mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
Faster AES, Packet Stream, more async changes
This commit is contained in:
parent
3b7c9c8510
commit
3a20f2e235
19 changed files with 1009 additions and 272 deletions
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@ -1,9 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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using MinecraftClient.Crypto;
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using MinecraftClient.Protocol.PacketPipeline;
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namespace MinecraftClient.Protocol.Handlers
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{
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@ -12,9 +15,14 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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public class SocketWrapper
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{
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readonly TcpClient c;
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AesCfb8Stream? s;
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bool encrypted = false;
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private readonly TcpClient client;
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private readonly Stream networkStream;
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private readonly SemaphoreSlim sendSemaphore = new(1, 1);
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private readonly byte[] singleByteBuffer = new byte[1];
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private AesCfb8Stream? encryptedStream;
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private Stream readStream;
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private Stream writeStream;
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private bool encrypted = false;
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/// <summary>
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/// Initialize a new SocketWrapper
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@ -22,7 +30,9 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="client">TcpClient connected to the server</param>
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public SocketWrapper(TcpClient client)
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{
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c = client;
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this.client = client;
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networkStream = client.GetStream();
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readStream = writeStream = networkStream;
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}
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/// <summary>
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@ -32,7 +42,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <remarks>Silently dropped connection can only be detected by attempting to read/write data</remarks>
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public bool IsConnected()
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{
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return c.Client is not null && c.Connected;
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return client.Client is not null && client.Connected;
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}
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/// <summary>
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@ -41,7 +51,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <returns>TRUE if data is available to read</returns>
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public bool HasDataAvailable()
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{
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return c.Client.Available > 0;
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return client.Client.Available > 0;
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}
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/// <summary>
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@ -52,39 +62,21 @@ namespace MinecraftClient.Protocol.Handlers
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{
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if (encrypted)
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throw new InvalidOperationException("Stream is already encrypted!?");
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s = new AesCfb8Stream(c.GetStream(), secretKey);
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encryptedStream = new AesCfb8Stream(networkStream, secretKey);
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readStream = writeStream = encryptedStream;
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encrypted = true;
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}
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/// <summary>
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/// Network reading method. Read bytes from the socket or encrypted socket.
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/// </summary>
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private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
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public byte ReadByteRAW()
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{
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int read = 0;
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while (read < offset)
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{
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if (encrypted)
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read += s!.Read(buffer, start + read, offset - read);
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else
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read += c.Client.Receive(buffer, start + read, offset - read, f);
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}
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readStream.ReadExactly(singleByteBuffer);
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return singleByteBuffer[0];
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}
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private async Task ReceiveAsync(Memory<byte> buffer, CancellationToken cancellationToken)
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public async ValueTask<byte> ReadByteRAWAsync(CancellationToken cancellationToken)
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{
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int read = 0;
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while (read < buffer.Length)
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{
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int currentRead = encrypted
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? await s!.ReadAsync(buffer[read..], cancellationToken)
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: await c.GetStream().ReadAsync(buffer[read..], cancellationToken);
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if (currentRead == 0)
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throw new IOException("Connection closed.");
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read += currentRead;
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}
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await readStream.ReadExactlyAsync(singleByteBuffer.AsMemory(0, 1), cancellationToken);
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return singleByteBuffer[0];
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}
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/// <summary>
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@ -96,8 +88,8 @@ namespace MinecraftClient.Protocol.Handlers
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{
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if (length > 0)
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{
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byte[] cache = new byte[length];
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Receive(cache, 0, length, SocketFlags.None);
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byte[] cache = GC.AllocateUninitializedArray<byte>(length);
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readStream.ReadExactly(cache);
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return cache;
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}
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return Array.Empty<byte>();
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@ -107,14 +99,34 @@ namespace MinecraftClient.Protocol.Handlers
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{
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if (length > 0)
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{
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byte[] cache = new byte[length];
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await ReceiveAsync(cache, cancellationToken);
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byte[] cache = GC.AllocateUninitializedArray<byte>(length);
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await readStream.ReadExactlyAsync(cache.AsMemory(0, length), cancellationToken);
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return cache;
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}
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return Array.Empty<byte>();
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}
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internal Tuple<int, Queue<byte>> GetNextPacket(int compressionThreshold, DataTypes dataTypes)
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{
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int packetLength = ReadNextVarIntRaw();
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using PacketReadStream packetStream = new(readStream, packetLength);
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byte[] payload = ReadPacketPayload(packetStream, compressionThreshold);
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Queue<byte> packetData = new(payload);
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int packetId = dataTypes.ReadNextVarInt(packetData);
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return new(packetId, packetData);
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}
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internal async Task<Tuple<int, Queue<byte>>> GetNextPacketAsync(int compressionThreshold, DataTypes dataTypes, CancellationToken cancellationToken)
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{
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int packetLength = await ReadNextVarIntRawAsync(cancellationToken);
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await using PacketReadStream packetStream = new(readStream, packetLength);
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byte[] payload = await ReadPacketPayloadAsync(packetStream, compressionThreshold, cancellationToken);
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Queue<byte> packetData = new(payload);
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int packetId = dataTypes.ReadNextVarInt(packetData);
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return new(packetId, packetData);
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}
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/// <summary>
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/// Send raw data to the server.
