityActionType entityAction) private async Task<bool> SendEntityActionAsync(Protocol.EntityActionType entityAction)
{ {
return await Handler.SendEntityAction(entityAction); return await Handler.SendEntityActionAsync(entityAction);
} }
/// <summary> /// <summary>
@ -1056,7 +1055,7 @@ namespace MinecraftClient.Scripting
/// <param name="lookAtBlock">Also look at the block before digging</param> /// <param name="lookAtBlock">Also look at the block before digging</param>
protected bool DigBlock(Location location, bool swingArms = true, bool lookAtBlock = true) protected bool DigBlock(Location location, bool swingArms = true, bool lookAtBlock = true)
{ {
return Handler.DigBlock(location, swingArms, lookAtBlock).Result; return Handler.DigBlockAsync(location, swingArms, lookAtBlock).Result;
} }
/// <summary> /// <summary>
@ -1064,7 +1063,7 @@ namespace MinecraftClient.Scripting
/// </summary> /// </summary>
protected bool SetSlot(int slotNum) protected bool SetSlot(int slotNum)
{ {
return Handler.ChangeSlot((short)slotNum).Result; return Handler.ChangeSlotAsync((short)slotNum).Result;
} }
/// <summary> /// <summary>
@ -1116,7 +1115,7 @@ namespace MinecraftClient.Scripting
/// <returns>True if a path has been found</returns> /// <returns>True if a path has been found</returns>
protected bool MoveToLocation(Location location, bool allowUnsafe = false, bool allowDirectTeleport = false, int maxOffset = 0, int minOffset = 0, TimeSpan? timeout = null) protected bool MoveToLocation(Location location, bool allowUnsafe = false, bool allowDirectTeleport = false, int maxOffset = 0, int minOffset = 0, TimeSpan? timeout = null)
{ {
return Handler.MoveTo(location, allowUnsafe, allowDirectTeleport, maxOffset, minOffset, timeout); return Handler.MoveToAsync(location, allowUnsafe, allowDirectTeleport, maxOffset, minOffset, timeout).Result;
} }
/// <summary> /// <summary>
@ -1297,7 +1296,7 @@ namespace MinecraftClient.Scripting
protected void RegisterPluginChannel(string channel) protected void RegisterPluginChannel(string channel)
{ {
registeredPluginChannels.Add(channel); registeredPluginChannels.Add(channel);
Handler.RegisterPluginChannel(channel, this).Wait(); Handler.RegisterPluginChannelAsync(channel, this).Wait();
} }
/// <summary> /// <summary>
@ -1307,7 +1306,7 @@ namespace MinecraftClient.Scripting
protected void UnregisterPluginChannel(string channel) protected void UnregisterPluginChannel(string channel)
{ {
registeredPluginChannels.RemoveAll(chan => chan == channel); registeredPluginChannels.RemoveAll(chan => chan == channel);
Handler.UnregisterPluginChannel(channel, this).Wait(); Handler.UnregisterPluginChannelAsync(channel, this).Wait();
} }
/// <summary> /// <summary>
@ -1327,7 +1326,7 @@ namespace MinecraftClient.Scripting
return false; return false;
} }
} }
return Handler.SendPluginChannelMessage(channel, data, sendEvenIfNotRegistered).Result; return Handler.SendPluginChannelMessageAsync(channel, data, sendEvenIfNotRegistered).Result;
} }
/// <summary> /// <summary>
@ -1349,7 +1348,7 @@ namespace MinecraftClient.Scripting
[Obsolete("Prefer using InteractType enum instead of int for interaction type")] [Obsolete("Prefer using InteractType enum instead of int for interaction type")]
protected bool InteractEntity(int EntityID, int type, Hand hand = Hand.MainHand) protected bool InteractEntity(int EntityID, int type, Hand hand = Hand.MainHand)
{ {
return Handler.InteractEntity(EntityID, (InteractType)type, hand).Result; return Handler.InteractEntityAsync(EntityID, (InteractType)type, hand).Result;
} }
/// <summary> /// <summary>
@ -1361,7 +1360,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE in case of success</returns> /// <returns>TRUE in case of success</returns>
protected bool InteractEntity(int EntityID, InteractType type, Hand hand = Hand.MainHand) protected bool InteractEntity(int EntityID, InteractType type, Hand hand = Hand.MainHand)
{ {
return Handler.InteractEntity(EntityID, type, hand).Result; return Handler.InteractEntityAsync(EntityID, type, hand).Result;
} }
/// <summary> /// <summary>
@ -1375,7 +1374,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE if item given successfully</returns> /// <returns>TRUE if item given successfully</returns>
protected bool CreativeGive(int slot, ItemType itemType, int count, Dictionary<string, object>? nbt = null) protected bool CreativeGive(int slot, ItemType itemType, int count, Dictionary<string, object>? nbt = null)
{ {
return Handler.DoCreativeGive(slot, itemType, count, nbt).Result; return Handler.DoCreativeGiveAsync(slot, itemType, count, nbt).Result;
