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Updated comments with useful info for future updates.
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1 changed files with 3 additions and 4 deletions
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@ -201,9 +201,7 @@ namespace MinecraftClient.ChatBots
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class MapColors
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{
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// Currently only 1.18 colors
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// Note: This is a wrong color scheme, doesn't really work well, but it is decent enough
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// We need to find a working one.
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// When colors are updated in a new update, you can get them using the game code: net\minecraft\world\level\material\MaterialColor.java
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public static Dictionary<byte, byte[]> Colors = new()
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{
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//Color ID R G B
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@ -273,8 +271,9 @@ namespace MinecraftClient.ChatBots
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public static ColorRGBA ColorByteToRGBA(byte receivedColorId)
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{
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// Divide received color id by 4 to get the base color id
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// Much thanks to DevBobcorn
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byte baseColorId = (byte)(receivedColorId >> 2); // Divide received color id by 4 to get the base color id
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byte baseColorId = (byte)(receivedColorId >> 2);
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// Any new colors that we haven't added will be purple like in the missing CS: Source Texture
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if (!Colors.ContainsKey(baseColorId))
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