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/// </summary>
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@ -124,10 +136,16 @@ namespace MinecraftClient.Protocol.Handlers
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if (!IsConnected())
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throw new SocketException((int)SocketError.NotConnected);
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if (encrypted)
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s!.Write(buffer, 0, buffer.Length);
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else
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c.Client.Send(buffer);
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sendSemaphore.Wait();
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try
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{
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writeStream.Write(buffer, 0, buffer.Length);
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writeStream.Flush();
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}
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finally
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{
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sendSemaphore.Release();
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}
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}
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public async Task SendDataRAWAsync(ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken)
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@ -135,10 +153,16 @@ namespace MinecraftClient.Protocol.Handlers
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if (!IsConnected())
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throw new SocketException((int)SocketError.NotConnected);
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if (encrypted)
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await s!.WriteAsync(buffer, cancellationToken);
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else
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await c.GetStream().WriteAsync(buffer, cancellationToken);
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await sendSemaphore.WaitAsync(cancellationToken);
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try
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{
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await writeStream.WriteAsync(buffer, cancellationToken);
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await writeStream.FlushAsync(cancellationToken);
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}
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finally
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{
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sendSemaphore.Release();
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}
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}
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/// <summary>
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@ -148,12 +172,117 @@ namespace MinecraftClient.Protocol.Handlers
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{
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try
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{
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c.Close();
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encryptedStream?.Dispose();
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client.Close();
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}
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catch (SocketException) { }
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catch (System.IO.IOException) { }
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catch (NullReferenceException) { }
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catch (ObjectDisposedException) { }
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}
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private int ReadNextVarIntRaw()
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{
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int value = 0;
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int position = 0;
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while (true)
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{
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byte current = ReadByteRAW();
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value |= (current & 0x7F) << position++ * 7;
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if (position > 5)
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throw new OverflowException("VarInt too big");
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if ((current & 0x80) != 0x80)
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return value;
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}
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}
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private async Task<int> ReadNextVarIntRawAsync(CancellationToken cancellationToken)
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{
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int value = 0;
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int position = 0;
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while (true)
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{
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byte current = await ReadByteRAWAsync(cancellationToken);
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value |= (current & 0x7F) << position++ * 7;
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if (position > 5)
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throw new OverflowException("VarInt too big");
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if ((current & 0x80) != 0x80)
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return value;
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}
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}
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private static byte[] ReadPacketPayload(PacketReadStream packetStream, int compressionThreshold)
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{
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if (compressionThreshold >= 0)
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{
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int uncompressedLength = ReadNextVarIntRaw(packetStream);
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if (uncompressedLength > 0)
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{
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using ZLibStream zlibStream = new(packetStream, CompressionMode.Decompress, leaveOpen: true);
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byte[] payload = GC.AllocateUninitializedArray<byte>(uncompressedLength);
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zlibStream.ReadExactly(payload);
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return payload;
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}
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}
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return packetStream.ReadRemaining();
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}
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private static async Task<byte[]> ReadPacketPayloadAsync(PacketReadStream packetStream, int compressionThreshold, CancellationToken cancellationToken)
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{
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if (compressionThreshold >= 0)
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{
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int uncompressedLength = await ReadNextVarIntRawAsync(packetStream, cancellationToken);
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if (uncompressedLength > 0)
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{
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await using ZLibStream zlibStream = new(packetStream, CompressionMode.Decompress, leaveOpen: true);
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byte[] payload = GC.AllocateUninitializedArray<byte>(uncompressedLength);
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await zlibStream.ReadExactlyAsync(payload.AsMemory(0, uncompressedLength), cancellationToken);
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return payload;
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}
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}
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return await packetStream.ReadRemainingAsync(cancellationToken);
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}
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private static int ReadNextVarIntRaw(Stream stream)
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{
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int value = 0;
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int position = 0;
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while (true)
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{
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int current = stream.ReadByte();
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if (current < 0)
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throw new IOException("Connection closed.");
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value |= (current & 0x7F) << position++ * 7;
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if (position > 5)
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throw new OverflowException("VarInt too big");
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if ((current & 0x80) != 0x80)
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return value;
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}
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}
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private static async Task<int> ReadNextVarIntRawAsync(Stream stream, CancellationToken cancellationToken)
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{
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byte[] buffer = new byte[1];
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int value = 0;
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int position = 0;
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while (true)
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{
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await stream.ReadExactlyAsync(buffer.AsMemory(0, 1), cancellationToken);
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byte current = buffer[0];
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value |= (current & 0x7F) << position++ * 7;
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if (position > 5)
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throw new OverflowException("VarInt too big");
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if ((current & 0x80) != 0x80)
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return value;
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}
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}
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}
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}
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