Update Inventory.cs

This commit is contained in:
ReinforceZwei 2020-04-08 18:24:26 +08:00 committed by ORelio
parent 97b0b03c33
commit 31d45b0950

View file

@ -43,7 +43,7 @@ namespace MinecraftClient.Commands
response.Add(String.Format(" #{0}: {1} x{2}", item.Key, item.Value.Type, item.Value.Count));
else response.Add(String.Format(" #{0}: {1} x{2} - {3}§8", item.Key, item.Value.Type, item.Value.Count, displayName));
}
response.Add("Your selected hotbar is " + (handler.GetCurrentSlot() + 1));
if (inventoryId == 0) response.Add("Your selected hotbar is " + (handler.GetCurrentSlot() + 1));
return String.Join("\n", response.ToArray());
case "click":
if (args.Length == 3)