mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Implement new logger (#1426)
* Implement multi-channel logger * Implement chat filter * Improve a bit * Improvement * Add debug message filter and filter mode * Avoid duplicate debug prefix string Co-authored-by: ORelio <ORelio@users.noreply.github.com>
This commit is contained in:
parent
939c8fb383
commit
38a890f840
9 changed files with 277 additions and 43 deletions
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@ -704,7 +704,10 @@ namespace MinecraftClient
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/// <param name="text">Log text to write</param>
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protected void LogToConsole(object text)
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{
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if (_handler == null || master == null)
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ConsoleIO.WriteLogLine(String.Format("[{0}] {1}", this.GetType().Name, text));
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else
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Handler.Log.Info(String.Format("[{0}] {1}", this.GetType().Name, text));
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string logfile = Settings.ExpandVars(Settings.chatbotLogFile);
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if (!String.IsNullOrEmpty(logfile))
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36
MinecraftClient/ILogger.cs
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36
MinecraftClient/ILogger.cs
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@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient
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{
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public interface ILogger
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{
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bool DebugEnabled { get; set; }
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bool WarnEnabled { get; set; }
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bool InfoEnabled { get; set; }
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bool ErrorEnabled { get; set; }
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bool ChatEnabled { get; set; }
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void Info(string msg);
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void Info(string msg, params object[] args);
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void Info(object msg);
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void Debug(string msg);
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void Debug(string msg, params object[] args);
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void Debug(object msg);
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void Warn(string msg);
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void Warn(string msg, params object[] args);
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void Warn(object msg);
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void Error(string msg);
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void Error(string msg, params object[] args);
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void Error(object msg);
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void Chat(string msg);
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void Chat(string msg, params object[] args);
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void Chat(object msg);
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}
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}
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140
MinecraftClient/MCLogger.cs
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140
MinecraftClient/MCLogger.cs
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@ -0,0 +1,140 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient
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{
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public class MCLogger : ILogger
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{
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private bool debugEnabled = false;
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private bool warnEnabled = true;
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private bool infoEnabled = true;
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private bool errorEnabled = true;
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private bool chatEnabled = true;
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public bool DebugEnabled { get { return debugEnabled; } set { debugEnabled = value; } }
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public bool WarnEnabled { get { return warnEnabled; } set { warnEnabled = value; } }
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public bool InfoEnabled { get { return infoEnabled; } set { infoEnabled = value; } }
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public bool ErrorEnabled { get { return errorEnabled; } set { errorEnabled = value; } }
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public bool ChatEnabled { get { return chatEnabled; } set { chatEnabled = value; } }
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public void Debug(string msg)
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{
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if (debugEnabled)
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{
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if (Settings.DebugFilter != null)
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{
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var shouldLog = Settings.DebugFilter.IsMatch(msg); // assumed whitelist mode
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if (Settings.FilterMode == Settings.FilterModeEnum.Blacklist)
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shouldLog = !shouldLog; // blacklist mode so flip result
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if (!shouldLog)
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return;
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// Don't write debug lines here as it could cause a stack overflow
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}
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Log("§8[DEBUG] " + msg);
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}
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}
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public void Debug(string msg, params object[] args)
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{
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Debug(string.Format(msg, args));
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}
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public void Debug(object msg)
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{
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Debug(msg.ToString());
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}
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public void Info(object msg)
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{
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if (infoEnabled)
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ConsoleIO.WriteLogLine(msg.ToString());
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}
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public void Info(string msg)
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{