} }
/// <summary> /// <summary>
@ -1397,7 +1396,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE if animation successfully done</returns> /// <returns>TRUE if animation successfully done</returns>
public bool SendAnimation(Hand hand = Hand.MainHand) public bool SendAnimation(Hand hand = Hand.MainHand)
{ {
return Handler.DoAnimation((int)hand).Result; return Handler.DoAnimationAsync((int)hand).Result;
} }
/// <summary> /// <summary>
@ -1406,7 +1405,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE if successful</returns> /// <returns>TRUE if successful</returns>
protected bool UseItemInHand() protected bool UseItemInHand()
{ {
return Handler.UseItemOnHand().Result; return Handler.UseItemOnHandAsync().Result;
} }
/// <summary> /// <summary>
@ -1415,7 +1414,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE if successful</returns> /// <returns>TRUE if successful</returns>
protected bool UseItemInLeftHand() protected bool UseItemInLeftHand()
{ {
return Handler.UseItemOnLeftHand().Result; return Handler.UseItemOnOffHandAsync().Result;
} }
/// <summary> /// <summary>
@ -1436,7 +1435,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE if successfully placed</returns> /// <returns>TRUE if successfully placed</returns>
public bool SendPlaceBlock(Location location, Direction blockFace, Hand hand = Hand.MainHand) public bool SendPlaceBlock(Location location, Direction blockFace, Hand hand = Hand.MainHand)
{ {
return Handler.PlaceBlock(location, blockFace, hand).Result; return Handler.PlaceBlockAsync(location, blockFace, hand).Result;
} }
/// <summary> /// <summary>
@ -1467,7 +1466,7 @@ namespace MinecraftClient.Scripting
/// <returns>TRUE in case of success</returns> /// <returns>TRUE in case of success</returns>
protected bool WindowAction(int inventoryId, int slot, WindowActionType actionType) protected bool WindowAction(int inventoryId, int slot, WindowActionType actionType)
{ {
return Handler.DoWindowAction(inventoryId, slot, actionType).Result; return Handler.DoWindowActionAsync(inventoryId, slot, actionType).Result;
} }
/// <summary> /// <summary>
@ -1487,7 +1486,7 @@ namespace MinecraftClient.Scripting
/// <returns>True if success</returns> /// <returns>True if success</returns>
protected bool ChangeSlot(short slot) protected bool ChangeSlot(short slot)
{ {
return Handler.ChangeSlot(slot).Result; return Handler.ChangeSlotAsync(slot).Result;
} }
/// <summary> /// <summary>
@ -1518,7 +1517,7 @@ namespace MinecraftClient.Scripting
/// <param name="line4"> text1 four</param> /// <param name="line4"> text1 four</param>
protected bool UpdateSign(Location location, string line1, string line2, string line3, string line4) protected bool UpdateSign(Location location, string line1, string line2, string line3, string line4)
{ {
return Handler.UpdateSign(location, line1, line2, line3, line4).Result; return Handler.UpdateSignAsync(location, line1, line2, line3, line4).Result;
} }
/// <summary> /// <summary>
@ -1527,7 +1526,7 @@ namespace MinecraftClient.Scripting
/// <param name="selectedSlot">Trade slot to select, starts at 0.</param> /// <param name="selectedSlot">Trade slot to select, starts at 0.</param>
protected bool SelectTrade(int selectedSlot) protected bool SelectTrade(int selectedSlot)
{ {
return Handler.SelectTrade(selectedSlot).Result; return Handler.SelectTradeAsync(selectedSlot).Result;
} }
/// <summary> /// <summary>
@ -1536,7 +1535,7 @@ namespace MinecraftClient.Scripting
/// <param name="entity">player to teleport to</param> /// <param name="entity">player to teleport to</param>
protected bool SpectatorTeleport(Entity entity) protected bool SpectatorTeleport(Entity entity)
{ {
return Handler.Spectate(entity).Result; return Handler.SpectateAsync(entity).Result;
} }
/// <summary> /// <summary>
@ -1545,7 +1544,7 @@ namespace MinecraftClient.Scripting
/// <param name="uuid">uuid of entity to teleport to</param> /// <param name="uuid">uuid of entity to teleport to</param>
protected bool SpectatorTeleport(Guid UUID) protected bool SpectatorTeleport(Guid UUID)
{ {
return Handler.SpectateByUUID(UUID).Result; return Handler.SpectateByUuidAsync(UUID).Result;
} }
/// <summary> /// <summary>
@ -1557,7 +1556,7 @@ namespace MinecraftClient.Scripting
/// <param name="flags">command block flags</param> /// <param name="flags">command block flags</param>
protected bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags) protected bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags)
{ {
