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https://github.com/MCCTeam/Minecraft-Console-Client
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Implemented "Click Window" for 1.18 (now sending the new required fields), formated few files with Visual Studio formatting. PS: left debug for people to see, I'll remove it once everything is working
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7 changed files with 94 additions and 29 deletions
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@ -94,7 +94,8 @@ namespace MinecraftClient.Protocol.Handlers
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int nbr = 0;
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switch (id)
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{
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case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
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case 0x00:
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byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
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Receive(keepalive, 1, 4, SocketFlags.None);
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handler.OnServerKeepAlive();
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Send(keepalive); break;
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@ -183,11 +184,13 @@ namespace MinecraftClient.Protocol.Handlers
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case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break;
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case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break;
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case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break;
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case 0xFA: string channel = readNextString();
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case 0xFA:
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string channel = readNextString();
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byte[] payload = readNextByteArray();
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handler.OnPluginChannelMessage(channel, payload);
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break;
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case 0xFF: string reason = readNextString();
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case 0xFF:
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string reason = readNextString();
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handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break;
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default: return false; //unknown packet!
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}
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@ -666,12 +669,12 @@ namespace MinecraftClient.Protocol.Handlers
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}
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catch (SocketException) { return false; }
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}
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public bool SendUpdateSign(Location location, string line1, string line2, string line3, string line4)
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{
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return false; //Currently not implemented
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}
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public bool SendBrandInfo(string brandInfo)
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{
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return false; //Only supported since MC 1.7
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@ -701,23 +704,23 @@ namespace MinecraftClient.Protocol.Handlers
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{
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return false; //Currently not implemented
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}
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public bool SendInteractEntity(int EntityID, int type, int hand)
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{
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return false; //Currently not implemented
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}
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public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags)
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{
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return false; //Currently not implemented
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}
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public bool SendUseItem(int hand)
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{
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return false; //Currently not implemented
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}
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public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item item)
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public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item item, Dictionary<int, Item> Items, int stateId)
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{
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return false; //Currently not implemented
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}
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@ -759,7 +762,8 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="data">packet Data</param>
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public bool SendPluginChannelPacket(string channel, byte[] data)
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{
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try {
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try
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{
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byte[] channelLength = BitConverter.GetBytes((short)channel.Length);
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Array.Reverse(channelLength);
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