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if (infoEnabled)
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ConsoleIO.WriteLogLine(msg);
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}
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public void Info(string msg, params object[] args)
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{
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if (infoEnabled)
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ConsoleIO.WriteLogLine(string.Format(msg, args));
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}
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public void Warn(string msg)
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{
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if (warnEnabled)
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Log("§6[WARN] " + msg);
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}
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public void Warn(string msg, params object[] args)
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{
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Warn(string.Format(msg, args));
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}
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public void Warn(object msg)
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{
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Warn(msg.ToString());
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}
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public void Error(string msg)
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{
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if (errorEnabled)
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Log("§c[ERROR] " + msg);
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}
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public void Error(string msg, params object[] args)
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{
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Error(string.Format(msg, args));
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}
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public void Error(object msg)
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{
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Error(msg.ToString());
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}
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public void Chat(string msg)
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{
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if (chatEnabled)
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{
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if (Settings.ChatFilter != null)
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{
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var shouldLog = Settings.ChatFilter.IsMatch(msg); // assumed whitelist mode
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if (Settings.FilterMode == Settings.FilterModeEnum.Blacklist)
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shouldLog = !shouldLog; // blacklist mode so flip result
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if (shouldLog)
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Log(msg);
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else Debug("[Logger] One Chat message filtered: " + msg);
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}
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else Log(msg);
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}
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}
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public void Chat(string msg, params object[] args)
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{
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Chat(string.Format(msg, args));
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}
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public void Chat(object msg)
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{
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Chat(msg.ToString());
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}
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private void Log(object msg)
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{
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ConsoleIO.WriteLineFormatted(msg.ToString());
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}
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private void Log(string msg)
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{
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ConsoleIO.WriteLineFormatted(msg);
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}
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private void Log(string msg, params object[] args)
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{
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ConsoleIO.WriteLineFormatted(string.Format(msg, args));
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}
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}
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}
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@ -107,6 +107,7 @@ namespace MinecraftClient
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public int GetGamemode() { return gamemode; }
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public bool GetNetworkPacketCaptureEnabled() { return networkPacketCaptureEnabled; }
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public int GetProtocolVersion() { return protocolversion; }
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public ILogger GetLogger() { return this.Log; }
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// get bots list for unloading them by commands
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public List<ChatBot> GetLoadedChatBots()
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@ -119,6 +120,8 @@ namespace MinecraftClient
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Thread cmdprompt;
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Thread timeoutdetector;
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public ILogger Log;
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/// <summary>
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/// Starts the main chat client
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/// </summary>
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@ -173,6 +176,13 @@ namespace MinecraftClient
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this.port = port;
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this.protocolversion = protocolversion;
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this.Log = new MCLogger();
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Log.DebugEnabled = Settings.DebugMessages;
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Log.InfoEnabled = Settings.InfoMessages;
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Log.ChatEnabled = Settings.ChatMessages;
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Log.WarnEnabled = Settings.WarningMessages;
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Log.ErrorEnabled = Settings.ErrorMessages;
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if (!singlecommand)
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{
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/* Load commands from Commands namespace */
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@ -208,7 +218,7 @@ namespace MinecraftClient