return Handler.UpdateCommandBlock(location, command, mode, flags).Result; return Handler.UpdateCommandBlockAsync(location, command, mode, flags).Result;
} }
/// <summary> /// <summary>
@ -1567,7 +1566,7 @@ namespace MinecraftClient.Scripting
/// <returns>True if success</returns> /// <returns>True if success</returns>
protected bool CloseInventory(int inventoryID) protected bool CloseInventory(int inventoryID)
{ {
return Handler.CloseInventory(inventoryID).Result; return Handler.CloseInventoryAsync(inventoryID).Result;
} }
/// <summary> /// <summary>
@ -1585,7 +1584,7 @@ namespace MinecraftClient.Scripting
protected bool Respawn() protected bool Respawn()
{ {
if (Handler.GetHealth() <= 0) if (Handler.GetHealth() <= 0)
return Handler.SendRespawnPacket().Result; return Handler.SendRespawnPacketAsync().Result;
else return false; else return false;
} }

View file

@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MinecraftClient.Scripting
{
public enum McClientEventType
{
/* Internal Events */
Initialize,
ClientDisconnect, /* Tuple<ChatBot.DisconnectReason, string>(reason, message) */
ClientTick,
InternalCommand,
NetworkPacket, /* Tuple<int, byte[], bool, bool>(packetID, packetData, isLogin, isInbound) */
ServerTpsUpdate, /* double(tps) */
/* General in-game events */
BlockBreakAnimation,
BlockChange,
Enchantments, /* EnchantmentData(lastEnchantment) */
Explosion, /* Tuple<Location, float, int>(location, strength, affectedBlocks) */
GameJoin,
MapDataReceive,
PluginMessage,
RainLevelChange,
ScoreboardUpdate,
ScoreUpdate,
TextReceive, /* Tuple<string, string>(messageText, message.content) */
ThunderLevelChange,
TimeUpdate, /* Tuple<long, long>(WorldAge, TimeOfDay) */
TitleReceive, /* TitlePacket(title) */
TradeListReceive,
/* Player Events */
PlayerLatencyUpdate, /* Tuple<PlayerInfo, int>(player, latency) */
PlayerJoin, /* PlayerInfo(player) */
PlayerKilled, /* Tuple<Entity, string>(killer, chatMessage) */
PlayerLeave, /* Tuple<Guid, PlayerInfo?>(uuid, playerInfo) */
PlayerPropertyReceive, /* Dictionary<string, double>(prop) */
PlayerStatusUpdate, /* byte(status) */
/* Player's own events */
Death, /* null */
ExperienceChange, /* Tuple<float, int, int>(Experiencebar, Level, TotalExperience) */
GamemodeUpdate, /* Tuple<PlayerInfo, int>(player, gamemode) */
HealthUpdate, /* Tuple<float, int>(health, food) */
HeldItemChange, /* byte(slot) */
Respawn,
/* Inventory-related events */
InventoryClose, /* int(inventoryID) */
InventoryOpen, /* int(inventoryID) */
InventoryProperties, /* Tuple<int, int, int>(inventoryID, propertyId, propertyValue) */
InventoryUpdate, /* int(inventoryID) */
/* Entity-related events */
EntityAnimation,
EntityDespawn, /* Entity(entity) */
EntityEffect, /* Tuple<Entity, Effect>(entity, effect) */
EntityEquipment, /* Tuple<Entity, int, Item?>(entity, slot, item) */
EntityHealth,
EntityMetadata,
EntityMove, /* Entity(entity) */
EntitySpawn, /* Entity(entity) */
};
}

View file

@ -129,7 +129,7 @@ namespace MinecraftClient
public ChatBotConfig ChatBot public ChatBotConfig ChatBot
{ {
get { return ChatBotConfigHealper.Config; } get { return ChatBotConfigHealper.Config; }
set { ChatBotConfigHealper.Config = value; } set { ChatBotConfigHealper.Config = value; ChatBotConfigHealper.Config.OnSettingUpdate(); }
} }
} }
@ -797,6 +797,9 @@ namespace MinecraftClient
public void OnSettingUpdate() public void OnSettingUpdate()
{ {
if (General.ConsoleColorMode == ConsoleColorModeType.legacy_4bit)
ConsoleIO.WriteLineFormatted("§8" + Translations.config_legacy_color, true);
// Reader // Reader
ConsoleInteractive.ConsoleReader.DisplayUesrInput = General.Display_Input; ConsoleInteractive.ConsoleReader.DisplayUesrInput = General.Display_Input;
@ -806,7 +809,7 @@ namespace MinecraftClient
ConsoleInteractive.ConsoleWriter.UseVT100ColorCode = General.ConsoleColorMode != ConsoleColorModeType.legacy_4bit; ConsoleInteractive.ConsoleWriter.UseVT100ColorCode = General.ConsoleColorMode != ConsoleColorModeType.legacy_4bit;
// Buffer // Buffer
General.History_Input_Records = General.History_Input_Records =
ConsoleInteractive.ConsoleBuffer.SetBackreadBufferLimit(General.History_Input_Records); ConsoleInteractive.ConsoleBuffer.SetBackreadBufferLimit(General.History_Input_Records);
// Suggestion // Suggestion
@ -1252,6 +1255,8 @@ namespace MinecraftClient
[TomlDoNotInlineObject] [TomlDoNotInlineObject]
public class ChatBotConfig public class ChatBotConfig
{ {
public void OnSettingUpdate() { }
[TomlPrecedingComment("$ChatBot.Alerts$")] [TomlPrecedingComment("$ChatBot.Alerts$")]
public ChatBots.Alerts.Configs Alerts public ChatBots.Alerts.Configs Alerts
{ {