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https://github.com/MCCTeam/Minecraft-Console-Client
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Add submodule MinecraftProtocolLibrary
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parent
87026e1bfb
commit
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62 changed files with 1093 additions and 450 deletions
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@ -39,8 +39,8 @@ namespace MinecraftClient.Inventory
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if (ValidateSlots(source, dest, destContainer) &&
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HasItem(source) &&
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((destContainer != null && !HasItem(dest, destContainer)) || (destContainer == null && !HasItem(dest))))
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return mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Result
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&& mc.DoWindowAction(destContainer == null ? c.ID : destContainer.ID, dest, WindowActionType.LeftClick).Result;
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return mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Result
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&& mc.DoWindowActionAsync(destContainer == null ? c.ID : destContainer.ID, dest, WindowActionType.LeftClick).Result;
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else return false;
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}
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@ -57,9 +57,9 @@ namespace MinecraftClient.Inventory
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if (ValidateSlots(slot1, slot2, destContainer) &&
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HasItem(slot1) &&
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(destContainer != null && HasItem(slot2, destContainer) || (destContainer == null && HasItem(slot2))))
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return mc.DoWindowAction(c.ID, slot1, WindowActionType.LeftClick).Result
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&& mc.DoWindowAction(destContainer == null ? c.ID : destContainer.ID, slot2, WindowActionType.LeftClick).Result
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&& mc.DoWindowAction(c.ID, slot1, WindowActionType.LeftClick).Result;
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return mc.DoWindowActionAsync(c.ID, slot1, WindowActionType.LeftClick).Result
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&& mc.DoWindowActionAsync(destContainer == null ? c.ID : destContainer.ID, slot2, WindowActionType.LeftClick).Result
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&& mc.DoWindowActionAsync(c.ID, slot1, WindowActionType.LeftClick).Result;
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else return false;
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}
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@ -104,14 +104,14 @@ namespace MinecraftClient.Inventory
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break;
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}
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}
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mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Wait(); // grab item
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mc.DoWindowAction(c.ID, -999, startDragging).Wait();
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mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Wait(); // grab item
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mc.DoWindowActionAsync(c.ID, -999, startDragging).Wait();
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foreach (var slot in availableSlots)
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{
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mc.DoWindowAction(c.ID, slot, addDragging).Wait();
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mc.DoWindowActionAsync(c.ID, slot, addDragging).Wait();
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}
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mc.DoWindowAction(c.ID, -999, endDragging).Wait();
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mc.DoWindowAction(c.ID, source, WindowActionType.LeftClick).Wait(); // put down item left (if any)
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mc.DoWindowActionAsync(c.ID, -999, endDragging).Wait();
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mc.DoWindowActionAsync(c.ID, source, WindowActionType.LeftClick).Wait(); // put down item left (if any)
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return true;
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}
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else return false;
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