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client.ReceiveBufferSize = 1024 * 1024;
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client.ReceiveTimeout = 30000; // 30 seconds
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handler = Protocol.ProtocolHandler.GetProtocolHandler(client, protocolversion, forgeInfo, this);
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Translations.WriteLine("mcc.version_supported");
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Log.Info(Translations.Get("mcc.version_supported"));
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try
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{
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@ -217,7 +227,7 @@ namespace MinecraftClient
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if (singlecommand)
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{
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handler.SendChatMessage(command);
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ConsoleIO.WriteLineFormatted(Translations.Get("mcc.single_cmd", command));
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Log.Info(Translations.Get("mcc.single_cmd", command));
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Thread.Sleep(5000);
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handler.Disconnect();
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Thread.Sleep(1000);
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@ -228,7 +238,7 @@ namespace MinecraftClient
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BotLoad(bot, false);
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botsOnHold.Clear();
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Translations.WriteLine("mcc.joined", (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar));
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Log.Info(Translations.Get("mcc.joined", (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar)));
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cmdprompt = new Thread(new ThreadStart(CommandPrompt));
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cmdprompt.Name = "MCC Command prompt";
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@ -241,21 +251,21 @@ namespace MinecraftClient
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}
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else
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{
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Translations.WriteLine("error.login_failed");
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Log.Error(Translations.Get("error.login_failed"));
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retry = true;
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}
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}
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catch (Exception e)
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{
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ConsoleIO.WriteLineFormatted("§8" + e.GetType().Name + ": " + e.Message);
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Translations.WriteLine("error.join");
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Log.Error(e.GetType().Name + ": " + e.Message);
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Log.Error(Translations.Get("error.join"));
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retry = true;
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}
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}
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catch (SocketException e)
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{
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ConsoleIO.WriteLineFormatted("§8" + e.Message);
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Translations.WriteLine("error.connect");
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Log.Error(e.Message);
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Log.Error(Translations.Get("error.connect"));
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retry = true;
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}
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@ -263,7 +273,7 @@ namespace MinecraftClient
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{
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if (ReconnectionAttemptsLeft > 0)
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{
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ConsoleIO.WriteLogLine(Translations.Get("mcc.reconnect", ReconnectionAttemptsLeft));
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Log.Info(Translations.Get("mcc.reconnect", ReconnectionAttemptsLeft));
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Thread.Sleep(5000);
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ReconnectionAttemptsLeft--;
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Program.Restart();
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@ -316,7 +326,7 @@ namespace MinecraftClient
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}
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else if (response_msg.Length > 0)
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{
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ConsoleIO.WriteLogLine(response_msg);
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Log.Info(response_msg);
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}
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}
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else SendText(text);
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@ -394,7 +404,7 @@ namespace MinecraftClient
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{
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if (!(e is ThreadAbortException))
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{
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ConsoleIO.WriteLogLine(Translations.Get("icmd.error", bot.ToString(), e.ToString()));
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Log.Warn(Translations.Get("icmd.error", bot.ToString(), e.ToString()));
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}
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else throw; //ThreadAbortException should not be caught
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}
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@ -430,7 +440,7 @@ namespace MinecraftClient
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}
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catch (Exception e)
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{
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ConsoleIO.WriteLogLine(e.Message);
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Log.Warn(e.Message);
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}
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}
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}
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@ -489,17 +499,17 @@ namespace MinecraftClient
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{
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case ChatBot.DisconnectReason.ConnectionLost:
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message = Translations.Get("mcc.disconnect.lost");
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ConsoleIO.WriteLine(message);
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Log.Info(message);
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break;
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case ChatBot.DisconnectReason.InGameKick:
