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https://github.com/MCCTeam/Minecraft-Console-Client
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Commands as separate classes
Each command is now in its own class in the 'Commands' namespace, and loaded through reflection.
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parent
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12 changed files with 322 additions and 78 deletions
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MinecraftClient.Protocol;
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using System.Reflection;
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namespace MinecraftClient
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{
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@ -285,5 +286,18 @@ namespace MinecraftClient
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if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); }
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Environment.Exit(0);
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}
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/// <summary>
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/// Enumerate types in namespace through reflection
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/// </summary>
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/// <param name="nameSpace">Namespace to process</param>
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/// <param name="assembly">Assembly to use. Default is Assembly.GetExecutingAssembly()</param>
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/// <returns></returns>
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public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null)
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{
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if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); }
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return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray();
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}
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}
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}
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