Indentation change for Fix concurrency[..]

Indentation was intentionally left the same in previous commit for
clearer diff, this commit only fixes code indentation from last commit
This commit is contained in:
ORelio 2015-05-10 18:59:00 +02:00
parent 3376247826
commit 33b84584aa

View file

@ -110,87 +110,87 @@ namespace MinecraftClient
k = Console.ReadKey(true);
lock (io_lock)
{
if (k.Key == ConsoleKey.V && k.Modifiers == ConsoleModifiers.Control)
{
string clip = ReadClipboard();
foreach (char c in clip)
AddChar(c);
}
else
{
switch (k.Key)
if (k.Key == ConsoleKey.V && k.Modifiers == ConsoleModifiers.Control)
{
case ConsoleKey.Escape:
ClearLineAndBuffer();
break;
case ConsoleKey.Backspace:
RemoveOneChar();
break;
case ConsoleKey.Enter:
Console.Write('\n');
break;
case ConsoleKey.LeftArrow:
GoLeft();
break;
case ConsoleKey.RightArrow:
GoRight();
break;
case ConsoleKey.Home:
while (buffer.Length > 0) { GoLeft(); }
break;
case ConsoleKey.End:
while (buffer2.Length > 0) { GoRight(); }
break;
case ConsoleKey.Delete:
if (buffer2.Length > 0)
{
GoRight();
string clip = ReadClipboard();
foreach (char c in clip)
AddChar(c);
}
else
{
switch (k.Key)
{
case ConsoleKey.Escape:
ClearLineAndBuffer();
break;
case ConsoleKey.Backspace:
RemoveOneChar();
}
break;
case ConsoleKey.Oem6:
break;
case ConsoleKey.DownArrow:
if (previous.Count > 0)
{
ClearLineAndBuffer();
buffer = previous.First.Value;
previous.AddLast(buffer);
previous.RemoveFirst();
Console.Write(buffer);
}
break;
case ConsoleKey.UpArrow:
if (previous.Count > 0)
{
ClearLineAndBuffer();
buffer = previous.Last.Value;
previous.AddFirst(buffer);
previous.RemoveLast();
Console.Write(buffer);
}
break;
case ConsoleKey.Tab:
if (autocomplete_engine != null && buffer.Length > 0)
{
string[] tmp = buffer.Split(' ');
if (tmp.Length > 0)
break;
case ConsoleKey.Enter:
Console.Write('\n');
break;
case ConsoleKey.LeftArrow:
GoLeft();
break;
case ConsoleKey.RightArrow:
GoRight();
break;
case ConsoleKey.Home:
while (buffer.Length > 0) { GoLeft(); }
break;
case ConsoleKey.End:
while (buffer2.Length > 0) { GoRight(); }
break;
case ConsoleKey.Delete:
if (buffer2.Length > 0)
{
string word_tocomplete = tmp[tmp.Length - 1];
string word_autocomplete = autocomplete_engine.AutoComplete(buffer);
if (!String.IsNullOrEmpty(word_autocomplete) && word_autocomplete != word_tocomplete)
GoRight();
RemoveOneChar();
}
break;
case ConsoleKey.Oem6:
break;
case ConsoleKey.DownArrow:
if (previous.Count > 0)
{
ClearLineAndBuffer();
buffer = previous.First.Value;
previous.AddLast(buffer);
previous.RemoveFirst();
Console.Write(buffer);
}
break;
case ConsoleKey.UpArrow:
if (previous.Count > 0)
{
ClearLineAndBuffer();
buffer = previous.Last.Value;
previous.AddFirst(buffer);
previous.RemoveLast();
Console.Write(buffer);
}
break;
case ConsoleKey.Tab:
if (autocomplete_engine != null && buffer.Length > 0)
{
string[] tmp = buffer.Split(' ');
if (tmp.Length > 0)
{
while (buffer.Length > 0 && buffer[buffer.Length - 1] != ' ') { RemoveOneChar(); }
foreach (char c in word_autocomplete) { AddChar(c); }
string word_tocomplete = tmp[tmp.Length - 1];
string word_autocomplete = autocomplete_engine.AutoComplete(buffer);
if (!String.IsNullOrEmpty(word_autocomplete) && word_autocomplete != word_tocomplete)
{
while (buffer.Length > 0 && buffer[buffer.Length - 1] != ' ') { RemoveOneChar(); }
foreach (char c in word_autocomplete) { AddChar(c); }
}
}
}
}
break;
default:
if (k.KeyChar != 0)
AddChar(k.KeyChar);
break;
}
break;
default:
if (k.KeyChar != 0)
AddChar(k.KeyChar);
break;
}
}
}
}
@ -213,40 +213,40 @@ namespace MinecraftClient
{
lock (io_lock)
{
if (reading)
{
try
{
string buf = buffer;
string buf2 = buffer2;
ClearLineAndBuffer();
if (Console.CursorLeft == 0)
if (reading)
{
Console.CursorLeft = Console.BufferWidth - 1;
Console.CursorTop--;
Console.Write(' ');
Console.CursorLeft = Console.BufferWidth - 1;
Console.CursorTop--;
try
{
string buf = buffer;
string buf2 = buffer2;
ClearLineAndBuffer();
if (Console.CursorLeft == 0)
{
Console.CursorLeft = Console.BufferWidth - 1;
Console.CursorTop--;
Console.Write(' ');
Console.CursorLeft = Console.BufferWidth - 1;
Console.CursorTop--;
}
else Console.Write("\b \b");
Console.Write(text);
buffer = buf;
buffer2 = buf2;
Console.Write(">" + buffer);
if (buffer2.Length > 0)
{
Console.Write(buffer2 + " \b");
for (int i = 0; i < buffer2.Length; i++) { GoBack(); }
}
}
catch (ArgumentOutOfRangeException)
{
//Console resized: Try again
Console.Write('\n');
Write(text);
}
}
else Console.Write("\b \b");
Console.Write(text);
buffer = buf;
buffer2 = buf2;
Console.Write(">" + buffer);
if (buffer2.Length > 0)
{
Console.Write(buffer2 + " \b");
for (int i = 0; i < buffer2.Length; i++) { GoBack(); }
}
}
catch (ArgumentOutOfRangeException)
{
//Console resized: Try again
Console.Write('\n');
Write(text);
}
}
else Console.Write(text);
else Console.Write(text);
}
}
else Console.Write(text);