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Translations.WriteLine("mcc.disconnect.server");
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ConsoleIO.WriteLineFormatted(message);
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Log.Info(Translations.Get("mcc.disconnect.server"));
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Log.Info(message);
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break;
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case ChatBot.DisconnectReason.LoginRejected:
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ConsoleIO.WriteLine("mcc.disconnect.login");
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ConsoleIO.WriteLineFormatted(message);
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Log.Info(Translations.Get("mcc.disconnect.login"));
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Log.Info(message);
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break;
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case ChatBot.DisconnectReason.UserLogout:
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@ -516,7 +526,7 @@ namespace MinecraftClient
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{
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if (!(e is ThreadAbortException))
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{
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ConsoleIO.WriteLogLine("OnDisconnect: Got error from " + bot.ToString() + ": " + e.ToString());
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Log.Warn("OnDisconnect: Got error from " + bot.ToString() + ": " + e.ToString());
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}
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else throw; //ThreadAbortException should not be caught
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}
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@ -541,7 +551,7 @@ namespace MinecraftClient
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{
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if (!(e is ThreadAbortException))
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{
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ConsoleIO.WriteLogLine("Update: Got error from " + bot.ToString() + ": " + e.ToString());
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Log.Warn("Update: Got error from " + bot.ToString() + ": " + e.ToString());
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}
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else throw; //ThreadAbortException should not be caught
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}
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@ -1515,7 +1525,7 @@ namespace MinecraftClient
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string parentMethodName = method.Name;
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//Display a meaningful error message to help debugging the ChatBot
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ConsoleIO.WriteLogLine(parentMethodName + ": Got error from " + bot.ToString() + ": " + e.ToString());
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Log.Error(parentMethodName + ": Got error from " + bot.ToString() + ": " + e.ToString());
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}
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else throw; //ThreadAbortException should not be caught here as in can happen when disconnecting from server
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}
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@ -1560,7 +1570,7 @@ namespace MinecraftClient
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{
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inventoryHandlingRequested = false;
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inventoryHandlingEnabled = true;
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Translations.WriteLogLine("extra.inventory_enabled");
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Log.Info(Translations.Get("extra.inventory_enabled"));
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}
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ClearInventories();
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@ -1577,7 +1587,7 @@ namespace MinecraftClient
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{
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terrainAndMovementsEnabled = true;
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terrainAndMovementsRequested = false;
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Translations.WriteLogLine("extra.terrainandmovement_enabled");
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Log.Info(Translations.Get("extra.terrainandmovement_enabled"));
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}
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if (terrainAndMovementsEnabled)
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@ -1702,11 +1712,11 @@ namespace MinecraftClient
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text = ChatParser.ParseText(json, links);
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}
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ConsoleIO.WriteLineFormatted(text, true);
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Log.Chat(text);
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if (Settings.DisplayChatLinks)
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foreach (string link in links)
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ConsoleIO.WriteLogLine(Translations.Get("mcc.link", link), false);
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Log.Chat(Translations.Get("mcc.link", link), false);
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DispatchBotEvent(bot => bot.GetText(text));
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DispatchBotEvent(bot => bot.GetText(text, json));
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@ -1734,8 +1744,8 @@ namespace MinecraftClient
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if (inventoryID != 0)
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{
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ConsoleIO.WriteLogLine(Translations.Get("extra.inventory_open", inventoryID, inventory.Title));
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Translations.WriteLogLine("extra.inventory_interact");
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Log.Info(Translations.Get("extra.inventory_open", inventoryID, inventory.Title));
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Log.Info(Translations.Get("extra.inventory_interact"));
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DispatchBotEvent(bot => bot.OnInventoryOpen(inventoryID));
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}
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}
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@ -1751,7 +1761,7 @@ namespace MinecraftClient
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if (inventoryID != 0)
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{
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ConsoleIO.WriteLogLine(Translations.Get("extra.inventory_close", inventoryID));
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Log.Info(Translations.Get("extra.inventory_close", inventoryID));
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DispatchBotEvent(bot => bot.OnInventoryClose(inventoryID));
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}
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}
