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https://github.com/MCCTeam/Minecraft-Console-Client
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Improved some more comments.
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1 changed files with 5 additions and 2 deletions
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@ -286,6 +286,7 @@ backupinterval=300 # How long should replay file be auto-saved, i
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# This is due to a slow pathfinding algorithm, we're working on getting a better one
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# You can tweak the update limit and find what works best for you. (NOTE: Do not but a very low one, because you might achieve the opposite,
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# this might clog the thread for terain handling) and thus slow the bot even more.
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# /!\ Make sure server rules allow an option like this in the rules of the server before using this bot
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enabled=false
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update_limit=10 # The rate at which the bot does calculations (10 = 1s) (Default: 5) (You can tweak this if you feel the bot is too slow)
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stop_at_distance=3 # Do not follow the player if he is in the range of 3 blocks (prevents the bot from pushing a player in an infinite loop)
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@ -299,15 +300,17 @@ log_delay=600 # 10 = 1s
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[Map]
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# Allows you to render maps into .jpg images
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# This is useful for solving captchas which use maps
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# The maps are rendered into Rendered_Maps folder.
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# NOTE:
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# This feature is currently only useful for solving captchas which use maps.
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# If some servers have a very short time for solving captchas, enabe auto_render_on_update and prepare to open the file quickly.
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# On linux you can use FTP to access generated files.
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# In the future it might will be possible to display maps directly in the console with a separate command.
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# /!\ Make sure server rules allow bots to be used on the server, or you risk being punished.
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enabled=false
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resize_map=false # Should the map be resized? (Default one is small 128x128)
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resize_to=256 # The size to resize the map to (Note: the bigger it is, the lower the quallity is)
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auto_render_on_update=false # Automatically render the map once it's received or updated from/by the server
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delete_rendered_on_unload=true # Delete all rendered maps on unload or exit
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delete_rendered_on_unload=true # Delete all rendered maps on unload/reload (Does not delete the images if you exit the client)
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notify_on_first_update=false # Get a notification when you have gotten a map from the server for the first time
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# Note: Will be printed for each map in vicinity, could cause spam if there are a lot of maps
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