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@ -2084,12 +2094,12 @@ namespace MinecraftClient
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{
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if (Settings.AutoRespawn)
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{
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Translations.WriteLogLine("mcc.player_dead_respawn");
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Log.Info(Translations.Get("mcc.player_dead_respawn"));
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respawnTicks = 10;
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}
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else
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{
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Translations.WriteLogLine("mcc.player_dead");
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Log.Info(Translations.Get("mcc.player_dead"));
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}
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DispatchBotEvent(bot => bot.OnDeath());
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}
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@ -119,6 +119,7 @@
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<DesignTime>True</DesignTime>
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<DependentUpon>DefaultConfigResource.resx</DependentUpon>
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</Compile>
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<Compile Include="ILogger.cs" />
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<Compile Include="INIFile.cs" />
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<Compile Include="Inventory\Container.cs" />
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<Compile Include="Inventory\ContainerType.cs" />
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@ -157,6 +158,7 @@
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<Compile Include="Mapping\EntityPalettes\EntityPaletteGenerator.cs" />
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<Compile Include="Mapping\EntityTypeExtensions.cs" />
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<Compile Include="Mapping\MaterialExtensions.cs" />
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<Compile Include="MCLogger.cs" />
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<Compile Include="Protocol\EntityActionType.cs" />
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<Compile Include="Protocol\GuidExtensions.cs" />
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<Compile Include="Protocol\Handlers\Compression\DeflateStream.cs" />
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@ -67,6 +67,7 @@ namespace MinecraftClient.Protocol.Handlers
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SocketWrapper socketWrapper;
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DataTypes dataTypes;
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Thread netRead;
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ILogger log;
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public Protocol18Handler(TcpClient Client, int protocolVersion, IMinecraftComHandler handler, ForgeInfo forgeInfo)
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{
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@ -79,22 +80,23 @@ namespace MinecraftClient.Protocol.Handlers
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this.pForge = new Protocol18Forge(forgeInfo, protocolVersion, dataTypes, this, handler);
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this.pTerrain = new Protocol18Terrain(protocolVersion, dataTypes, handler);
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this.packetPalette = new PacketTypeHandler(protocolVersion, forgeInfo != null).GetTypeHandler();
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this.log = handler.GetLogger();
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if (handler.GetTerrainEnabled() && protocolversion > MC1165Version)
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{
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Translations.WriteLineFormatted("extra.terrainandmovement_disabled");
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log.Error(Translations.Get("extra.terrainandmovement_disabled"));
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handler.SetTerrainEnabled(false);
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}
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if (handler.GetInventoryEnabled() && (protocolversion < MC110Version || protocolversion > MC1165Version))
|
||||
{
|
||||
Translations.WriteLineFormatted("extra.inventory_disabled");
|
||||
log.Error(Translations.Get("extra.inventory_disabled"));
|
||||
handler.SetInventoryEnabled(false);
|
||||
}
|
||||
|
||||
if (handler.GetEntityHandlingEnabled() && (protocolversion < MC110Version || protocolversion > MC1165Version))
|
||||
{
|
||||
Translations.WriteLineFormatted("extra.entity_disabled");
|
||||
log.Error(Translations.Get("extra.entity_disabled"));
|
||||
handler.SetEntityHandlingEnabled(false);
|
||||
}
|
||||
|
||||
|
|
@ -1189,12 +1191,12 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
}
|
||||
else if (packetID == 0x02) //Login successful
|
||||
{
|
||||
Translations.WriteLineFormatted("mcc.server_offline");
|
||||
log.Info(Translations.Get("mcc.server_offline"));
|
||||
login_phase = false;
|
||||
|
||||
if (!pForge.CompleteForgeHandshake())
|
||||
{
|
||||
Translations.WriteLineFormatted("error.forge");
|
||||
log.Error(Translations.Get("error.forge"));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -1214,12 +1216,11 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey);
|
||||
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
|
||||
|
||||
if (Settings.DebugMessages)
|
||||
Translations.WriteLineFormatted("debug.crypto");
|
||||
log.Debug(Translations.Get("debug.crypto"));
|
||||
|
||||
if (serverIDhash != "-")
|
||||
{
|
||||
Translations.WriteLine("mcc.session");
|
||||
log.Info(Translations.Get("mcc.session"));
|
||||
if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverKey, secretKey)))
|
||||
{
|
||||
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
|
||||
|
|
@ -1254,7 +1255,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
if (!pForge.CompleteForgeHandshake())
|
||||
{
|
||||
Translations.WriteLineFormatted("error.forge_encrypt");
|
||||
log.Error(Translations.Get("error.forge_encrypt"));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@ namespace MinecraftClient.Protocol
|
|||
void SetNetworkPacketCaptureEnabled(bool enabled);
|
||||
int GetProtocolVersion();
|
||||
Container GetInventory(int inventoryID);
|
||||
ILogger GetLogger();
|
||||
|
||||
/// <summary>
|
||||
/// Called when a network packet received or sent
|
||||
|
|
|
|||
|
|
@ -35,11 +35,21 @@ accountlist=accounts.txt # See README > 'Servers and Accounts file' fo
|
|||
serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
|
||||
playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console
|
||||
exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts
|
||||
debugmessages=false # Please enable this before submitting bug reports. Thanks!
|
||||
scriptcache=true # Cache compiled scripts for faster load on low-end devices
|
||||
timestamps=false # Prepend timestamps to chat messages
|
||||
autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
|
||||
|
||||
[Logging]
|
||||
# Only affect the messages on console.
|
||||
debugmessages=false # Please enable this before submitting bug reports. Thanks!
|
||||
chatmessages=true # Show server chat messages
|
||||
warningmessages=true # Show warning messages
|
||||
errormessages=true # Show error messages
|
||||
infomessages=true # Informative messages (i.e Most of the message from MCC)
|
||||
#chatfilter= # Regex for filtering chat message
|
||||
#debugfilter= # Regex for filtering debug message
|
||||
filtermode=blacklist # blacklist OR whitelist. Blacklist hide message match regex. Whitelist show message match regex
|
||||
|
||||
[AppVars]
|
||||
# yourvar=yourvalue
|
||||
# can be used in some other fields as %yourvar%
|
||||
|
|
|
|||
|
|
@ -94,12 +94,22 @@ namespace MinecraftClient
|
|||
public static bool InventoryHandling = false;
|
||||
public static string PrivateMsgsCmdName = "tell";
|
||||
public static CacheType SessionCaching = CacheType.Disk;
|
||||
public static bool DebugMessages = false;
|
||||
public static bool ResolveSrvRecords = true;
|
||||
public static bool ResolveSrvRecordsShortTimeout = true;
|
||||
public static bool EntityHandling = false;
|
||||
public static bool AutoRespawn = false;
|
||||
|
||||
// Logging
|
||||
public enum FilterModeEnum { Blacklist, Whitelist }
|
||||
public static bool DebugMessages = false;
|
||||
public static bool ChatMessages = true;
|
||||
public static bool InfoMessages = true;
|
||||
public static bool WarningMessages = true;
|
||||
public static bool ErrorMessages = true;
|
||||
public static Regex ChatFilter = null;
|
||||
public static Regex DebugFilter = null;
|
||||
public static FilterModeEnum FilterMode = FilterModeEnum.Blacklist;
|
||||
|
||||
//AntiAFK Settings
|
||||
public static bool AntiAFK_Enabled = false;
|
||||
public static int AntiAFK_Delay = 600;
|
||||
|
|
@ -197,7 +207,7 @@ namespace MinecraftClient
|
|||
private static readonly Dictionary<string, KeyValuePair<string, ushort>> Servers = new Dictionary<string, KeyValuePair<string, ushort>>();
|
||||
|
||||
|
||||
private enum ParseMode { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat, AutoCraft, AutoDrop, Mailer, ReplayMod };
|
||||
private enum ParseMode { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat, AutoCraft, AutoDrop, Mailer, ReplayMod, Logging };
|
||||
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -246,6 +256,7 @@ namespace MinecraftClient
|
|||
case "mailer": pMode = ParseMode.Mailer; break;
|
||||
case "autodrop": pMode = ParseMode.AutoDrop; break;
|
||||
case "replaymod": pMode = ParseMode.ReplayMod; break;
|
||||
case "logging": pMode = ParseMode.Logging; break;
|
||||
|
||||
default: pMode = ParseMode.Default; break;
|
||||
}
|
||||
|
|
@ -285,8 +296,9 @@ namespace MinecraftClient
|
|||
case "enableentityhandling": EntityHandling = str2bool(argValue); break;
|
||||
case "inventoryhandling": InventoryHandling = str2bool(argValue); break;
|
||||
case "privatemsgscmdname": PrivateMsgsCmdName = argValue.ToLower().Trim(); break;
|
||||
case "debugmessages": DebugMessages = str2bool(argValue); break;
|
||||
case "autorespawn": AutoRespawn = str2bool(argValue); break;
|
||||
// Backward compatible so people can still enable debug with old config format
|
||||
case "debugmessages": DebugMessages = str2bool(argValue); break;
|
||||
|
||||
case "botowners":
|
||||
Bots_Owners.Clear();
|
||||
|
|
@ -396,6 +408,25 @@ namespace MinecraftClient
|
|||
}
|
||||
break;
|
||||
|
||||
case ParseMode.Logging:
|
||||
switch (argName.ToLower())
|
||||
{
|
||||
case "debugmessages": DebugMessages = str2bool(argValue); break;
|
||||
case "chatmessages": ChatMessages = str2bool(argValue); break;
|
||||
case "warningmessages": WarningMessages = str2bool(argValue); break;
|
||||
case "errormessages": ErrorMessages = str2bool(argValue); break;
|
||||
case "infomessages": InfoMessages = str2bool(argValue); break;
|
||||
case "chatfilter": ChatFilter = new Regex(argValue); break;
|
||||
case "debugfilter": DebugFilter = new Regex(argValue); break;
|
||||
case "filtermode":
|
||||
if (argValue.ToLower().StartsWith("white"))
|
||||
FilterMode = FilterModeEnum.Whitelist;
|
||||
else
|
||||
FilterMode = FilterModeEnum.Blacklist;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case ParseMode.Alerts:
|
||||
switch (argName.ToLower())
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue